Snoek1 the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (6, 9, D) a +0 animal skin a +0 hand axe (7, 6, D) 4 scrolls of amnesia (7, 7, D) 2 potions of brilliance (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). Trog disapproves of the use of such an item. the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. (10, 3, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (49, 36, D) Jytydgh's Elucidation of Destruction and the Wendigo Spells Type Level a - Foxfire Conjuration/Fire 1 b - Momentum Strike Conjuration/Translocation 2 c - Brom's Barrelling Boulder Conjuration/Earth 4 d - Sculpt Simulacrum Ice/Alchemy 6 Trog disapproves of the use of such an item. (unseen) (49, 37, D) a staff of death (unseen) (50, 36, D) a +3 falchion of protection (unseen) (50, 37, D) a Codex of Conductivity (51, 37, D) a +2 broad axe of venom (unseen) (52, 36, D) a +1 glaive of freezing (unseen) (52, 37, D) 4 scrolls of enchant armour (52, 42, D) a +4 demon trident of venom (still there?) a +0 leather armour (still there?) the ring of the Cicada {Will+ MP+9 Str+3 Stlth+} (still there?) [ring of magical power] Str+3: It affects your strength (+3). Will+: It increases your willpower. MP+9: It affects your magic capacity (+9). Stlth+: It makes you more stealthy. a merfolk corpse (still there?) (53, 37, D) the amulet "Quurgh" {Reflect rN+ MP+7 SH+5} [amulet of reflection] Reflect: It reflects blocked missile attacks. rN+: It protects you from negative energy. MP+7: It affects your magic capacity (+7). SH+5: It affects your SH (+5). (unseen) (53, 40, D) a +0 spear a +6 arbalest of draining (53, 41, D) a +1 antimagic spear (still there?) a javelin (still there?) a +0 leather armour (still there?) a +2 rapier of speed (still there?) a +0 robe (still there?) (53, 42, D) a sea snake corpse (53, 43, D) a +4 broad axe of flaming (54, 36, D) the +1 bardiche of the Uplifting Madman {elec, rF+ rN+ Str+2} Str+2: It affects your strength (+2). rF+: It protects you from fire. rN+: It protects you from negative energy. (unseen) (54, 41, D) a +0 spear of flaming 3 silver javelins a +0 leather armour a merfolk corpse (54, 42, D) the +4 broad axe of Nougray {antimagic, rPois Will+ Str+2} Str+2: It affects your strength (+2). rPois: It protects you from poison. Will+: It increases your willpower. a sea snake corpse (54, 44, D) a +4 rapier of speed (still there?) a +0 robe (still there?) a merfolk corpse (still there?) (55, 41, D) a snapping turtle corpse (59, 36, D) a book of Blasting (60, 36, D) a +2 dagger of venom (60, 37, D) a book of Spatial Translocations (60, 43, D) a warg corpse (61, 0, D) a +1 quarterstaff of distortion (61, 8, D) a +4 sling of freezing (61, 11, D) a +0 trident (61, 12, D) a +0 trident (61, 16, D) a Necronomicon (61, 19, D) a +0 mace a +0 chain mail (61, 26, D) the +10 great mace "Yxotuok" {freeze, rN++ Will+ Int-2} Int-2: It affects your intelligence (-2). rN++: It greatly protects you from negative energy. Will+: It increases your willpower. (unseen) (61, 28, D) a +0 shortbow (61, 29, D) 4 large rocks (61, 35, D) the amulet "Arroere" {Acrobat rPois} [amulet of the acrobat] Acrobat: It increases your evasion while moving and waiting. rPois: It protects you from poison. (61, 40, D) a +0 giant club (61, 42, D) a +0 giant club an ogre corpse (62, 0, D) Hupasu's Writings on Akashic Frostbite Spells Type Level a - Blink Translocation 2 b - Ozocubu's Refrigeration Ice 7 Trog disapproves of the use of such an item. (62, 1, D) the staff of Slimy Innocence {rElec Int+4 Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+4: It affects your intelligence (+4). rElec: It insulates you from electricity. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. Trog disapproves of the use of such an item. (62, 2, D) a swamp drake corpse (skeletalised by now) (62, 4, D) a rime drake corpse (skeletalised by now) (62, 8, D) a +0 scale mail of poison resistance (62, 10, D) a +0 trident a merfolk corpse (skeletalised by now) (62, 16, D) a +1 hat (62, 17, D) a +1 heavy spear (62, 19, D) a +0 short sword a +0 chain mail a +0 dagger a +0 robe (62, 20, D) a +4 heavy war axe (62, 28, D) 4 large rocks (62, 32, D) a +0 arbalest a yaktaur corpse (62, 33, D) a +0 arbalest (62, 36, D) a +0 flail (62, 40, D) a +1 war axe a +0 chain mail a +2 kite shield of fire resistance an orc corpse (62, 41, D) a +2 heavy quarterstaff a +0 plate armour a +0 giant club an ogre corpse (62, 42, D) a +0 dagger of flaming a +0 leather armour an orc corpse (62, 43, D) a +1 antimagic trident (63, 0, D) the +8 orcbow of Proximity {drain, rF++ rCorr Dex-4} Dex-4: It affects your dexterity (-4). rF++: It greatly protects you from fire. rCorr: It protects you from acid and corrosion. (63, 11, D) a +0 trident (63, 17, D) a +2 hand cannon of flaming (unseen) (63, 19, D) a +0 mace a +0 ring mail a +0 dagger a +0 robe a +0 war axe a +0 chain mail an orc corpse (63, 27, D) a +2 robe of fire resistance (unseen) (63, 28, D) 5 large rocks a cyclops corpse (63, 29, D) a +0 arbalest a yaktaur corpse (63, 37, D) a staff of air (unseen) (63, 41, D) a +3 great sword (still there?) a +0 chain mail (still there?) a +0 whip (still there?) a +0 leather armour (still there?) a ring of wizardry (still there?) an orc corpse (still there?) (63, 44, D) a +2 war axe (still there?) a +0 chain mail (still there?) an orc corpse (still there?) (64, 16, D) a +2 long sword of draining (64, 19, D) a +0 dire flail a +0 chain mail an orc corpse (64, 28, D) the ring of Dithmenos's Respect {EV+5 Dex+2} [ring of evasion] EV+5: It affects your evasion (+5). Dex+2: It affects your dexterity (+2). the amulet "Ogaulan" {*Corrode rPois RegenMP+ Int+3} [amulet of magic regeneration] It increases your rate of magic regeneration. Int+3: It affects your intelligence (+3). rPois: It protects you from poison. *Corrode: It may corrode you when you take damage. RegenMP+: It increases your rate of magic regeneration. 3 large rocks a cyclops corpse (67, 0, D) Maxwell's Memoranda (68, 3, D) a polar bear corpse (skeletalised by now) (69, 0, D) a +2 chain mail of cold resistance (unseen) (69, 36, D) the +8 quarterstaff of Makhleb's Outrage {flame, Int+4} Int+4: It affects your intelligence (+4). (70, 36, D) a book of Power (70, 37, D) the Almanac of Heavy Conduction Spells Type Level a - Shock Conjuration/Air 1 b - Passwall Earth 3 c - Petrify Alchemy/Earth 4 d - Summon Lightning Spire Summoning/Air 4 Trog disapproves of the use of such an item. (71, 8, D) a +1 mace of holy wrath (71, 16, D) a ring of flight (71, 26, D) a +1 heavy battleaxe (unseen) (71, 27, D) the Unrestrained Analects (71, 31, D) a +0 spear (71, 32, D) a wolf corpse (71, 33, D) a +5 battleaxe of flaming (71, 36, D) a +1 ring mail of poison resistance (71, 37, D) a +2 heavy falchion (71, 39, D) a polar bear corpse (72, 8, D) a staff of death (72, 15, D) the +7 mace of Variability {chaos, chaos arc} (72, 16, D) a book of the Earth (72, 26, D) the Spellbook of Gusty Battling Spells Type Level a - Magic Dart Conjuration 1 b - Airstrike Air 4 c - Fulsome Fusillade Conjuration/Alchemy 8 Trog disapproves of the use of such an item. (72, 27, D) a book of Death (72, 32, D) a +2 dagger of electrocution a +0 robe a wolf corpse (72, 33, D) a +0 dagger a +0 robe a +0 buckler a spriggan corpse (72, 36, D) a +1 antimagic spear (72, 37, D) Plog's Guide on the Sinister Tesseract Spells Type Level a - Fugue of the Fallen Necromancy 3 b - Vampiric Draining Necromancy 3 c - Iskenderun's Mystic Blast Conjuration/Translocation 4 d - Malign Gateway Summoning/Translocation 7 Trog disapproves of the use of such an item. (73, 1, D) a +4 short sword of electrocution (73, 16, D) a staff of air (73, 17, D) a +4 hand axe of freezing