Dungeon Crawl Stone Soup version 0.31-a0-1606-g60c5cc7444 (webtiles) character file. Game seed: 8776854120590650456 23 SliceSliceBaby the Conjurer (level 2, 0/20 HPs) Began as a Demigod Conjurer on Jan 8, 2024. Slain by Terence ... wielding a +0 short sword (3 damage) ... on level 1 of the Dungeon. The game lasted 00:09:06 (802 turns). SliceSliceBaby the Conjurer (Demigod Conjurer) Turns: 802, Time: 00:09:06 Health: 0/20 AC: 5 Str: 8 XL: 2 Next: 57% Magic: 0/7 EV: 11 Int: 20 God: Gold: 10 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . d - +0 mace rCold . . . (no shield) rNeg . . . n - +2 leather armour "Diaxtur" {Harm rElec rCorr Stlth-} rPois . (no helmet) rElec + (no cloak) rCorr + (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: harm (+30% outgoing, +20% incoming) @: very slightly contaminated A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons d - a +0 mace (weapon) f - a +0 club h - a +0 club Missiles e - 14 stones g - 4 poisoned darts (quivered) Armour a - a +0 robe i - a +0 robe j - a +0 ring mail n - the +2 leather armour "Diaxtur" (worn) {Harm rElec rCorr Stlth-} (You found it on level 2 of the Dungeon) rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Harm: It increases damage dealt and taken. Stlth-: It makes you less stealthy. Scrolls l - a scroll of identify Skills: + Level 2.1 Dodging + Level 1.8 Stealth - Level 1.8 Spellcasting - Level 4.2 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 6% 2 Fulminant Prism Conj/Alch 5% 3d7 69% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Annotations: D:1 Terence Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Terence is moderately wounded. Terence misses you. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 short sword and wearing a +3 chain mail of fire resistance (moderately wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is moderately wounded. Terence barely misses you. Unknown command. Unknown command. Unknown command. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You hit Terence but do no damage. Terence is moderately wounded. Terence barely misses you. You closely miss Terence. Terence is moderately wounded. Terence hits you but does no damage. You hit Terence but do no damage. Terence is moderately wounded. Terence hits you with a +0 short sword. You die... Terence says, "Rest in peace." #.......##~##...# #.....#§~§○~☼°#☼######## #.....#○##§##°°°§°☼○§..## #.....#§P#§#P§○§°○§○§...## ###..#°°☼P§P§☼○☼§○☼☼°....##### ##..§°§§§○§☼☼°☼☼○°○....##... #>.○○°§○☼☼§°☼§☼°☼○....##... #..§§☼°☼○☼°§§§§°§☼....##... #..°○§P°P§@°§§☼☼§☼....##... #..§°P#°#P@§§§§☼☼°...###... #....##~##§§§°°§○§..## #... ##†..~~~~☼§§#○°###### #... #....##~##☼§##○§°.## ###..# #....P#~#P°°#####§.###...## #.....P.P§○§# ##..#..#### #........§☼☼#######.#.## ## #............##.......# #. You could see Terence. Vanquished Creatures 2 endoplasms (D:1) 2 giant cockroaches (D:1) A goblin (D:1) 2 hobgoblins (D:1) 2 quokkas (D:1) 3 ball pythons 6 bats (D:1) 2 frilled lizards (D:1) A rat (D:2) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SliceSliceBaby the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 194 | D:1 | Reached skill level 4 in Conjurations 244 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/7 723 | D:2 | Identified the +2 leather armour "Diaxtur" {Harm rElec | rCorr Stlth-} 744 | D:2 | Noticed Terence 790 | D:1 | HP: 1/20 [Terence/+0 short sword (4)] 796 | D:1 | HP: 1/20 [Terence/+0 short sword (1)] 802 | D:1 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_cross, layout_rooms D:2: layout_basic, uniq_robin, uniq_terence, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 4 | 4.2 Dodging | 2 | 2.1 Stealth | | 1.8 Spellcasting | | 1.8 Action || total ---------------------------++------- Melee: Unarmed || 4 Mace || 12 Cast: Magic Dart || 47 Use: Scroll || 4 Potion || 4 Armour: Robe || 28 Leather armour || 28 Dodge: Dodged || 49 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 806 | 806 | 0 | 0 | 158 | 2 | 403.0 | Dungeon | 806 | 806 | 0 | 0 | 158 | 2 | 403.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 737 daAuts D:2: 68 daAuts