Dungeon Crawl Stone Soup version 0.31.0-12-g77e489cdc1 (webtiles) character file. Game seed: 998605409031674594 53 Smegmus the Firebug (level 3, 0/19 HPs) Began as a Tengu Fire Elementalist on Feb 23, 2024. Slain by Terence ... wielding a +0 trident (6 damage) ... on level 2 of the Dungeon. The game lasted 00:17:09 (1563 turns). Smegmus the Firebug (Tengu Fire Elementalist) Turns: 1563, Time: 00:17:09 Health: 0/19 AC: 6 Str: 14 XL: 3 Next: 87% Magic: 6/7 EV: 10 Int: 15 God: Gold: 99 SH: 0 Dex: 16 Spells: 5/6 levels left rFire . . . r - +0 trident rCold . . . (no shield) rNeg . . . l - +0 scale mail rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth + e - +6 ring of strength HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: acrobat @: no status effects A: beak, talons 3, acrobatic a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 99 gold pieces. Inventory: Hand Weapons f - a +0 club i - a +0 dagger j - a +0 whip m - a +0 mace p - a +0 hand axe r - a +0 trident (weapon) Missiles o - 4 poisoned darts Armour a - a +0 robe c - a +0 ring mail d - a +0 robe l - a +0 scale mail (worn) Jewellery e - a +6 ring of strength (left hand) Scrolls h - 4 scrolls of identify {unknown} k - a scroll of teleportation {unknown} Potions b - a potion of magic g - a potion of attraction {unknown} n - 3 potions of curing {unknown} q - a potion of enlightenment {unknown} Skills: + Level 0.5 Maces & Flails + Level 0.5 Polearms + Level 2.4 Dodging + Level 2.5 Stealth + Level 2.2 Spellcasting + Level 1.5 Conjurations + Level 4.2 Fire Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 40% 2x1d6 30% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 28% 2d6 26% 2 Inner Flame Hex/Fire 8% N/A 77% 3 Volatile Blastmotes Fire/Tloc 16% 2d11 77% 3 Flame Wave Conj/Fire 10% 2d6 96% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History Terence is moderately wounded. Terence hits you but does no damage. Casting: Foxfire (safe; 30% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate Okay, then. Terence misses you. There is an open door here. Casting: Foxfire (safe; 30% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! Terence barely misses you. Reach: r) +0 trident Press: ? - help, Dir - move target, f - Terence Aim: Terence, wielding a +0 trident and wearing a +0 chain mail (moderately wounded, ally target, about 35% to evade your +0 trident) You hit Terence. Terence is heavily wounded. The foxfire hits Terence but does no damage. Terence is heavily wounded. Terence closely misses you. Terence hits you with a +0 trident! Reach: r) +0 trident Press: ? - help, Dir - move target, f/p - Terence Aim: Terence, wielding a +0 trident and wearing a +0 chain mail (heavily wounded, ally target, about 35% to evade your +0 trident) You closely miss Terence. You peck Terence. Terence is heavily wounded. Terence closely misses you. The foxfire hits Terence. Terence is severely wounded. Terence barely misses you. You barely miss Terence. Terence is severely wounded. Terence says, "You're history." Terence closely misses you. You hit Terence. You claw Terence, but do no damage. Terence is almost dead. Terence hits you with a +0 trident. You barely miss Terence. You claw Terence. Terence is almost dead. Terence hits you with a +0 trident. You die... Terence says, "Rest in peace." ##.#.#.#### ##.##.....##.## ##[###.....###...##...##...# ######.## ##.##..'.....##'##..... #.......# #.#######...##...##...# #.##........# ##.##.....##.## #.##.####.#.# #'#...♣...'''. #.##.# #.#.########.##.....##†## #.##.# # #.....@##...##...##...# #.##.# ## #@'.....##)##..... #.##.# ####...##...##...# #..#.# ....# ##.##.....##.## ##.# ....# #+#...8...#+# #.# #... ##.....## #.# ...# ##...## ##.#######..# ##'## #..†........# #..# #..######...###### ##†## You could see Terence. Vanquished Creatures An adder (D:2) A dart slug (D:2) A ribbon worm (D:2) 5 bats 3 endoplasms (D:1) 3 goblins 4 hobgoblins 2 quokkas 3 ball pythons 3 frilled lizards (D:1) 4 kobolds 9 rats 39 creatures vanquished. Vanquished Creatures (others) 11 foxfires 11 creatures vanquished. Grand Total: 50 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Smegmus the Tengu Fire Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 111 | D:1 | Reached XP level 2. HP: 10/15 MP: 4/6 797 | D:1 | Reached skill level 4 in Fire Magic 856 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/7 1552 | D:2 | Noticed Terence 1563 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_doors, layout_loops_cross, minmay_quantized D:2: layout_loops_ring, nicolae_hexahallways, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Fire Magic | 4 | 4.2 Maces & Flails | | 0.5 Polearms | | 0.5 Dodging | | 2.4 Stealth | | 2.5 Spellcasting | | 2.2 Conjurations | | 1.5 Action || total ---------------------------++------- Melee: Unarmed || 12 Kick || 23 Peck || 11 Club || 16 Mace || 23 Trident || 30 Cast: Foxfire || 10 Stab: Sleeping || 3 Armour: Robe || 15 Scale mail || 19 Dodge: Dodged || 55