Snoek1

the Dungeon
(3, 2, D)
  a +5 triple sword (still there?)
  a +5 great sword (still there?)
  a +5 double sword (still there?)
  a +5 demon blade (still there?)
(3, 3, D)
  a +5 lajatang
  (unseen)
(3, 4, D)
  a +5 sling (still there?)
  a +5 longbow (still there?)
  a +5 orcbow (still there?)
  a +5 shortbow (still there?)
  a +5 triple crossbow (still there?)
  a +5 arbalest (still there?)
  a +5 hand cannon (still there?)
(4, 2, D)
  a +5 quick blade (still there?)
  a +5 rapier (still there?)
  a +5 dagger (still there?)
(4, 3, D)
  a +5 giant spiked club (still there?)
  a +5 giant club (still there?)
  a +5 great mace (still there?)
  a +5 demon whip (still there?)
(4, 4, D)
  a +5 bardiche (still there?)
  a +5 demon trident (still there?)
(4, 5, D)
  a +5 executioner's axe
  a +5 battleaxe
(4, 7, D)
  an orb of mayhem
  an orb of guile
  a +3 tower shield
  a +3 kite shield
  a +3 buckler
(4, 8, D)
  a +5 crystal plate armour
  +5 shadow dragon scales
  +5 storm dragon scales
  +5 ice dragon scales
  +5 fire dragon scales
  a +5 plate armour
(7, 6, D)
  4 scrolls of amnesia
(7, 7, D)
  2 potions of brilliance
(10, 0, D)
  the +6 Majin-Bo {spellvamp, MP+6 Int+6}
    Int+6:      It affects your intelligence (+6).
    MP+6:       It affects your magic capacity (+6).
    
    Trog disapproves of the use of such an item.
  the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv}
    Acc+∞:      It never misses its target.
    SInv:       It lets you see invisible.
  the +10 dark maul {heavy}
  the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr}
    rElec:      It insulates you from electricity.
    Will+:      It increases your willpower.
    -Cast:      It prevents spellcasting.
    -Tele:      It prevents most forms of teleportation.
    rCorr:      It protects you from acid and corrosion.
  the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv}
    Mesm:       Its wielder is mesmerised by any visible foes, and it cannot be
    unequipped while any foes are visible.
    SInv:       It lets you see invisible.
    Fly:        It grants you flight.
    ^Drain:     It drains your maximum health when unequipped.
(10, 4, D)
  a serpent talisman
  a blade talisman
  a maw talisman
  a beast talisman
(10, 9, D)
  a +0 animal skin
  a +0 hand axe
  a +6 ring of intelligence
  a +6 ring of dexterity
(11, 0, D)
  the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (still there?)
    rFlCloud:   It grants immunity to clouds of flame.
    rF++:       It greatly protects you from fire.
  the +6 shillelagh "Devastator" {shatter} (still there?)
  the +11 plutonium sword {^Contam Stlth-} (still there?)
    ^Contam:    It causes magical contamination when unequipped.
    Stlth-:     It makes you less stealthy.
  the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?)
    AC+3:       It affects your AC (+3).
    rF+:        It protects you from fire.
    rC+:        It protects you from cold.
    rPois:      It protects you from poison.
  the +9 sword of Zonguldrok {reap} (still there?)
  the +13 scythe of Curses {drain, curses, ^Drain} (still there?)
    ^Drain:     It drains your maximum health when unequipped.
  the +9 sword of Power {lifebolt} (still there?)
  the +7 mace of Variability {chaos, chaos arc} (still there?)
  the +11 Singing Sword {sonic wave} (still there?)
  the +8 storm bow {elec, penet} (still there?)
(59, 37, D)
  the +2 robe of the Thunderstorm {Fly rF+}
    rF+:        It protects you from fire.
    Fly:        It grants you flight.
  (unseen)
(60, 36, D)
  the Vademecum on Confrontation
    Spells                            Type                      Level
     a - Kiss of Death                 Conjuration/Necromancy        1
     b - Irradiate                     Conjuration/Alchemy           5
    
    
    Trog disapproves of the use of such an item.
  (unseen)
(60, 37, D)
  the staff of Mandamus {rElec rPois Will+ Int+4 Alchemy}
    [staff of alchemy]
    
    Base accuracy: +5  Base damage: 5  Base attack delay: 1.2
    This weapon's minimum attack delay (0.6) is reached at skill level 12.
    
    Int+4:      It affects your intelligence (+4).
    rElec:      It insulates you from electricity.
    rPois:      It protects you from poison.
    Will+:      It increases your willpower.
    Alchemy:    It increases the power of your Alchemy spells.
    
    It falls into the 'Staves' category. It is a one-handed weapon.
    
    Trog disapproves of the use of such an item.
  (unseen)
(61, 0, D)
  a +5 demon blade of electrocution
(61, 8, D)
  a +3 vampiric glaive
(61, 16, D)
  Useful Orphic Knowledge
    Spells                            Type                      Level
     a - Eringya's Noxious Bog         Alchemy                       6
     b - Bombard                       Conjuration/Earth             6
     c - Permafrost Eruption           Ice/Earth                     6
     d - Dispersal                     Translocation                 6
    
    
    Trog disapproves of the use of such an item.
  (unseen)
(61, 26, D)
  a staff of air
  (unseen)
(61, 33, D)
  a wind drake skeleton
(61, 36, D)
  an amulet of faith
(61, 37, D)
  a +4 heavy battleaxe
(61, 43, D)
  a +0 dagger
  a +0 robe
(62, 0, D)
  a staff of earth
(62, 1, D)
  a ring of flight
(62, 9, D)
  a book of Minor Magic
(62, 16, D)
  +0 ice dragon scales
(62, 17, D)
  a +2 scale mail of poison resistance
  (unseen)
(62, 20, D)
  an ugly thing corpse (skeletalised by now)
(62, 21, D)
  a shapeshifter corpse (skeletalised by now)
(62, 26, D)
  the +0 cloak of the Lobster {Harm Stlth+}
    Harm:       It increases damage dealt and taken.
    Stlth+:     It makes you more stealthy.
(62, 36, D)
  a +6 heavy sling
  (unseen)
(62, 37, D)
  a wand of warping (7)
(63, 0, D)
  the +0 ring mail of Greed {rPois rN+}
    rPois:      It protects you from poison.
    rN+:        It protects you from negative energy.
(63, 8, D)
  a +2 robe of resistance
(63, 16, D)
  the staff of Lies {rF+ Will- Str+6 Fire}
    [staff of fire]
    
    Base accuracy: +5  Base damage: 5  Base attack delay: 1.2
    This weapon's minimum attack delay (0.6) is reached at skill level 12.
    
    Str+6:      It affects your strength (+6).
    rF+:        It protects you from fire.
    Will-:      It decreases your willpower.
    Fire:       It increases the power of your Fire spells.
    
    It falls into the 'Staves' category. It is a one-handed weapon.
    
    Trog disapproves of the use of such an item.
(63, 17, D)
  a +2 heavy hand axe
(63, 20, D)
  a shapeshifter corpse (skeletalised by now)
(63, 26, D)
  a serpent talisman
(63, 27, D)
  a +0 heavy mace
(63, 32, D)
  a +5 executioner's axe
  a +2 heavy war axe
(63, 36, D)
  the +1 robe of Vines {NoPotionHeal Regen++++}
    NoPotionHeal: Its wearer cannot be healed by potions.
    Regen++++:  It increases your rate of health regeneration.
  (unseen)
(63, 37, D)
  a +2 plate armour of fire resistance
  (unseen)
(64, 16, D)
  a staff of death
  (unseen)
(64, 17, D)
  a +4 falchion of freezing
  (unseen)
(64, 20, D)
  a shapeshifter corpse (skeletalised by now)
(64, 26, D)
  a +0 trident of venom
(64, 27, D)
  a +2 rapier of speed
(67, 0, D)
  a +1 long sword of holy wrath
  (unseen)
(68, 0, D)
  a staff of alchemy
  (unseen)
(69, 0, D)
  a +4 heavy battleaxe
  (unseen)
(70, 9, D)
  a +3 ring mail of poison resistance
(70, 36, D)
  a +3 rapier of draining
(70, 37, D)
  a staff of alchemy
  (unseen)
(70, 42, D)
  a shapeshifter skeleton
(70, 43, D)
  an ugly thing skeleton
(71, 16, D)
  the +5 acid dragon scales "Umochad" {Harm rN+ rCorr}
    rN+:        It protects you from negative energy.
    rCorr:      It protects you from acid and corrosion.
    Harm:       It increases damage dealt and taken.
(71, 17, D)
  a book of Geomancy
(71, 19, D)
  a +0 trident
(71, 27, D)
  a +3 leather armour of cold resistance
  (unseen)
(71, 37, D)
  a +6 ring of intelligence
(71, 42, D)
  an ugly thing skeleton
(72, 8, D)
  the Parchment of Imprecation
    Spells                            Type                      Level
     a - Jinxbite                      Hexes                         2
     b - Confusing Touch               Hexes                         3
     c - Cause Fear                    Hexes                         4
     d - Metabolic Englaciation        Hexes/Ice                     5
    
    
    Trog disapproves of the use of such an item.
  (unseen)
(72, 9, D)
  Sif Muna's Cyclopedia of Illusory Embers
    Spells                            Type                      Level
     a - Foxfire                       Conjuration/Fire              1
     b - Sticky Flame                  Fire/Alchemy                  4
     c - Monstrous Menagerie           Summoning                     7
     d - Ignition                      Fire                          8
    
    
    Trog disapproves of the use of such an item.
  (unseen)
(72, 37, D)
  the +0 troll leather armour of Negligence {rN+ Regen+ SInv}
    rN+:        It protects you from negative energy.
    SInv:       It lets you see invisible.
    Regen+:     It increases your rate of health regeneration.
(72, 42, D)
  a shapeshifter skeleton
  an ugly thing skeleton
(73, 16, D)
  a staff of fire
(73, 26, D)
  the ring of Incredulity {*Slow rC+ Will+ Int+4}
    [ring of protection from cold]
    
    Int+4:      It affects your intelligence (+4).
    rC+:        It protects you from cold.
    Will+:      It increases your willpower.
    *Slow:      It may slow you when you take damage.
(73, 27, D)
  a +3 shortbow of freezing
(73, 36, D)
  a book of Scorching
(73, 37, D)
  the +7 sling "Grim" {freeze, Int+3}
    Int+3:      It affects your intelligence (+3).
  (unseen)