Smoky173 Level 1 of the Dungeon (0, 0, D:1) a +0 club a stone (3, 15, D:1) a +0 whip (8, 18, D:1) a +0 whip (21, -14, D:1) a +0 dagger 3 stones (22, 15, D:1) a +0 dagger (27, -21, D:1) a +0 robe (28, 13, D:1) a +0 dagger (37, 3, D:1) 6 stones (46, 6, D:1) a +0 leather armour (50, -18, D:1) a +0 club (51, -17, D:1) a +0 dagger (52, -17, D:1) a +0 dagger a +0 dagger Level 2 of the Dungeon (5, 20, D:2) 5 stones (6, 46, D:2) a +0 whip (9, 17, D:2) a +0 robe (11, 19, D:2) a +0 club 3 stones (13, 18, D:2) a +0 vorpal mace a +0 scale mail (15, 27, D:2) a +0 leather armour (16, 19, D:2) a +0 short sword a +0 robe (16, 39, D:2) a +0 falchion (17, 22, D:2) a +0 dagger (19, 21, D:2) a +0 dagger (21, 20, D:2) a +0 club (22, 23, D:2) 4 stones a +0 whip (23, 36, D:2) a +0 short sword (29, 17, D:2) a +0 falchion (32, 3, D:2) a +0 leather armour (42, 33, D:2) a +0 club (43, 17, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 morningstar (9, 7, D:3) a +0 club (13, 3, D:3) a +0 leather armour (22, 11, D:3) a +0 leather armour (29, 20, D:3) a +0 ring mail (30, -33, D:3) a +0 spear (32, 18, D:3) 9 stones (37, -28, D:3) a +0 dagger (37, -2, D:3) a +0 dagger a +0 trident (41, -12, D:3) 6 stones (50, 5, D:3) a +0 short sword a +2 short sword of venom a +0 short sword (51, 5, D:3) a +0 whip a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) a +0 club (19, 16, D:4) a +0 dagger (22, -9, D:4) a +0 ring mail (29, -14, D:4) a +0 sling (29, 18, D:4) a +0 club (32, 21, D:4) a +0 short sword (35, -21, D:4) a +0 whip (36, 12, D:4) a +0 war axe (39, 11, D:4) a +0 club (41, -11, D:4) a scroll of noise a +0 whip (46, -8, D:4) 2 atropa-tipped darts (50, -5, D:4) a +0 hand axe a +0 dagger 3 boomerangs (50, -4, D:4) a +0 hand axe a +0 ring mail (51, -3, D:4) a +0 hand axe a +0 leather armour Level 5 of the Dungeon [Shop] Ablosel's Jewellery Shop a ring of see invisible (180 gold) the ring of Enesch {rC+ Will+ AC+4} (667 gold) [ring of protection] AC: It affects your AC (+4). rC: It protects you from cold. Will: It increases your willpower. a ring of magical power (240 gold) an amulet of magic regeneration (360 gold) a ring of protection from cold (300 gold) an amulet of reflection (360 gold) the ring of the Mage {Wiz Archmagi} (612 gold) [ring of wizardry] It improves your spell success rate. Archmagi: It increases the power of your magical spells. a +4 ring of protection (432 gold) a ring of protection from cold (300 gold) (0, 0, D:5) a +0 morningstar (4, -28, D:5) the +1 robe of the Secret People {rC+ Int+5} Int: It affects your intelligence (+5). rC: It protects you from cold. (6, -39, D:5) a +0 whip a +0 leather armour (18, 9, D:5) a +0 dagger (19, -16, D:5) 5 stones (22, -13, D:5) a +0 giant club (25, -36, D:5) a +0 ring mail (35, -20, D:5) a +0 spear (36, -20, D:5) a +0 club (37, -20, D:5) a +0 halberd (44, -12, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 whip (6, 19, D:6) a +0 leather armour (8, -11, D:6) a +0 falchion (8, -6, D:6) 5 stones (19, -6, D:6) a +1 short sword of protection 5 stones (19, 2, D:6) a +0 mace a +0 leather armour (20, -6, D:6) a +0 short sword (21, -16, D:6) a +0 robe (22, -6, D:6) a +0 flail 3 boomerangs a +0 dagger (24, 32, D:6) 2 poisoned darts (29, -5, D:6) a +0 whip 2 stones (30, -6, D:6) a +0 club (30, -5, D:6) a +0 dagger (34, -6, D:6) a +0 short sword a curare-tipped dart (38, 27, D:6) a +0 flail a +0 flail (38, 28, D:6) a +0 club a +0 robe (38, 29, D:6) a +1 halberd of venom (39, -16, D:6) a +0 bardiche (42, -8, D:6) a +0 quarterstaff (42, 24, D:6) 6 stones (43, -10, D:6) a +0 dagger 5 stones (46, -9, D:6) a +0 club 3 stones (54, -14, D:6) a +0 robe (58, -1, D:6) a +0 ring mail Level 7 of the Dungeon (2, 19, D:7) a +0 flail 4 stones a +0 leather armour (4, 19, D:7) a +0 quarterstaff a +0 sling a +1 leather armour of fire resistance (4, 34, D:7) a +0 dagger a boomerang a +0 leather armour a +0 flail of draining (5, 34, D:7) a +0 club a +0 ring mail a +0 short sword a +0 leather armour (17, 2, D:7) a +0 quarterstaff (19, 21, D:7) a +0 dagger a +0 leather armour (22, 23, D:7) a +0 dagger (31, 6, D:7) a +0 flail (32, 4, D:7) a +0 dagger (32, 5, D:7) a +0 war axe a +0 ring mail (37, 7, D:7) a +0 dagger a +0 robe (37, 12, D:7) a +0 hat (44, -3, D:7) a +0 flail Level 8 of the Dungeon (0, 0, D:8) a +0 whip (20, 27, D:8) a +0 dagger a stone (21, -5, D:8) 4 stones (25, 17, D:8) a +0 flail an orc corpse (skeletalised by now) (26, -1, D:8) a +0 whip a +0 ring mail (29, 11, D:8) a +0 flail Level 9 of the Dungeon (0, 0, D:9) a +0 whip 4 stones (1, -3, D:9) a +0 dagger a +0 leather armour (1, 0, D:9) a +0 mace a +0 leather armour (12, 34, D:9) a water moccasin corpse (14, 5, D:9) a +0 shortbow (15, 30, D:9) a +0 short sword (15, 31, D:9) a +0 dagger 5 stones a +0 dagger 8 poisoned darts (15, 32, D:9) a +0 dagger a +0 leather armour (18, 7, D:9) a +0 dagger 4 stones a kobold corpse (20, 21, D:9) a +0 robe (21, 9, D:9) a +0 giant spiked club a +0 giant club a two-headed ogre corpse the Ecumenical Temple