Snoek1 the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe a +5 battleaxe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 6, D) 4 scrolls of amnesia (7, 7, D) 2 potions of brilliance (8, 4, D) a +0 animal skin a +0 hand axe a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). Trog disapproves of the use of such an item. the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (still there?) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} (still there?) the +11 plutonium sword {^Contam Stlth-} (still there?) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?) AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} (still there?) the +13 scythe of Curses {drain, curses, ^Drain} (still there?) ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} (still there?) the +7 mace of Variability {chaos, chaos arc} (still there?) the +11 Singing Sword {sonic wave} (still there?) the +8 storm bow {elec, penet} (still there?) (59, 36, D) a staff of alchemy (unseen) (59, 37, D) a wand of warping (4) (60, 36, D) a wand of flame (9) (60, 37, D) a +2 mace of protection (unseen) (61, 16, D) a +1 antimagic hand axe (61, 26, D) a +2 leather armour of poison resistance (61, 36, D) a +0 scale mail of fire resistance (unseen) (61, 37, D) the +4 long sword "Uxtuem" {freeze, rElec Will++ Dex+3} Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. Will++: It greatly increases your willpower. (unseen) (62, 1, D) a +2 short sword of freezing (62, 9, D) a book of the Senses (62, 16, D) a staff of cold (62, 17, D) a +4 glaive of venom (62, 26, D) a staff of cold (62, 29, D) a +0 halberd (62, 30, D) a +0 whip (62, 36, D) a staff of death (unseen) (62, 37, D) a +2 lajatang of pain (unseen) (63, 8, D) the Directory of Diablerie and Bad Luck Spells Type Level a - Jinxbite Hexes 2 b - Grave Claw Necromancy 2 c - Cigotuvi's Putrefaction Necromancy/Air 4 d - Infestation Necromancy 8 Trog disapproves of the use of such an item. (unseen) (63, 16, D) the Opusculum on Nonlocality Spells Type Level a - Momentum Strike Conjuration/Translocation 2 b - Lesser Beckoning Translocation 2 c - Volatile Blastmotes Fire/Translocation 3 Trog disapproves of the use of such an item. (63, 27, D) an amulet of faith (63, 30, D) a +0 club a +0 flail a +0 robe (63, 31, D) the +10 battleaxe "Ticosin" {antimagic, rCorr Str+4 Int-5 SInv} Str+4: It affects your strength (+4). Int-5: It affects your intelligence (-5). SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. an adder skeleton (63, 36, D) a +1 buckler of reflection (unseen) (63, 37, D) a wand of polymorph (4) (64, 16, D) a ring of magical power (64, 17, D) a +1 mace of protection (64, 22, D) a +3 scimitar a raiju skeleton (64, 27, D) a book of Maladies (64, 30, D) a +0 club a naga skeleton (67, 4, D) a +0 hand axe a draconian corpse (skeletalised by now) (68, 0, D) a ring of fire a +2 spear of venom (68, 3, D) a +0 trident a draconian corpse (skeletalised by now) (69, 5, D) a +0 dagger (69, 36, D) a +2 scimitar of distortion (70, 8, D) a staff of fire (unseen) (70, 29, D) a +0 spear a +0 buckler a spriggan corpse (skeletalised by now) (70, 36, D) a book of the Warp (70, 37, D) a +3 leather armour of willpower (71, 12, D) a +2 antimagic executioner's axe (71, 17, D) a There-And-Back Book (71, 26, D) the staff "Puoruuzo" {rC+ Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC+: It protects you from cold. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. Trog disapproves of the use of such an item. (71, 36, D) the staff "Ciumob" {Fly rPois rF+ rC+ Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. Fly: It grants you flight. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. Trog disapproves of the use of such an item. (71, 37, D) +2 fire dragon scales (71, 40, D) a +4 antimagic war axe (72, 9, D) the +11 battleaxe of Skirmishing {antimagic, Int+3} Int+3: It affects your intelligence (+3). (72, 11, D) a black bear corpse (skeletalised by now) (72, 17, D) a staff of cold (72, 20, D) a +1 antimagic battleaxe (72, 26, D) a +2 robe of willpower (72, 27, D) a +1 war axe of electrocution (72, 30, D) a black bear corpse (skeletalised by now) a black bear corpse (skeletalised by now) (72, 36, D) a +0 whip of venom (72, 37, D) a staff of cold (73, 16, D) a staff of earth (73, 26, D) a +0 heavy hand axe (73, 30, D) a black bear corpse (skeletalised by now) (73, 36, D) a +3 leather armour of poison resistance (75, 1, D) a +1 shortbow of freezing