Dungeon Crawl Stone Soup version 0.33-a0-106-g97551ef1b1 (webtiles) character file. Game seed: 556422757582103345 51 Smoky173 the Sneak (level 3, -7/21 HPs) Began as an Octopode Conjurer on Sept 19, 2024. Mangled by Terence ... wielding a +0 flail (9 damage) ... on level 2 of the Dungeon. The game lasted 00:02:25 (1978 turns). Smoky173 the Sneak (Octopode Conjurer) Turns: 1978, Time: 00:02:25 Health: -7/21 AC: 1 Str: 6 XL: 3 Next: 81% Magic: 0/6 EV: 12 Int: 22 God: Gold: 89 SH: 0 Dex: 10 Spells: 3/6 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: very slightly contaminated, invisible A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 89 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Magical Staves e - a staff of death Scrolls c - a scroll of fog {unknown} f - a scroll of identify {unknown} k - 2 scrolls of teleportation {unknown} Potions b - a potion of magic d - a potion of enlightenment {unknown} g - 2 potions of heal wounds {unknown} h - 3 potions of attraction {unknown} i - a potion of resistance {unknown} j - a potion of mutation {unknown} Skills: + Level 0.0 Fighting - Level 2.0 Dodging * Level 4.9 Stealth - Level 2.0 Spellcasting + Level 4.5 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 2% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 4% N/A 21% 2 Maxwell's Portable Pile Tloc 2% (3-9)d2 38% 3 Teleport Other Tloc 2% N/A 38% 3 Fulminant Prism Conj/Alch 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Hepliaklqana Shops: D:1 = Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You hit the jackal. You kill the jackal! No target in view! HP restored. You now have 89 gold pieces (gained 5). l - a potion of invisibility Terence the Veteran comes into view. He is wielding a +0 flail. Terence is nearby! The magic dart hits Terence. Terence is moderately wounded. The magic dart hits Terence. Terence is moderately wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (moderately wounded, 81% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. Terence hits you with a +0 flail! You are too injured to fight recklessly! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (moderately wounded, 81% to hit) The searing ray hits Terence but does no damage. Terence is moderately wounded. (Press . to maintain the ray.) Terence closely misses you. Without enough magic to sustain it, your searing ray dissipates. Terence screams, "I'm retired! Go away!" Terence hits you with a +0 flail. Terence attacks as he pursues you! Terence hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * You fade into invisibility! Terence hits you with a +0 flail! You die... Terence says, "Win and live. Lose and die. It's the rule of life." ......# ......# .. .# ......# ######.###.. ......# ##...#.....# ......# ##.......... #. .....## #.........# ... .†...## #.........#..# ...†..# ##..........# ...†..# #......@@..##... .)....# #.##...#.....# ......####.########...# ..†....##..## ##... ............# ## ...._.......^.... #. ##..........#.... ..# #.....######..... #. ##....# .... .##.#. You could see Terence (unable to see you). Vanquished Creatures A dart slug (D:1) 4 ball pythons 4 endoplasms (D:1) A giant cockroach (D:1) 2 hobgoblins 7 jackals 4 quokkas (D:1) 3 bats 2 frilled lizards 4 goblins (D:1) 4 kobolds 10 rats (D:1) 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Smoky173 the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 41 | D:1 | Found Ixkysu's Jewellery Shoppe. 215 | D:1 | Reached XP level 2. HP: 9/17 MP: 5/5 641 | D:1 | Reached XP level 3. HP: 21/21 MP: 2/6 926 | D:1 | Learned a level 2 spell: Searing Ray 1142 | D:1 | Found a faded altar of an unknown god. 1826 | D:2 | Found a hazy altar of Hepliaklqana. 1969 | D:2 | Noticed Terence 1978 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_chambers_temple_mockup, layout_basic, serial_shops, nicolae_shop_tiny_real_fake_doors, dilly_ecumenical_altar_fadedgnrine, minmay_rat_gold_closets D:2: layout_rooms, basic_altar, nicolae_eternal_life, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 4 | 4.9 Dodging | | 2.0 Spellcasting | | 2.0 Conjurations | | 4.5 Action || total ---------------------------++------- Melee: Dagger || 18 Constrict || 4 Tentacles || 2 Cast: Magic Dart || 67 Searing Ray || 1 Use: Potion || 2 Stab: Invisible || 1 Sleeping || 1 Armour: Skin || 16 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1977 | 1858 | 119 | 48 | 1599 | 2 | 988.5 | Dungeon | 1977 | 1858 | 119 | 48 | 1599 | 2 | 988.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1659 daAuts D:2: 317 daAuts