Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. SnailSD the Conjurer (Octopode Conjurer) Turns: 1845, Time: 00:05:01 Health: 36/36 AC: 1 Str: 6 XL: 6 Next: 21% Magic: 10/10 EV: 13 Int: 23 God: Gold: 111 SH: 5 Dex: 10 Spells: 10/11 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . c - amulet of reflection rElec . d - ring of flight rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) %: reflection @: flying A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You are on level 2 of the Dungeon. You have visited 1 branch of the dungeon, and seen 2 of its levels. You have collected 111 gold pieces. Inventory: Missiles e - 2 poisoned darts Jewellery c - an amulet of reflection (around mantle) d - a ring of flight (left tentacle) Scrolls b - 5 scrolls labelled TYLOREATTA f - a scroll labelled TEROGHOXEH h - a scroll labelled EFINWU TO ROK j - a scroll labelled CAGESTRO DAMOCALY k - a scroll labelled UDGHANG ITSYVOY Potions a - a potion of magic Skills: + Level 3.5 Dodging + Level 5.0 Stealth + Level 3.3 Spellcasting + Level 5.0 Conjurations You have 10 spell levels left. You know the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contains the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 52% 2d6 2% 2 Blink Tloc 6% N/A 17% 2 Call Imp Summ 6% N/A 17% 2 Fulminant Prism Conj/Alch 7% 3d6 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Found a stone staircase leading down. A ribbon worm comes into view. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - ribbon worm Aim: a ribbon worm (asleep, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is lightly wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (lightly wounded, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is moderately wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (moderately wounded, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is heavily wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (heavily wounded, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is severely wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (severely wounded, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is almost dead. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (severely wounded, 100% to hit) The magic dart hits the ribbon worm! You kill the ribbon worm! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - you Okay, then. There is a stone staircase leading down here. You see here a +0 hammer. There is an open translucent door here. Done exploring. Saving game... please wait. ##### #..)# ############ #...# ....†......# #.@.# ############ ##'## # ♣♣.♣ ############ ♣.♣♣ ############ ...........# ♣♣.♣ #........... ...######### ♣.♣♣ ############ ...# ♣♣.♣♣ ...# ♣...♣♣ ...# ♣...)♣ There are no monsters in sight! Vanquished Creatures Sigmund (D:2) Crazy Yiuf (D:2) 3 gnolls (D:2) A ribbon worm (D:2) A dart slug (D:2) 5 endoplasms A giant cockroach (D:1) A goblin (D:1) 5 hobgoblins 2 quokkas 2 ball pythons (D:1) 5 bats A frilled lizard (D:1) 4 kobolds 6 rats (D:1) 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SnailSD the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 180 | D:1 | Reached XP level 2. HP: 12/17 MP: 1/5 658 | D:1 | Reached XP level 3. HP: 21/21 MP: 3/6 837 | D:2 | Found a faded altar of an unknown god. 1085 | D:2 | Reached XP level 4. HP: 27/27 MP: 0/7 1188 | D:2 | Noticed Sigmund 1200 | D:2 | Killed Sigmund 1201 | D:2 | Reached XP level 5. HP: 13/31 MP: 0/9 1201 | D:2 | Reached XP level 6. HP: 15/36 MP: 0/10 1473 | D:2 | Found a runed translucent door. 1474 | D:2 | Noticed Crazy Yiuf 1503 | D:2 | HP: 1/36 [poisoned by Crazy Yiuf] 1509 | D:2 | Killed Crazy Yiuf 1510 | D:2 | Reached skill level 5 in Stealth 1510 | D:2 | Reached skill level 5 in Conjurations Illustrated notes Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 3 4 5 | 5.0 Dodging | 3 | 3.5 Spellcasting | 3 | 3.3 Conjurations | 5 | 5.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 9 | 1 || 10 Tentacles | 1 | 1 || 2 Constrict | | 1 || 1 Cast: Magic Dart | 67 | 28 || 95 Use: Potion | | 3 || 3 Armour: Skin | 4 | 5 || 9 Dodge: Dodged | 13 | 3 || 16 Block: Other | 2 | || 2 Reflection | 1 | || 1