Snoek1 the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe a +5 battleaxe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (6, 9, D) a +0 animal skin a +0 hand axe (7, 6, D) 4 scrolls of amnesia (7, 7, D) 2 potions of brilliance (9, 9, D) a +6 ring of intelligence a +6 ring of dexterity (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). Trog disapproves of the use of such an item. the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (19, 0, D) the +6 dagger of Cesoedaeqe {heavy, Int+5} Int+5: It affects your intelligence (+5). (unseen) (19, 1, D) the ring "Ezxaer" {MP+9 Int+5} [ring of magical power] MP+9: It affects your magic capacity (+9). Int+5: It affects your intelligence (+5). (20, 16, D) the staff "Coherileu" {rF+++ Int-3 Fire} [staff of fire] rF+++: It renders you almost immune to fire. Int-3: It affects your intelligence (-3). Fire: It increases the power of your Fire spells. Trog disapproves of the use of such an item. (unseen) (20, 17, D) a +0 short sword (21, 0, D) a ring of magical power (21, 1, D) a staff of alchemy (21, 16, D) a staff of death (unseen) (21, 17, D) a staff of alchemy (unseen) (22, 0, D) a +0 hand axe (22, 3, D) a yak corpse (22, 6, D) a water moccasin corpse (22, 16, D) a book of Party Tricks (22, 17, D) Jyshruesk's Book of the Burnt Excursion Spells Type Level a - Volatile Blastmotes Fire/Translocation 3 b - Ignite Poison Fire/Alchemy 4 c - Passage of Golubria Translocation 4 Trog disapproves of the use of such an item. (unseen) (23, 0, D) a book of Spectacle (23, 1, D) a +4 heavy battleaxe (unseen) (23, 4, D) a hydra corpse (23, 16, D) 4 scrolls of enchant armour (23, 17, D) a +2 trident of freezing (unseen) (23, 18, D) the +11 rapier "Iniocun" {pain, rPois MP+9} rPois: It protects you from poison. MP+9: It affects your magic capacity (+9). (unseen) (24, 0, D) a book of Decay (24, 1, D) the +5 hand axe of Rask {vamp, rCorr} rCorr: It protects you from acid and corrosion. (24, 2, D) a wyvern corpse (24, 3, D) the +5 whip "Adoxygao" {antimagic, rF- Str+2 Dex+2} rF-: It makes you vulnerable to fire. Str+2: It affects your strength (+2). Dex+2: It affects your dexterity (+2). a +0 animal skin a +0 robe a spriggan corpse a spriggan corpse (24, 4, D) a water moccasin corpse (24, 5, D) an elephant corpse a skyshark corpse (24, 6, D) a +2 antimagic war axe (24, 8, D) a +3 antimagic war axe a +4 war axe of flaming (24, 16, D) a +2 mace of holy wrath (unseen) (24, 18, D) a +3 plate armour of fire resistance (unseen) (25, 0, D) the +2 scale mail of the Trees {Rampage Dex+5} Rampage: It bestows one free step when moving towards enemies. Dex+5: It affects your dexterity (+5). (unseen) (25, 2, D) the ring "Oskoukee" {rPois rF+ rC- Str+4 Fire} [ring of fire] rPois: It protects you from poison. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Str+4: It affects your strength (+4). Fire: It increases the power of your Fire spells. a polar bear corpse (25, 17, D) a -2 glaive (25, 18, D) the inkwell talisman of the Eternal Void {rElec} [inkwell talisman] rElec: It insulates you from electricity. (unseen) (26, 0, D) a book of Blasting (26, 1, D) the +6 short sword "Cargh" {freeze, Dex+2} Dex+2: It affects your dexterity (+2). (unseen) (26, 4, D) a komodo dragon corpse (26, 17, D) a book of Movement (26, 18, D) a +3 halberd of flaming (still there?) a +3 shortbow of flaming (still there?) a +0 animal skin (still there?) a +1 flail of holy wrath (still there?) the +0 faerie dragon scales {Harm Regen+ rCorr Str+2 Int-5} (still there?) Harm: It increases damage dealt and taken. Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). Int-5: It affects your intelligence (-5). a +0 buckler of cold resistance (still there?) the gnoll corpse of Grum (still there?) the corpse of the Enchantress (still there?) (26, 20, D) a +2 dagger of chaos (still there?) a +0 robe (still there?) (27, 0, D) a +6 giant spiked club (27, 1, D) the +11 glaive "Ykhle Col" {freeze, Int+2} Int+2: It affects your intelligence (+2). (unseen) (27, 4, D) a cane toad corpse (27, 16, D) a staff of fire (unseen) (27, 17, D) a +0 demon whip of flaming (unseen) (27, 20, D) 4 large rocks of chaos (27, 21, D) a +2 heavy war axe (28, 0, D) the +4 plate armour "Gaefim" {Str+4 Int+2 Dex-4 SInv} Str+4: It affects your strength (+4). Int+2: It affects your intelligence (+2). Dex-4: It affects your dexterity (-4). SInv: It lets you see invisible. (unseen) (28, 1, D) a staff of fire (unseen) (28, 16, D) the Incunabulum of Wild Glaciation Spells Type Level a - Foxfire Conjuration/Fire 1 b - Stone Arrow Conjuration/Earth 3 c - Summon Ice Beast Ice/Summoning 3 d - Metabolic Englaciation Hexes/Ice 5 e - Rimeblight Ice/Necromancy 7 Trog disapproves of the use of such an item. (unseen) (28, 17, D) a +0 ring mail (28, 20, D) a +0 short sword (still there?) a +4 ring mail of poison resistance (still there?) (29, 0, D) a ring of flight (29, 1, D) a book of Fire (29, 16, D) a +2 partisan of venom (unseen) (29, 17, D) a tin of tremorstones (2/2) (31, 18, D) a +1 longbow of flaming (still there?) a +1 barding of cold resistance (still there?) the centaur corpse of Nessos (still there?) (35, 0, D) a +0 ring mail of cold resistance (unseen) (35, 14, D) the +10 arbalest "Giantslayer" {speed, rElec rF+ Str+3} rElec: It insulates you from electricity. rF+: It protects you from fire. Str+3: It affects your strength (+3). (unseen) (35, 15, D) a +10 plate armour of ponderousness (unseen) (35, 28, D) a staff of death (35, 29, D) a staff of conjuration (unseen) (36, 0, D) the +6 lajatang "Xeankiwu" {speed, rPois Dex+2} rPois: It protects you from poison. Dex+2: It affects your dexterity (+2). (unseen) (36, 1, D) a staff of fire (unseen) (36, 14, D) a staff of alchemy (unseen) (36, 17, D) a +4 ring of protection (36, 29, D) a +1 vampiric lajatang (37, 2, D) a +5 ring of evasion (37, 14, D) a +1 heavy war axe (unseen) (37, 15, D) a staff of conjuration (37, 28, D) a +1 vampiric rapier (37, 29, D) a book of Cryoformation (37, 31, D) an ugly thing skeleton (37, 34, D) a glowing shapeshifter skeleton (38, 0, D) an amulet of magic regeneration (38, 15, D) a staff of cold (38, 18, D) a +4 ring of protection a +0 antimagic battleaxe (38, 28, D) a +2 scale mail of cold resistance (38, 29, D) a staff of death (unseen) (38, 32, D) a shapeshifter skeleton (38, 35, D) a glowing shapeshifter skeleton (39, 0, D) a +1 mace of holy wrath (39, 1, D) the +1 orcbow "Jezxuir" {speed, rF++} rF++: It greatly protects you from fire. (39, 8, D) a +3 executioner's axe of flaming a +4 executioner's axe of flaming (39, 14, D) Great Wizards, Vol. VII (39, 15, D) a book of Contraptions (39, 29, D) a ring of positive energy (39, 33, D) a glowing shapeshifter skeleton (39, 34, D) a +3 heavy battleaxe a very ugly thing skeleton a very ugly thing skeleton (39, 35, D) a glowing shapeshifter skeleton a glowing shapeshifter skeleton (39, 36, D) a +3 war axe of flaming a +3 broad axe (40, 0, D) an amulet of reflection (40, 1, D) a book of Minor Magic (40, 14, D) Loorphuar's Precepts of Summoning Spells Type Level a - Summon Seismosaurus Egg Summoning/Earth 4 b - Eringya's Surprising Crocodile Summoning 4 Trog disapproves of the use of such an item. (unseen) (40, 15, D) a +3 flail of holy wrath (unseen) (40, 17, D) the +6 shillelagh "Devastator" {shatter} (40, 29, D) a +1 morningstar of flaming (unseen) (40, 31, D) a glowing shapeshifter skeleton a shapeshifter skeleton (41, 0, D) an amulet of faith (41, 1, D) the staff "Goblin's Death" {rPois rN+ Int+5 Alch} [staff of alchemy] rPois: It protects you from poison. rN+: It protects you from negative energy. Int+5: It affects your intelligence (+5). Alch: It increases the power of your Alchemy spells. Trog disapproves of the use of such an item. (unseen) (41, 14, D) the +3 war axe of Nolionk {drain, rN+ Will+ Dex+3} rN+: It protects you from negative energy. Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). (unseen) (41, 15, D) a +2 longbow of electrocution (unseen) (41, 28, D) a +1 short sword of freezing (41, 29, D) a staff of alchemy (unseen) (42, 0, D) the +2 plate armour of Responsibility {Str+6 Int-2 Dex+2} Str+6: It affects your strength (+6). Int-2: It affects your intelligence (-2). Dex+2: It affects your dexterity (+2). (unseen) (42, 1, D) a +2 scimitar of electrocution (unseen) (42, 14, D) a staff of alchemy (unseen) (42, 15, D) a staff of cold (unseen) (42, 28, D) the +2 battleaxe "Imenoz" {drain, rCorr Str+4 Dex-4} rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). Dex-4: It affects your dexterity (-4). (42, 29, D) a staff of air (43, 14, D) a book of Death (43, 15, D) a +0 great sword of flaming (unseen) (43, 28, D) a staff of death (unseen) (44, 28, D) a +1 robe of positive energy (unseen) (49, 12, D) Great Wizards, Vol. VII (49, 24, D) the staff "Teir" {Str+4 Dex+2 Earth} [staff of earth] Str+4: It affects your strength (+4). Dex+2: It affects your dexterity (+2). Earth: It increases the power of your Earth spells. Trog disapproves of the use of such an item. (unseen) (49, 36, D) the staff of Inference {rPois rF- rC+ Str+7 Fire Alch} [staff of alchemy] rPois: It protects you from poison. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Str+7: It affects your strength (+7). Fire: It increases the power of your Fire spells. Alch: It increases the power of your Alchemy spells. Trog disapproves of the use of such an item. (unseen) (49, 40, D) a +0 spear a +0 leather armour a merfolk corpse (skeletalised by now) (50, 0, D) a +2 battleaxe of flaming (50, 1, D) a staff of fire (50, 6, D) a +0 halberd a +0 chain mail a ring of poison resistance (50, 12, D) the +2 rapier of Paper {elec, *Slow rPois Str+3} *Slow: It may slow you when you take damage. rPois: It protects you from poison. Str+3: It affects your strength (+3). (unseen) (50, 13, D) the +0 plate armour of Forking Paths {Str-5 Int+8 Dex+2} Str-5: It affects your strength (-5). Int+8: It affects your intelligence (+8). Dex+2: It affects your dexterity (+2). (unseen) (50, 16, D) a hydra corpse (skeletalised by now) (50, 24, D) a ring of ice (50, 36, D) a +0 robe (50, 37, D) a +4 antimagic great mace (50, 41, D) a +0 trident (50, 42, D) a +0 trident of flaming (still there?) a +0 robe (still there?) a merfolk corpse (skeletalised by now) (still there?) (51, 1, D) an amulet of faith (51, 6, D) a +0 halberd a +0 plate armour (51, 7, D) a +2 great sword of electrocution (still there?) a +0 chain mail (still there?) a human skeleton (still there?) (51, 12, D) the staff of the Ship {^Drain +Blink rPois rCorr Ice Alch} [staff of alchemy] ^Drain: It drains your maximum health when unequipped. +Blink: It lets you blink. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Ice: It increases the power of your Ice spells. Alch: It increases the power of your Alchemy spells. Trog disapproves of the use of such an item. (51, 13, D) a +2 heavy sling (51, 19, D) a komodo dragon corpse (skeletalised by now) (51, 24, D) the ring of the Mage {Wiz Archmagi} [ring of wizardry] Wiz: It increases the success rate of your magical spells. Archmagi: It increases the power of your magical spells. Trog disapproves of the use of such an item. (unseen) (51, 25, D) the +0 glaive of Aheo {flame, rPois Will+ rCorr Int+2} rPois: It protects you from poison. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). (51, 30, D) a ghoul corpse (skeletalised by now) (51, 36, D) a staff of alchemy (51, 37, D) a staff of death (51, 39, D) a +1 vampiric trident the +0 leather armour "Fonoah" {^Contam Will+ Int+4} ^Contam: It causes magical contamination when unequipped. Will+: It increases your willpower. Int+4: It affects your intelligence (+4). a merfolk corpse (skeletalised by now) (51, 40, D) a +4 rapier of venom a +0 robe (51, 41, D) a +3 demon trident of electrocution a +0 robe a +1 demon whip of venom a +0 robe a merfolk corpse (skeletalised by now) a merfolk corpse (skeletalised by now) (51, 44, D) a +3 executioner's axe (52, 0, D) the Tome of Hermetica Spells Type Level a - Olgreb's Toxic Radiance Alchemy 4 b - Fulminant Prism Conjuration/Alchemy 4 c - Alistair's Walking Alembic Alchemy/Forgecraft 5 Trog disapproves of the use of such an item. (52, 1, D) a staff of air (unseen) (52, 5, D) 2 large rocks (52, 6, D) a +0 war axe a +0 chain mail a +0 great sword a +0 chain mail 3 large rocks a human skeleton (52, 7, D) 4 large rocks a +0 great mace a +0 chain mail a stone giant skeleton a human skeleton (52, 8, D) a +3 antimagic war axe a +3 antimagic battleaxe (52, 13, D) a +2 robe (52, 15, D) the ring "Quimue" {*Corrode rF+ Dex+3 SInv} [ring of protection from fire] *Corrode: It may corrode you when you take damage. rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. a +0 quarterstaff a +0 robe (52, 16, D) a +0 robe (52, 19, D) a komodo dragon corpse (skeletalised by now) (52, 20, D) a +1 heavy executioner's axe a +4 battleaxe (52, 24, D) an amulet of reflection (52, 25, D) the +7 falchion "Buarph" {holy, Will+ Int+2 Stlth+} Will+: It increases your willpower. Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. (52, 26, D) a +6 ring of dexterity (52, 29, D) a shadow dragon corpse (skeletalised by now) (52, 30, D) a +2 antimagic war axe the +8 executioner's axe of Harmony {heavy, rElec rN++ Str-4 Dex-5} rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. Str-4: It affects your strength (-4). Dex-5: It affects your dexterity (-5). (52, 36, D) a +0 rapier (52, 39, D) a +0 spear a +0 leather armour (52, 40, D) a +0 spear a merfolk corpse (skeletalised by now) (52, 41, D) the +10 spear of the Purse {freeze, Str+5 Dex+5} Str+5: It affects your strength (+5). Dex+5: It affects your dexterity (+5). a +0 robe a merfolk corpse (skeletalised by now) (53, 0, D) a +0 long sword (53, 1, D) the Handbook of Engineered Caskets Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Cigotuvi's Putrefaction Necromancy/Air 4 c - Forge Monarch Bomb Fire/Forgecraft 6 d - Splinterfrost Shell Ice/Forgecraft 7 Trog disapproves of the use of such an item. (unseen) (53, 5, D) a +0 dire flail a +0 plate armour a human skeleton (53, 7, D) a +0 long sword (still there?) a +0 chain mail (still there?) a +0 kite shield (still there?) a +0 antimagic falchion (still there?) a +0 chain mail (still there?) a +0 kite shield (still there?) a human skeleton (still there?) (53, 8, D) a +0 great mace (still there?) the +4 plate armour "Zoilin" {rPois rN+ Dex+2} (still there?) rPois: It protects you from poison. rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). (53, 12, D) a +4 scale mail of cold resistance (53, 13, D) a +4 arbalest of draining (53, 16, D) a +0 robe a spriggan corpse (skeletalised by now) (53, 18, D) a cane toad corpse (skeletalised by now) (53, 24, D) a book of Touch (53, 25, D) a ring of wizardry (53, 37, D) the +0 scale mail of the Hall of Blades {Regen+} Regen+: It increases your rate of health regeneration. (54, 0, D) a +0 chain mail (54, 1, D) a +2 triple crossbow of freezing (unseen) (54, 12, D) a +6 ring of dexterity (54, 15, D) a rime drake corpse (skeletalised by now) (54, 24, D) a +1 long sword of holy wrath (unseen) (54, 25, D) a +0 leather armour of positive energy (unseen) (54, 36, D) a +6 rapier of freezing (55, 1, D) a +2 sling of flaming (unseen) (55, 12, D) a book of Winter (55, 13, D) a talisman of death (55, 24, D) Emyfym's Grimoire of Chemical Blasts Spells Type Level a - Momentum Strike Conjuration/Translocation 2 b - Sculpt Simulacrum Ice/Alchemy 6 Trog disapproves of the use of such an item. (unseen) (58, 36, D) a +6 ring of intelligence (59, 37, D) a +2 scale mail of cold resistance (unseen) (60, 37, D) a +3 great sword of electrocution (unseen) (60, 41, D) a +2 heavy demon whip (still there?) a +0 chain mail (still there?) the ring "Tudeob" {Fly rElec rCorr Str-4} (still there?) [ring of resist corrosion] Fly: It grants you flight. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Str-4: It affects your strength (-4). (60, 42, D) a +2 great sword of flaming (still there?) a ring of flight (still there?) (60, 43, D) a +5 long sword of flaming (still there?) a +0 plate armour (still there?) a human corpse (skeletalised by now) (still there?) (61, 0, D) Great Wizards, Vol. VII (61, 8, D) a staff of death (unseen) (61, 10, D) a +0 orcbow (61, 16, D) a staff of earth (unseen) (61, 26, D) a +3 sling of freezing (61, 37, D) the Volume of the Pneumatic Curse Spells Type Level a - Dimensional Bullseye Hexes/Translocation 4 b - Cigotuvi's Putrefaction Necromancy/Air 4 c - Discord Hexes 8 Trog disapproves of the use of such an item. (61, 41, D) a +3 partisan a +0 chain mail a human corpse (skeletalised by now) (61, 42, D) a +3 executioner's axe of flaming a +1 great sword of flaming a fire giant corpse (skeletalised by now) (61, 43, D) a +3 demon whip of flaming a +0 chain mail a human corpse (skeletalised by now) (61, 44, D) a +7 heavy executioner's axe (62, 0, D) a book of Air (62, 1, D) the +6 lightning scales {swift, rElec} Swift: It allows the wearer to cover ground more swiftly. rElec: It insulates you from electricity. (62, 8, D) a +0 arbalest a staff of cold a yaktaur corpse (skeletalised by now) (62, 9, D) a +2 mace of draining (62, 10, D) a +0 shortbow (62, 17, D) a +0 glaive of flaming (unseen) (62, 20, D) a black bear skeleton (62, 21, D) a black bear skeleton (62, 22, D) a +0 dagger (still there?) a +0 robe of resistance (still there?) (62, 27, D) a book of Scorching (62, 31, D) an ugly thing corpse (skeletalised by now) (62, 37, D) the Folio of the Shining Tincture Spells Type Level a - Poisonous Vapours Alchemy/Air 1 b - Searing Ray Conjuration 2 c - Petrify Alchemy/Earth 4 d - Eringya's Noxious Bog Alchemy 6 Trog disapproves of the use of such an item. (unseen) (63, 0, D) a staff of alchemy (unseen) (63, 8, D) a +1 antimagic battleaxe (unseen) (63, 10, D) a +0 arbalest (63, 17, D) a staff of conjuration (63, 20, D) a +0 spear a spriggan skeleton (63, 21, D) a +1 halberd of flaming (63, 26, D) the +4 arbalest of Itrurchoxuy {freeze, rN+ Str+4 Dex-5} rN+: It protects you from negative energy. Str+4: It affects your strength (+4). Dex-5: It affects your dexterity (-5). (63, 27, D) the +3 Elemental Staff {ele, rElec rF+ rC+ AC+3} rElec: It insulates you from electricity. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). Trog disapproves of the use of such an item. (63, 30, D) an ugly thing corpse (skeletalised by now) (63, 31, D) a +4 executioner's axe of flaming (63, 36, D) a staff of earth (unseen) (63, 37, D) a +1 shortbow of freezing (unseen) (64, 16, D) a +1 ring mail of cold resistance (unseen) (64, 17, D) a +1 morningstar of protection (unseen) (64, 26, D) a +2 antimagic triple sword (unseen) (64, 27, D) Sif Muna's Tome of Linear Attendants Spells Type Level a - Call Canine Familiar Summoning 3 b - Summon Mana Viper Hexes/Summoning 5 c - Summon Forest Summoning/Translocation 5 d - Summon Hydra Summoning 7 Trog disapproves of the use of such an item. (unseen) (65, 26, D) the Incunable of Hurting Spells Type Level a - Mercury Arrow Conjuration/Alchemy 2 b - Hailstorm Conjuration/Ice 3 Trog disapproves of the use of such an item. (unseen) (67, 2, D) a +0 hand axe a +0 robe (68, 0, D) a +0 orcbow of flaming (69, 0, D) a +2 robe (69, 36, D) Buef's Information on the Frigorific Prime Material Spells Type Level a - Mephitic Cloud Conjuration/Alchemy/Air 3 b - Olgreb's Toxic Radiance Alchemy 4 c - Freezing Cloud Conjuration/Ice/Air 5 d - Ozocubu's Refrigeration Ice 7 Trog disapproves of the use of such an item. (unseen) (70, 8, D) a book of Ice (70, 37, D) a book of Storms (70, 41, D) a +0 long sword a +0 plate armour a +0 kite shield a human skeleton (70, 42, D) a +0 long sword a +0 plate armour a human skeleton (70, 43, D) a +0 scale mail (71, 8, D) a +1 heavy spear (71, 12, D) a +0 rapier a +0 robe a spriggan corpse (skeletalised by now) (71, 16, D) a Necronomicon (71, 17, D) a +2 glaive of flaming (unseen) (71, 19, D) a +0 flail (71, 20, D) a ball python corpse (skeletalised by now) (71, 26, D) a ring of ice (71, 27, D) a staff of earth (71, 41, D) a +0 morningstar a +0 ring mail a +3 great sword a +1 plate armour of fire resistance a human skeleton (72, 16, D) the staff "Gibyeler" {Fly rF+ rC- Int+2 Tloc Fire} [staff of fire] Fly: It grants you flight. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Int+2: It affects your intelligence (+2). Tloc: It increases the power of your Translocations spells. Fire: It increases the power of your Fire spells. Trog disapproves of the use of such an item. (72, 17, D) a staff of alchemy (72, 19, D) a water moccasin corpse (skeletalised by now) a water moccasin corpse (skeletalised by now) (72, 26, D) the +7 sling "Widowmaker" {antimagic, rN+ rCorr Str+3 Int+3} rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). (72, 27, D) a +2 rapier of distortion (unseen) (72, 37, D) a Fen Folio (72, 38, D) a +0 arbalest (72, 40, D) a +0 great mace a +0 ring mail (72, 41, D) a +0 great mace a +0 chain mail (72, 42, D) a +0 dire flail a +0 animal skin (73, 1, D) a storm talisman (73, 16, D) a +2 orcbow of electrocution (unseen) (73, 17, D) the +9 plate armour "Tontot" {Fly rF+ Dex-5} Fly: It grants you flight. rF+: It protects you from fire. Dex-5: It affects your dexterity (-5). (unseen) (73, 19, D) a +0 flail (73, 20, D) a black mamba corpse (skeletalised by now) (73, 26, D) a ring of fire (73, 27, D) a +1 spear of venom (unseen) (73, 37, D) the +7 captain's cutlass {speed, disarm} (unseen) (75, 1, D) a book of Blasting (75, 3, D) a jackal skeleton