Smoky173 Level 1 of the Dungeon (0, 0, D:1) a +0 whip (0, 23, D:1) a +0 robe (11, 1, D:1) 5 stones (16, 32, D:1) 4 boomerangs (18, -2, D:1) a +0 club (28, 1, D:1) a +0 hand axe (43, -17, D:1) a +0 whip (46, 20, D:1) 3 stones (49, -17, D:1) a +0 robe (55, -10, D:1) a +0 dagger 2 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (5, -11, D:2) a +0 scythe a +0 robe (13, -5, D:2) a +0 leather armour (15, -17, D:2) a +0 long sword (20, -15, D:2) a +0 long sword (21, -5, D:2) 7 stones (25, -14, D:2) a +0 robe (33, 25, D:2) a +0 ring mail (35, 16, D:2) a +0 short sword (38, 16, D:2) a +0 spear (44, 29, D:2) a +0 quarterstaff (45, -10, D:2) 3 poisoned darts Level 3 of the Dungeon (0, 0, D:3) a +0 helmet (10, -15, D:3) a +0 robe (16, -4, D:3) a +0 club (19, 21, D:3) a +0 robe (22, -17, D:3) a +0 whip 5 stones (22, 17, D:3) a +2 long sword of flaming (28, 30, D:3) a +0 robe (30, 1, D:3) a scroll of immolation (30, 3, D:3) a scroll of identify (32, 29, D:3) a +0 flail (36, 23, D:3) a +1 hat (37, -9, D:3) a +0 long sword Level 4 of the Dungeon [Shop] Wemuith's Antique Armour Shop +1 ice dragon scales (1407 gold) a +0 helmet (94 gold) a +0 cloak of poison resistance (178 gold) a +0 helmet (94 gold) the +1 chain mail of Anarchy {rCorr Str+4} (640 gold) Str: It affects your strength (+4). rCorr: It protects you from acid and corrosion. a +3 leather armour of fire resistance (504 gold) a +0 cloak (94 gold) a +0 leather armour (42 gold) a +0 robe (14 gold) (5, -1, D:4) 5 stones (14, -20, D:4) a +0 flail a +0 club (15, -20, D:4) a +0 spear (18, -39, D:4) 4 poisoned darts (20, -40, D:4) 6 poisoned darts (21, -10, D:4) a +1 leather armour of poison resistance (22, -35, D:4) a +0 club (24, -9, D:4) a +0 spear (24, 0, D:4) a +0 dagger (28, -22, D:4) a +0 club (28, -20, D:4) a +0 club (29, -20, D:4) a +0 club a +0 ring mail a +0 club (30, -20, D:4) a +0 mace a +0 leather armour a +0 club (37, -26, D:4) a +0 dagger (39, -19, D:4) a +4 quarterstaff of chaos (42, -20, D:4) a +0 hammer Level 5 of the Dungeon (17, -2, D:5) a staff of poison (18, 26, D:5) a +0 short sword (23, 16, D:5) a +0 mace (23, 27, D:5) 7 stones (28, 18, D:5) a +0 shortbow (29, 17, D:5) a +0 robe a +0 dagger (29, 18, D:5) a +0 dagger (29, 19, D:5) a +0 mace (32, 18, D:5) a +0 club (33, 18, D:5) a +0 whip a +0 scale mail (36, 6, D:5) a +0 club (36, 13, D:5) a +0 ring mail of cold resistance (still there?) a +0 mace (still there?) (41, 11, D:5) a +0 helmet (44, 29, D:5) a +0 dagger (47, 28, D:5) a +0 dagger a +0 robe (47, 29, D:5) a +0 mace (56, 7, D:5) a +0 club (60, 11, D:5) a +0 shortbow Level 6 of the Dungeon [Shop] Sysaber's Magic Scroll Boutique a scroll of teleportation (33 gold) a scroll of vulnerability (44 gold) a scroll of immolation (44 gold) a scroll of identify (22 gold) a scroll of identify (22 gold) a scroll of silence (104 gold) a scroll of amnesia (44 gold) a scroll of butterflies (44 gold) a scroll of identify (22 gold) (0, 4, D:6) an amulet of faith (1, 3, D:6) 6 stones (11, 2, D:6) a +0 leather armour (23, 9, D:6) a stone (23, 28, D:6) 9 gold pieces (24, 22, D:6) a +0 arbalest (24, 28, D:6) 16 gold pieces (25, 13, D:6) a +0 hand axe (25, 28, D:6) 15 gold pieces (27, 17, D:6) 3 stones a +0 club (28, 16, D:6) a +0 dagger 11 poisoned darts a +0 short sword a +0 club a +0 club (28, 17, D:6) 5 poisoned darts a +0 dagger of venom a +0 robe a +0 dagger of protection (28, 18, D:6) a +0 short sword a +0 short sword 5 poisoned darts a +0 dagger (29, 17, D:6) 3 stones a +0 dagger a +0 club a +0 leather armour a +0 falchion a +0 hand axe (30, 17, D:6) 3 poisoned darts a +0 short sword a +0 chain mail a +0 falchion (50, 24, D:6) a +0 flail a +0 leather armour (52, 24, D:6) a +0 short sword a +0 leather armour a +0 club a +0 hand axe 4 stones a +0 ring mail a +0 dagger a +0 robe (59, 15, D:6) a staff of death (59, 18, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) 7 stones (3, -1, D:7) a +0 rapier a +0 leather armour (5, 0, D:7) a +0 dagger a +0 robe (9, -14, D:7) a +0 great mace (28, -9, D:7) a +0 scale mail a +0 ring mail a +0 war axe (29, -9, D:7) a +0 short sword (30, -9, D:7) a +0 flail a +2 dagger of venom a +0 robe (35, 8, D:7) a +0 spear (36, -44, D:7) a +0 leather armour (36, 8, D:7) a +0 halberd (37, 8, D:7) a +0 flail (37, 9, D:7) a +0 club a +0 leather armour a +0 flail (40, 6, D:7) a +0 hand axe (49, -45, D:7) a +0 long sword Level 8 of the Dungeon (0, 0, D:8) 3 stones (7, 34, D:8) 6 stones (8, 38, D:8) a +0 quarterstaff (16, 32, D:8) a +0 quarterstaff (17, 4, D:8) a +0 short sword (17, 7, D:8) a +0 long sword a +0 chain mail (17, 32, D:8) a +0 dagger 4 poisoned darts an orb of guile (18, 7, D:8) a +0 flail 7 stones a +0 plate armour (18, 8, D:8) a +0 club a +0 robe (19, 4, D:8) a +0 dagger (19, 6, D:8) a +0 dagger a +0 robe a +0 shortbow (20, 5, D:8) a +0 glaive a +0 plate armour a +0 club a curare-tipped dart (20, 19, D:8) 5 large rocks (21, 5, D:8) a +0 short sword a +1 plate armour a +0 dagger a +0 leather armour (21, 31, D:8) a +0 flail 3 boomerangs of dispersal a +0 leather armour (22, 5, D:8) a +0 dagger a +0 club a +0 trident a +0 arbalest a +0 plate armour (23, 10, D:8) a +0 trident (25, 14, D:8) a +0 giant club a +0 giant club (26, -11, D:8) a +0 flail a +0 leather armour (26, 29, D:8) 6 stones (28, 17, D:8) a +0 dagger Level 9 of the Dungeon (0, 0, D:9) a +0 ring mail (10, 6, D:9) a +0 chain mail a +0 hand axe (11, 8, D:9) a +0 robe a +0 dagger (19, -18, D:9) a +0 flail a +0 leather armour (19, -4, D:9) a +0 whip (27, 30, D:9) 5 stones (41, 2, D:9) a +0 shortbow Level 10 of the Dungeon (0, 0, D:10) a +0 dagger (13, -27, D:10) a +0 shortbow (16, -21, D:10) 4 stones (25, 1, D:10) a +0 ring mail (28, -7, D:10) a +0 war axe (35, -6, D:10) a ring of poison resistance (35, 5, D:10) a +0 hand axe (39, -7, D:10) a staff of poison (41, -31, D:10) a +2 dagger of pain a +0 robe (42, -7, D:10) a +0 shortbow Level 11 of the Dungeon (11, -3, D:11) 4 large rocks (23, 13, D:11) a +0 dagger (26, 8, D:11) a +0 giant club a +0 dire flail (29, 7, D:11) a +0 shortbow (30, 1, D:11) a +0 shortbow (30, 2, D:11) a +0 club a +0 robe (31, 8, D:11) a +0 scale mail the +6 halberd of the Valley of Death {flame, Will+ Dex+3} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Dex: It affects your dexterity (+3). Will: It increases your willpower. (33, -1, D:11) 6 stones (33, 4, D:11) a staff of conjuration (34, 8, D:11) a ring of magical power (34, 10, D:11) a +0 short sword (35, 48, D:11) a +0 long sword (37, 7, D:11) a +0 dagger a curare-tipped dart (37, 8, D:11) a +0 mace (37, 10, D:11) a +4 mace (41, 22, D:11) a potion of ambrosia (43, 21, D:11) a potion of ambrosia (44, 28, D:11) a +0 giant club (45, 28, D:11) the +1 leather armour of the Peculiar Songs {*Slow rF+ Int+4 Dex+3} Int: It affects your intelligence (+4). Dex: It affects your dexterity (+3). rF: It protects you from fire. *Slow: It may slow you when you take damage. (unseen) (46, 40, D:11) 3 stones (47, 23, D:11) a potion of ambrosia (47, 28, D:11) a +3 spear of freezing (unseen) (48, 28, D:11) 14 gold pieces (52, 22, D:11) a potion of ambrosia (60, -8, D:11) a +0 giant club a +0 giant spiked club Level 12 of the Dungeon (0, 0, D:12) 4 large rocks (6, -11, D:12) a +0 robe (7, 5, D:12) a howler monkey corpse (12, 17, D:12) a +0 short sword (14, -14, D:12) 9 stones (14, 15, D:12) a +0 leather armour of poison resistance (22, -13, D:12) a +0 war axe (25, 17, D:12) 3 large rocks (29, 15, D:12) a +0 hand axe (30, 16, D:12) a +0 short sword an elf corpse Level 1 of the Lair of Beasts (0, 0, Lair:1) 6 stones (16, -32, Lair:1) 3 stones (24, -21, Lair:1) a +0 leather armour (25, 0, Lair:1) a +0 whip of pain (44, -28, Lair:1) a +0 mace (45, -37, Lair:1) 8 stones (47, -37, Lair:1) a +0 plate armour (54, -37, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (0, 0, Lair:2) 9 stones (9, 29, Lair:2) a +0 trident (23, 10, Lair:2) a +0 trident (24, 7, Lair:2) a +0 trident (25, 10, Lair:2) a +0 trident (36, 27, Lair:2) +0 acid dragon scales a +2 scimitar of flaming (43, 40, Lair:2) a +0 war axe (49, 20, Lair:2) a staff of death (60, 27, Lair:2) an amulet of magic regeneration a ring of wizardry a +6 ring of strength a +6 ring of dexterity an amulet of the acrobat a ring of wizardry Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 mace (6, -24, Lair:3) the +5 robe of Misfortune {Harm *Corrode *Slow EV+5} EV: It affects your evasion (+5). *Corrode: It may corrode you when you take damage. *Slow: It may slow you when you take damage. Harm: It increases damage dealt and taken. (16, 1, Lair:3) 2 potions of degeneration (19, -11, Lair:3) a +0 chain mail (19, 3, Lair:3) a +0 leather armour (22, -18, Lair:3) a +0 hand axe Level 4 of the Lair of Beasts (4, -6, Lair:4) a +1 short sword of protection a +0 ring mail (10, 1, Lair:4) a potion of heal wounds (11, 0, Lair:4) a potion of attraction (11, 1, Lair:4) a book of Vapours (15, 13, Lair:4) a +0 shortbow (21, -22, Lair:4) 6 stones (34, -34, Lair:4) a +0 cloak (55, -40, Lair:4) a +0 mace (62, -4, Lair:4) a +2 hand axe of electrocution (66, -12, Lair:4) a +0 morningstar Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 long sword (2, -3, Lair:5) 2 atropa-tipped darts (3, -29, Lair:5) 5 stones (20, -47, Lair:5) a potion of degeneration (21, -50, Lair:5) a +0 war axe (37, -25, Lair:5) a +0 chain mail (37, -24, Lair:5) a staff of cold (37, -23, Lair:5) a +0 demon trident of venom (37, -22, Lair:5) 7 stones (38, -25, Lair:5) the +0 pair of boots of Love and Death {-Tele rElec Will++ SInv} rElec: It insulates you from electricity. SInv: It lets you see invisible. -Tele: It prevents most forms of teleportation. Will: It greatly increases your willpower. (41, -51, Lair:5) a +0 helmet (47, -49, Lair:5) 5 curare-tipped darts a +1 short sword of distortion