Snoek1 the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe a +5 battleaxe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 6, D) 4 scrolls of amnesia (7, 7, D) 2 potions of brilliance (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). Trog disapproves of the use of such an item. the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (10, 9, D) a +0 animal skin a +0 hand axe a +6 ring of intelligence a +6 ring of dexterity (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (49, 12, D) a staff of conjuration (unseen) (49, 36, D) a +0 scale mail of fire resistance (unseen) (49, 37, D) a book of the Moon (49, 39, D) a +2 dire flail of venom (still there?) a +0 long sword (still there?) a purple draconian skeleton (still there?) (49, 40, D) a +3 short sword of venom (unseen) (49, 41, D) a +0 flail a purple draconian skeleton (50, 12, D) the Handbook of Accelerants and the Geologist Spells Type Level a - Stone Arrow Conjuration/Earth 3 b - Leda's Liquefaction Alchemy/Earth 4 c - Sticky Flame Fire/Alchemy 4 d - Bombard Conjuration/Earth 6 Trog disapproves of the use of such an item. (unseen) (50, 13, D) 4 scrolls of enchant weapon (50, 25, D) the +9 quarterstaff of Division {flame, rN++ Will+ Int-2 Dex+3} rN++: It greatly protects you from negative energy. Will+: It increases your willpower. Int-2: It affects your intelligence (-2). Dex+3: It affects your dexterity (+3). (unseen) (50, 36, D) a +0 hand axe (50, 39, D) a +0 hand axe a +0 short sword a yellow draconian skeleton (50, 41, D) a +2 heavy halberd (still there?) a green draconian skeleton (still there?) (51, 13, D) the +3 flail of Rijaryno {freeze, Will+ Int+2} Will+: It increases your willpower. Int+2: It affects your intelligence (+2). (unseen) (51, 19, D) a +0 short sword (still there?) a +0 robe (still there?) a +1 buckler of fire resistance (still there?) a +0 rapier (still there?) a +0 rapier (still there?) a +0 leather armour (still there?) (51, 25, D) a +2 ring mail of cold resistance (unseen) (51, 36, D) a book of the Tundra (51, 37, D) a book of the Hunter (51, 38, D) a +0 dagger a +1 cloak a white draconian skeleton (51, 39, D) a +0 battleaxe (51, 40, D) a +0 whip (52, 12, D) the staff "Uriotuax" {rPois rC+ Air Alch} [staff of alchemy] rPois: It protects you from poison. rC+: It protects you from cold. Air: It increases the power of your Air spells. Alch: It increases the power of your Alchemy spells. Trog disapproves of the use of such an item. (unseen) (52, 13, D) the ring "Ophigub" {EV+5 Str-2 Int+2 SInv} [ring of evasion] EV+5: It affects your evasion (+5). Str-2: It affects your strength (-2). Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. (unseen) (52, 18, D) a +0 longbow a +0 leather armour a +0 longbow a +3 leather armour a +0 long sword a +0 ring mail an elf corpse an elf corpse (52, 19, D) the +9 long sword of the Jolly Knives {pain, ^Fragile rF+ Will++} ^Fragile: It will be destroyed if unequipped. rF+: It protects you from fire. Will++: It greatly increases your willpower. a +0 leather armour a +4 war axe a +2 mace of holy wrath (52, 20, D) a +1 antimagic broad axe a +0 rapier a +0 robe an elf corpse (52, 23, D) a +4 ring of slaying a ring of fire (52, 24, D) a +0 war axe of draining (52, 25, D) a staff of alchemy (unseen) (52, 27, D) a sky beast corpse (52, 30, D) the +9 short sword of Offence {drain, rN+} rN+: It protects you from negative energy. the +12 scimitar "Kuru" {flame, rF+} rF+: It protects you from fire. (52, 31, D) a raiju corpse (52, 32, D) a +0 heavy executioner's axe (52, 36, D) a +0 mace of pain (unseen) (52, 37, D) a +2 quarterstaff of draining (52, 38, D) a +5 halberd of venom (unseen) (53, 12, D) a +0 rapier (53, 13, D) Xossutiche's Tractate on the Viridian Pyromaniac Spells Type Level a - Mephitic Cloud Conjuration/Alchemy/Air 3 b - Inner Flame Hexes/Fire 3 c - Flame Wave Conjuration/Fire 4 d - Sticky Flame Fire/Alchemy 4 e - Starburst Conjuration/Fire 6 Trog disapproves of the use of such an item. (unseen) (53, 19, D) a +0 long sword a +0 ring mail an elf corpse (53, 20, D) a +0 long sword a +0 robe an elf corpse (53, 25, D) a +6 war axe of freezing (54, 12, D) a +2 scimitar of holy wrath (unseen) (54, 13, D) the +6 quick blade "Doboh" {freeze, Int+3} Int+3: It affects your intelligence (+3). (unseen) (54, 36, D) a +0 mace (55, 12, D) a staff of fire (unseen) (55, 13, D) Great Wizards, Vol. II (59, 36, D) a +2 heavy falchion (unseen) (59, 37, D) a +2 plate armour of cold resistance (60, 36, D) a +0 long sword of freezing (unseen) (60, 37, D) a +0 ring mail of willpower (60, 42, D) a +2 glaive of holy wrath (61, 11, D) a black bear corpse (skeletalised by now) a wolf corpse (skeletalised by now) (61, 36, D) a book of the Grave (61, 37, D) a +1 heavy sling (61, 44, D) a +4 flail of flaming a +0 sling a +0 robe a +0 buckler (62, 0, D) a +1 short sword of flaming (62, 1, D) a staff of fire (unseen) (62, 8, D) a +2 leather armour of fire resistance (62, 11, D) a +0 short sword a +0 robe a spriggan corpse (skeletalised by now) (62, 16, D) a +0 short sword of holy wrath (62, 20, D) a water moccasin corpse (skeletalised by now) (62, 21, D) a water moccasin corpse (skeletalised by now) (62, 26, D) the +2 long sword of the Incandescent {flame, rElec rC+ Str+2 Dex-3} rElec: It insulates you from electricity. rC+: It protects you from cold. Str+2: It affects your strength (+2). Dex-3: It affects your dexterity (-3). (unseen) (62, 27, D) the staff "Hemp" {rCorr SInv Conj} [staff of conjuration] rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. Conj: It increases the power of your Conjurations spells. Trog disapproves of the use of such an item. (62, 30, D) a +0 mace a naga corpse (skeletalised by now) an adder corpse (skeletalised by now) (62, 32, D) a +0 short sword a +0 robe a naga corpse (skeletalised by now) (62, 37, D) a +1 vampiric hand axe (63, 8, D) the staff "Killer Bee's Doom" {rF+ rN+ Will+ Forge Fire} [staff of fire] rF+: It protects you from fire. rN+: It protects you from negative energy. Will+: It increases your willpower. Forge: It increases the power of your Forgecraft spells. Fire: It increases the power of your Fire spells. Trog disapproves of the use of such an item. (63, 16, D) a book of Blasting (63, 19, D) a +0 heavy flail a +0 robe a naga corpse (skeletalised by now) (63, 20, D) a +4 executioner's axe a water moccasin corpse (skeletalised by now) (63, 21, D) an adder corpse (skeletalised by now) (63, 26, D) a staff of conjuration (63, 27, D) a staff of fire (64, 17, D) a +1 battleaxe of draining (unseen) (64, 20, D) an adder corpse (skeletalised by now) (64, 26, D) a +2 morningstar of draining (unseen) (64, 27, D) a staff of earth (unseen) (65, 26, D) a staff of fire (unseen) (67, 0, D) Cefusate's Compendium of Inhalation Spells Type Level a - Static Discharge Conjuration/Air 2 b - Forge Lightning Spire Air/Forgecraft 4 c - Conjure Ball Lightning Conjuration/Air 6 d - Plasma Beam Fire/Air 6 Trog disapproves of the use of such an item. (68, 3, D) a ball python corpse (skeletalised by now) (69, 0, D) the +2 shortbow of Ygheareo {elec, ^Drain rElec rF- Str+4} ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Str+4: It affects your strength (+4). (69, 38, D) 3 large rocks (70, 8, D) a +2 ring mail of cold resistance (unseen) (70, 9, D) the +7 arbalest "Ycept" {heavy, Will+ rCorr Stlth+} Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (unseen) (70, 10, D) a +0 arbalest a yaktaur skeleton (70, 11, D) a +0 shortbow a centaur skeleton (70, 12, D) a +0 orcbow (70, 28, D) an adder skeleton (70, 31, D) a +0 whip a naga skeleton a water moccasin skeleton (70, 36, D) the +11 quarterstaff "Ylisozik" {venom, Str+5 Dex+4} Str+5: It affects your strength (+5). Dex+4: It affects your dexterity (+4). (unseen) (70, 39, D) a +3 orcbow (still there?) a centaur skeleton (still there?) (71, 8, D) a book of Contraptions (71, 16, D) the +4 shortbow "Karhutai" {antimagic, Str+8 Int-3 Dex+4} Str+8: It affects your strength (+8). Int-3: It affects your intelligence (-3). Dex+4: It affects your dexterity (+4). (71, 17, D) a +4 plate armour of cold resistance (71, 21, D) a +0 chain mail a +0 battleaxe a +0 chain mail (71, 26, D) a book of Chaos (71, 27, D) Ykyfes's Omnibus of the Hurtful Undead Spells Type Level a - Soul Splinter Necromancy 1 b - Searing Ray Conjuration 2 c - Hailstorm Conjuration/Ice 3 d - Iskenderun's Battlesphere Conjuration/Forgecraft 4 Trog disapproves of the use of such an item. (unseen) (71, 31, D) a +0 whip a naga skeleton a black mamba skeleton (71, 32, D) a +3 quarterstaff (71, 36, D) the +8 falchion "Ylaokaen" {freeze, rPois rF+ Will-} rPois: It protects you from poison. rF+: It protects you from fire. Will-: It decreases your willpower. (71, 40, D) 5 large rocks a +3 shortbow a +0 orcbow a cyclops skeleton (71, 41, D) a +2 heavy battleaxe (72, 8, D) a staff of death (72, 9, D) a +4 mace of holy wrath (72, 11, D) a +0 arbalest a yaktaur skeleton (72, 12, D) a +0 arbalest (72, 17, D) the staff "Fejefo" {rElec Stlth+ Summ Earth} [staff of earth] rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. Summ: It increases the power of your Summonings spells. Earth: It increases the power of your Earth spells. Trog disapproves of the use of such an item. (72, 20, D) a +0 morningstar a +0 arbalest a +0 scale mail a +0 dire flail a +0 chain mail (72, 21, D) a +0 war axe a +0 plate armour a +0 kite shield a human corpse (skeletalised by now) (72, 26, D) a +2 scale mail of poison resistance (72, 31, D) a +0 scimitar a naga skeleton (72, 36, D) a +2 spear of venom (unseen) (72, 37, D) a staff of cold (unseen) (72, 40, D) a +0 orcbow a +0 orcbow a centaur skeleton a centaur skeleton (72, 41, D) a +0 shortbow a centaur skeleton (73, 16, D) a book of Contraptions (73, 17, D) a +6 heavy flail (unseen) (73, 26, D) a staff of fire (unseen) (73, 27, D) a book of Dangerous Friends (73, 36, D) a +6 morningstar of draining (unseen) (73, 37, D) a book of Frost (73, 39, D) a +0 shortbow a centaur skeleton (75, 1, D) a +1 shortbow of draining