Sneal Level 1 of the Dungeon (0, 0, D:1) 22 arrows (0, 18, D:1) a cursed -3 club (9, 35, D:1) a +0 dagger (12, 11, D:1) a stone (13, 13, D:1) 4 stones (21, 8, D:1) a stone (23, -5, D:1) a +0 short sword (23, 10, D:1) a +0 whip (26, 5, D:1) a +0 whip 3 stones (27, 5, D:1) a stone (37, 19, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 17 arrows (0, 14, D:2) a +0 hand axe (10, 9, D:2) 23 stones (17, 1, D:2) a +0 whip (20, 31, D:2) a +0 ring mail (25, 13, D:2) 16 stones (30, 52, D:2) a +0 club (35, 31, D:2) a +0 dagger (43, 17, D:2) a cursed -3 club Level 3 of the Dungeon (0, 0, D:3) a +0 mace (1, 5, D:3) a cursed -3 ring of evasion (7, 3, D:3) a +0 club (9, 1, D:3) a +0 club (13, 8, D:3) a +0 whip (16, 3, D:3) a stone (17, -7, D:3) 22 stones (18, 3, D:3) a stone (19, 3, D:3) a stone (20, 3, D:3) a stone (22, 3, D:3) a +0 club 19 stones (25, -23, D:3) a +0 club (25, 10, D:3) a +0 scale mail (26, 6, D:3) a +0 club (26, 7, D:3) a stone (29, -4, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (15, -2, D:4) a +0 dagger a +0 robe (15, 7, D:4) a +0 ring mail (24, 5, D:4) 7 stones (26, -21, D:4) a +0 spear (28, -17, D:4) 18 stones (29, 10, D:4) a +0 dagger a +0 robe (30, 10, D:4) a +1 dagger of venom a +0 robe (31, 10, D:4) a +0 mace (39, -1, D:4) a +0 mace (39, 0, D:4) a +0 dagger a +0 leather armour (46, 10, D:4) 12 arrows Level 5 of the Dungeon (0, 0, D:5) a +0 spear (2, 20, D:5) 13 stones (11, 5, D:5) a +0 whip (12, 7, D:5) a +0 club a +0 scale mail a +0 trident a +0 ring mail (38, -4, D:5) a +0 hand axe (41, -4, D:5) a +0 rapier (54, 12, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (3, 16, D:6) 12 stones (10, 13, D:6) a +0 flail (11, -2, D:6) 26 sling bullets (19, 1, D:6) a +0 dagger (20, 19, D:6) a +0 giant club (23, 20, D:6) a +0 spear a cursed +0 scale mail (24, -7, D:6) a +0 dagger a +0 robe a +0 chain mail a +0 short sword a +0 leather armour (24, 20, D:6) a +0 dagger a +0 robe a +0 spear (24, 21, D:6) a +0 club (24, 22, D:6) a +0 spear (25, -7, D:6) a +0 war axe a +0 trident a +0 ring mail (26, 21, D:6) a +0 flail a +0 halberd (33, 27, D:6) a +0 dagger a +0 robe (34, 28, D:6) a +0 flail a cursed +0 robe a +0 club a +0 leather armour (35, 28, D:6) a cursed +4 great sword a +0 ring mail (36, 5, D:6) 31 stones (36, 28, D:6) a +2 halberd a +0 robe (39, 14, D:6) a cursed +0 helmet (40, 8, D:6) a +0 falchion (44, 29, D:6) a +0 robe (49, 25, D:6) a +0 rapier Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (1, 11, D:7) a scroll of random uselessness (4, -10, D:7) 2 throwing nets (4, 4, D:7) a +0 robe (5, -4, D:7) 15 stones (8, 15, D:7) a +0 robe (13, 13, D:7) a +0 plate armour (14, -10, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 scale mail (4, -5, D:8) a +0 halberd a +0 spear (5, 14, D:8) a +0 dagger a +0 robe (6, 4, D:8) a +0 pair of gloves (10, -8, D:8) a +0 short sword a +0 leather armour a +0 club a +0 battleaxe a +0 chain mail (19, -4, D:8) a +0 club (24, -4, D:8) a cursed -3 great sword (29, -4, D:8) 23 stones (32, 22, D:8) a +0 ring mail (34, 5, D:8) a +0 robe (39, -1, D:8) a +0 flail (41, 7, D:8) a +0 flail a +0 ring mail a +0 mace a +0 chain mail a +0 dagger a +0 robe (42, 2, D:8) a +0 spear Level 9 of the Dungeon (4, -4, D:9) a +0 dagger a +0 robe (9, -5, D:9) a +0 dagger a +0 robe (9, 6, D:9) a +0 leather armour (11, -5, D:9) a +0 morningstar (21, -30, D:9) a +0 war axe (21, -21, D:9) a cursed -1 quarterstaff (21, -5, D:9) 19 stones (22, 4, D:9) 30 stones (40, -3, D:9) a +0 chain mail (50, -6, D:9) an uncursed staff of fire (52, 9, D:9) a +0 hand axe (52, 11, D:9) a +0 hand axe 2 tomahawks of returning (53, 11, D:9) a +0 hand axe (54, -4, D:9) a +0 hand axe (55, -4, D:9) a +0 hand axe (55, -3, D:9) a +0 hand axe 4 tomahawks of returning (55, 11, D:9) a +0 hand axe (56, -4, D:9) a +0 club (57, 23, D:9) a +0 leather armour (58, 22, D:9) a tomahawk of returning (59, 19, D:9) a +0 hand axe a tomahawk of returning (59, 21, D:9) a tomahawk of returning (60, 18, D:9) a +0 hand axe (61, 24, D:9) a cursed +0 leather armour (64, -4, D:9) a cursed -1 hand axe (66, -2, D:9) a +0 hand axe 3 tomahawks of returning (66, -1, D:9) a +0 hand axe Level 10 of the Dungeon [Shop] Yreavipe's Weapon Emporium a +0 great sword (71 gold) a +0 dire flail (44 gold) a +2 vampiric falchion (231 gold) a +0 flail (38 gold) 9 stones (9 gold) 15 arrows (33 gold) a +0 club (11 gold) a +2 long sword of holy wrath (201 gold) a +0 shortbow (33 gold) the +8 mace of Variability {chaos} (770 gold) Each time it hits an enemy it has a different, random effect. a +2 short sword of freezing (191 gold) a +0 dagger (22 gold) a cursed -1 club (1 gold) (0, 0, D:10) a +1 flail of crushing (1, 0, D:10) a +0 flail a +0 flail (2, -35, D:10) a +0 troll leather armour (3, 6, D:10) 21 stones (5, -15, D:10) a +3 dagger of chaos a +1 robe (17, -28, D:10) 15 sling bullets (21, -16, D:10) a +0 troll leather armour (22, -26, D:10) a cursed -2 dagger a +0 chain mail (22, -19, D:10) a cursed -1 glaive a +0 chain mail (31, -34, D:10) 25 sling bullets (34, -41, D:10) the +6 falchion of the Queen {holy, rC+ rN++} It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from cold. It greatly protects you from negative energy. Yredelemnul disapproves of the use of such an item. a +1 war axe (45, -4, D:10) 17 stones (50, -36, D:10) 24 arrows (50, -15, D:10) a +0 leather armour Level 11 of the Dungeon (0, 0, D:11) 4 large rocks (19, 5, D:11) 10 arrows (24, 31, D:11) a +0 short sword (36, 22, D:11) 3 stones a +0 short sword a +0 hand crossbow (36, 23, D:11) a +0 whip (37, 14, D:11) 18 arrows (37, 23, D:11) a stone a +0 whip (38, 23, D:11) a stone (39, 21, D:11) a stone (40, 18, D:11) a +0 falchion (41, 21, D:11) a stone (42, 18, D:11) a stone (42, 21, D:11) 2 stones (43, 21, D:11) a stone (44, -9, D:11) a +0 war axe (46, 27, D:11) a +0 scale mail (47, 1, D:11) 25 arrows Level 12 of the Dungeon (0, 0, D:12) a +0 halberd a +0 robe (0, 1, D:12) a +0 mace a cursed -1 robe (1, 1, D:12) a +3 halberd a +0 robe (2, 1, D:12) a +3 morningstar of freezing a +0 robe (7, -22, D:12) 21 stones (23, -51, D:12) 23 arrows (36, 6, D:12) a +0 chain mail (37, -26, D:12) a +0 quarterstaff (40, -28, D:12) a +0 giant club (42, -30, D:12) a book of Minor Magic (56, -46, D:12) a +0 plate armour Level 13 of the Dungeon (0, 0, D:13) a cursed -5 ring of evasion (1, -3, D:13) 22 gold pieces (2, -7, D:13) 19 gold pieces (3, -4, D:13) a royal jelly (6, 9, D:13) 20 arrows (6, 13, D:13) a +0 scale mail (8, 7, D:13) a large rock (9, 9, D:13) a large rock (10, 9, D:13) a large rock (16, 1, D:13) a +0 lajatang (17, 1, D:13) a +0 quarterstaff (17, 10, D:13) 27 sling bullets (17, 11, D:13) a +0 pair of gloves (42, 1, D:13) a +0 club 4 tomahawks a +0 mace a +0 leather armour (43, 1, D:13) a +0 chain mail (43, 2, D:13) a +0 dagger (44, 1, D:13) a +0 dagger a +0 scale mail the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 dagger a +0 robe (17, 2, Orc:1) a +0 dagger a +0 robe (17, 3, Orc:1) a +0 hand axe a +0 chain mail (19, -17, Orc:1) a tomahawk (19, 2, Orc:1) a +0 short sword (unseen) (20, -16, Orc:1) a tomahawk (21, -18, Orc:1) a +0 dagger (22, -18, Orc:1) a +0 mace (unseen) Level 2 of the Orcish Mines [Shop] Diolloha's Food Emporium (Shop contents are unknown) (0, 0, Orc:2) a +0 great mace a cursed +0 chain mail a +2 trident of freezing an orc corpse (1, -3, Orc:2) a +0 hand axe (unseen) (1, -2, Orc:2) a +0 flail (unseen) (2, -3, Orc:2) a +0 halberd (unseen) (2, -2, Orc:2) a cursed +0 leather armour a +0 hand axe a +0 scimitar a +0 chain mail (2, -1, Orc:2) a +0 dagger a +0 robe (3, -2, Orc:2) a +0 scimitar (unseen) (8, -2, Orc:2) a +2 dagger of pain a +0 robe (17, -8, Orc:2) 33 gold pieces (18, -13, Orc:2) 23 gold pieces (18, -9, Orc:2) 32 gold pieces Level 1 of the Lair of Beasts (0, 0, Lair:1) 19 stones (4, -2, Lair:1) a +0 whip (6, -3, Lair:1) the +9 battleaxe of Drought {flame, rN+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from negative energy. the +0 scimitar "Uher Ash" {pain, *Contam rElec Dex+3 SInv} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+3). It insulates you from electricity. It lets you see invisible. It causes magical contamination when unequipped. (6, -1, Lair:1) the +6 ring mail of the Duke {+Fly rElec MR- Regen+} It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you fly. It increases your rate of regeneration. a +0 ring mail of fire resistance a +0 chain mail of cold resistance (6, 1, Lair:1) 4 scrolls of enchant weapon (7, -5, Lair:1) a potion of agility 2 potions of cancellation 5 potions of heal wounds (7, -4, Lair:1) a book of Minor Magic a book of Transfigurations a book of Necromancy a book of Conjurations (7, -3, Lair:1) a +1 hand axe of chopping a +2 demon trident a +0 trident of venom (7, -2, Lair:1) 15 tomahawks 45 tomahawks of returning (7, -1, Lair:1) a +0 scale mail a +0 shield a +0 cloak (7, 0, Lair:1) a wand of random effects (28/48) a wand of flame (19/48) a wand of lightning (4/15) (7, 1, Lair:1) 3 scrolls of recharging 2 scrolls of amnesia (8, -5, Lair:1) an uncursed ring of resist corrosion an uncursed ring of fire (8, -3, Lair:1) 10 royal jellies 4 beef jerkies 6 meat rations (9, -8, Lair:1) a +0 whip (19, 6, Lair:1) a +0 club (20, -7, Lair:1) a +0 robe (23, 4, Lair:1) a +0 spear (26, -12, Lair:1) a +0 rapier (27, 15, Lair:1) 14 arrows (36, 9, Lair:1) a +0 robe (42, 26, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (0, 0, Lair:2) 15 gold pieces (1, 0, Lair:2) 12 gold pieces (2, -9, Lair:2) a +0 spear (4, -7, Lair:2) a scroll of remove curse (15, -14, Lair:2) a +0 leather armour (19, -35, Lair:2) a +0 arbalest (29, -4, Lair:2) 21 sling bullets (45, -35, Lair:2) 15 stones (46, -17, Lair:2) 15 stones (53, -14, Lair:2) a +0 long sword (57, -9, Lair:2) a +0 quarterstaff Level 3 of the Lair of Beasts (0, 0, Lair:3) a +3 chain mail of poison resistance a +2 battleaxe of flaming (7, -1, Lair:3) 14 poisoned needles