Dungeon Crawl Stone Soup version 0.32-a0-470-g255bbe2f98 (webtiles) character file. Game seed: 17737961917499829610 11 Snipperlap the Conjurer (level 2, -7/20 HPs) Began as a Gnoll Wanderer on Feb 25, 2024. Mangled by Terence ... wielding a +0 hand axe (8 damage) ... on level 2 of the Dungeon. The game lasted 00:02:28 (972 turns). Snipperlap the Conjurer (Gnoll Wanderer) Turns: 972, Time: 00:02:28 Health: -7/20 AC: 6 Str: 15 XL: 2 Next: 25% Magic: 1/5 EV: 10 Int: 11 God: Gold: 60 SH: 0 Dex: 7 Spells: 5/6 levels left rFire . . . a - +0 club rCold . . . (no shield) rNeg . . . c - +0 ring mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 60 gold pieces. Inventory: Hand Weapons a - a +0 club (weapon) Armour c - a +0 ring mail (worn) Scrolls g - a scroll of enchant armour {unknown} h - a scroll of poison {unknown} Potions b - a potion of attraction d - a potion of mutation {unknown} e - a potion of brilliance {unknown} f - a potion of haste {unknown} Skills: + Level 0.3 Fighting + Level 0.3 Short Blades + Level 0.3 Long Blades + Level 0.3 Axes + Level 0.3 Maces & Flails + Level 0.3 Polearms + Level 0.3 Staves + Level 0.3 Ranged Weapons + Level 0.3 Throwing + Level 4.4 Armour + Level 2.4 Dodging + Level 2.2 Stealth + Level 0.3 Shields + Level 0.3 Unarmed Combat + Level 2.7 Spellcasting + Level 5.3 Conjurations + Level 0.2 Hexes + Level 0.2 Summonings + Level 0.2 Necromancy + Level 0.2 Translocations + Level 0.2 Fire Magic + Level 0.2 Ice Magic + Level 2.0 Air Magic + Level 0.2 Earth Magic + Level 0.2 Alchemy + Level 0.4 Invocations + Level 2.4 Evocations + Level 0.2 Shapeshifting You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 36% 1d5 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 26% 2d5 9% 2 Static Discharge Conj/Air 18% 3-4/arc 17% 2 Mephitic Cloud Conj/Alch/Air 7% N/A 47% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History Terence is lightly wounded. Terence hits you with a +0 hand axe. Casting: Shock (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 hand axe and wearing a +0 scale mail (lightly wounded, 72% to hit) You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. Terence hits you with a +0 hand axe. You hit Terence but do no damage. Terence is lightly wounded. Terence closely misses you. You closely miss Terence. Terence is lightly wounded. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * You barely miss Terence. Terence is lightly wounded. Terence hits you but does no damage. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is lightly wounded. Terence barely misses you. You hit Terence. Terence is moderately wounded. Terence barely misses you. Your magical contamination has completely faded away. You hit Terence but do no damage. Terence is moderately wounded. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is moderately wounded. Terence barely misses you. Terence closely misses you. You hit Terence but do no damage. You bite Terence, but do no damage. Terence is moderately wounded. Terence hits you with a +0 hand axe! You die... Terence says, "That felt goooood." ∆ ##### #... #######.## #........# #.#..#...# # #<@..#..∩###.# #@#.##_......### #.#.##..⌠....... ..#.##...######## ####.##.#.#...<..# #....#.#.#..#.# ######.#.#..#.# #.#.#.##.# #...#....# You could see Terence. Vanquished Creatures A bat (D:1) An endoplasm (D:2) 3 kobolds (D:1) 2 ball pythons (D:1) A frilled lizard (D:1) 2 goblins (D:1) A rat (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Snipperlap the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Snipperlap set off with the following items: a +0 club, a | potion of attraction, a +0 ring mail; and the following | spell memorised: Shock; and the following spells available | to memorise: Searing Ray, Static Discharge, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 497 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/5 925 | D:2 | Found a faded altar of an unknown god. 959 | D:2 | Noticed Terence 970 | D:2 | HP: 1/20 [Terence/+0 hand axe (3)] 972 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: beargit_arrival_greenhouse, layout_basic, glass_columns_b, minmay_tree_intersection, minmay_liquid_box D:2: layout_basic, serial_curves, eino_curves_01, eino_curves_01, ebering_ecumenical_altar_abandoned, uniq_terence Skill XL: | 1 | ---------------+----+----- Air Magic | 2 | 2.0 Fighting | | 0.3 Short Blades | | 0.3 Long Blades | | 0.3 Axes | | 0.3 Maces & Flails | | 0.3 Polearms | | 0.3 Staves | | 0.3 Ranged Weapons | | 0.3 Throwing | | 0.3 Armour | | 4.4 Dodging | | 2.4 Stealth | | 2.2 Shields | | 0.3 Unarmed Combat | | 0.3 Spellcasting | | 2.7 Conjurations | | 5.3 Hexes | | 0.2 Summonings | | 0.2 Necromancy | | 0.2 Translocations | | 0.2 Fire Magic | | 0.2 Ice Magic | | 0.2 Earth Magic | | 0.2 Alchemy | | 0.2 Invocations | | 0.4 Evocations | | 2.4 Shapeshifting | | 0.2 Action || total ---------------------------++------- Melee: Club || 15 Bite || 1 Cast: Shock || 25 Armour: Ring mail || 13 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 975 | 959 | 16 | 37 | 762 | 2 | 487.5 | Dungeon | 975 | 959 | 16 | 37 | 762 | 2 | 487.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 908 daAuts D:2: 66 daAuts