Snipperlap Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (10, -4, D:1) a +0 short sword (14, 2, D:1) a +0 dagger (25, 44, D:1) a +0 short sword (26, 4, D:1) a ball python skeleton (36, 34, D:1) a bat skeleton (42, 27, D:1) a +0 spear (43, 15, D:1) a rat corpse (skeletalised by now) (44, 13, D:1) a hobgoblin corpse (skeletalised by now) (55, 10, D:1) a +0 club Level 2 of the Dungeon (5, -3, D:2) a +0 dagger of venom a +0 robe the human skeleton of Jessica (8, 4, D:2) a +0 club (12, 8, D:2) a +0 falchion a +1 dagger of flaming a kobold skeleton (20, -2, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Wiroceg's General Store the +3 short sword of Kismet {freeze, Fly rPois rF- rC+} (438 gold) rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rPois: It protects you from poison Fly: It grants you flight. a +2 leather armour of cold resistance (247 gold) a +3 falchion of electrocution (318 gold) quicksilver dragon scales (780 gold) a scroll of immolation (52 gold) a +1 helmet of see invisible (214 gold) a scroll of silence (123 gold) a +1 great sword of freezing (243 gold) (0, 0, D:3) a +0 robe (1, 3, D:3) a hobgoblin corpse (skeletalised by now) (15, 22, D:3) a +0 whip (26, 20, D:3) a +0 club (28, -14, D:3) a +0 flail (44, 14, D:3) a +0 club a goblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 sling (1, -6, D:4) a +0 sling (2, -2, D:4) a +0 ring mail (3, -6, D:4) a +0 long sword (11, 0, D:4) a quokka corpse (skeletalised by now) (11, 12, D:4) a hobgoblin corpse (skeletalised by now) (12, 0, D:4) a +0 dagger a goblin corpse (skeletalised by now) (19, 10, D:4) a quokka corpse (skeletalised by now) (31, -5, D:4) an adder skeleton (32, -3, D:4) a +0 dagger a goblin skeleton (33, 15, D:4) a hobgoblin corpse (skeletalised by now) (38, 29, D:4) a +0 dagger (50, 35, D:4) a +0 leather armour Level 5 of the Dungeon [Shop] Gozag's Platinum Reserve the ring "Xuilemp" {MP+9 Str+3 Int+3 Dex+7 Slay-6} (2910 gold) [ring of magical power] Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). Dex+7: It affects your dexterity (+7). Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). MP+9: It affects your magic capacity (+9). the +3 leather armour of Appur {Rampage} (2400 gold) Rampage: It bestows one free step when moving towards enemies. the ring of Joetz {Fire +Blink Will+ Int+2} (4880 gold) [ring of fire] Fire: It enhances your fire magic. Int+2: It affects your intelligence (+2). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Will+: It increases your willpower. +Blink: It lets you blink. a +6 dagger of electrocution (3700 gold) (0, 0, D:5) a +0 mace (34, -24, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) 18 gold pieces (7, 5, D:6) a +3 dagger (still there?) 4 poisoned darts (still there?) (10, 6, D:6) 13 gold pieces a +0 dagger 2 stones (12, 6, D:6) a +0 whip