Smoky173 Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 2, D:1) a +0 dagger a stone (3, 15, D:1) a +0 ring mail (4, 4, D:1) a +0 dagger (7, 4, D:1) 7 stones (12, 11, D:1) a +0 dagger (22, 15, D:1) a +0 club (24, -11, D:1) a +0 short sword (25, 9, D:1) a +0 dagger (31, 16, D:1) 4 stones (35, -4, D:1) a stone (51, 34, D:1) a +1 dagger of speed (55, 22, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 quarterstaff (3, 3, D:2) 4 boomerangs (20, 15, D:2) a +0 leather armour (28, 27, D:2) a +0 short sword (30, 23, D:2) a +0 dagger 3 stones Level 3 of the Dungeon (0, 0, D:3) a ball python corpse (skeletalised by now) (8, 4, D:3) a +2 vampiric whip (17, 9, D:3) a +0 short sword (18, 8, D:3) a +0 chain mail (20, -7, D:3) the +9 falchion of the Maze {freeze, *Slow rCorr Dex+3 Stlth+} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Dex: It affects your dexterity (+3). rCorr: It protects you from acid and corrosion. *Slow: It may slow you when you take damage. Stlth: It makes you more stealthy. (21, 37, D:3) a hobgoblin corpse (skeletalised by now) (22, 40, D:3) a +0 quarterstaff (25, 14, D:3) a +0 war axe (29, -20, D:3) a hobgoblin corpse (30, -19, D:3) a scroll of teleportation (30, 8, D:3) 3 stones (35, 32, D:3) a +0 pair of boots (43, 17, D:3) a +0 dagger (45, 3, D:3) the +6 spear of the Sea {flame, rCorr Int+3 Dex-5 Stlth+} It burns those it strikes, dealing additional fire damage. Int: It affects your intelligence (+3). Dex: It affects your dexterity (-5). rCorr: It protects you from acid and corrosion. Stlth: It makes you more stealthy. (50, 26, D:3) 2 stones (56, 16, D:3) 2 poisoned darts