Snoek1 the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 6, D) 4 scrolls of amnesia (7, 7, D) 2 potions of brilliance (9, 8, D) a +0 animal skin a +0 hand axe a +6 ring of intelligence a +6 ring of dexterity (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). Trog disapproves of the use of such an item. the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (still there?) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} (still there?) the +11 plutonium sword {^Contam Stlth-} (still there?) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?) AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} (still there?) the +13 scythe of Curses {drain, curses, ^Drain} (still there?) ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} (still there?) the +7 mace of Variability {chaos, chaos arc} (still there?) the +11 Singing Sword {sonic wave} (still there?) the +8 storm bow {elec, penet} (still there?) (59, 37, D) a wand of iceblast (1) (59, 41, D) a cane toad corpse (60, 37, D) 4 scrolls of enchant armour (61, 0, D) a ring of ice (61, 16, D) a +0 ring mail of willpower (unseen) (61, 26, D) the staff of Kadawn {rF- rN+ Dex+5 Necro Air} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+5: It affects your dexterity (+5). rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. Trog disapproves of the use of such an item. (61, 30, D) a +0 glaive a naga corpse (61, 37, D) a +0 spear of freezing (unseen) (61, 44, D) a +5 war axe (62, 0, D) a +2 ring mail of willpower (62, 1, D) a ring of magical power (62, 9, D) a talisman of death (62, 16, D) Great Wizards, Vol. II (62, 32, D) a +0 spear a +0 robe (62, 37, D) an amulet of the acrobat (63, 16, D) a talisman of death (63, 22, D) a +3 heavy battleaxe (63, 26, D) a +2 falchion of holy wrath (63, 27, D) a staff of conjuration (unseen) (63, 31, D) a +0 battleaxe (63, 32, D) a ball python corpse (skeletalised by now) (63, 33, D) a +3 dagger of flaming (63, 37, D) the ring "Orhics" {^Drain rElec rPois Will+ Slay+6} [ring of willpower] Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). rElec: It insulates you from electricity. rPois: It protects you from poison. Will+: It increases your willpower. ^Drain: It drains your maximum health when unequipped. (unseen) (63, 43, D) a yak corpse (64, 16, D) a +0 halberd of freezing (unseen) (64, 17, D) the Incunabulum of Nonlocality and Ice Spells Type Level a - Apportation Translocation 1 b - Ozocubu's Armour Ice 3 c - Passage of Golubria Translocation 4 d - Freezing Cloud Conjuration/Ice/Air 5 Trog disapproves of the use of such an item. (64, 26, D) the amulet "Isonaixi" {Faith Int+3} [amulet of faith] Faith: It allows you to gain divine favour quickly. Int+3: It affects your intelligence (+3). (64, 27, D) a +2 morningstar of freezing (unseen) (65, 26, D) a +2 great sword of holy wrath (unseen) (67, 0, D) Ustromucw's Everyday Spellcasting Spells Type Level a - Static Discharge Conjuration/Air 2 b - Jinxbite Hexes 2 c - Blink Translocation 2 Trog disapproves of the use of such an item. (69, 0, D) a +1 antimagic battleaxe (70, 8, D) the +2 quarterstaff of the First Persimmons {flame, rN+ Will+} rN+: It protects you from negative energy. Will+: It increases your willpower. (unseen) (70, 11, D) a +0 short sword a +0 robe (71, 8, D) the +3 scale mail of Qyjaphig {Harm rN+++ Will+ Int-2} Int-2: It affects your intelligence (-2). rN+++: It renders you almost immune to negative energy. Will+: It increases your willpower. Harm: It increases damage dealt and taken. (71, 17, D) a book of Minor Magic (71, 20, D) a water moccasin corpse (skeletalised by now) (71, 27, D) a book of Unlife (71, 31, D) a +0 dagger an elf corpse (skeletalised by now) (71, 36, D) a blade talisman (71, 37, D) a +2 helmet of see invisible (72, 8, D) a +2 falchion of freezing (72, 9, D) a book of Transmutation (72, 16, D) a +1 chain mail of fire resistance (72, 17, D) a staff of fire (unseen) (72, 19, D) a +0 halberd a +0 robe a naga corpse (skeletalised by now) (72, 20, D) a ball python corpse (skeletalised by now) (72, 21, D) a +2 heavy executioner's axe (72, 26, D) a staff of death (72, 31, D) a +0 rapier (72, 32, D) a +1 dire flail of protection a +2 antimagic quarterstaff (72, 33, D) a +0 rapier an elf corpse (skeletalised by now) (72, 36, D) a +6 sling of flaming (72, 37, D) the staff "Feloweug" {rPois rF+ rC- Necro Fire} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rPois: It protects you from poison. Necro: It increases the power of your Necromancy spells. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-handed weapon. Trog disapproves of the use of such an item. (unseen) (73, 1, D) a +4 rapier of venom (73, 16, D) the staff of Cowardice {rN++ Str+2 Dex+4 Conj} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+2: It affects your strength (+2). Dex+4: It affects your dexterity (+4). rN++: It greatly protects you from negative energy. Conj: It increases the power of your Conjurations spells. It falls into the 'Staves' category. It is a one-handed weapon. Trog disapproves of the use of such an item. (unseen) (73, 17, D) a +1 chain mail of cold resistance (unseen) (73, 20, D) a ball python corpse (skeletalised by now) a ball python corpse (skeletalised by now) (73, 21, D) a water moccasin corpse (skeletalised by now) (73, 26, D) a staff of earth (73, 27, D) a +6 ring of intelligence (73, 31, D) a +0 short sword (73, 32, D) a +0 long sword an elf corpse (skeletalised by now) (75, 1, D) a staff of fire