Snoek1 the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe a +5 battleaxe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 6, D) 4 scrolls of amnesia (7, 7, D) 2 potions of brilliance (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). Trog disapproves of the use of such an item. the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (10, 8, D) a +0 animal skin a +0 hand axe a +6 ring of intelligence a +6 ring of dexterity (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (49, 36, D) a +2 halberd of protection (unseen) (49, 37, D) the +5 long sword "Osiedex" {heavy, rElec rCorr} rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. (unseen) (50, 25, D) a +6 trident of freezing (unseen) (50, 36, D) a staff of cold (unseen) (50, 37, D) a book of Decay (51, 25, D) a +0 dagger of venom (unseen) (51, 32, D) a +0 dire flail a yellow draconian corpse (51, 36, D) a staff of fire (51, 37, D) the +11 sling of Fedhas, Fortifying {freeze, rF+ Will+ Stlth+} rF+: It protects you from fire. Will+: It increases your willpower. Stlth+: It makes you more stealthy. (51, 43, D) a +3 battleaxe (51, 44, D) a +2 war axe (52, 25, D) a +4 antimagic rapier (unseen) (52, 31, D) a +0 war axe a +0 dire flail a white draconian corpse (52, 36, D) a staff of earth (unseen) (52, 37, D) a staff of cold (unseen) (53, 25, D) a phantom mirror (53, 32, D) a +0 mace a purple draconian corpse (53, 36, D) a staff of earth (unseen) (54, 25, D) a +2 scale mail of cold resistance (unseen) (54, 36, D) a hive talisman (59, 37, D) a +2 scale mail of cold resistance (unseen) (60, 37, D) the +2 shield of Resistance {rF++ rC++ Will++} rF++: It greatly protects you from fire. rC++: It greatly protects you from cold. Will++: It greatly increases your willpower. (unseen) (60, 42, D) the staff of the Sun {^Contam Fly rElec Int+3 Stlth+ Air} [staff of air] ^Contam: It causes magical contamination when unequipped. Fly: It grants you flight. rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. Air: It increases the power of your Air spells. Trog disapproves of the use of such an item. (61, 0, D) a +2 halberd of venom (unseen) (61, 8, D) a +2 heavy flail (unseen) (61, 16, D) the +0 battleaxe "Sykko" {freeze, rElec Str+3 Dex+2 Stlth+} rElec: It insulates you from electricity. Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. (unseen) (61, 26, D) a +2 chain mail of fire resistance (unseen) (61, 37, D) the Secrets of Ice Spells Type Level a - Hailstorm Conjuration/Ice 3 b - Ozocubu's Armour Ice 3 c - Permafrost Eruption Ice/Earth 6 Trog disapproves of the use of such an item. (61, 42, D) a staff of cold quicksilver dragon scales (62, 0, D) a book of the Dragon (62, 1, D) a +6 orcbow of freezing (62, 8, D) a +1 battleaxe of freezing (62, 16, D) the +8 falchion of Objectivity {drain, *Slow rN++ Dex+3} *Slow: It may slow you when you take damage. rN++: It greatly protects you from negative energy. Dex+3: It affects your dexterity (+3). (unseen) (62, 17, D) a staff of alchemy (unseen) (62, 26, D) a staff of alchemy (unseen) (62, 27, D) a staff of fire (unseen) (62, 30, D) a rime drake corpse (skeletalised by now) (62, 36, D) a +5 shortbow of flaming (unseen) (62, 37, D) a +1 hand axe of draining (63, 0, D) a +2 spear of flaming (unseen) (63, 8, D) a +5 hand axe of electrocution (unseen) (63, 17, D) a book of Spectacle (63, 23, D) a +4 heavy partisan (63, 26, D) a staff of cold (63, 27, D) a +3 sling of freezing (unseen) (63, 37, D) a +4 heavy sling (64, 16, D) a staff of death (unseen) (64, 17, D) My Sojourn through Swampland (64, 27, D) the +3 flail "Paiduhel" {drain, rPois Will++} rPois: It protects you from poison. Will++: It greatly increases your willpower. (65, 26, D) a staff of earth (unseen) (67, 0, D) a staff of alchemy (68, 0, D) the +3 flail of the Desolation of Salt {flame, ^Drain rF+++} ^Drain: It drains your maximum health when unequipped. rF+++: It renders you almost immune to fire. (69, 36, D) a ring of magical power (70, 8, D) a hive talisman (70, 9, D) a +2 shortbow of flaming (71, 16, D) a +0 trident of venom (unseen) (71, 17, D) a +3 flail of protection (unseen) (71, 19, D) a +0 glaive a naga skeleton (71, 20, D) a +0 battleaxe (71, 27, D) a +2 spear of flaming (71, 36, D) the staff of Kikubaaqudgha, Flying {rF+ Int+3 Fire} [staff of fire] rF+: It protects you from fire. Int+3: It affects your intelligence (+3). Fire: It increases the power of your Fire spells. Trog disapproves of the use of such an item. (71, 43, D) a +1 executioner's axe of flaming a +2 executioner's axe of flaming (72, 8, D) the staff "Xoyschodu" {rC++ Conj} [staff of conjuration] rC++: It greatly protects you from cold. Conj: It increases the power of your Conjurations spells. Trog disapproves of the use of such an item. (72, 9, D) a +2 leather armour of fire resistance (72, 16, D) a staff of fire (72, 17, D) a Treatise on Traps (72, 19, D) a +0 spear a +0 robe a naga skeleton (72, 20, D) a +4 heavy dagger (72, 26, D) a +2 rapier of speed (72, 27, D) the staff "Xiompieg" {rElec rCorr Air} [staff of air] rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Air: It increases the power of your Air spells. Trog disapproves of the use of such an item. (unseen) (72, 36, D) a book of the Grave (73, 2, D) a +2 dagger of electrocution a +0 robe an orc corpse (skeletalised by now) (73, 17, D) the +1 quarterstaff of the Evening {flame, rPois rN+} rPois: It protects you from poison. rN+: It protects you from negative energy. (73, 21, D) a +0 vampiric whip a +0 robe a naga skeleton (73, 26, D) a +4 rapier of venom (unseen) (73, 27, D) the +6 arbalest "Damnation" {damnation} (unseen) (73, 36, D) a +0 barding of cold resistance (73, 37, D) a +2 long sword of protection (unseen) (74, 2, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (75, 1, D) the +8 lajatang of Greed {heavy, Str+6} Str+6: It affects your strength (+6).