Snoek1 the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe a +5 battleaxe (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 6, D) 4 scrolls of amnesia (7, 7, D) 2 potions of brilliance (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). Trog disapproves of the use of such an item. the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (still there?) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} (still there?) the +11 plutonium sword {^Contam Stlth-} (still there?) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?) AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} (still there?) the +13 scythe of Curses {drain, curses, ^Drain} (still there?) ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} (still there?) the +7 mace of Variability {chaos, chaos arc} (still there?) the +11 Singing Sword {sonic wave} (still there?) the +8 storm bow {elec, penet} (still there?) (59, 36, D) a +0 trident (59, 37, D) the +2 arbalest of Xees {flame, rPois rN+++ Str-2 Stlth+} Str-2: It affects your strength (-2). rPois: It protects you from poison. rN+++: It renders you almost immune to negative energy. Stlth+: It makes you more stealthy. (unseen) (59, 43, D) a +0 mace (60, 36, D) 4 scrolls of enchant weapon (60, 37, D) a staff of death (unseen) (60, 42, D) a +0 dire flail a +0 long sword a purple draconian corpse (60, 43, D) a +3 war axe of flaming (61, 0, D) a staff of cold (unseen) (61, 16, D) the +3 flail "Kestrudo" {freeze, rC+ Str+3} Str+3: It affects your strength (+3). rC+: It protects you from cold. (61, 26, D) a +6 ring of intelligence (61, 36, D) a wand of charming (6) (61, 37, D) a ring of wizardry (61, 43, D) a +0 war axe (62, 8, D) a book of Spontaneous Combustion (62, 9, D) a +0 trident (62, 10, D) a +0 club an orc corpse (skeletalised by now) (62, 11, D) a +0 falchion (62, 16, D) a +4 sling of freezing (62, 26, D) a +2 flail of holy wrath (unseen) (62, 27, D) a +3 scale mail of poison resistance (62, 29, D) a +0 orcbow a +0 trident (62, 36, D) the staff of Emuyst {rPois rF+ Fire Air} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF+: It protects you from fire. rPois: It protects you from poison. Fire: It increases the power of your Fire spells. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. Trog disapproves of the use of such an item. (unseen) (62, 37, D) a staff of cold (unseen) (63, 8, D) a +3 rapier of venom (63, 10, D) a +1 vampiric dagger a +0 robe (63, 16, D) a ring of flight (63, 20, D) a +0 hand axe a +0 robe (63, 26, D) the +8 flail of the Protecting Asp {heavy, rPois rCorr Dex+4} Dex+4: It affects your dexterity (+4). rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. (63, 27, D) a book of Fire (63, 28, D) a +0 orcbow (63, 30, D) a +0 shortbow (63, 31, D) a +0 trident a +0 trident a merfolk corpse a merfolk corpse (63, 33, D) a +2 battleaxe (63, 36, D) a +2 chain mail of positive energy (unseen) (63, 37, D) a +2 robe of willpower (unseen) (64, 27, D) a +2 morningstar of protection (64, 29, D) a +0 trident (65, 29, D) a +0 trident (68, 0, D) the +6 rapier of Exoneration {freeze, ^Fragile rPois Str+3 Dex+4} Str+3: It affects your strength (+3). Dex+4: It affects your dexterity (+4). rPois: It protects you from poison. ^Fragile: It will be destroyed if unequipped. (68, 2, D) a +0 animal skin (68, 3, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity (69, 41, D) a +0 spear (70, 8, D) a Trismegistus Codex (70, 9, D) a +0 leather armour of poison resistance (70, 36, D) a book of Spectacle (70, 37, D) a book of Flames (70, 39, D) a black bear corpse (70, 41, D) a +0 spear a +0 buckler a spriggan corpse (70, 43, D) a +0 quarterstaff a +0 robe (71, 8, D) a staff of conjuration (71, 16, D) the +1 quarterstaff "Udwag" {flame, rN+} rN+: It protects you from negative energy. (71, 19, D) a ball python corpse (skeletalised by now) (71, 20, D) an adder corpse (skeletalised by now) (71, 21, D) a +0 long sword a +0 robe (71, 26, D) a staff of air (71, 27, D) a ring of fire (71, 28, D) a +0 hand axe a +0 leather armour (71, 37, D) a book of Spectacle (71, 41, D) a +0 spear a hornet corpse (71, 42, D) a +0 short sword a +0 robe a spriggan corpse (71, 43, D) a +3 battleaxe of flaming a +2 antimagic dire flail (72, 8, D) a book of Frost (72, 9, D) a +3 short sword of venom (72, 16, D) a book of Spatial Translocations (72, 17, D) an amulet of the acrobat (72, 21, D) a +0 war axe a +0 robe (72, 22, D) a black mamba corpse (skeletalised by now) (72, 23, D) a +2 antimagic war axe (72, 26, D) a +3 leather armour of positive energy (72, 27, D) the +6 scale mail of the Arcane {^Contam rElec rCorr SInv} rElec: It insulates you from electricity. SInv: It lets you see invisible. ^Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. (72, 28, D) a +0 dagger a +0 robe (72, 30, D) a +3 trident of protection a +0 leather armour an orc corpse (72, 36, D) a +1 heavy arbalest (unseen) (72, 37, D) a staff of conjuration (unseen) (72, 41, D) a +0 dagger a +0 robe (72, 43, D) a +0 short sword a +0 robe (73, 16, D) the +0 robe "Qitameg" {Slay+5} Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). (73, 17, D) the +6 rapier of Anger {flame, rF- Will+++ Str-4 Stlth+} Str-4: It affects your strength (-4). rF-: It makes you vulnerable to fire. Will+++: It greatly increases your willpower. Stlth+: It makes you more stealthy. (73, 27, D) the sphere of Battle Battle: It summons a battlesphere in combat, with strength depending on Conjurations skill. Destructive: It enhances your destructive magic, and weakens non-destructive magic. Trog disapproves of the use of such an item. (73, 30, D) a +0 short sword a +0 plate armour an orc corpse (73, 32, D) a +0 flail a +0 chain mail an orc corpse (73, 36, D) a +2 vampiric long sword (unseen) (73, 37, D) a +4 spectral quarterstaff (unseen) (74, 28, D) a +0 dagger of protection a +0 robe (75, 1, D) a +1 sling of freezing