Dungeon Crawl Stone Soup version 0.29-a0-866-g0545e20025 (webtiles) character file. Game seed: 4425770040076131652 65 Smoky173 the Magician (level 4, -2/27 HPs) Began as an Octopode Hedge Wizard on July 17, 2022. Constricted to death by Terence (3 damage) ... on level 2 of the Dungeon. The game lasted 00:02:15 (2167 turns). Smoky173 the Magician (Octopode Hedge Wizard) Turns: 2167, Time: 00:02:16 Health: -2/27 AC: 1 Str: 9 XL: 4 Next: 14% Magic: 6/8 EV: 10 Int: 18 God: Gold: 61 SH: 0 Dex: 11 Spells: 6/9 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 hat rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.09/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: brilliant, grasped by roots, constricted, invisible A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, evolution 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 61 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 hat (worn) Jewellery m - a +4 ring of evasion Wands n - a wand of polymorph (12) Scrolls d - a scroll of noise {unknown} f - 2 scrolls of blinking {unknown} g - 3 scrolls of identify {unknown} h - 3 scrolls of teleportation {unknown} k - a scroll of fog {unknown} Potions c - a potion of magic Skills: + Level 2.4 Dodging - Level 2.6 Stealth - Level 3.0 Spellcasting - Level 3.0 Conjurations - Level 1.0 Summonings + Level 2.0 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 4% 1 b - Blink Tloc 30% N/A 11% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 16% N/A 16% 1 Call Imp Summ 9% N/A 16% 2 Conjure Flame Conj/Fire 12% 6-21 26% 3 Mephitic Cloud Conj/Pois/Air 9% N/A 32% 3 Chain Lightning Conj/Air 6% 3d8 100% 9 Fire Storm Conj/Fire 6% 8d2 100% 9 Shatter Erth 2% 3d6* 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ( Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. You have hidden genetic potential. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! It was a potion of brilliance. You feel clever all of a sudden. The grasping roots constrict you. * * * LOW HITPOINT WARNING * * * The grasping roots release their grip on you. It was a potion of mutation. You feel extremely strange. You feel a hidden potential growing inside you. It was a potion of curing. You feel better. You hit Terence but do no damage. You grab Terence. Terence is moderately wounded. You constrict Terence, but do no damage. Terence closely misses you. You hit Terence but do no damage. Terence is moderately wounded. You constrict Terence. Terence zaps a wand. The roots erupt in riotous growth! The grasping roots grab you! Terence is unaffected. The now-empty wand crumbles to dust. The grasping roots constrict you. You hit Terence but do no damage. Terence is moderately wounded. You constrict Terence, but do no damage. Terence closely misses you. The grasping roots constrict you. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is moderately wounded. You constrict Terence, but do no damage. Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * The grasping roots constrict you. * * * LOW HITPOINT WARNING * * * It was a potion of invisibility. You fade into invisibility! You constrict Terence. Terence barely misses you. The grasping roots constrict you. You die... ###...#####.(...# #...'.........# #...#.........# #...#.#####.##### #...#.# #..... #####.# ###.### #.# #.....# #.#####.#.### #....@@.#<.. #########@#.# ...# .# # .# .# You could see Terence (unable to see you). Vanquished Creatures Jessica (D:2) 2 adders (D:2) 2 ball pythons (D:1) A bat (D:2) 5 endoplasms (D:1) 2 goblins (D:1) 3 frilled lizards (D:1) 3 kobolds 3 rats 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Smoky173 the Octopode Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 628 | D:1 | Reached XP level 2. HP: 17/17 MP: 4/6 913 | D:1 | Found Goebuh's Weapon Boutique. 1009 | D:1 | Found a faded altar of an unknown god. 1364 | D:2 | Reached XP level 3. HP: 13/21 MP: 0/7 1518 | D:2 | Learned a level 2 spell: Blink 1536 | D:2 | Noticed Jessica 1542 | D:2 | Killed Jessica 1715 | D:2 | Reached XP level 4. HP: 22/27 MP: 2/8 2153 | D:2 | Noticed Terence 2161 | D:2 | Gained mutation: You have hidden genetic potential. [potion | of mutation] 2166 | D:2 | HP: 1/27 [constriction (3)] 2167 | D:2 | Constricted to death by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_semitransparent, layout_loops_ring, serial_shops, nicolae_lakefront_shop, shapermc_ecumenical_altar_hornbeckon, dk_noncrumbling_3 D:2: layout_basic, uniq_terence, uniq_jessica Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 2 3 | 3.0 Translocations | 2 | 2.0 Dodging | | 2.4 Stealth | | 2.6 Spellcasting | | 3.0 Summonings | | 1.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 10 | 4 || 14 Tentacles | 4 | || 4 Constrict | 1 | 1 || 2 Cast: Magic Dart | 51 | 9 || 60 Use: Potion | | 4 || 4 Stab: Sleeping | 1 | || 1 Armor: Skin | 1 | || 1 Dodge: Dodged | 8 | 5 || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2166 | 2145 | 21 | 26 | 1963 | 2 | 1083.0 | Dungeon | 2166 | 2145 | 21 | 26 | 1963 | 2 | 1083.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1336 daAuts D:2: 830 daAuts