Snoek1 the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe a +5 battleaxe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (5, 10, D) a +6 ring of intelligence a +6 ring of dexterity (7, 6, D) 4 scrolls of amnesia (7, 7, D) 2 potions of brilliance (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). Trog disapproves of the use of such an item. the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (10, 9, D) a +0 animal skin a +0 hand axe (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (still there?) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} (still there?) the +11 plutonium sword {^Contam Stlth-} (still there?) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?) AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} (still there?) the +13 scythe of Curses {drain, curses, ^Drain} (still there?) ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} (still there?) the +7 mace of Variability {chaos, chaos arc} (still there?) the +11 Singing Sword {sonic wave} (still there?) the +8 storm bow {elec, penet} (still there?) (19, 0, D) the staff of Qameuxe {^Contam rPois Str+4 Hexes Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+4: It affects your strength (+4). rPois: It protects you from poison. ^Contam: It causes magical contamination when unequipped. Hexes: It increases the power of your Hexes spells. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. Trog disapproves of the use of such an item. (unseen) (19, 1, D) a staff of conjuration (unseen) (19, 17, D) a +0 leather armour (20, 0, D) 4 potions of heal wounds (20, 1, D) a lightning rod (4/4) (20, 17, D) a wand of digging (2) (21, 0, D) a +3 leather armour of cold resistance (unseen) (21, 1, D) a +1 long sword of protection (unseen) (21, 17, D) a +1 rapier of draining (unseen) (22, 0, D) a book of Wicked Creation (22, 1, D) a +0 heavy bardiche (unseen) (22, 17, D) a wand of mindburst (3) (23, 0, D) a book of Wicked Creation (23, 1, D) a phantom mirror (23, 17, D) a +0 trident of venom (unseen) (23, 18, D) a staff of alchemy (unseen) (24, 0, D) the +5 morningstar of Deufow {freeze, rPois rCorr Str-4 SInv} Str-4: It affects your strength (-4). rPois: It protects you from poison. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. (unseen) (24, 1, D) a +6 dire flail of protection (unseen) (24, 17, D) a +1 spear of freezing (unseen) (24, 18, D) a wand of flame (7) (25, 0, D) a +0 heavy broad axe (unseen) (25, 1, D) a manual of Invocations (25, 17, D) the +0 helmet of Mutualism {Dex+2} Dex+2: It affects your dexterity (+2). (25, 24, D) a +0 rapier a +0 robe (25, 25, D) a +4 rapier (25, 26, D) a +0 rapier a +0 robe (26, 0, D) a condenser vane (26, 1, D) a book of Iron (26, 24, D) a +2 quarterstaff of draining (still there?) a +0 robe (still there?) (27, 0, D) a +4 scimitar of holy wrath (unseen) (27, 1, D) the +8 trident of Crawling {venom, rN++ Will- rCorr} rN++: It greatly protects you from negative energy. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. (unseen) (28, 0, D) a ring of fire (28, 1, D) the +0 robe of Mour {Harm Slay+2 SInv} Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). SInv: It lets you see invisible. Harm: It increases damage dealt and taken. (unseen) (28, 17, D) a +0 leather armour (29, 0, D) a book of the Spheres (29, 1, D) a +2 scale mail of cold resistance (unseen) (29, 17, D) the Incunabulum of Algid Battle Magic Spells Type Level a - Sting Conjuration/Alchemy 1 b - Flame Wave Conjuration/Fire 4 c - Bombard Conjuration/Earth 6 d - Rimeblight Ice/Necromancy 7 Trog disapproves of the use of such an item. (unseen) (34, 28, D) a staff of fire (unseen) (35, 14, D) the amulet "Acofu" {^Contam Regen+ Dex+5 Stlth+} [amulet of regeneration] Dex+5: It affects your dexterity (+5). ^Contam: It causes magical contamination when unequipped. Regen+: It increases your rate of health regeneration. Stlth+: It makes you more stealthy. (35, 15, D) a staff of alchemy (35, 28, D) a staff of death (unseen) (35, 29, D) a +2 heavy arbalest (unseen) (36, 0, D) a staff of death (36, 1, D) the +8 longbow "Zephyr" {speed, Dex+3 SInv} Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. (36, 15, D) a ring of wizardry (36, 28, D) a +0 scimitar of holy wrath (unseen) (36, 29, D) a staff of fire (unseen) (36, 30, D) a +0 spear a +0 robe (37, 0, D) a +2 chain mail of fire resistance (37, 1, D) a +0 trident of flaming (37, 15, D) a +2 leather armour of cold resistance (unseen) (37, 29, D) a book of Battle (37, 33, D) a +0 war axe a +0 plate armour (38, 0, D) a book of Weapons (38, 14, D) the +3 giant club "Skullcrusher" {speed, Str+7} Str+7: It affects your strength (+7). (38, 20, D) a bullfrog corpse (38, 28, D) the Encyclopedia of the Deep Freeze and Blows Spells Type Level a - Freeze Ice 1 b - Starburst Conjuration/Fire 6 c - Permafrost Eruption Ice/Earth 6 d - Spellforged Servitor Conjuration/Summoning 7 Trog disapproves of the use of such an item. (38, 29, D) a book of Ice (38, 33, D) a +0 dire flail a +0 robe (39, 2, D) a +6 ring of intelligence (39, 3, D) a +6 morningstar of holy wrath (39, 5, D) a +3 battleaxe (39, 6, D) a +3 antimagic broad axe (39, 14, D) the amulet "Mekk" {Harm RegenMP+ Str+3 Dex+2} [amulet of magic regeneration] It increases your rate of magic regeneration. Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). Harm: It increases damage dealt and taken. RegenMP+: It increases your rate of magic regeneration. (39, 15, D) a +0 robe (39, 20, D) a bullfrog corpse a wolf corpse (39, 21, D) a +2 antimagic battleaxe a +1 heavy war axe (39, 22, D) a blink frog corpse (39, 28, D) 7 potions of magic a book of Geomancy (39, 29, D) a +5 halberd a +0 robe Someraoff's Atlas of the Inflammable Damned Spells Type Level a - Foxfire Conjuration/Fire 1 b - Death Channel Necromancy 6 c - Borgnjor's Revivification Necromancy 8 Trog disapproves of the use of such an item. (39, 30, D) a ring of ice (39, 31, D) the +9 sling of Equivalence {heavy, rF++ rCorr Str+2 Int-3} Str+2: It affects your strength (+2). Int-3: It affects your intelligence (-3). rF++: It greatly protects you from fire. rCorr: It protects you from acid and corrosion. a +0 mace a +0 robe (39, 33, D) a +3 scimitar a +0 robe (39, 35, D) a +3 war axe (40, 0, D) a +1 robe of cold resistance (40, 14, D) Sif Muna's Anthology of the Retinue Spells Type Level a - Summon Ice Beast Ice/Summoning 3 b - Summon Forest Summoning/Translocation 5 c - Monstrous Menagerie Summoning 7 Trog disapproves of the use of such an item. (40, 15, D) a +2 robe of positive energy (40, 21, D) a black bear corpse (40, 22, D) a komodo dragon corpse (40, 34, D) a staff of fire a +2 robe of willpower (40, 35, D) a +5 antimagic broad axe a +3 heavy executioner's axe (40, 36, D) a +0 war axe a +0 plate armour (41, 14, D) a +1 ring mail of poison resistance (41, 15, D) the +8 lajatang "Erghoid" {elec, +Blink Int+3} Int+3: It affects your intelligence (+3). +Blink: It lets you blink. (41, 28, D) a +4 scale mail of fire resistance (41, 34, D) a staff of conjuration (still there?) a +0 robe (still there?) (42, 0, D) a book of Displacement (42, 14, D) a +2 spectral quarterstaff (42, 15, D) the +4 whip of Abomination {heavy, Stlth+} Stlth+: It makes you more stealthy. (42, 29, D) the +6 chain mail "Ruwkis" {*Corrode rC+ Dex+3 Stlth+} Dex+3: It affects your dexterity (+3). rC+: It protects you from cold. *Corrode: It may corrode you when you take damage. Stlth+: It makes you more stealthy. (unseen) (43, 14, D) an amulet of faith (43, 15, D) a dragon-blood talisman (43, 28, D) a +0 dagger (43, 29, D) a staff of conjuration (unseen) (44, 28, D) a +0 dagger (49, 0, D) a staff of cold (49, 1, D) a staff of cold (49, 12, D) a +0 spear of distortion (unseen) (49, 24, D) the scarf "Ritsolur" {harm, Regen+ Str-3 Int+4} Str-3: It affects your strength (-3). Int+4: It affects your intelligence (+4). Regen+: It increases your rate of health regeneration. (49, 36, D) a +5 war axe of electrocution (unseen) (49, 37, D) a book of the Hunter (50, 0, D) an amulet of the acrobat (50, 1, D) a book of Blood (50, 12, D) a +4 dagger of speed (unseen) (50, 13, D) a ring of flight (50, 24, D) a book of Displacement (50, 36, D) a staff of fire (unseen) (50, 37, D) the Incunabulum of Unstable Compounds Spells Type Level a - Fulminant Prism Conjuration/Alchemy 4 b - Dispersal Translocation 6 Trog disapproves of the use of such an item. (unseen) (51, 0, D) a +4 chain mail of cold resistance (51, 7, D) a glowing shapeshifter skeleton (51, 12, D) the staff of Mimoaneh {rC+ Fire Ice Air} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC+: It protects you from cold. Fire: It increases the power of your Fire spells. Ice: It increases the power of your Ice spells. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. Trog disapproves of the use of such an item. (unseen) (51, 13, D) the +9 demon blade "Impbane" {freeze, Str+3} Str+3: It affects your strength (+3). (unseen) (51, 24, D) a book of Frost (51, 31, D) a polar bear corpse (skeletalised by now) a water moccasin corpse (skeletalised by now) a water moccasin corpse (skeletalised by now) (51, 32, D) a water moccasin corpse (skeletalised by now) (51, 33, D) a bullfrog corpse (skeletalised by now) (51, 36, D) a book of Party Tricks (51, 37, D) a staff of death (unseen) (52, 0, D) a +0 war axe of draining (52, 6, D) a +0 broad axe (52, 7, D) a shapeshifter skeleton (52, 8, D) a +4 broad axe of flaming an ugly thing skeleton (52, 12, D) a +1 plate armour of poison resistance (unseen) (52, 13, D) a book of Burglary (52, 24, D) a book of Ice (52, 25, D) a +3 whip of venom (unseen) (52, 29, D) a +1 antimagic broad axe (52, 31, D) a black mamba corpse (skeletalised by now) (52, 32, D) a +0 scimitar of flaming a +0 shortbow a +0 robe (52, 36, D) a +0 lajatang of speed (unseen) (52, 37, D) the ring "Cycurab" {*Slow rF+ Int+8 Dex+6} [ring of dexterity] Int+8: It affects your intelligence (+8). Dex+6: It affects your dexterity (+6). rF+: It protects you from fire. *Slow: It may slow you when you take damage. (unseen) (53, 1, D) the Handbook of Manifold Accompaniment Spells Type Level a - Summon Lightning Spire Summoning/Air 4 b - Summon Forest Summoning/Translocation 5 c - Summon Horrible Things Summoning 8 Trog disapproves of the use of such an item. (53, 7, D) a glowing shapeshifter skeleton (53, 12, D) a wand of roots (6) (53, 13, D) a +4 ring of slaying (53, 31, D) a water moccasin corpse (skeletalised by now) a wolf corpse (skeletalised by now) (53, 36, D) a wand of polymorph (2) (53, 37, D) the Parchment of Grandeur Spells Type Level a - Stone Arrow Conjuration/Earth 3 b - Passwall Earth 3 c - Lee's Rapid Deconstruction Earth 5 d - Shatter Earth 9 Trog disapproves of the use of such an item. (unseen) (54, 0, D) a book of Ice (54, 12, D) a staff of death (unseen) (54, 13, D) a +2 quarterstaff of holy wrath (unseen) (54, 24, D) a +0 short sword of electrocution (54, 36, D) a wand of paralysis (3) (55, 12, D) a staff of death (unseen) (55, 13, D) a +0 dire flail of protection (unseen) (55, 24, D) a +6 ring of strength (59, 36, D) a +6 ring of strength (59, 37, D) a +3 great sword of protection (60, 37, D) a book of Ice (61, 0, D) a book of Displacement (61, 8, D) a +0 trident of flaming (61, 16, D) a +0 rapier of venom (61, 26, D) the +5 moon troll leather armour {Spirit, Regen++ MP+5} MP+5: It affects your magic capacity (+5). Regen++: It increases your rate of health regeneration. (61, 40, D) a +0 antimagic broad axe (62, 0, D) the +1 rapier of Kusa Nin {freeze, ^Fragile rN+ rCorr} rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. ^Fragile: It will be destroyed if unequipped. (62, 1, D) a staff of fire (62, 22, D) a +0 troll leather armour a troll corpse (skeletalised by now) (62, 26, D) a Grand Grimoire (62, 27, D) the Unrestrained Analects (62, 36, D) a +1 short sword of protection (62, 37, D) a staff of earth (63, 0, D) Great Wizards, Vol. VII (63, 8, D) a +2 arbalest of freezing (63, 16, D) a +5 war axe of electrocution (63, 17, D) a +0 giant spiked club an ogre corpse (skeletalised by now) (63, 20, D) 4 large rocks a +0 giant spiked club a cyclops corpse (skeletalised by now) an ogre corpse (skeletalised by now) (63, 22, D) a +0 giant club a +0 giant club a two-headed ogre corpse (skeletalised by now) (63, 23, D) the +7 executioner's axe "Juxtoer" {flame, Str+2} Str+2: It affects your strength (+2). (63, 26, D) an amulet of faith (63, 27, D) a book of Dangerous Friends (63, 36, D) a book of Conjurations (63, 37, D) a +0 heavy shortbow (64, 16, D) a +3 short sword of speed (64, 17, D) a +4 heavy hand axe (64, 19, D) a +0 giant club (64, 22, D) a +0 giant club an ogre corpse (skeletalised by now) (64, 27, D) a book of Geomancy (68, 4, D) a +0 whip (69, 4, D) a +0 mace a draconian skeleton (70, 9, D) a +3 chain mail of cold resistance (unseen) (70, 11, D) a +0 long sword a +0 chain mail (70, 36, D) a ring of fire (70, 37, D) a ring of fire (71, 8, D) a +1 antimagic arbalest (71, 19, D) a +0 long sword a white draconian corpse (skeletalised by now) (71, 20, D) a +0 short sword (71, 21, D) a +0 short sword a green draconian corpse (skeletalised by now) (71, 26, D) a staff of air (71, 27, D) a +4 mace of holy wrath (71, 36, D) the +0 dagger "Vemmez" {drain, Dex+6} Dex+6: It affects your dexterity (+6). (71, 37, D) a +2 plate armour of cold resistance (71, 39, D) a +6 ring of strength (72, 12, D) a +0 rapier an elf corpse (skeletalised by now) (72, 16, D) a +1 rapier of venom (72, 17, D) a staff of earth (72, 19, D) a +0 club (72, 20, D) a +1 war axe (72, 26, D) a +3 leather armour of fire resistance (72, 27, D) the +1 long sword of Atadac {flame, *Noise rN++} rN++: It greatly protects you from negative energy. *Noise: It may make a loud noise when swung. (72, 37, D) the staff "Rujuyss" {rPois rF+ rN+ Conj} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF+: It protects you from fire. rPois: It protects you from poison. rN+: It protects you from negative energy. Conj: It increases the power of your Conjurations spells. It falls into the 'Staves' category. It is a one-handed weapon. Trog disapproves of the use of such an item. (72, 39, D) a +0 morningstar (73, 1, D) the +8 shortbow of Ysige {freeze, rC- rN++ Dex+3} Dex+3: It affects your dexterity (+3). rC-: It makes you vulnerable to cold. rN++: It greatly protects you from negative energy. (73, 17, D) a staff of cold (unseen) (73, 19, D) a +0 club (73, 21, D) a +0 falchion a draconian corpse (skeletalised by now) (73, 26, D) a staff of alchemy (73, 27, D) a +0 shortbow of freezing (unseen) (73, 37, D) a book of Unlife (74, 3, D) a +0 dagger a +0 robe a +0 buckler (75, 1, D) a book of Death (75, 3, D) a black bear corpse (skeletalised by now)