Snoek1 the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe a +5 battleaxe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 6, D) 4 scrolls of amnesia (7, 7, D) 2 potions of brilliance (9, 9, D) a +0 animal skin a +0 hand axe (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). Trog disapproves of the use of such an item. the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (35, 0, D) a +2 scale mail of fire resistance (35, 15, D) a staff of fire (unseen) (36, 0, D) a +0 morningstar of holy wrath (36, 1, D) a book of Decay (36, 2, D) a ring of resist corrosion a ring of fire a +0 broad axe of flaming the +3 executioner's axe "Wiac" {heavy, rElec rPois} rElec: It insulates you from electricity. rPois: It protects you from poison. the +6 shillelagh "Devastator" {shatter} the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (36, 15, D) a condenser vane (36, 16, D) a +0 spear (still there?) 3 silver javelins (still there?) a +0 leather armour (still there?) (37, 1, D) the +2 troll leather armour "Ryuledd" {^Drain *Silence Regen+ Int+9} ^Drain: It drains your maximum health when unequipped. *Silence: It may silence you when you take damage. Regen+: It increases your rate of health regeneration. Int+9: It affects your intelligence (+9). (37, 4, D) a ring of fire (37, 15, D) a book of Maladies (37, 20, D) a +0 rapier a +0 robe (38, 0, D) a +4 spear of freezing (38, 1, D) the +8 halberd "Jaduel" {heavy, rF+ Will+ Int+4} rF+: It protects you from fire. Will+: It increases your willpower. Int+4: It affects your intelligence (+4). (38, 15, D) the +6 rapier "Nuemyr" {holy, rC+} rC+: It protects you from cold. (unseen) (39, 0, D) a staff of fire (39, 1, D) a staff of death (39, 7, D) a +0 broad axe a +5 heavy war axe (39, 15, D) a +1 war axe of freezing (unseen) (40, 1, D) a staff of alchemy (unseen) (40, 6, D) a +0 sling of draining (unseen) (40, 15, D) the +3 flail "Giantbane" {drain, rCorr Stlth+} rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (unseen) (40, 22, D) a water nymph corpse (41, 1, D) the +4 morningstar of Wyrd {reap, Int+2} Int+2: It affects your intelligence (+2). (41, 15, D) a +3 short sword of venom (unseen) (41, 21, D) a +1 rapier of venom (still there?) a +0 robe (still there?) a merfolk corpse (still there?) a water nymph corpse (still there?) (41, 22, D) a +2 heavy executioner's axe (42, 1, D) a +0 dire flail of protection (42, 15, D) a book of Misfortune (42, 20, D) a +6 trident of flaming (still there?) a +0 robe (still there?) a merfolk corpse (still there?) (43, 15, D) an amulet of faith (43, 18, D) a sea snake corpse (49, 0, D) a staff of earth (49, 1, D) a +0 long sword (49, 12, D) a There-And-Back Book (49, 24, D) a +3 arbalest of electrocution (unseen) (49, 36, D) a +2 robe of willpower (unseen) (49, 37, D) Sif Muna's Discursus on Necromancy and the Band Spells Type Level a - Call Canine Familiar Summoning 3 b - Eringya's Surprising Crocodile Summoning 4 c - Borgnjor's Vile Clutch Necromancy/Earth 5 d - Infestation Necromancy 8 Trog disapproves of the use of such an item. (unseen) (50, 0, D) the staff of Trial by Ordeal {rF+ Stlth+ Fire} [staff of fire] rF+: It protects you from fire. Stlth+: It makes you more stealthy. Fire: It increases the power of your Fire spells. Trog disapproves of the use of such an item. (50, 12, D) a +1 falchion of electrocution (unseen) (50, 13, D) the ring of Luelyale {rC+ rCorr Int+2} [ring of protection from cold] rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). (unseen) (50, 24, D) a +0 dire flail of protection (unseen) (50, 25, D) the staff "Fexevow" {rC+ rCorr Int-2 Dex-2 SInv Ice} [staff of cold] rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Int-2: It affects your intelligence (-2). Dex-2: It affects your dexterity (-2). SInv: It lets you see invisible. Ice: It increases the power of your Ice spells. Trog disapproves of the use of such an item. (unseen) (50, 38, D) the amulet "Cufaphoza" {rC+ RegenMP+} [amulet of magic regeneration] rC+: It protects you from cold. RegenMP+: It increases your rate of magic regeneration. an amulet of the acrobat an amulet of faith (50, 39, D) a +1 battleaxe a +0 plate armour (50, 42, D) a +0 bardiche a +0 plate armour (50, 44, D) a +0 long sword of protection a +0 plate armour a +0 kite shield (51, 0, D) a +2 chain mail of poison resistance (51, 3, D) an amulet of regeneration (51, 7, D) a +1 scimitar of protection (still there?) a +0 robe (still there?) (51, 8, D) a +5 trident of protection (still there?) a naga skeleton (still there?) (51, 12, D) a book of the Hunter (51, 13, D) a +0 robe of willpower (unseen) (51, 24, D) a staff of cold (51, 29, D) an amulet of the acrobat (51, 31, D) a glowing shapeshifter skeleton (51, 36, D) the staff of Untruth {rN+ Necro Ice} [staff of death] rN+: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. Ice: It increases the power of your Ice spells. Trog disapproves of the use of such an item. (51, 37, D) a +5 vampiric demon blade (51, 42, D) a +0 bardiche a +0 chain mail a +0 long sword a +0 chain mail a human corpse (skeletalised by now) a human corpse (skeletalised by now) (51, 43, D) a +2 heavy battleaxe a +1 long sword a +0 chain mail a +0 kite shield 2 large rocks a +0 battleaxe a +0 chain mail a +0 broad axe a +0 chain mail a human corpse (skeletalised by now) a stone giant corpse (skeletalised by now) a human corpse (skeletalised by now) (51, 44, D) a +3 antimagic battleaxe (52, 0, D) a +7 chain mail of ponderousness (52, 4, D) an amulet of faith (52, 7, D) a +0 battleaxe a naga skeleton (52, 8, D) a +2 heavy rapier an anaconda skeleton (52, 9, D) a +2 war axe (52, 12, D) a +2 robe of resistance (52, 13, D) a +3 heavy broad axe the +1 scimitar "Luli" {speed, rPois rN++ Will- SInv} rPois: It protects you from poison. rN++: It greatly protects you from negative energy. Will-: It decreases your willpower. SInv: It lets you see invisible. (52, 25, D) the +10 great sword of the Meager God {reap, Int+3 Dex+4} Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4). (52, 29, D) a shapeshifter skeleton (52, 31, D) a glowing shapeshifter skeleton a very ugly thing skeleton (52, 37, D) a ring of magical power (53, 1, D) a +4 halberd of venom (unseen) (53, 8, D) a naga skeleton (53, 12, D) the +8 Wrath of Trog {antimagic, *Rage Rampage} It causes slowness and exhaustion when equipped. It extends the wielder's berserk rage when killing foes. *Rage: It berserks you when you make melee attacks (+50% chance). Rampage: It bestows one free step when moving towards enemies. (unseen) (53, 13, D) a +0 battleaxe of venom (unseen) (53, 24, D) the Handbook of Generated Anemomancy Spells Type Level a - Forge Lightning Spire Air/Forgecraft 4 b - Plasma Beam Fire/Air 6 c - Dragon's Call Summoning 9 Trog disapproves of the use of such an item. (53, 25, D) the Volume of Brilliant Location Spells Type Level a - Foxfire Conjuration/Fire 1 b - Apportation Translocation 1 c - Fulminant Prism Conjuration/Alchemy 4 Trog disapproves of the use of such an item. (unseen) (53, 37, D) the Almanac of Creeping Confrontation Spells Type Level a - Mercury Arrow Conjuration/Alchemy 2 b - Infestation Necromancy 8 Trog disapproves of the use of such an item. (54, 1, D) a +0 halberd (54, 12, D) a staff of conjuration (unseen) (54, 13, D) a +1 scale mail of fire resistance (unseen) (54, 24, D) a +0 trident of protection (54, 25, D) a staff of death (unseen) (54, 36, D) the staff of the Shining Light {rPois Dex+3 Alch} [staff of alchemy] rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). Alch: It increases the power of your Alchemy spells. Trog disapproves of the use of such an item. (55, 0, D) a book of Power (55, 1, D) a +0 glaive (55, 12, D) the +9 hand axe of Wu Jian's Regard {freeze, Will+ Str+4 Int+3} Will+: It increases your willpower. Str+4: It affects your strength (+4). Int+3: It affects your intelligence (+3). (unseen) (55, 13, D) the ring "Setoabb" {Fly Str-4 Dex+5} [ring of flight] Fly: It grants you flight. Str-4: It affects your strength (-4). Dex+5: It affects your dexterity (+5). (unseen) (59, 36, D) a +0 trident of protection (59, 37, D) a staff of alchemy (59, 42, D) a +0 bardiche a +0 chain mail a human corpse (skeletalised by now) (60, 23, D) an adder corpse (skeletalised by now) (60, 37, D) a +3 war axe of pain (60, 42, D) a +2 long sword a +0 chain mail a +2 tower shield (60, 43, D) a +0 great sword (still there?) a +0 chain mail (still there?) a +3 heavy war axe (still there?) a +2 chain mail of poison resistance (still there?) (61, 21, D) a +0 spear a naga corpse (skeletalised by now) (61, 26, D) a spider talisman (61, 35, D) a ring of protection from fire (61, 36, D) the staff of Woe {^Fragile rN+ Hexes Necro Tloc Ice} [staff of death] ^Fragile: It will be destroyed if unequipped. rN+: It protects you from negative energy. Hexes: It increases the power of your Hexes spells. Necro: It increases the power of your Necromancy spells. Tloc: It increases the power of your Translocations spells. Ice: It increases the power of your Ice spells. Trog disapproves of the use of such an item. (61, 37, D) a +0 orcbow of draining (61, 42, D) a +1 great mace a +0 chain mail a +2 war axe a +0 plate armour a human corpse (skeletalised by now) (61, 43, D) a +0 plate armour a +0 war axe a +0 plate armour a human corpse (skeletalised by now) (62, 0, D) a +2 great sword of holy wrath (62, 1, D) a +2 shortbow of flaming (62, 8, D) the Incunabulum of Dynamic Correspondence Spells Type Level a - Shock Conjuration/Air 1 b - Momentum Strike Conjuration/Translocation 2 c - Fulsome Fusillade Conjuration/Alchemy 8 d - Fire Storm Conjuration/Fire 9 Trog disapproves of the use of such an item. (62, 9, D) a +2 chain mail of willpower (62, 16, D) a +3 rapier of flaming (62, 17, D) a +2 morningstar of pain (62, 21, D) a water moccasin corpse (skeletalised by now) (62, 26, D) a +0 spectral giant club (62, 27, D) a +3 chain mail of fire resistance (unseen) (62, 37, D) the +1 plate armour "Suxkycib" {-Tele Will++ Slay+5} -Tele: It prevents most forms of teleportation. Will++: It greatly increases your willpower. Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). (62, 42, D) a +0 great sword a +0 chain mail a human corpse (skeletalised by now) (62, 43, D) +0 shadow dragon scales a shadow dragon corpse (skeletalised by now) (63, 0, D) a wellspring talisman (63, 17, D) an adder corpse (skeletalised by now) (63, 26, D) a +0 heavy spear (63, 27, D) the Encyclopedia of Ozone and Topography Spells Type Level a - Poisonous Vapours Alchemy/Air 1 b - Sandblast Earth 1 c - Freezing Cloud Conjuration/Ice/Air 5 d - Magnavolt Earth/Air 7 Trog disapproves of the use of such an item. (63, 29, D) a +3 spear a ball python corpse (skeletalised by now) (63, 31, D) a +0 whip a ball python corpse (skeletalised by now) a ball python corpse (skeletalised by now) (63, 36, D) a staff of fire (unseen) (63, 37, D) a +4 spectral quarterstaff (64, 16, D) a +2 vampiric battleaxe (64, 17, D) the +5 rapier of Floods {freeze, rC++} rC++: It greatly protects you from cold. (64, 20, D) a +6 ring of intelligence a +6 ring of dexterity (64, 27, D) the +1 long sword "Grim" {freeze, Will+ rCorr Int+2 Dex+3} Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). (64, 28, D) a ball python corpse (skeletalised by now) (65, 26, D) a +4 scale mail of cold resistance (unseen) (66, 16, D) a +0 spear (68, 0, D) a +0 arbalest of freezing (69, 0, D) a staff of fire (70, 9, D) the +3 troll leather armour of the Haunted God {+Blink Regen+} +Blink: It lets you blink. Regen+: It increases your rate of health regeneration. (70, 12, D) a +0 club a +0 robe the human skeleton of Jessica (70, 19, D) a +0 ring mail (70, 20, D) a +2 heavy quick blade (70, 36, D) a +0 sling of electrocution (70, 40, D) a +0 short sword a +0 robe a spriggan skeleton (70, 42, D) a +1 dagger of protection a +0 robe (71, 11, D) a +0 scythe a +0 robe the human skeleton of Sigmund (71, 12, D) a +2 quarterstaff of chaos (71, 16, D) a book of Conjurations (71, 22, D) a +0 battleaxe a +0 chain mail a human corpse (skeletalised by now) (71, 27, D) a +2 antimagic partisan (unseen) (71, 30, D) a black bear corpse (skeletalised by now) (71, 36, D) the +11 dagger "Xiol" {elec, rPois rN+ Int+3} rPois: It protects you from poison. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). (71, 37, D) a +1 leather armour of cold resistance (71, 40, D) a black bear skeleton (71, 42, D) a +0 dagger a +0 robe (72, 8, D) a book of Storms (72, 11, D) a +0 hand axe a +0 robe the orc skeleton of Blorkula the Orcula (72, 12, D) a +0 dagger a +1 robe (72, 16, D) a +6 ring of dexterity (72, 17, D) a +2 short sword of venom (72, 22, D) a +0 great mace a +0 ring mail a human corpse (skeletalised by now) (72, 23, D) a +3 antimagic war axe (72, 27, D) the +1 robe of the Thoughtful Wars {Int+6 Stlth+} Int+6: It affects your intelligence (+6). Stlth+: It makes you more stealthy. (72, 29, D) a +0 spear a spriggan corpse (skeletalised by now) (72, 30, D) a +0 short sword a +0 robe (72, 37, D) a staff of air (72, 40, D) a black bear skeleton (72, 42, D) a +0 dagger a +0 robe a +0 buckler a spriggan skeleton (73, 1, D) a +4 partisan of pain (73, 16, D) a +2 heavy spear (73, 22, D) a +0 great mace a +0 ring mail (73, 23, D) a +0 dire flail a +0 ring mail a human corpse (skeletalised by now) (73, 26, D) a +2 robe of willpower (unseen) (73, 27, D) a book of the Spheres (73, 30, D) a +0 short sword a +0 robe a +0 buckler a spriggan corpse (skeletalised by now) (73, 37, D) a +0 ring mail of willpower (73, 39, D) a black bear skeleton (74, 36, D) a +6 ring of dexterity (75, 1, D) a book of Weapons