Snoek1 the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe a +5 battleaxe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 6, D) 4 scrolls of amnesia (7, 7, D) 2 potions of brilliance (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). Trog disapproves of the use of such an item. the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (10, 6, D) a +0 animal skin a +0 hand axe a +6 ring of intelligence a +6 ring of dexterity (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (18, 0, D) a +1 cloak (19, 1, D) a +2 great mace of protection (unseen) (19, 16, D) a +4 scimitar of holy wrath (unseen) (19, 17, D) the +2 scale mail of Philately {rN+ Int+3 Stlth-} rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). Stlth-: It makes you less stealthy. (unseen) (19, 33, D) a ring of protection from fire (20, 0, D) a +4 great sword of electrocution (20, 1, D) a +3 falchion of protection (unseen) (20, 16, D) a +2 scale mail of poison resistance (unseen) (20, 17, D) the +0 chain mail of the Hidden Vale {^Drain Regen+ Stlth+} ^Drain: It drains your maximum health when unequipped. Regen+: It increases your rate of health regeneration. Stlth+: It makes you more stealthy. (unseen) (20, 33, D) the Handbook of Leucotic Metalworking Spells Type Level a - Alistair's Walking Alembic Alchemy/Forgecraft 5 b - Hellfire Mortar Fire/Earth/Forgecraft 7 c - Fulsome Fusillade Conjuration/Alchemy 8 Trog disapproves of the use of such an item. (unseen) (21, 0, D) a +4 hand axe of electrocution (21, 1, D) a staff of air (21, 16, D) an amulet of regeneration (21, 33, D) the +9 scales of the Dragon King {rPois rF+ rC+ Will+} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. Will+: It increases your willpower. (unseen) (21, 34, D) a +1 partisan of flaming (unseen) (22, 0, D) a +0 glaive of protection (unseen) (22, 1, D) Great Wizards, Vol. II (22, 16, D) a +0 morningstar of protection (unseen) (22, 17, D) the +1 long sword of Fagoucla {flame, *Corrode rPois rN+ Will+} *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. rN+: It protects you from negative energy. Will+: It increases your willpower. (22, 33, D) the staff of Checkmate {rC+ rN+ Ice} [staff of cold] rC+: It protects you from cold. rN+: It protects you from negative energy. Ice: It increases the power of your Ice spells. Trog disapproves of the use of such an item. (unseen) (22, 34, D) the +4 hand axe of the Forging Priest {drain, Dex+4} Dex+4: It affects your dexterity (+4). (unseen) (23, 0, D) the +5 dire flail of the Farrago {freeze, Dex+3} Dex+3: It affects your dexterity (+3). (23, 1, D) the amulet "Vokeozil" {rF+ Regen+ Int+2 Dex+2} [amulet of regeneration] rF+: It protects you from fire. Regen+: It increases your rate of health regeneration. Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). (23, 17, D) a book of Scorching (23, 18, D) a +0 orcbow of draining (unseen) (23, 33, D) the +4 dagger of Defiance {drain, rElec rPois Str-2} rElec: It insulates you from electricity. rPois: It protects you from poison. Str-2: It affects your strength (-2). (unseen) (23, 34, D) a book of Wicked Creation (24, 0, D) a staff of death (24, 1, D) the staff of Irphik Dugg {rPois Str-2 Int+4 Dex+3 Tloc Alch} [staff of alchemy] rPois: It protects you from poison. Str-2: It affects your strength (-2). Int+4: It affects your intelligence (+4). Dex+3: It affects your dexterity (+3). Tloc: It increases the power of your Translocations spells. Alch: It increases the power of your Alchemy spells. Trog disapproves of the use of such an item. (24, 6, D) a shapeshifter skeleton (24, 8, D) a +1 broad axe of flaming a +3 antimagic war axe a +2 antimagic partisan (24, 16, D) a Handbook of Applied Construction (24, 18, D) a +2 heavy mace (24, 25, D) a +7 antimagic rapier a +4 glaive of flaming a +3 antimagic battleaxe (24, 33, D) the +0 leather armour of Vegisoy {rElec Dex+4} rElec: It insulates you from electricity. Dex+4: It affects your dexterity (+4). (unseen) (24, 34, D) a +2 shortbow of electrocution (unseen) (24, 40, D) a +1 war axe of flaming (25, 1, D) a book of Iron (25, 17, D) a +0 long sword of protection (25, 18, D) Neluzis's Papyrus of the Curse and the Inferno Spells Type Level a - Scorch Fire 2 b - Ignite Poison Fire/Alchemy 4 c - Cause Fear Hexes 4 Trog disapproves of the use of such an item. (unseen) (25, 33, D) a phantom mirror (25, 34, D) a +2 great sword of freezing (unseen) (25, 40, D) quicksilver dragon scales a quicksilver dragon corpse (26, 0, D) a book of the Hunter (26, 4, D) a +3 leather armour of fire resistance (unseen) (26, 6, D) a +0 whip a +0 robe (26, 16, D) a staff of air (26, 17, D) a +5 falchion of protection (26, 33, D) the +2 robe of the Solemn Mertaur {rF+} rF+: It protects you from fire. (unseen) (26, 34, D) a granite talisman (27, 0, D) a staff of earth (unseen) (27, 1, D) a +2 scale mail of poison resistance (27, 2, D) the amulet of Vitality {Regen++ RegenMP++} [amulet of nothing] Regen++: It increases your rate of health regeneration. RegenMP++: It increases your rate of magic regeneration. (27, 16, D) a +2 leather armour of willpower (unseen) (27, 17, D) a +2 plate armour of cold resistance (27, 33, D) the +8 rapier of Quda {flame, rElec Int+3 SInv} rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. (unseen) (27, 34, D) a +6 mace of protection (unseen) (28, 1, D) a +0 long sword of draining (unseen) (28, 16, D) an amulet of faith (28, 33, D) a book of Storms (29, 0, D) a ring of see invisible (29, 1, D) a tin of tremorstones (2/2) (29, 16, D) a +7 sling of flaming (unseen) (29, 17, D) a +6 giant spiked club (29, 33, D) Maxwell's Memoranda (34, 28, D) a +0 ring mail (35, 0, D) a book of Displacement (35, 14, D) a +0 mace of protection (unseen) (35, 15, D) a Grand Grimoire (35, 28, D) a ring of positive energy (35, 29, D) +0 golden dragon scales (35, 33, D) a +2 dire flail of holy wrath (still there?) a +2 leather armour of cold resistance (still there?) the human corpse of Edmund (skeletalised by now) (still there?) (36, 0, D) a staff of fire (unseen) (36, 1, D) the Disquisition on Bombardment and the Geodesic Spells Type Level a - Shock Conjuration/Air 1 b - Kiss of Death Conjuration/Necromancy 1 c - Momentum Strike Conjuration/Translocation 2 d - Freezing Cloud Conjuration/Ice/Air 5 Trog disapproves of the use of such an item. (unseen) (36, 14, D) the +2 rapier "Jobiq" {flame, rPois rC- Int+4} rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Int+4: It affects your intelligence (+4). (36, 28, D) a book of Beasts (36, 29, D) a +1 plate armour of cold resistance (36, 31, D) a +2 longbow of flaming (still there?) a +0 barding (still there?) the centaur skeleton of Nessos (still there?) (37, 0, D) a book of Iron (37, 1, D) an amulet of regeneration (37, 4, D) a +1 great sword of flaming (unseen) (37, 15, D) the +5 chain mail of Finakk {rF+ Int+3} rF+: It protects you from fire. Int+3: It affects your intelligence (+3). (unseen) (37, 17, D) a +3 scimitar of flaming (unseen) (37, 28, D) a book of the Fortress (37, 29, D) the +9 spear of Agony {flame, rPois} rPois: It protects you from poison. (38, 0, D) a +2 scale mail of cold resistance (unseen) (38, 1, D) a +5 sling of electrocution (unseen) (38, 3, D) a +0 scimitar of flaming (unseen) (38, 4, D) a +4 scimitar of flaming a +4 scimitar of flaming a +0 scimitar of flaming (38, 14, D) a +1 shortbow of freezing (38, 15, D) a staff of cold (38, 17, D) +0 fire dragon scales a fire dragon skeleton (38, 18, D) a hell hog skeleton (38, 28, D) a +6 ring of intelligence (38, 29, D) the +2 ring mail "Tyfren" {rF+ rC- Int+3 Slay+2} rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Int+3: It affects your intelligence (+3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (38, 31, D) a +0 sling a +0 quarterstaff a +0 ring mail the human skeleton of Joseph (38, 35, D) a +0 mace a +0 chain mail (38, 36, D) a +0 troll leather armour {Pargi} (still there?) a +0 eveningstar of holy wrath (still there?) a +1 plate armour of cold resistance (still there?) a +0 kite shield (still there?) the troll corpse of Pargi (skeletalised by now) (still there?) (38, 38, D) a +2 broad axe (39, 1, D) a staff of earth (39, 4, D) a +4 war axe of electrocution a +1 great sword of flaming (39, 5, D) a +2 great sword of flaming (39, 8, D) a +4 antimagic executioner's axe (39, 14, D) a +2 battleaxe of electrocution (39, 15, D) the +7 battleaxe of the Holding Eel {flame, rPois rC+ Str+2} rPois: It protects you from poison. rC+: It protects you from cold. Str+2: It affects your strength (+2). (39, 17, D) a +0 great sword of flaming (39, 18, D) a hell hound skeleton (39, 21, D) a fire dragon skeleton (39, 22, D) a +0 broad axe of flaming a +4 antimagic scimitar (39, 28, D) the Incunable of Blasts Spells Type Level a - Foxfire Conjuration/Fire 1 b - Iskenderun's Battlesphere Conjuration/Forgecraft 4 c - Fireball Conjuration/Fire 5 d - Conjure Ball Lightning Conjuration/Air 6 Trog disapproves of the use of such an item. (39, 29, D) a granite talisman (39, 32, D) a +3 scimitar of electrocution 5 javelins a +0 scale mail the orc skeleton of Urug (39, 35, D) a +6 antimagic executioner's axe a +0 mace a +0 trident a +0 leather armour Sprozz's Compilation of the Masterpiece Spells Type Level a - Kinetic Grapnel Forgecraft 1 b - Launch Clockwork Bee Forgecraft 3 c - Diamond Sawblades Forgecraft 7 Trog disapproves of the use of such an item. 11 large rocks a +0 lajatang a +0 robe of willpower the goblin corpse of Sprozz (skeletalised by now) the spriggan skeleton of Agnes (39, 36, D) a +5 antimagic broad axe (39, 38, D) a +2 vampiric trident a +0 plate armour a +0 tower shield (40, 0, D) a +2 scimitar of flaming (unseen) (40, 1, D) the +1 dire flail "Ymiv Riwk" {freeze, rC+} rC+: It protects you from cold. (unseen) (40, 4, D) a hell hound corpse (skeletalised by now) a hell hound corpse (skeletalised by now) (40, 7, D) a ring of protection from fire a +4 war axe of flaming 7 potions of magic (40, 14, D) a +6 shortbow (unseen) (40, 15, D) a +3 plate armour of cold resistance (40, 16, D) a hell hog skeleton (40, 18, D) a hell hog skeleton (40, 19, D) a +0 scimitar of flaming (unseen) (40, 20, D) a +4 scimitar of flaming (40, 21, D) +0 fire dragon scales a fire dragon skeleton (40, 28, D) a +0 dagger (40, 29, D) a +0 war axe of freezing (40, 34, D) a staff of air (still there?) a +0 robe (still there?) the elf corpse of Dowan (skeletalised by now) (still there?) (40, 35, D) a +4 great sword of electrocution (still there?) a +0 chain mail (still there?) a maw talisman (still there?) (41, 0, D) the +6 spear of Resourcefulness {venom, rF+ rN+ Int+3} rF+: It protects you from fire. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). (unseen) (41, 1, D) a book of the Fortress (41, 14, D) a +6 heavy shortbow (unseen) (41, 17, D) a +1 great sword of flaming (unseen) (41, 28, D) a book of Geomancy (41, 29, D) a +1 war axe of holy wrath (41, 34, D) a +0 club (still there?) a +0 leather armour (still there?) a wand of mindburst (6) (still there?) the ring "Miafov" {*Corrode *Slow rF+++ rC- rN+++ Fire} (still there?) [ring of fire] *Corrode: It may corrode you when you take damage. *Slow: It may slow you when you take damage. rF+++: It renders you almost immune to fire. rC-: It makes you vulnerable to cold. rN+++: It renders you almost immune to negative energy. Fire: It increases the power of your Fire spells. (42, 0, D) a +0 tower shield of protection (unseen) (42, 1, D) a +2 chain mail of poison resistance (unseen) (42, 14, D) a +1 short sword of electrocution (unseen) (42, 15, D) a +9 sling (42, 29, D) a book of the Dragon (43, 14, D) a book of the Warp (43, 28, D) a staff of conjuration (unseen) (43, 29, D) a +6 ring of dexterity (44, 15, D) a +4 ring of slaying (49, 0, D) a +3 shortbow of flaming (49, 24, D) a +1 partisan of venom (unseen) (49, 36, D) Great Wizards, Vol. VII (49, 37, D) a book of Death (49, 40, D) 7 large rocks a cyclops skeleton (49, 41, D) a +0 shortbow a centaur skeleton (50, 0, D) a staff of fire (50, 1, D) a staff of cold (unseen) (50, 12, D) the +6 mace of Demonkind {venom, Str+3} Str+3: It affects your strength (+3). (50, 13, D) a staff of fire (50, 24, D) a +2 heavy battleaxe (unseen) (50, 25, D) a +3 ring mail of fire resistance (unseen) (50, 37, D) an amulet of faith (50, 40, D) 3 large rocks a +0 orcbow a stone giant skeleton (50, 41, D) a +0 orcbow a ring of ice a centaur skeleton (50, 42, D) a +8 antimagic executioner's axe (51, 0, D) a staff of air (51, 1, D) a +2 arbalest of draining (unseen) (51, 12, D) a +0 mace of protection (51, 18, D) a bullfrog corpse (skeletalised by now) a wyvern corpse (skeletalised by now) (51, 24, D) a staff of death (51, 37, D) the Lessons on the Lofty Blacksmith Spells Type Level a - Construct Spike Launcher Forgecraft 2 b - Launch Clockwork Bee Forgecraft 3 c - Iskenderun's Battlesphere Conjuration/Forgecraft 4 d - Freezing Cloud Conjuration/Ice/Air 5 e - Fortress Blast Forgecraft 6 Trog disapproves of the use of such an item. (51, 40, D) a +0 arbalest a +0 barding a +0 arbalest a +0 arbalest a +0 orcbow the +7 spear of the Olm {drain, +Blink rElec SInv} +Blink: It lets you blink. rElec: It insulates you from electricity. SInv: It lets you see invisible. a yaktaur skeleton (51, 42, D) 5 large rocks (52, 0, D) a ring of magical power (52, 1, D) a +3 trident of venom (unseen) (52, 8, D) a +6 heavy quick blade (52, 12, D) a staff of fire (52, 16, D) a komodo dragon corpse (skeletalised by now) a komodo dragon corpse (skeletalised by now) (52, 17, D) a +5 heavy war axe a +4 heavy double sword (52, 18, D) a bullfrog corpse (skeletalised by now) (52, 25, D) a +0 trident of protection (52, 32, D) the +3 executioner's axe "Blob" {flame, ^Fragile rF+ rC+} ^Fragile: It will be destroyed if unequipped. rF+: It protects you from fire. rC+: It protects you from cold. a +0 antimagic battleaxe (52, 33, D) a raiju corpse (skeletalised by now) (53, 0, D) a +5 chain mail of ponderousness (unseen) (53, 1, D) a +4 ring of protection (53, 12, D) a +2 spear of flaming (53, 13, D) Sif Muna's Parchment of the Earthen Retinue Spells Type Level a - Petrify Alchemy/Earth 4 b - Summon Cactus Giant Summoning 6 Trog disapproves of the use of such an item. (unseen) (53, 16, D) a yak corpse (skeletalised by now) (53, 17, D) a water moccasin corpse (skeletalised by now) (53, 18, D) a hell rat corpse (skeletalised by now) (53, 25, D) a +4 mace of protection (unseen) (53, 26, D) a +2 hand axe of electrocution (unseen) (53, 37, D) a staff of alchemy (54, 0, D) the Guidebook on the Fjord and Topology Spells Type Level a - Sandblast Earth 1 b - Apportation Translocation 1 c - Dimensional Bullseye Hexes/Translocation 4 d - Hellfire Mortar Fire/Earth/Forgecraft 7 e - Manifold Assault Translocation 7 Trog disapproves of the use of such an item. (unseen) (54, 1, D) the hive talisman of Intuition {*Silence rPois SInv Stlth+} [hive talisman] *Silence: It may silence you when you take damage. rPois: It protects you from poison. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (unseen) (54, 13, D) a +4 heavy hand axe (unseen) (54, 24, D) a book of Decay (54, 25, D) a maw talisman (55, 0, D) the +7 long sword of Embarrassment {drain, rF+ rC++ rN+ Int-3} rF+: It protects you from fire. rC++: It greatly protects you from cold. rN+: It protects you from negative energy. Int-3: It affects your intelligence (-3). (unseen) (55, 1, D) a spider talisman (55, 12, D) a +3 lajatang of venom (55, 13, D) a +2 whip of distortion (unseen) (55, 24, D) a +3 vampiric halberd (unseen) (59, 36, D) a +2 shortbow of draining (unseen) (59, 37, D) the +0 short sword of the Ass {venom, SInv} SInv: It lets you see invisible. (unseen) (60, 36, D) a staff of earth (unseen) (61, 0, D) the Dissertation on Minerals Spells Type Level a - Passwall Earth 3 b - Lehudib's Crystal Spear Conjuration/Earth 8 c - Shatter Earth 9 Trog disapproves of the use of such an item. (61, 2, D) a +0 club a +0 robe (61, 11, D) a bullfrog corpse (skeletalised by now) (61, 16, D) a talisman of death (61, 26, D) a +2 dagger of venom (unseen) (61, 44, D) a +0 heavy battleaxe (62, 0, D) a staff of conjuration (62, 1, D) a +3 long sword of electrocution (62, 3, D) a +0 scythe a +0 robe a +4 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (skeletalised by now) (62, 9, D) a +0 long sword of draining (62, 16, D) a staff of air (62, 17, D) a +0 robe (62, 22, D) a +0 falchion a +0 robe (62, 26, D) a staff of conjuration (62, 36, D) a +0 quarterstaff of pain (unseen) (62, 37, D) a +2 scale mail of poison resistance (unseen) (63, 0, D) a +6 ring of strength (63, 8, D) a +0 chain mail of willpower (63, 16, D) the staff of Victory {rPois Dex-5 Stlth+ Hexes Earth} [staff of earth] rPois: It protects you from poison. Dex-5: It affects your dexterity (-5). Stlth+: It makes you more stealthy. Hexes: It increases the power of your Hexes spells. Earth: It increases the power of your Earth spells. Trog disapproves of the use of such an item. (63, 26, D) a staff of conjuration (63, 27, D) a +1 flail of venom (unseen) (63, 32, D) a +0 long sword a +0 robe (63, 33, D) a +2 heavy lajatang (63, 36, D) the Vellum of Associated Battling Spells Type Level a - Fulminant Prism Conjuration/Alchemy 4 b - Summon Cactus Giant Summoning 6 c - Spellspark Servitor Conjuration/Forgecraft 7 Trog disapproves of the use of such an item. (unseen) (63, 37, D) a +0 short sword of holy wrath (unseen) (64, 2, D) a +0 war axe a +0 robe the orc corpse of Blorkula the Orcula (skeletalised by now) (64, 16, D) a +2 chain mail of poison resistance (64, 26, D) a staff of fire (64, 27, D) a +6 ring of strength (67, 0, D) a +4 hand axe of electrocution (67, 2, D) a +0 mace an orc corpse (skeletalised by now) (68, 2, D) a +0 hand axe (69, 2, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (70, 8, D) a staff of air (unseen) (70, 9, D) a +1 chain mail of poison resistance (unseen) (70, 10, D) a +0 dagger a +0 robe (70, 11, D) a +0 club a +0 leather armour (70, 16, D) the ring "Cabat" {rPois rC+} [ring of protection from cold] rPois: It protects you from poison. rC+: It protects you from cold. (70, 36, D) a +2 morningstar of protection (70, 40, D) a +3 battleaxe of electrocution a +0 plate armour a +0 war axe a +0 plate armour (71, 8, D) Sif Muna's Compilation of the Glacier and Geology Spells Type Level a - Freeze Ice 1 b - Awaken Armour Earth/Forgecraft 4 c - Summon Seismosaurus Egg Summoning/Earth 4 d - Hellfire Mortar Fire/Earth/Forgecraft 7 Trog disapproves of the use of such an item. (71, 10, D) a +0 club an orc corpse (skeletalised by now) (71, 11, D) a +0 hand axe an orc corpse (skeletalised by now) (71, 17, D) a book of Callings (71, 18, D) a +0 shortbow a centaur corpse (skeletalised by now) (71, 19, D) a +0 trident a merfolk corpse (skeletalised by now) (71, 26, D) a staff of air (unseen) (71, 27, D) the ring "Pothykouh" {rF+ rC- Will+ Fire} [ring of fire] rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Will+: It increases your willpower. Fire: It increases the power of your Fire spells. (71, 36, D) the +0 sling "Huzxumypp" {heavy, rC- Str+5 Dex+3} rC-: It makes you vulnerable to cold. Str+5: It affects your strength (+5). Dex+3: It affects your dexterity (+3). (71, 37, D) a +3 leather armour of willpower (unseen) (71, 38, D) a +0 war axe a +1 scale mail of positive energy (71, 40, D) a +0 morningstar a +0 leather armour a human corpse (skeletalised by now) (71, 42, D) a +2 war axe a +0 plate armour a +0 tower shield (71, 43, D) a +3 eveningstar a +4 heavy war axe (72, 8, D) the +9 lajatang "Impbane" {drain, Will+} Will+: It increases your willpower. (unseen) (72, 9, D) a book of Blasting (72, 10, D) a +0 club (72, 16, D) a +2 leather armour of positive energy (72, 17, D) a +0 shortbow a centaur corpse (skeletalised by now) (72, 19, D) a +0 trident a merfolk corpse (skeletalised by now) (72, 23, D) a +8 heavy lajatang (72, 26, D) a +1 robe of positive energy (72, 27, D) a +2 leather armour of positive energy (72, 29, D) a shapeshifter skeleton (72, 30, D) a +0 shortbow a +0 dagger a +0 leather armour (72, 31, D) a +0 long sword a +0 robe an elf skeleton (72, 32, D) the +6 shillelagh "Devastator" {shatter} (72, 36, D) a +2 chain mail of cold resistance (unseen) (72, 37, D) a +2 helmet of see invisible (72, 38, D) a +0 arbalest (72, 39, D) a +0 arbalest a +0 falchion a +0 ring mail a human corpse (skeletalised by now) (73, 1, D) a +3 morningstar of protection (73, 3, D) 3 large rocks a cyclops skeleton (73, 16, D) a +0 short sword of venom (73, 17, D) the +4 executioner's axe "Wobit" {flame, Str+6 Int-4} Str+6: It affects your strength (+6). Int-4: It affects your intelligence (-4). (73, 19, D) a +0 trident (73, 27, D) a staff of earth (unseen) (73, 30, D) a +1 heavy battleaxe (73, 31, D) a +0 long sword a +0 shortbow a +0 robe (73, 36, D) the +11 eveningstar "Bingo" {freeze, Int+3} Int+3: It affects your intelligence (+3). (unseen) (73, 37, D) a +3 leather armour of willpower (unseen) (74, 3, D) a +0 giant spiked club a +0 dire flail a two-headed ogre skeleton (74, 28, D) an amulet of magic regeneration (74, 33, D) a +0 dagger a +0 robe