Snoek1 the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe a +5 battleaxe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 6, D) 4 scrolls of amnesia (7, 7, D) 2 potions of brilliance (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). Trog disapproves of the use of such an item. the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (10, 7, D) a +0 animal skin a +0 hand axe a +6 ring of intelligence a +6 ring of dexterity (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (still there?) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} (still there?) the +11 plutonium sword {^Contam Stlth-} (still there?) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?) AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} (still there?) the +13 scythe of Curses {drain, curses, ^Drain} (still there?) ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} (still there?) the +7 mace of Variability {chaos, chaos arc} (still there?) the +11 Singing Sword {sonic wave} (still there?) the +8 storm bow {elec, penet} (still there?) (49, 37, D) the +4 scimitar "Zomm" {drain, rC+} rC+: It protects you from cold. (unseen) (50, 37, D) the +3 great mace "Hadeok" {drain, rElec Will+} rElec: It insulates you from electricity. Will+: It increases your willpower. (unseen) (51, 37, D) the amulet "Paiqe" {Reflect Str-4 Dex+5 SH+5} [amulet of reflection] Reflect: It reflects blocked missile attacks. Str-4: It affects your strength (-4). Dex+5: It affects your dexterity (+5). SH+5: It affects your SH (+5). (unseen) (52, 37, D) a +0 dagger of electrocution (unseen) (53, 37, D) a wand of flame (6) (59, 37, D) an amulet of magic regeneration (59, 42, D) a +0 dagger a +0 robe an orc skeleton (60, 37, D) the +0 scale mail "Uta Har" {rF+} rF+: It protects you from fire. (60, 41, D) a +0 short sword a +0 plate armour an orc skeleton (60, 42, D) the +4 flail "Lugh" {freeze, rElec Int+2 SInv} Int+2: It affects your intelligence (+2). rElec: It insulates you from electricity. SInv: It lets you see invisible. a +0 robe (60, 43, D) a +0 troll leather armour a troll skeleton (61, 0, D) a staff of air (61, 8, D) a +0 heavy hand axe (61, 12, D) a +0 dagger a +0 robe (61, 16, D) a book of Displacement (61, 26, D) a wand of iceblast (8) (61, 37, D) a +8 shortbow (61, 41, D) a +0 flail a +0 leather armour (61, 42, D) 3 large rocks (61, 43, D) a +1 antimagic war axe (62, 1, D) the +8 pair of quick blades "Gyre" and "Gimble" {protect} (62, 4, D) a yak corpse (skeletalised by now) a wolf corpse (skeletalised by now) (62, 8, D) a +3 chain mail of fire resistance (62, 9, D) the Parchment of Amathomancy and Shades Spells Type Level a - Stone Arrow Conjuration/Earth 3 b - Dispel Undead Necromancy 4 c - Borgnjor's Vile Clutch Necromancy/Earth 5 d - Curse of Agony Necromancy 5 Trog disapproves of the use of such an item. (62, 10, D) a +0 trident a +0 leather armour an orc corpse (skeletalised by now) (62, 11, D) a +0 mace (62, 16, D) a +2 vampiric long sword (62, 17, D) a staff of air (62, 26, D) a +1 halberd of freezing (unseen) (62, 27, D) a +1 plate armour of poison resistance (unseen) (62, 36, D) a +0 dagger (62, 37, D) a +0 vampiric battleaxe (62, 42, D) a +0 arbalest a +2 robe of willpower a +0 dire flail a +0 leather armour a kobold skeleton (63, 0, D) a +1 quarterstaff of speed (unseen) (63, 4, D) a bullfrog corpse (skeletalised by now) (63, 11, D) a +0 hand axe a +0 chain mail an orc corpse (skeletalised by now) (63, 17, D) a staff of air (63, 26, D) a wand of mindburst (11) (63, 27, D) a staff of air (unseen) (63, 36, D) a book of Transmutation (64, 17, D) the +1 rapier of Law {venom, rF+ rC- Str+8 Dex-4} Str+8: It affects your strength (+8). Dex-4: It affects your dexterity (-4). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. (64, 26, D) a ring of fire (64, 27, D) a +2 leather armour of poison resistance (unseen) (65, 26, D) a wand of mindburst (5) (67, 0, D) a +1 ring mail of cold resistance (69, 36, D) a +2 ring mail of poison resistance (unseen) (70, 8, D) Withrem's Folio of Unholy Mysteries and the Gathering Spells Type Level a - Martyr's Knell Necromancy/Summoning 4 b - Malign Gateway Summoning/Translocation 7 c - Dragon's Call Summoning 9 Trog disapproves of the use of such an item. (70, 9, D) the Catalogue of the Charged Snowflakes Spells Type Level a - Shock Conjuration/Air 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Arcjolt Conjuration/Air 5 d - Silence Hexes/Air 5 Trog disapproves of the use of such an item. (70, 36, D) a +2 vampiric spear (unseen) (70, 37, D) a +2 scimitar of flaming (unseen) (71, 8, D) a +2 ring mail of cold resistance (71, 16, D) +2 ice dragon scales (71, 17, D) the +7 ring mail of Qazlal's Esteem {rElec Dex+4 Slay+5 Stlth-} Dex+4: It affects your dexterity (+4). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). rElec: It insulates you from electricity. Stlth-: It makes you less stealthy. (71, 22, D) a +0 mace of protection (still there?) a +1 hand axe of electrocution (still there?) (71, 27, D) a +4 mace of protection (71, 31, D) a +0 short sword a draconian skeleton (71, 32, D) a +2 mace of draining (unseen) (71, 36, D) Sif Muna's Commentary on Cold Spells Type Level a - Freezing Cloud Conjuration/Ice/Air 5 b - Rimeblight Ice/Necromancy 7 c - Ozocubu's Refrigeration Ice 7 Trog disapproves of the use of such an item. (71, 37, D) a scroll of brand weapon (72, 8, D) a +5 battleaxe of venom (72, 16, D) a book of the Tundra (72, 17, D) a +0 dagger of venom (72, 22, D) a +0 vampiric scimitar (72, 23, D) a +4 antimagic executioner's axe a +5 antimagic executioner's axe (72, 32, D) a +0 battleaxe a green draconian skeleton (72, 36, D) a wand of mindburst (1) (72, 37, D) an amulet of magic regeneration (73, 3, D) a +0 falchion (73, 16, D) a +0 glaive of venom (73, 22, D) a +1 short sword of flaming (unseen) (73, 31, D) a +0 trident (73, 32, D) a +0 flail a +0 falchion (73, 36, D) the +3 Mad Mage's Maulers {Infuse+∞ VampMP -Cast} Infuse+∞: It empowers its wearer's blows with all of their magic. VampMP: Blows struck in melee replenish the wearer's magic. -Cast: It prevents spellcasting. (unseen) (73, 37, D) a wand of digging (3) (74, 3, D) a +0 war axe (74, 18, D) a +0 dagger a +0 shortbow a +0 leather armour an elf corpse (skeletalised by now) (75, 1, D) a +3 scale mail of willpower