Snoek1 the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe a +5 battleaxe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 6, D) 4 scrolls of amnesia (7, 7, D) 2 potions of brilliance (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). Trog disapproves of the use of such an item. the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (10, 7, D) a +0 animal skin a +0 hand axe a +6 ring of intelligence a +6 ring of dexterity (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (59, 36, D) a scroll of brand weapon (59, 37, D) a +5 spear of venom (unseen) (60, 36, D) the ring of Uskayaw's Hope {rPois EV+5 Int+2 Stlth+} [ring of evasion] rPois: It protects you from poison. EV+5: It affects your evasion (+5). Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. (unseen) (60, 37, D) a phial of floods (61, 0, D) a +3 rapier of holy wrath (unseen) (61, 8, D) a staff of conjuration (61, 16, D) a +1 short sword of freezing (unseen) (61, 26, D) the +3 Elemental Staff {ele, rElec rF+ rC+ AC+3} rElec: It insulates you from electricity. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). Trog disapproves of the use of such an item. (unseen) (61, 36, D) an Everburning Encyclopedia (61, 37, D) a +0 rapier of speed (unseen) (61, 39, D) a +0 great sword a +0 robe (61, 41, D) a +0 dagger a +0 robe (62, 0, D) a staff of alchemy (62, 8, D) a staff of fire (62, 9, D) a staff of air (62, 11, D) a +0 hand axe a +2 robe of positive energy a ball python corpse (skeletalised by now) (62, 16, D) a +4 chain mail of fire resistance (62, 17, D) an amulet of reflection (62, 26, D) a +2 short sword of holy wrath (unseen) (62, 30, D) a +0 short sword an orc skeleton (62, 31, D) a +0 dagger a +0 robe an orc skeleton (62, 32, D) a +0 dagger a +0 leather armour an orc skeleton (62, 36, D) a +0 pair of boots of stealth (unseen) (62, 37, D) a +1 mace of protection (unseen) (63, 0, D) the +12 rapier "Evaa" {speed, Int+7} Int+7: It affects your intelligence (+7). (unseen) (63, 8, D) a book of Duality (63, 11, D) a ball python corpse (skeletalised by now) (63, 16, D) a book of Displacement (63, 17, D) an amulet of faith (63, 23, D) the +5 executioner's axe of the Toad {heavy, *Slow rN+ Will++} *Slow: It may slow you when you take damage. rN+: It protects you from negative energy. Will++: It greatly increases your willpower. (63, 26, D) a +3 orcbow of freezing (63, 27, D) a staff of death (63, 30, D) a +2 heavy battleaxe a +0 club a +0 scimitar a +0 plate armour (63, 36, D) the +0 war axe "Lacertilianslayer" {reap, Int+3 SInv} Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. (unseen) (63, 37, D) a phantom mirror (64, 16, D) a book of Transmutation (64, 17, D) a +1 leather armour of positive energy (unseen) (64, 26, D) the Compendium of Points and Reformation Spells Type Level a - Fulminant Prism Conjuration/Alchemy 4 b - Eringya's Noxious Bog Alchemy 6 c - Manifold Assault Translocation 7 Trog disapproves of the use of such an item. (unseen) (64, 29, D) a +0 trident a +0 leather armour (64, 30, D) a +0 short sword a +0 plate armour an orc skeleton (64, 31, D) a +0 long sword a +0 chain mail an orc skeleton (65, 26, D) a +2 robe (unseen) (67, 0, D) a +1 dagger of venom (unseen) (68, 0, D) a riddle talisman (69, 36, D) a +5 heavy shortbow (69, 41, D) a +0 trident a merfolk corpse (70, 36, D) the +5 short sword of Noon {elec, Fly rPois rC+ Dex-5} Fly: It grants you flight. rPois: It protects you from poison. rC+: It protects you from cold. Dex-5: It affects your dexterity (-5). (unseen) (70, 37, D) a ring of ice (70, 40, D) a +0 shortbow (70, 41, D) a +4 heavy quarterstaff a +0 orcbow a centaur corpse (71, 8, D) the +1 lajatang of the Bouncing Curses {flame, rPois Will+++ rCorr Int-2} rPois: It protects you from poison. Will+++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. Int-2: It affects your intelligence (-2). (71, 11, D) a +0 long sword a +0 robe (71, 27, D) a +0 hand axe of freezing (71, 31, D) a +0 battleaxe a +0 plate armour a human skeleton (71, 32, D) a +0 morningstar a +0 ring mail (71, 37, D) a +1 demon whip of venom (71, 40, D) a +0 trident (71, 41, D) a wind drake corpse (72, 8, D) a staff of alchemy (72, 16, D) a +2 flail of holy wrath (72, 17, D) My Sojourn through Swampland (72, 23, D) a +1 heavy war axe (72, 26, D) a Handbook of Applied Construction (72, 27, D) a +4 antimagic longbow (unseen) (72, 31, D) a +0 mace a +0 ring mail a human skeleton (72, 37, D) a +0 orcbow Nemoixott's Monograph on Darkness and Schematics Spells Type Level a - Grave Claw Necromancy 2 b - Launch Clockwork Bee Forgecraft 3 c - Iskenderun's Battlesphere Conjuration/Forgecraft 4 d - Alistair's Walking Alembic Alchemy/Forgecraft 5 Trog disapproves of the use of such an item. (72, 40, D) a +0 trident a merfolk corpse (72, 41, D) a +0 trident a merfolk corpse (73, 16, D) a +2 scale mail of willpower (unseen) (73, 17, D) a staff of death (unseen) (73, 26, D) Sif Muna's Encyclopedia of Geometry Spells Type Level a - Apportation Translocation 1 b - Momentum Strike Conjuration/Translocation 2 c - Maxwell's Portable Piledriver Translocation 3 d - Gell's Gavotte Translocation 6 Trog disapproves of the use of such an item. (unseen) (73, 27, D) +2 pearl dragon scales (unseen) (73, 32, D) a +0 great mace a +0 ring mail a human skeleton (73, 37, D) the +1 longbow of Robrexor {elec, rCorr Str-3 Dex-4 SInv} rCorr: It protects you from acid and corrosion. Str-3: It affects your strength (-3). Dex-4: It affects your dexterity (-4). SInv: It lets you see invisible. (73, 38, D) a +0 shortbow (75, 1, D) a ring of wizardry