Smorgh the Dungeon [Shop] Komaz's Antique Armour Boutique a +0 scale mail (112 gold) a +0 leather armour (56 gold) a +0 robe (19 gold) a +0 robe (19 gold) a +1 robe of magic resistance (355 gold) the +18 shield of the Gong {rElec rN+ MR+ EV-5} (2724 gold) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. a +0 robe (19 gold) [Shop] Popsi's Antique Weapon Shop a +0 club (27 gold) a +0 trident (94 gold) a +0 club (27 gold) a cursed -1 hunting sling (2 gold) a +0 mace (81 gold) a +0 dagger (54 gold) a +0 hunting sling (40 gold) a +0 dagger (54 gold) a +0 whip (67 gold) a +2 glaive of chopping (585 gold) a +0 short sword (81 gold) a +0 hand axe (81 gold) [Shop] Aggipsegg's Food Boutique a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) [Shop] Nukause's Jewellery Shop an uncursed ring of positive energy (280 gold) a +5 ring of dexterity (576 gold) an uncursed ring of see invisible (210 gold) a +1 ring of protection (42 gold) an uncursed ring of positive energy (280 gold) an uncursed amulet of magic regeneration (420 gold) a +6 amulet of reflection (819 gold) a cursed ring of wizardry (378 gold) an uncursed ring of positive energy (280 gold) an uncursed ring of resist corrosion (280 gold) an uncursed ring of protection from cold (350 gold) a +4 ring of dexterity (378 gold) an uncursed ring of resist corrosion (280 gold) (0, 0, D) a +0 pair of gloves (0, 10, D) a +0 dagger a +0 robe (1, -4, D) a +0 robe a +0 dire flail (1, 0, D) a +0 helmet (2, 0, D) a +0 robe (3, 0, D) a +0 cloak (5, 4, D) a +0 vampiric glaive a +0 plate armour (6, -4, D) a large rock (6, 4, D) a +1 halberd a cursed +0 plate armour (6, 6, D) a +0 blowgun (7, 4, D) a +0 hand axe a +0 plate armour a +0 broad axe a +0 plate armour (8, 0, D) 26 arrows (8, 4, D) a +1 hat a +0 pair of gloves a +3 broad axe a +0 chain mail (8, 14, D) a +0 dagger a +0 robe (9, 14, D) an orc corpse (10, 0, D) a +0 arbalest (10, 14, D) a +0 great sword of slicing a +0 plate armour (11, 8, D) 3 large rocks (11, 14, D) a +0 hand axe a +0 plate armour (12, 14, D) a +0 halberd 8 tomahawks a +0 chain mail (13, -4, D) a +0 pair of boots (13, 8, D) a large rock (13, 10, D) a +4 broad axe of chopping a +0 chain mail a +0 shield (13, 14, D) a +0 dagger a +2 leather armour of cold resistance (15, -4, D) a +2 scimitar of slicing a +4 quarterstaff of speed a +2 halberd of venom a +2 dire flail of protection a +3 war axe of freezing (15, 8, D) a +0 shortbow 16 arrows (16, -4, D) an uncursed staff of energy (16, 4, D) a +0 glaive a +0 plate armour (17, 4, D) a +0 war axe a +0 chain mail (18, 4, D) a +0 war axe a +0 chain mail a +2 war axe of pain a +0 arbalest 11 bolts a +0 chain mail a +0 great sword a +0 plate armour (18, 8, D) an arrow (19, 4, D) a +0 halberd a +0 chain mail (20, 4, D) a +1 battleaxe a +0 plate armour a +3 battleaxe of draining a +0 plate armour (20, 12, D) a +0 spear (21, 12, D) a spiny frog corpse (skeletalised by now) (22, 12, D) a spiny frog corpse (skeletalised by now) (24, 8, D) a large rock (24, 12, D) an alligator corpse (skeletalised by now) (26, 4, D) a +0 mace a +0 chain mail (27, 4, D) a +2 flail of protection 3 exploding tomahawks (28, 4, D) a +0 dagger a +0 robe a +0 short sword a +0 chain mail (29, 4, D) a +0 long sword a +0 chain mail a +0 scimitar a +0 plate armour a +0 halberd a +0 arbalest 26 bolts a +0 plate armour (29, 8, D) a +2 plate armour (30, 4, D) a +2 mace of draining a +0 chain mail (30, 8, D) a +2 robe of cold resistance (31, 4, D) a +1 great mace a +0 arbalest 22 bolts a cursed +0 plate armour a +0 scimitar a +0 plate armour (31, 8, D) a +1 helmet (31, 12, D) a +0 trident a +0 leather armour a merfolk corpse (skeletalised by now) (32, 4, D) a +0 mace a cursed +0 plate armour (32, 8, D) a +0 ring mail (33, 4, D) a +0 battleaxe a +0 plate armour (33, 8, D) a +3 chain mail of fire resistance (33, 12, D) a +0 trident 5 tomahawks a harpy corpse (skeletalised by now) (34, 8, D) a +0 cloak (34, 12, D) a +4 vampiric rapier a +0 robe a -2 fustibalus a +0 spear 15 sling bullets (35, 8, D) a +2 leather armour of fire resistance (35, 12, D) a sling bullet (35, 16, D) a +0 war axe (unseen) (36, 8, D) a +2 ring mail (36, 16, D) a +1 great sword of flaming a fire giant corpse (37, 16, D) 2 large rocks (38, 8, D) the +9 hand axe "Heptuluk" {vamp, rC+ Dex+2} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (+2). It protects you from cold. (38, 16, D) +0 ice dragon scales (still there?) +0 ice dragon scales (still there?) a +0 arbalest (still there?) 16 bolts (still there?) a yaktaur corpse (still there?) a deep troll corpse (still there?) (39, 4, D) a cursed +0 club a cursed -1 trident (39, 8, D) a +1 battleaxe (40, 4, D) a +0 hand axe a +0 scale mail a +0 leather armour (40, 8, D) a +3 broad axe (40, 16, D) a +0 arbalest 20 bolts (41, 4, D) a +0 dagger a +0 robe a +0 dagger a +0 leather armour (41, 12, D) 2 sling bullets a +0 quarterstaff a +0 robe (42, 4, D) a +0 falchion (42, 8, D) a +1 great sword of protection (42, 12, D) a +0 halberd (42, 16, D) a tengu corpse (43, 4, D) a +0 dagger a +0 flail a +0 leather armour (43, 8, D) a +1 longbow (43, 16, D) a large rock (44, 4, D) a +0 flail 4 tomahawks (44, 8, D) a +1 giant spiked club (44, 12, D) a +0 robe (45, 0, D) a +0 mace (45, 4, D) a +0 dagger a +0 robe (45, 8, D) a +1 lajatang (46, 4, D) a +0 dire flail (47, 0, D) a +0 dagger (47, 10, D) a +0 scimitar of flaming a +2 robe of fire resistance (48, 0, D) a potion of mutation (49, -4, D) a +0 dagger