Smoky173 Level 1 of the Dungeon (0, 0, D:1) 9 stones (0, 1, D:1) a +0 short sword 2 stones (3, -15, D:1) a +0 dagger (3, 3, D:1) a +0 robe (7, 9, D:1) a +0 short sword 4 stones (8, 9, D:1) a +0 club (20, 5, D:1) a +0 dagger (27, -18, D:1) a +0 dagger (27, 23, D:1) a +0 robe (32, 12, D:1) a +0 short sword (34, 1, D:1) a +0 dagger (35, 12, D:1) a +0 short sword 4 stones (41, 10, D:1) a +0 dagger (42, -6, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (5, 12, D:2) a +0 ring mail (5, 26, D:2) the +1 robe of the Accordion {*Corrode rN+++ Int-4 Archmagi} Int: It affects your intelligence (-4). rN: It renders you almost immune to negative energy. *Corrode: It may corrode you when you take damage. Archmagi: It increases the power of your magical spells. (11, -3, D:2) 3 stones (11, 26, D:2) a +0 club (16, 29, D:2) a +0 dagger (18, 33, D:2) a +1 great mace of protection (34, 4, D:2) a +0 club (47, 27, D:2) a +0 club 4 stones (49, 34, D:2) a +0 chain mail Level 3 of the Dungeon [Shop] Gerchosua's Assorted Antiques a wand of digging (3) (277 gold) a +0 quarterstaff (88 gold) a wand of roots (5) (264 gold) a +0 war axe (77 gold) (0, 0, D:3) a +0 whip (14, -12, D:3) 2 datura-tipped darts (25, -16, D:3) a +0 flail a +0 club (26, 15, D:3) a +0 dagger (30, 17, D:3) a +2 dagger of speed (31, 8, D:3) a +0 robe (35, 23, D:3) a +0 sling (37, 8, D:3) a +0 short sword (38, -17, D:3) a +0 spear (46, -10, D:3) a +0 whip of draining (47, -15, D:3) a +0 war axe (47, -11, D:3) a +0 hand axe a +0 trident (49, -16, D:3) a +0 dagger a +0 robe (53, -3, D:3) a +0 short sword (54, 3, D:3) a +0 whip (54, 5, D:3) a +0 dagger a +0 flail a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 giant spiked club (9, -44, D:4) a +0 club 8 poisoned darts (11, -45, D:4) a +0 club (12, -42, D:4) a +0 mace (13, 8, D:4) 8 stones (19, -45, D:4) a +1 flail of protection a +0 chain mail (23, 0, D:4) a +0 short sword a +0 ring mail (26, 2, D:4) a +2 dagger of electrocution a stone (37, 7, D:4) a +0 short sword (46, 1, D:4) a +0 club (52, -34, D:4) a +0 giant spiked club a +0 club a +0 leather armour a +0 war axe a +0 scale mail a +0 flail a +0 ring mail (53, -34, D:4) a +0 short sword a +0 ring mail (55, -34, D:4) a +0 dagger (56, 10, D:4) 3 atropa-tipped darts Level 5 of the Dungeon [Shop] Weekir's Jewellery Shoppe an amulet of reflection (420 gold) a ring of resist corrosion (280 gold) a +6 ring of strength (504 gold) the ring of Koskub {rPois MP+9} (642 gold) [ring of poison resistance] rPois: It protects you from poison. MP: It affects your magic capacity (+9). an amulet of the acrobat (420 gold) a +6 ring of dexterity (504 gold) a ring of wizardry (420 gold) [Shop] Ocuas's Armour Shop a +2 scale mail of positive energy (234 gold) the +1 pair of boots "Adyluirch" {Rampage Str-2 Int+2 Dex+3} (296 gold) Str: It affects your strength (-2). Int: It affects your intelligence (+2). Dex: It affects your dexterity (+3). Rampage: It bestows one free step when moving towards enemies. a +0 chain mail (58 gold) a +1 leather armour of poison resistance (143 gold) a +2 pair of boots (214 gold) a +1 pair of boots (149 gold) a +0 plate armour (299 gold) (1, 25, D:5) a +0 sling (2, 24, D:5) a +0 chain mail (15, 8, D:5) a +0 ring mail (22, 18, D:5) a +0 shortbow (23, -30, D:5) a +0 leather armour (24, -9, D:5) a +0 shortbow (28, 5, D:5) 4 stones (29, -20, D:5) a +0 giant club (36, -12, D:5) a +0 short sword a +0 whip 8 stones (37, -15, D:5) a +0 dagger 2 stones (37, -14, D:5) a +0 club 2 stones (38, -15, D:5) a +0 short sword (39, -25, D:5) a +0 sling (42, -15, D:5) a +0 short sword (43, -15, D:5) a +0 club a curare-tipped dart (43, -14, D:5) a +0 dagger (43, -11, D:5) a +0 sling (44, 22, D:5) 2 poisoned darts (47, -5, D:5) 3 stones (49, 4, D:5) a +2 dagger of electrocution a +0 robe (50, 4, D:5) a +0 giant spiked club (51, 4, D:5) a +0 hand axe a +0 dagger a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 arbalest a +0 short sword a +0 plate armour a +0 hand axe (1, -2, D:6) a +0 dagger a +4 chain mail (2, -2, D:6) a +0 short sword a +0 chain mail (3, -7, D:6) 5 poisoned darts (3, -3, D:6) a +2 vorpal hand axe a +0 leather armour (6, -32, D:6) a +0 whip (13, -32, D:6) a +0 war axe a +0 chain mail (13, -31, D:6) a +0 club a +0 club a +0 leather armour (13, -30, D:6) a +2 dagger of venom (16, -4, D:6) a +0 whip (22, 5, D:6) a +0 flail of holy wrath (22, 7, D:6) a +0 whip (23, 5, D:6) a +0 spear (24, 0, D:6) a +2 spear of freezing a +0 ring mail (26, 15, D:6) 5 poisoned darts Level 7 of the Dungeon (0, 0, D:7) a +0 short sword (0, 3, D:7) a +2 mace of holy wrath (1, 0, D:7) a +0 leather armour a +0 falchion (1, 1, D:7) a +0 club (1, 4, D:7) a +0 glaive a +2 chain mail of poison resistance a +0 dagger a +0 robe (1, 36, D:7) a phantom mirror an amulet of faith (2, 37, D:7) a basilisk corpse a vampire mosquito corpse (3, 38, D:7) the +6 spear of Courage {vorpal, rPois Will+ Str+4 Int-2} It inflicts extra damage upon your enemies. Str: It affects your strength (+4). Int: It affects your intelligence (-2). rPois: It protects you from poison. Will: It increases your willpower. (9, 44, D:7) Great Wizards, Vol. II a ring of fire (13, 28, D:7) a +0 leather armour (14, 7, D:7) a +0 mace an orc corpse (14, 12, D:7) a +0 short sword (17, 6, D:7) a +0 vorpal trident (18, 22, D:7) a +0 club 3 boomerangs a +0 chain mail (21, -2, D:7) a +0 falchion a +0 leather armour an orc corpse (skeletalised by now)