Snoek1 the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe a +5 battleaxe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (6, 9, D) a +0 animal skin a +0 hand axe (7, 6, D) 4 scrolls of amnesia (7, 7, D) 2 potions of brilliance (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). Trog disapproves of the use of such an item. the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a fortress talisman the wellspring talisman "Gemm" {*Silence +Inv Str+7 Dex-4} [wellspring talisman] *Silence: It may silence you when you take damage. +Inv: It lets you turn invisible. Str+7: It affects your strength (+7). Dex-4: It affects your dexterity (-4). a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (59, 37, D) the +7 sceptre of Torment {pain, torment} (unseen) (60, 37, D) the +1 mace "Emmate" {freeze, rElec rCorr} rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. (unseen) (61, 0, D) a +1 shortbow of freezing (61, 8, D) the +10 quarterstaff of the Present {antimagic, Will+ Str+5} Will+: It increases your willpower. Str+5: It affects your strength (+5). (61, 16, D) a staff of earth (unseen) (61, 17, D) a +0 dire flail a +0 robe a naga corpse (61, 26, D) a +3 partisan of freezing (unseen) (61, 37, D) the +8 pair of quick blades "Gyre" and "Gimble" {protect} (unseen) (62, 0, D) the staff "Qotiusah" {rC+ rCorr Stlth+ Conj Hexes Ice} [staff of cold] rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. Conj: It increases the power of your Conjurations spells. Hexes: It increases the power of your Hexes spells. Ice: It increases the power of your Ice spells. Trog disapproves of the use of such an item. (62, 1, D) a +5 spear of flaming (unseen) (62, 8, D) a +0 troll leather armour (62, 9, D) a +4 battleaxe of electrocution (unseen) (62, 11, D) a +0 glaive a +2 robe of willpower a +4 quarterstaff of chaos (62, 16, D) a book of Unlife (62, 17, D) a book of the Warp (62, 37, D) a phial of floods (63, 9, D) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (63, 11, D) a +0 club a +1 robe of fire resistance (63, 16, D) the staff "Becwear" {Will+++ Str-3 Stlth+ Earth} [staff of earth] Will+++: It greatly increases your willpower. Str-3: It affects your strength (-3). Stlth+: It makes you more stealthy. Earth: It increases the power of your Earth spells. Trog disapproves of the use of such an item. (63, 17, D) the Elucidation of Drafting Spells Type Level a - Hoarfrost Cannonade Ice/Forgecraft 5 b - Forge Phalanx Beetle Forgecraft 6 Trog disapproves of the use of such an item. (63, 27, D) the +0 ring mail of Negation {*Slow rN++ rCorr Str+2} *Slow: It may slow you when you take damage. rN++: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). (63, 37, D) a +1 hand axe of electrocution (unseen) (64, 16, D) a staff of conjuration (unseen) (64, 17, D) a staff of earth (64, 20, D) a ball python corpse (64, 26, D) the staff "Giomideisch" {^Fragile rN+ Str+5 Dex+5 Necro} [staff of death] ^Fragile: It will be destroyed if unequipped. rN+: It protects you from negative energy. Str+5: It affects your strength (+5). Dex+5: It affects your dexterity (+5). Necro: It increases the power of your Necromancy spells. Trog disapproves of the use of such an item. (64, 27, D) a +0 triple sword of draining (unseen) (64, 30, D) a +0 long sword a +0 robe (67, 0, D) a +3 scale mail of cold resistance (69, 36, D) Gisos's Catalogue of Structure and Fumes Spells Type Level a - Swiftness Air 3 b - Launch Clockwork Bee Forgecraft 3 c - Airstrike Air 4 Trog disapproves of the use of such an item. (69, 37, D) a +6 ring of strength (70, 9, D) a +6 spectral giant spiked club (70, 36, D) a staff of conjuration (71, 8, D) the +8 dire flail of Conversion {speed, Will+ Str+2} Will+: It increases your willpower. Str+2: It affects your strength (+2). (71, 12, D) a +2 antimagic dire flail (71, 27, D) a +2 spear of venom (71, 29, D) a +0 long sword a +0 leather armour (71, 36, D) a +0 hand axe of draining (71, 37, D) a Trismegistus Codex (71, 39, D) a +0 mace a +0 robe (71, 42, D) a +6 heavy great mace (72, 8, D) a +3 scale mail of positive energy (72, 9, D) the Tome of Ensorcelling Spells Type Level a - Inner Flame Hexes/Fire 3 b - Dimensional Bullseye Hexes/Translocation 4 c - Enfeeble Hexes 7 Trog disapproves of the use of such an item. (72, 16, D) the +2 short sword "Izxusiky" {flame, rElec Int-3 Dex-5 SInv} rElec: It insulates you from electricity. Int-3: It affects your intelligence (-3). Dex-5: It affects your dexterity (-5). SInv: It lets you see invisible. (72, 17, D) a staff of alchemy (72, 19, D) a +6 ring of intelligence a +6 ring of dexterity (72, 22, D) a cane toad corpse (72, 26, D) a Fen Folio (72, 28, D) a +0 short sword a +0 leather armour (72, 29, D) a +0 longbow a +0 short sword a +0 leather armour an elf corpse (72, 30, D) a +1 short sword of protection a +0 robe a +0 buckler (72, 32, D) a +4 heavy battleaxe (72, 36, D) a +3 hand axe of electrocution (72, 37, D) a book of the Moon (73, 0, D) a +2 long sword of protection a +0 ring mail (73, 1, D) a book of the Warp (73, 16, D) a +2 scale mail of fire resistance (73, 17, D) a +0 leather armour of cold resistance (73, 20, D) a wolf corpse (73, 26, D) a ring of wizardry (73, 27, D) a +0 long sword a +0 robe a Grand Grimoire an elf corpse (73, 28, D) a +0 shortbow a +0 dagger a +0 leather armour an elf corpse (74, 3, D) a +0 dagger a +0 robe (75, 1, D) the +12 glaive of Prune {freeze, Prune} Prune: It halves damage taken while paralysed, petrified or unconscious.