Snoek1 the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 partisan a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 6, D) 4 scrolls of amnesia 7 scrolls of fog 5 scrolls of identify 2 scrolls of fear 3 scrolls of blinking (7, 7, D) 2 potions of brilliance 2 potions of invisibility 5 potions of haste 4 potions of resistance a potion of experience 5 potions of magic 5 potions of might 2 potions of berserk rage 9 potions of heal wounds 9 potions of curing (7, 9, D) a +0 animal skin a +0 hand axe (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). Trog disapproves of the use of such an item. the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (61, 0, D) a +2 ring mail of cold resistance (61, 8, D) a book of Spectacle (61, 12, D) a sky beast corpse a sky beast corpse (62, 0, D) a +0 halberd of venom (62, 1, D) the +0 leather armour of the Tormentor {Will+} Will+: It increases your willpower. (62, 2, D) a +0 dagger a +0 robe a human corpse (62, 9, D) a storm talisman (62, 12, D) a sky beast corpse a sky beast corpse (63, 0, D) a staff of death (63, 8, D) a +1 spectral quarterstaff (unseen) (67, 0, D) the +7 staff of the Meek {protect, meekguard} (68, 0, D) a +1 long sword of holy wrath (69, 0, D) the +9 long sword of Cuts {chaos, rElec rC+ Will- Str+3} rElec: It insulates you from electricity. rC+: It protects you from cold. Will-: It decreases your willpower. Str+3: It affects your strength (+3). (70, 9, D) the +8 orcbow of the Many Nightingales {chaos, ^Drain Fly Int+2 Dex+7} ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. Int+2: It affects your intelligence (+2). Dex+7: It affects your dexterity (+7). (unseen) (71, 8, D) a +0 trident of venom (71, 16, D) a scroll of acquirement (71, 17, D) a staff of cold (unseen) (72, 8, D) a book of Burglary (72, 9, D) the staff "Worm's Wrath" {rElec rF+ Int+4 Air} [staff of air] rElec: It insulates you from electricity. rF+: It protects you from fire. Int+4: It affects your intelligence (+4). Air: It increases the power of your Air spells. Trog disapproves of the use of such an item. (unseen) (72, 16, D) a +1 vampiric lajatang (unseen) (72, 17, D) a +6 plate armour of ponderousness (unseen) (73, 2, D) a +2 dagger of venom a +0 robe (73, 16, D) a Gell's gravitambourine (2/2) (73, 17, D) a scroll of brand weapon (74, 2, D) a +0 falchion