Smoky173 Level 1 of the Dungeon [Shop] Vafigh's Jewellery Boutique a ring of resist corrosion (240 gold) a +6 ring of strength (432 gold) a +6 ring of intelligence (432 gold) a +4 ring of evasion (432 gold) a +6 ring of strength (432 gold) a ring of poison resistance (240 gold) [Shop] Ofoihu's Antique Weapon Boutique a +0 whip (42 gold) a +2 dagger of protection (244 gold) a +0 dagger (34 gold) a +0 spear (51 gold) a +0 trident (59 gold) a +0 spear (51 gold) a +0 whip (42 gold) a +0 trident (59 gold) a +0 sling (25 gold) a +0 mace (51 gold) [Shop] Ycwaur's Jewellery Shop a +6 ring of dexterity (360 gold) an amulet of magic regeneration (300 gold) a +4 ring of evasion (360 gold) a ring of magical power (200 gold) the ring "Bicampe" {Fly rPois rN+ Int-2} (291 gold) [ring of poison resistance] Int: It affects your intelligence (-2). rPois: It protects you from poison. rN: It protects you from negative energy. Fly: It grants you flight. a ring of protection from fire (250 gold) a ring of protection from fire (250 gold) a ring of flight (175 gold) a ring of magical power (200 gold) [Shop] Uwic's Book Emporium a book of Necromancy (240 gold) a book of Dreams (240 gold) the Codex of Blight and Left-Handed Arts (440 gold) Spells Type Level a - Sublimation of Blood Necromancy 2 b - Corpse Rot Necromancy/Poison/Air 4 c - Death Channel Necromancy 6 d - Eringya's Noxious Bog Transmutation/Poison 6 a book of Party Tricks (160 gold) a book of Unlife (360 gold) a Trismegistus Codex (280 gold) a book of Blood (280 gold) a book of Debilitation (200 gold) (0, 0, D:1) a +0 leather armour (4, 26, D:1) a +0 whip (5, 12, D:1) 4 stones (11, 39, D:1) a +0 club (15, 2, D:1) a +0 club (16, 32, D:1) a +0 spear (20, -6, D:1) a +0 leather armour (24, -11, D:1) a +0 ring mail (26, 27, D:1) a +0 short sword (29, 42, D:1) a +0 club (38, -5, D:1) 5 stones (38, 29, D:1) a +0 club (38, 31, D:1) a +0 dagger (41, 31, D:1) a +0 short sword (48, 11, D:1) a +0 club (55, 17, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 robe (10, -18, D:2) a +0 spear (11, 4, D:2) a +0 club (19, -7, D:2) a +0 sling (27, 6, D:2) a +0 dagger (35, 8, D:2) a +0 club (39, -29, D:2) a +2 hand axe of freezing Level 3 of the Dungeon (0, 0, D:3) a +0 giant club (1, 3, D:3) a +0 short sword (5, -25, D:3) a +0 mace a +0 ring mail (10, -20, D:3) a +0 ring mail (14, 13, D:3) a +0 club a +0 leather armour (21, -3, D:3) a +0 falchion a +0 leather armour (28, 21, D:3) a +0 spear (34, -16, D:3) a +0 trident (38, 5, D:3) a staff of earth Level 4 of the Dungeon (0, 0, D:4) 6 stones (2, 2, D:4) a +0 scale mail (3, 7, D:4) a +0 leather armour (9, 15, D:4) a +0 dagger a +0 robe (9, 17, D:4) a +0 hand axe a +0 leather armour (10, 14, D:4) a +0 hand axe a +0 leather armour a +0 club a +0 leather armour (11, -8, D:4) a +0 dagger a +0 sling (11, 6, D:4) a +0 war axe (12, -13, D:4) a +0 leather armour (12, -8, D:4) a +0 club (13, 33, D:4) a +0 sling (21, 32, D:4) a +0 flail (28, -3, D:4) a +0 chain mail a +0 hand axe (28, 11, D:4) a +0 ring mail Level 5 of the Dungeon (2, 10, D:5) a +1 dire flail of protection a +0 chain mail (4, 8, D:5) a +2 scythe of draining a +0 robe (5, 10, D:5) a +0 robe (6, 0, D:5) a +0 robe (6, 9, D:5) a +0 leather armour (11, 18, D:5) a +0 whip (16, 24, D:5) a +1 vorpal spear 5 stones a +0 chain mail a +0 dagger (16, 25, D:5) a +0 sling a +0 ring mail a +0 hand axe (32, 39, D:5) a +0 mace (33, -9, D:5) a +0 flail (35, 23, D:5) a +0 short sword (36, 33, D:5) 6 stones (47, -1, D:5) a +0 ring mail (49, -2, D:5) a +0 chain mail Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (14, 27, D:6) 4 stones (14, 33, D:6) a +0 war axe (15, 29, D:6) a +0 dagger (16, -4, D:6) a +0 club (16, -2, D:6) a +0 robe a +0 dagger (18, -4, D:6) a +0 chain mail a +0 mace (21, -9, D:6) a +0 short sword (21, -3, D:6) a +0 hand axe (26, 25, D:6) a +0 ring mail (39, -12, D:6) 4 stones (45, -6, D:6) a +0 broad axe a +0 chain mail (46, -5, D:6) a +0 dagger a +0 leather armour a +0 club a +0 leather armour (49, -3, D:6) a +0 club a +0 flail Level 7 of the Dungeon (0, 0, D:7) the +3 rapier of Wiledib {chaos, rElec rF- rC+ Int+7} Each time it hits an enemy it has a different, random effect. Int: It affects your intelligence (+7). rF: It makes you vulnerable to fire. rC: It protects you from cold. rElec: It insulates you from electricity. (5, -56, D:7) a +0 war axe (7, -21, D:7) a +0 quarterstaff (15, -53, D:7) a +0 ring mail (15, -48, D:7) a +0 flail (24, -56, D:7) a +1 dagger of protection a +0 short sword a +0 dagger a +0 dagger a +0 club 12 stones (25, -56, D:7) a +0 dagger a curare-tipped dart (25, -55, D:7) a +0 club 4 stones (26, -56, D:7) a +0 dagger (27, -4, D:7) a +0 giant club (39, -3, D:7) a +0 robe (43, -46, D:7) a +0 club (43, -44, D:7) a +0 whip (47, -34, D:7) 7 stones (47, -24, D:7) Sif Muna's Handbook of Conflagration Spells Type Level a - Foxfire Conjuration/Fire 1 (unseen) (47, -23, D:7) Sif Muna's Collected Works on the Spider Spells Type Level a - Sting Transmutation/Poison 1 (unseen) (47, -22, D:7) Sif Muna's Secrets of the Squall Spells Type Level a - Shock Conjuration/Air 1 (unseen) (52, -15, D:7) 3 stones (56, -11, D:7) a +0 whip (58, -5, D:7) 5 stones (66, -24, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +0 quarterstaff a +0 vorpal sling a +0 leather armour (13, -1, D:8) a +0 flail (19, 4, D:8) a +0 dagger a boomerang a +0 ring mail a +0 hand axe a +0 leather armour a +0 flail (20, 26, D:8) a +0 hand axe (24, 22, D:8) a +0 giant spiked club a +0 giant club (26, 3, D:8) a +1 war axe of electrocution (27, -4, D:8) a +2 mace a +0 robe a +0 morningstar a +0 robe (28, -4, D:8) a +2 mace a +0 robe (30, -4, D:8) a +0 robe a +1 hand axe of draining a +0 robe (39, 1, D:8) a +2 war axe of freezing a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a +0 flail a +0 leather armour a +0 club an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (1, -21, D:9) a +0 helmet (2, -2, D:9) a +0 mace a +0 leather armour a +0 war axe a +0 dagger a +0 robe a +0 troll leather armour an orc corpse an orc corpse an orc corpse a troll corpse (skeletalised by now) (5, 1, D:9) 4 stones (11, 3, D:9) a +0 giant spiked club a +0 giant club a two-headed ogre corpse (11, 4, D:9) a +0 trident a +0 plate armour (11, 5, D:9) a vampire mosquito corpse (11, 6, D:9) a +0 club a +0 whip a +0 robe a +0 club a gnoll corpse (11, 7, D:9) a +0 club a +0 spear a gnoll corpse a gnoll corpse (13, -6, D:9) a +0 dagger a +0 robe (13, 5, D:9) a howler monkey corpse (15, 9, D:9) a javelin (16, 9, D:9) a javelin (17, -22, D:9) a +0 dagger of electrocution a +0 leather armour (17, -21, D:9) a +0 short sword (18, -22, D:9) a +0 short sword a +0 plate armour (20, 7, D:9) a book of Dreams