Snoek1 the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 partisan a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 6, D) 4 scrolls of amnesia (7, 7, D) 2 potions of brilliance (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). Trog disapproves of the use of such an item. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a wellspring talisman a spider talisman a serpent talisman a blade talisman a maw talisman a quill talisman (10, 8, D) a +0 animal skin a +0 hand axe a +6 ring of intelligence a +6 ring of dexterity (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (still there?) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} (still there?) the +11 plutonium sword {^Contam Stlth-} (still there?) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?) rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} (still there?) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} (still there?) ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} (still there?) the +7 mace of Variability {chaos, chaos arc} (still there?) the +11 Singing Sword {sonic wave} (still there?) the +8 storm bow {elec, penet} (still there?) (61, 0, D) a +2 long sword of protection (61, 8, D) Loeramis's Collected Works on Chilblains Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Frozen Ramparts Ice 3 c - Ozocubu's Refrigeration Ice 7 Trog disapproves of the use of such an item. (62, 0, D) the Enchiridion on the Bound Tropics Spells Type Level a - Slow Hexes 1 b - Ignition Fire 8 Trog disapproves of the use of such an item. (62, 1, D) a +1 scimitar of protection (62, 9, D) a +2 heavy orcbow (63, 0, D) a +1 spear of venom (63, 8, D) a +1 ring mail of positive energy (63, 9, D) the amulet of Heploistol {Faith rF- rN+ rCorr} [amulet of faith] Faith: It allows you to gain divine favour quickly. rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. (67, 0, D) a +2 heavy mace (69, 0, D) a +2 chain mail of poison resistance (70, 8, D) a staff of earth (70, 9, D) a +2 leather armour of cold resistance (71, 16, D) a +3 morningstar of holy wrath (unseen) (71, 17, D) a +1 plate armour of fire resistance (unseen) (72, 9, D) an orb of mayhem (72, 13, D) a tarantella corpse (72, 16, D) the +1 robe of Vines {NoPotionHeal Regen++++} NoPotionHeal: Its wearer cannot be healed by potions. Regen++++: It increases your rate of health regeneration. (unseen) (72, 17, D) a ring of protection from fire (72, 21, D) 4 large rocks (73, 16, D) a staff of death (unseen) (73, 17, D) the +0 robe "Ekhlyka" {rC+} rC+: It protects you from cold. (unseen) (74, 3, D) a jackal corpse (skeletalised by now) (75, 1, D) the Handbook of Combustion and the Tempest Spells Type Level a - Mephitic Cloud Conjuration/Alchemy/Air 3 b - Cigotuvi's Putrefaction Necromancy/Air 4 c - Detonation Catalyst Fire/Alchemy 5 d - Conjure Ball Lightning Conjuration/Air 6 Trog disapproves of the use of such an item.