Snoek1 the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 6, D) 4 scrolls of amnesia (7, 7, D) 2 potions of brilliance (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). Trog disapproves of the use of such an item. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (10, 8, D) a +0 animal skin a +0 hand axe a +6 ring of intelligence a +6 ring of dexterity (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (still there?) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} (still there?) the +11 plutonium sword {^Contam Stlth-} (still there?) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?) AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} (still there?) the +13 scythe of Curses {drain, curses, ^Drain} (still there?) ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} (still there?) the +7 mace of Variability {chaos, chaos arc} (still there?) the +11 Singing Sword {sonic wave} (still there?) the +8 storm bow {elec, penet} (still there?) (34, 28, D) a wand of polymorph (4) (35, 0, D) the +11 bardiche "Roam" {vamp, Fly Will++ Int-2 Stlth+} Int-2: It affects your intelligence (-2). Will++: It greatly increases your willpower. Fly: It grants you flight. Stlth+: It makes you more stealthy. (35, 14, D) a +5 giant spiked club (35, 15, D) a +1 plate armour of poison resistance (35, 28, D) a wand of polymorph (4) (35, 29, D) the amulet of Zovutem {Faith +Blink +Inv rC+ Str-2} [amulet of faith] Faith: It allows you to gain divine favour quickly. Str-2: It affects your strength (-2). rC+: It protects you from cold. +Inv: It lets you turn invisible. +Blink: It lets you blink. (unseen) (36, 1, D) a +2 quarterstaff of speed (unseen) (36, 14, D) Sif Muna's Almanac of the Nebulous Barrage Spells Type Level a - Arcjolt Conjuration/Air 5 b - Conjure Ball Lightning Conjuration/Air 6 Trog disapproves of the use of such an item. (36, 15, D) a staff of conjuration (unseen) (36, 28, D) a staff of alchemy (unseen) (36, 29, D) a potion of might (37, 0, D) a book of Winter (37, 15, D) Xoefi's Precepts of the Tesseract Spells Type Level a - Momentum Strike Conjuration/Translocation 2 b - Dimensional Bullseye Hexes/Translocation 4 c - Manifold Assault Translocation 7 Trog disapproves of the use of such an item. (unseen) (37, 20, D) a +1 trident of protection (unseen) (37, 22, D) a +0 halberd (37, 28, D) a +2 scale mail of cold resistance (unseen) (37, 29, D) a ring of flight (37, 33, D) a titan corpse (37, 34, D) a +0 broad axe a +5 antimagic war axe (38, 0, D) a +1 heavy hand axe (38, 8, D) a rime drake corpse (skeletalised by now) (38, 14, D) a +0 rapier of speed (38, 15, D) a +3 short sword of electrocution (38, 21, D) a +0 dagger a +0 hand axe a white draconian skeleton (38, 22, D) a +0 long sword a red draconian skeleton (38, 23, D) a +0 mace (38, 28, D) a ring of resist corrosion (38, 29, D) a +2 heavy hand axe (unseen) (39, 1, D) a staff of earth (39, 7, D) a +2 broad axe of flaming +0 ice dragon scales an ice dragon corpse (skeletalised by now) an ice dragon corpse (skeletalised by now) (39, 8, D) the +7 executioner's axe of an ice cave {flame, rC++ Will+} rC++: It greatly protects you from cold. Will+: It increases your willpower. a death drake corpse (skeletalised by now) (39, 14, D) a +0 scimitar (39, 15, D) a +1 vampiric double sword (39, 21, D) a +0 mace a +3 war axe of electrocution a +0 scimitar a black draconian skeleton (39, 22, D) a +0 battleaxe (still there?) a +4 antimagic war axe (still there?) a +4 antimagic war axe (still there?) (39, 23, D) a +0 dire flail a +0 flail a +0 short sword a yellow draconian skeleton a yellow draconian skeleton (39, 28, D) a book of Spectacle (39, 29, D) 4 potions of heal wounds (40, 1, D) a staff of cold (40, 6, D) a swamp drake corpse (skeletalised by now) (40, 8, D) +0 ice dragon scales an ice dragon corpse (skeletalised by now) (40, 15, D) the Parchment of Subterranean Direction Spells Type Level a - Apportation Translocation 1 b - Passwall Earth 3 c - Bombard Conjuration/Earth 6 d - Magnavolt Earth/Air 7 Trog disapproves of the use of such an item. (40, 20, D) a +0 trident a red draconian skeleton (40, 21, D) a +0 dire flail a +0 battleaxe a yellow draconian skeleton (40, 22, D) a purple draconian skeleton (40, 23, D) a +0 battleaxe (40, 28, D) the +1 ring mail of Hownitod {rC+++ Slay+2} Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rC+++: It renders you almost immune to cold. (unseen) (40, 29, D) a +1 falchion of flaming (unseen) (41, 0, D) a +1 falchion of protection (unseen) (41, 1, D) a +2 antimagic orcbow (41, 14, D) a staff of death (unseen) (41, 15, D) a +2 mace of protection (41, 28, D) a staff of alchemy (unseen) (41, 29, D) a +6 antimagic sling (unseen) (42, 0, D) the +0 chain mail "Tytoarukk" {Stlth+} Stlth+: It makes you more stealthy. (unseen) (42, 14, D) a +0 halberd (42, 15, D) a scarf of harm (42, 28, D) a book of Ice (42, 29, D) a scroll of fog (43, 14, D) a +1 antimagic shortbow (43, 15, D) a book of Sloth (43, 28, D) a book of Sloth (43, 29, D) the +5 flail "Oloun" {heavy, rPois Str+2} Str+2: It affects your strength (+2). rPois: It protects you from poison. (unseen) (44, 28, D) a book of Decay (49, 1, D) a book of Debilitation (49, 24, D) a +0 heavy orcbow (50, 0, D) a staff of alchemy (50, 13, D) the Exposition on the Ashen Glacier Spells Type Level a - Freeze Ice 1 b - Metabolic Englaciation Hexes/Ice 5 c - Borgnjor's Vile Clutch Necromancy/Earth 5 d - Ozocubu's Refrigeration Ice 7 Trog disapproves of the use of such an item. (50, 24, D) a +3 great mace of protection (50, 25, D) an amulet of faith (50, 30, D) a +0 giant spiked club 4 large rocks an ogre skeleton a stone giant skeleton (50, 36, D) a staff of cold (50, 42, D) a cane toad skeleton a water moccasin skeleton (50, 43, D) a death yak skeleton (50, 44, D) a yak skeleton (51, 0, D) the +4 rapier "Runyod" {heavy, rPois SInv} rPois: It protects you from poison. SInv: It lets you see invisible. (51, 1, D) a ring of resist corrosion (51, 12, D) a +0 scimitar of electrocution (51, 24, D) a +0 long sword of holy wrath (51, 30, D) a +0 plate armour (51, 31, D) a +3 war axe of flaming (51, 36, D) a staff of air (51, 42, D) a +0 quarterstaff (still there?) a +2 robe of resistance (still there?) (51, 43, D) a +4 heavy battleaxe a +3 antimagic executioner's axe (52, 0, D) a book of Party Tricks (52, 1, D) a Codex of Conductivity (52, 7, D) a +1 antimagic war axe (52, 12, D) a staff of alchemy (52, 13, D) the staff of Boqite {rPois Dex+3 SInv Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+3: It affects your dexterity (+3). rPois: It protects you from poison. SInv: It lets you see invisible. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. Trog disapproves of the use of such an item. (52, 17, D) a +4 battleaxe of freezing (still there?) a frost giant corpse (skeletalised by now) (still there?) (52, 24, D) a +0 dagger (52, 25, D) a +2 scimitar of venom (52, 30, D) 6 large rocks a warg skeleton a stone giant skeleton (52, 31, D) a +0 dagger the +4 robe of Folly {Brill Will-∞ Int+8} Brill: It increases the power of your magical spells and halves their MP cost (rounding up). Will-∞: It reduces your willpower to zero. Int+8: It affects your intelligence (+8). a +0 scimitar a +0 chain mail a warg skeleton a warg skeleton an orc skeleton (52, 32, D) a +0 mace a +0 arbalest a +0 chain mail a +1 robe of fire resistance (52, 36, D) the +10 shortbow of the Hurting Goat {freeze, ^Drain rF++ SInv} rF++: It greatly protects you from fire. SInv: It lets you see invisible. ^Drain: It drains your maximum health when unequipped. (52, 37, D) a +1 antimagic hand axe (unseen) (52, 42, D) a komodo dragon skeleton (52, 43, D) a +3 mace of protection (still there?) a +0 robe (still there?) a water moccasin skeleton (still there?) (52, 44, D) a rime drake skeleton (53, 3, D) a +4 ring of slaying a +6 ring of strength (53, 8, D) a +0 executioner's axe of flaming (53, 18, D) the +5 trident "Ogreslayer" {flame, rF+} rF+: It protects you from fire. (53, 24, D) the +0 leather armour of the Armadillo {*Corrode Regen+ Int+2} Int+2: It affects your intelligence (+2). Regen+: It increases your rate of health regeneration. *Corrode: It may corrode you when you take damage. (53, 25, D) a +0 mace of holy wrath (53, 30, D) a +0 arbalest (53, 37, D) a +2 long sword of holy wrath (54, 0, D) a +1 rapier of freezing (unseen) (54, 1, D) a staff of air (54, 12, D) a staff of earth (54, 13, D) a +2 robe (unseen) (54, 24, D) a +1 robe (54, 25, D) a book of Air (55, 0, D) a +2 robe of cold resistance (unseen) (55, 13, D) a +4 ring mail of willpower (unseen) (55, 24, D) Great Wizards, Vol. II (59, 36, D) Great Wizards, Vol. II (59, 42, D) a polar bear corpse (skeletalised by now) (60, 37, D) Great Wizards, Vol. VII (60, 42, D) a rime drake corpse (skeletalised by now) a bullfrog corpse (skeletalised by now) (61, 0, D) a +6 plate armour of ponderousness (61, 8, D) a staff of alchemy (61, 16, D) a +1 spear of venom (61, 26, D) a +3 orcbow of electrocution (61, 36, D) a +1 spectral quarterstaff (61, 37, D) a staff of alchemy (unseen) (61, 41, D) a bullfrog corpse (skeletalised by now) (61, 42, D) the +8 long sword of Ledakoi {heavy, Dex+2} Dex+2: It affects your dexterity (+2). an elephant corpse (skeletalised by now) (62, 0, D) Xasol's Monograph on Arctic Scree Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Stone Arrow Conjuration/Earth 3 c - Brom's Barrelling Boulder Conjuration/Earth 4 d - Freezing Cloud Conjuration/Ice/Air 5 Trog disapproves of the use of such an item. (62, 1, D) the +5 robe of Night {Dark Will+ SInv} Dark: It shrouds the wearer in darkness, reducing the range at which they can see and be seen by others. Will+: It increases your willpower. SInv: It lets you see invisible. (62, 8, D) a +3 leather armour of poison resistance (62, 9, D) a +1 chain mail of fire resistance (62, 16, D) a +2 dagger of venom (62, 17, D) a +1 great mace of holy wrath (62, 26, D) a staff of earth (62, 37, D) a +2 hand axe of venom (unseen) (63, 0, D) a +1 falchion of electrocution (63, 11, D) a jackal corpse (skeletalised by now) (63, 17, D) a book of Dreams (63, 20, D) a +3 antimagic battleaxe (63, 26, D) a Compendium of Siegecraft (63, 27, D) a staff of death (63, 32, D) a blink frog corpse (skeletalised by now) (63, 36, D) the +9 arbalest of Insufficient Pleasure {freeze, Int+3 SInv Stlth+} Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (63, 37, D) a staff of death (64, 16, D) the +0 flail "Adiutz" {speed, rPois SInv} rPois: It protects you from poison. SInv: It lets you see invisible. (64, 26, D) a staff of cold (65, 26, D) a staff of fire (67, 0, D) a +1 leather armour of positive energy (69, 0, D) a staff of air (69, 36, D) a +0 heavy spear (unseen) (71, 8, D) a +2 shortbow of flaming (71, 17, D) a +5 shortbow (71, 21, D) a +0 short sword a +0 robe (71, 22, D) a +1 dagger of flaming (still there?) a +0 robe (still there?) (71, 26, D) a staff of alchemy (71, 36, D) the Almanac of the Gusty Mirage Spells Type Level a - Animate Armour Summoning/Earth 4 b - Vhi's Electric Charge Translocation/Air 4 c - Summon Cactus Giant Summoning 6 Trog disapproves of the use of such an item. (71, 37, D) a +0 chain mail of fire resistance (72, 8, D) a granite talisman (72, 17, D) a +2 demon blade of flaming (72, 20, D) a +0 spear a +0 buckler a spriggan corpse (skeletalised by now) (72, 21, D) a +1 heavy scimitar (72, 27, D) a +3 leather armour of willpower (72, 36, D) a +3 hand axe of venom (72, 37, D) a staff of earth (73, 1, D) the staff of Doqa {rElec rPois rF+ Fire} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF+: It protects you from fire. rElec: It insulates you from electricity. rPois: It protects you from poison. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-handed weapon. Trog disapproves of the use of such an item. (73, 2, D) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (73, 17, D) a book of Weapons (73, 21, D) a wolf corpse (skeletalised by now) (73, 26, D) a +4 scale mail of fire resistance (73, 27, D) a book of the Senses (73, 36, D) a +4 plate armour of willpower (73, 37, D) a +2 rapier of speed (74, 2, D) a +0 short sword an orc corpse (skeletalised by now)