Snoek1 the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (6, 9, D) a +0 animal skin a +0 hand axe a +6 ring of intelligence a +6 ring of dexterity (7, 6, D) 4 scrolls of amnesia (7, 7, D) 2 potions of brilliance (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). Trog disapproves of the use of such an item. the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (still there?) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} (still there?) the +11 plutonium sword {^Contam Stlth-} (still there?) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?) AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} (still there?) the +13 scythe of Curses {drain, curses, ^Drain} (still there?) ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} (still there?) the +7 mace of Variability {chaos, chaos arc} (still there?) the +11 Singing Sword {sonic wave} (still there?) the +8 storm bow {elec, penet} (still there?) (35, 0, D) a +2 ring mail of cold resistance (unseen) (35, 14, D) a +2 chain mail of positive energy (unseen) (35, 15, D) a +0 falchion of protection (unseen) (35, 29, D) the Tractate on the Sweltering Tempest Spells Type Level a - Swiftness Air 3 b - Inner Flame Hexes/Fire 3 c - Vhi's Electric Charge Translocation/Air 4 d - Conjure Ball Lightning Conjuration/Air 6 Trog disapproves of the use of such an item. (unseen) (36, 0, D) a book of Blood (36, 1, D) the Cyclopedia of the Magi Spells Type Level a - Inner Flame Hexes/Fire 3 b - Leda's Liquefaction Alchemy/Earth 4 c - Petrify Alchemy/Earth 4 d - Hellfire Mortar Fire/Earth 7 Trog disapproves of the use of such an item. (36, 14, D) a staff of air (unseen) (36, 17, D) a +0 war axe a +0 robe (36, 19, D) a +0 dagger a +0 robe (36, 29, D) a book of the Warp (37, 1, D) a +2 chain mail of poison resistance (unseen) (37, 9, D) a water nymph skeleton (37, 10, D) a +2 rapier of speed a +0 robe a merfolk skeleton (37, 15, D) a staff of death (37, 18, D) a +0 dagger a +0 robe (37, 29, D) a +1 great mace of protection (unseen) (38, 1, D) a +0 mace of draining (unseen) (38, 5, D) a +3 demon trident of venom a +2 scale mail of fire resistance (38, 7, D) a +1 trident of venom a +0 leather armour a merfolk skeleton (38, 9, D) a +1 heavy broad axe (38, 14, D) a book of Necromancy (38, 15, D) the +5 rapier of Purpose {freeze, *Rage SInv Stlth+} SInv: It lets you see invisible. *Rage: It berserks you when you make melee attacks (+20% chance). Stlth+: It makes you more stealthy. (38, 29, D) 4 potions of haste (38, 33, D) a tarantella corpse (38, 36, D) a culicivora corpse a tarantella corpse (39, 0, D) a +5 heavy quarterstaff (39, 3, D) the +0 storm dragon scales of Vehumet's Outrage {Rampage rElec Int+4 SInv} Int+4: It affects your intelligence (+4). rElec: It insulates you from electricity. SInv: It lets you see invisible. Rampage: It bestows one free step when moving towards enemies. a +1 broad axe of flaming 7 potions of magic (39, 9, D) a +3 battleaxe of flaming (39, 15, D) a +4 ring mail of poison resistance (39, 17, D) a +1 great sword of freezing a +0 chain mail (39, 19, D) a +0 dagger a +0 robe a human skeleton (39, 20, D) a +0 robe a +0 long sword a +0 chain mail (39, 22, D) a +4 antimagic battleaxe a +0 antimagic battleaxe a +4 heavy battleaxe a +2 heavy war axe (39, 29, D) a +2 helmet of see invisible (39, 35, D) a wolf spider corpse (39, 36, D) a +1 battleaxe (40, 5, D) a +2 spear of pain a +0 leather armour a +1 trident of venom a +0 robe a merfolk skeleton (40, 15, D) the +1 robe "Yzirosig" {rPois Str+4} Str+4: It affects your strength (+4). rPois: It protects you from poison. (40, 29, D) the +2 pair of gloves of Resourcefulness {Int+4} Int+4: It affects your intelligence (+4). (unseen) (40, 36, D) a redback corpse (41, 0, D) a +0 leather armour (41, 1, D) a +1 sling of freezing (unseen) (41, 5, D) a +0 heavy trident (still there?) a +0 leather armour (still there?) a merfolk skeleton (still there?) a wind drake skeleton (still there?) (41, 7, D) a snapping turtle skeleton (41, 14, D) a +1 dagger of freezing (41, 15, D) the +2 leather armour of the Eternal Void {Rampage rPois rN++ Dex-3} Dex-3: It affects your dexterity (-3). rPois: It protects you from poison. rN++: It greatly protects you from negative energy. Rampage: It bestows one free step when moving towards enemies. (unseen) (41, 18, D) a +4 falchion (still there?) a +0 robe (still there?) a +0 great mace (still there?) a +0 plate armour (still there?) (41, 29, D) the +9 halberd of Ifextuff {antimagic, *Corrode rPois Will+++ Str+3} Str+3: It affects your strength (+3). rPois: It protects you from poison. Will+++: It greatly increases your willpower. *Corrode: It may corrode you when you take damage. (unseen) (42, 0, D) a +0 mace of protection (unseen) (42, 1, D) a staff of earth (unseen) (42, 6, D) a snapping turtle skeleton (42, 9, D) a snapping turtle skeleton (42, 14, D) a +1 scale mail of fire resistance (42, 15, D) a staff of alchemy (unseen) (42, 29, D) the staff "Feaggiadd" {rC+ rCorr Int-4 Dex+5 Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int-4: It affects your intelligence (-4). Dex+5: It affects your dexterity (+5). rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. Trog disapproves of the use of such an item. (unseen) (43, 15, D) the +7 spear of Light {freeze, Str+4} Str+4: It affects your strength (+4). (unseen) (43, 29, D) a staff of conjuration (unseen) (43, 32, D) a jumping spider corpse (47, 4, D) a +3 antimagic war axe (47, 5, D) a shapeshifter corpse (skeletalised by now) (47, 6, D) a +1 heavy battleaxe (48, 5, D) a shapeshifter corpse (skeletalised by now) a glowing shapeshifter corpse (skeletalised by now) a shapeshifter corpse (skeletalised by now) (49, 0, D) a +3 glaive of protection (unseen) (49, 1, D) a +1 heavy sling (unseen) (49, 5, D) a glowing shapeshifter corpse (skeletalised by now) a glowing shapeshifter corpse (skeletalised by now) an ugly thing corpse (skeletalised by now) (49, 37, D) a staff of earth (unseen) (50, 0, D) a +0 orcbow of freezing (50, 12, D) the +2 scale mail of Wath {Rampage rF- Dex+2 SInv} Dex+2: It affects your dexterity (+2). rF-: It makes you vulnerable to fire. SInv: It lets you see invisible. Rampage: It bestows one free step when moving towards enemies. (unseen) (50, 13, D) a +1 scimitar of flaming (unseen) (50, 25, D) +1 acid dragon scales (unseen) (50, 30, D) a +0 glaive a +0 hand axe a black draconian corpse (skeletalised by now) a black draconian corpse (skeletalised by now) (50, 37, D) a +3 heavy hand axe (unseen) (50, 43, D) a +1 whip (51, 1, D) a staff of cold (unseen) (51, 16, D) a +0 giant spiked club (51, 24, D) a +0 hand axe (51, 36, D) a +1 mace of protection (51, 37, D) a +3 great sword of flaming (51, 44, D) a +1 broad axe (52, 0, D) Okkien's Folio of Ice Spells Type Level a - Freezing Cloud Conjuration/Ice/Air 5 b - Rimeblight Ice/Necromancy 7 Trog disapproves of the use of such an item. (52, 1, D) a ring of wizardry (52, 12, D) a book of Displacement (52, 13, D) a +4 orcbow of draining (52, 16, D) a +0 hand cannon of freezing a +0 dagger a +1 robe of willpower a +0 giant club a +0 giant club a kobold corpse (skeletalised by now) an orc corpse (skeletalised by now) (52, 28, D) a +0 hand axe (52, 30, D) a +2 morningstar of protection a +0 flail a red draconian corpse (skeletalised by now) (52, 31, D) a +0 dire flail (52, 32, D) a +3 war axe of flaming (52, 43, D) a staff of earth (52, 44, D) a raiju skeleton (53, 1, D) the staff of the Dowdy God {rElec rPois Str+2 Int-2 Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+2: It affects your strength (+2). Int-2: It affects your intelligence (-2). rElec: It insulates you from electricity. rPois: It protects you from poison. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. Trog disapproves of the use of such an item. (unseen) (53, 12, D) a +2 heavy hand axe (53, 15, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (53, 16, D) a +0 mace a +0 plate armour a +0 troll leather armour a troll corpse (skeletalised by now) (53, 17, D) a +0 great sword a +0 plate armour (53, 24, D) the +0 ring mail "Ralek" {rElec MP+9 Str+2 Dex-5} Str+2: It affects your strength (+2). Dex-5: It affects your dexterity (-5). rElec: It insulates you from electricity. MP+9: It affects your magic capacity (+9). (53, 25, D) a +3 spear of venom (53, 27, D) a +4 heavy dire flail (53, 36, D) a book of Lightning (53, 37, D) a +4 shortbow (unseen) (54, 0, D) a staff of alchemy (54, 1, D) a +1 tower shield of protection (unseen) (54, 15, D) a +0 giant club (54, 16, D) a +4 heavy executioner's axe a +0 dagger of holy wrath a +2 robe an orc corpse (skeletalised by now) (54, 17, D) a +3 antimagic broad axe a +2 executioner's axe (54, 24, D) a +0 leather armour of fire resistance (unseen) (54, 30, D) a +0 war axe a black draconian corpse (skeletalised by now) (54, 31, D) a +0 trident (55, 0, D) the +0 dagger of the Final Decision {antimagic, Fly Will- Int+4} Int+4: It affects your intelligence (+4). Will-: It decreases your willpower. Fly: It grants you flight. (55, 1, D) a +1 scale mail of cold resistance (55, 12, D) the ring of Midsummer {Will- Int+6 Dex+5} [ring of intelligence] Int+6: It affects your intelligence (+6). Dex+5: It affects your dexterity (+5). Will-: It decreases your willpower. (55, 13, D) a +2 falchion of holy wrath (55, 15, D) a +3 great sword (still there?) a +0 arbalest (still there?) a +0 chain mail (still there?) an orc corpse (skeletalised by now) (still there?) (55, 16, D) a +3 war axe (still there?) a +0 chain mail (still there?) an orc corpse (skeletalised by now) (still there?) (55, 24, D) a +0 flail (55, 32, D) a +0 long sword a black draconian corpse (skeletalised by now) (59, 36, D) a ring of ice (59, 37, D) a book of Air (59, 39, D) a rime drake skeleton (60, 36, D) a book of the Moon (60, 37, D) a +4 falchion of holy wrath (61, 0, D) a +2 robe of cold resistance (unseen) (61, 3, D) a +0 trident a draconian skeleton (61, 5, D) a +0 short sword (61, 8, D) the staff "Pul Ber" {rF+ Int+3 Fire} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+3: It affects your intelligence (+3). rF+: It protects you from fire. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-handed weapon. Trog disapproves of the use of such an item. (unseen) (61, 16, D) the +8 chain mail "Qofez" {Str+2} Str+2: It affects your strength (+2). (61, 26, D) a +5 heavy mace (unseen) (61, 37, D) a +0 short sword of draining (61, 42, D) a wyvern skeleton (62, 0, D) a +4 heavy quarterstaff (62, 1, D) a +2 dagger of speed (62, 4, D) a +0 falchion (62, 8, D) a +5 double sword of freezing (62, 9, D) a +2 robe of willpower (62, 17, D) a staff of conjuration (62, 21, D) a +0 trident a merfolk skeleton (62, 23, D) a wind drake skeleton (62, 26, D) a book of Touch (62, 29, D) a +0 dagger a +0 robe (62, 31, D) a +0 dagger a +0 hand axe a +0 plate armour (62, 32, D) a +0 dagger a +0 leather armour (62, 41, D) a death drake skeleton a death drake skeleton (62, 43, D) a +2 war axe (63, 4, D) a +0 long sword a red draconian skeleton (63, 8, D) a +6 ring of intelligence (63, 16, D) a book of Debilitation (63, 17, D) a +6 ring of strength (63, 21, D) a +0 orcbow a centaur skeleton (63, 23, D) a wind drake skeleton (63, 26, D) a +3 heavy hand axe (63, 27, D) the +12 lajatang of Oskitwimn {freeze, Str+3} Str+3: It affects your strength (+3). (63, 28, D) a +0 dagger a +0 robe (63, 31, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (63, 36, D) a staff of fire (64, 16, D) a +4 giant spiked club (64, 17, D) a +3 triple sword of flaming (64, 22, D) a +4 heavy war axe a wind drake skeleton (64, 26, D) a +2 great sword of freezing (64, 27, D) a +1 scimitar of holy wrath (64, 31, D) a +0 short sword a +0 scale mail (64, 32, D) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (64, 41, D) +0 acid dragon scales an acid dragon skeleton (65, 21, D) 5 large rocks (67, 0, D) a Fen Folio (67, 4, D) a +0 dagger a +0 robe a spriggan corpse (skeletalised by now) (69, 0, D) a staff of air (unseen) (69, 4, D) a +0 rapier a +0 robe (69, 36, D) Jecluguw's Grimoire of Blazing Dislocation Spells Type Level a - Blink Translocation 2 b - Summon Blazeheart Golem Fire/Summoning 4 c - Fireball Conjuration/Fire 5 Trog disapproves of the use of such an item. (unseen) (70, 9, D) the +2 chain mail of Freedom {Str+6 Dex+4} Str+6: It affects your strength (+6). Dex+4: It affects your dexterity (+4). (70, 40, D) a +1 halberd of venom (still there?) a +0 robe (still there?) (71, 16, D) a book of Geomancy (71, 17, D) a +0 heavy spear (71, 22, D) a polar bear corpse (skeletalised by now) (71, 26, D) a book of Debilitation (71, 36, D) a +1 shortbow of freezing (71, 41, D) a +3 antimagic morningstar (71, 42, D) a +2 war axe of flaming (72, 8, D) a +1 vampiric hand axe (72, 9, D) a +0 antimagic hand axe (72, 16, D) a talisman of death (72, 17, D) a +3 spear of freezing (72, 26, D) a book of Winter (72, 31, D) a shapeshifter skeleton (72, 36, D) a +2 heavy great mace (72, 40, D) a +3 scimitar (still there?) a +0 robe (still there?) (73, 16, D) a staff of earth (73, 26, D) a +0 heavy trident (73, 36, D) a book of Winter (73, 37, D) a +2 heavy hand axe (unseen) (75, 1, D) a +0 falchion of holy wrath