Snoek1 the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe a +5 battleaxe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (5, 9, D) a +0 animal skin a +0 hand axe a +6 ring of intelligence a +6 ring of dexterity (7, 6, D) 4 scrolls of amnesia (7, 7, D) 2 potions of brilliance (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). Trog disapproves of the use of such an item. the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (35, 0, D) a granite talisman (35, 15, D) 4 scrolls of enchant weapon (36, 0, D) the lupine talisman "Ikhlyago" {rPois} [lupine talisman] rPois: It protects you from poison. (36, 1, D) the amulet "Curchylai" {Reflect Harm rC+ Will+ SH+5} [amulet of reflection] Reflect: It reflects blocked missile attacks. Harm: It increases damage dealt and taken. rC+: It protects you from cold. Will+: It increases your willpower. SH+5: It affects your SH (+5). (36, 14, D) a scroll of brand weapon (36, 15, D) a phantom mirror (37, 0, D) a +2 heavy hand axe (unseen) (37, 1, D) a +0 partisan of flaming (37, 14, D) the +6 scimitar of Kugomeqo {antimagic, rElec Int+5} rElec: It insulates you from electricity. Int+5: It affects your intelligence (+5). (unseen) (37, 15, D) a staff of earth (unseen) (38, 1, D) a +6 heavy spear (38, 7, D) a lindwurm skeleton (38, 8, D) a +0 robe a spriggan skeleton (38, 14, D) a staff of alchemy (unseen) (38, 15, D) the ring of Virtue {Wiz Int+2} [ring of wizardry] Wiz: It increases the success rate of your magical spells. Int+2: It affects your intelligence (+2). (unseen) (38, 20, D) a +1 great sword of flaming (still there?) a fire giant corpse (still there?) (39, 0, D) a +0 helmet of intelligence (39, 1, D) a ring of flight (39, 2, D) a cane toad skeleton (39, 5, D) a hydra skeleton (39, 7, D) a +0 robe (39, 8, D) a +3 antimagic war axe the +10 morningstar "Wyhiuxt" {heavy, ^Fragile rF+ Dex+3} ^Fragile: It will be destroyed if unequipped. rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). (39, 14, D) the staff of Eternal Night {rC+ Dex+2 Stlth+ Ice} [staff of cold] rC+: It protects you from cold. Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. Ice: It increases the power of your Ice spells. Trog disapproves of the use of such an item. (unseen) (39, 15, D) a +0 buckler of poison resistance (unseen) (39, 17, D) a hell hog corpse (39, 20, D) a +1 scimitar (still there?) a +0 plate armour (still there?) a human corpse (still there?) (39, 21, D) a +5 broad axe a +4 heavy battleaxe (39, 22, D) a +1 great sword of flaming (still there?) a fire giant corpse (still there?) (40, 0, D) the +0 scale mail "Guyl" {*Slow rC++ Int+2} *Slow: It may slow you when you take damage. rC++: It greatly protects you from cold. Int+2: It affects your intelligence (+2). (40, 1, D) a staff of fire (40, 14, D) the +0 robe "Kontasi" {rElec Dex+3} rElec: It insulates you from electricity. Dex+3: It affects your dexterity (+3). (unseen) (40, 15, D) a +2 demon whip of electrocution (unseen) (40, 20, D) a +0 great sword of flaming (unseen) (40, 21, D) a +5 war axe a +0 plate armour (40, 22, D) a +5 scimitar of flaming (still there?) a +0 plate armour (still there?) a human corpse (still there?) (41, 14, D) the +1 helmet "Vatah" {rElec rPois Will- Str+2} rElec: It insulates you from electricity. rPois: It protects you from poison. Will-: It decreases your willpower. Str+2: It affects your strength (+2). (41, 15, D) a +4 ring of protection (42, 1, D) a staff of death (42, 14, D) a book of Decay (42, 15, D) the Encyclopedia of the Storm and Kinetic Energy Spells Type Level a - Iskenderun's Battlesphere Conjuration/Forgecraft 4 b - Cigotuvi's Putrefaction Necromancy/Air 4 c - Silence Hexes/Air 5 Trog disapproves of the use of such an item. (unseen) (43, 14, D) the +0 battleaxe "Goblinbane" {freeze, rF+ rC+} rF+: It protects you from fire. rC+: It protects you from cold. (unseen) (43, 15, D) a +0 plate armour of poison resistance (unseen) (49, 1, D) a staff of earth (49, 12, D) a ring of willpower (49, 24, D) the ring "Pajein" {*Slow rF- rC+ Str+4 Int+3 SInv Ice} [ring of ice] *Slow: It may slow you when you take damage. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Str+4: It affects your strength (+4). Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. Ice: It increases the power of your Ice spells. (unseen) (49, 36, D) a +3 leather armour of fire resistance (unseen) (49, 37, D) a staff of cold (unseen) (50, 0, D) a +1 spear of venom (unseen) (50, 1, D) a +2 plate armour of cold resistance (50, 12, D) the staff of the Sun {rC+ Dex+4 Ice} [staff of cold] rC+: It protects you from cold. Dex+4: It affects your dexterity (+4). Ice: It increases the power of your Ice spells. Trog disapproves of the use of such an item. (unseen) (50, 13, D) a Codex of Conductivity (50, 24, D) a +2 sling of draining (unseen) (50, 25, D) a +2 orcbow of draining (unseen) (50, 37, D) a +3 orcbow of freezing (unseen) (51, 0, D) a staff of air (unseen) (51, 1, D) a +2 whip of pain (51, 6, D) a +0 scimitar of flaming (still there?) a +0 chain mail (still there?) a +4 broad axe (still there?) a +0 chain mail (still there?) a human skeleton (still there?) (51, 7, D) a +3 heavy demon whip (still there?) a +0 plate armour (still there?) (51, 12, D) a book of Beasts (51, 13, D) a +1 antimagic shortbow (unseen) (51, 19, D) a wolf corpse (skeletalised by now) (51, 20, D) a cane toad corpse (skeletalised by now) (51, 25, D) a +0 hand axe of flaming (51, 30, D) a +0 partisan a +0 chain mail a human corpse (skeletalised by now) (51, 31, D) a +0 great mace a +0 chain mail a human corpse (skeletalised by now) (51, 32, D) a +3 long sword (still there?) a +0 chain mail (still there?) a +2 tower shield (still there?) a human corpse (skeletalised by now) (still there?) (51, 42, D) a +3 battleaxe of flaming (51, 43, D) a +6 scimitar of flaming (52, 1, D) a +2 long sword of flaming (52, 6, D) a +2 demon whip of draining a +0 chain mail a +5 great mace a +0 plate armour a human skeleton a human skeleton (52, 7, D) the +6 battleaxe of the Harvest {flame, rPois} rPois: It protects you from poison. (52, 12, D) the ring of Cuceitis {rElec EV+5 Str+3} [ring of evasion] rElec: It insulates you from electricity. EV+5: It affects your evasion (+5). Str+3: It affects your strength (+3). (unseen) (52, 13, D) a +10 plate armour of ponderousness (unseen) (52, 18, D) a basilisk corpse (skeletalised by now) (52, 19, D) a komodo dragon corpse (skeletalised by now) a wyvern corpse (skeletalised by now) a blink frog corpse (skeletalised by now) (52, 24, D) a +0 great sword (52, 25, D) a +0 great sword of electrocution (52, 30, D) 6 large rocks the +8 trident of the Toadstool {venom, rC+ Dex+4} rC+: It protects you from cold. Dex+4: It affects your dexterity (+4). a +0 plate armour a stone giant corpse (skeletalised by now) (52, 31, D) a +4 executioner's axe a +0 great mace a +0 chain mail 2 large rocks a +2 long sword of protection a +0 chain mail a human corpse (skeletalised by now) (52, 32, D) the +6 lajatang "Laecajag" {heavy, *Slow rF+ Dex+6 SInv} *Slow: It may slow you when you take damage. rF+: It protects you from fire. Dex+6: It affects your dexterity (+6). SInv: It lets you see invisible. a +1 war axe of flaming (52, 36, D) the Secrets of Hexed Oromancy Spells Type Level a - Brom's Barrelling Boulder Conjuration/Earth 4 b - Silence Hexes/Air 5 Trog disapproves of the use of such an item. (unseen) (52, 37, D) the +12 spear of Dawatypu {elec, Dex+2} Dex+2: It affects your dexterity (+2). (unseen) (53, 1, D) a +2 heavy mace (53, 12, D) a staff of fire (53, 13, D) a book of the Senses (53, 18, D) a blink frog corpse (skeletalised by now) (53, 25, D) a +0 shortbow of flaming (53, 30, D) a +0 bardiche a +0 plate armour a human corpse (skeletalised by now) (53, 31, D) 4 large rocks (53, 36, D) a +1 antimagic arbalest (unseen) (53, 37, D) a +2 leather armour of willpower (unseen) (54, 1, D) a +5 morningstar of protection (unseen) (54, 5, D) a +2 partisan of draining (still there?) a +0 plate armour (still there?) a ring of willpower (still there?) a human skeleton (still there?) (54, 12, D) a +4 heavy battleaxe (unseen) (54, 13, D) a staff of conjuration (unseen) (54, 24, D) Great Wizards, Vol. VII (54, 36, D) the +1 triple crossbow of Ligen {penet, Str+5} Str+5: It affects your strength (+5). (unseen) (55, 0, D) the +0 spear "Leviticus" {antimagic, Str+3 Dex+4} Str+3: It affects your strength (+3). Dex+4: It affects your dexterity (+4). (unseen) (55, 1, D) a +2 robe of willpower (unseen) (55, 12, D) a staff of earth (unseen) (55, 13, D) a +0 heavy arbalest (unseen) (55, 24, D) a book of Power (59, 36, D) a +6 ring of intelligence (59, 37, D) a +4 short sword of venom (59, 39, D) an amulet of faith (60, 37, D) a +2 orcbow of flaming (unseen) (61, 8, D) the +1 battleaxe "Beetle's Doom" {flame, rElec Stlth+} rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. (61, 16, D) the +4 crystal plate armour of Bedevilment {Str+4 Dex+5} Str+4: It affects your strength (+4). Dex+5: It affects your dexterity (+5). (unseen) (61, 26, D) a +0 flail of protection (unseen) (61, 36, D) a book of Blood (61, 37, D) a +3 leather armour of fire resistance (62, 0, D) a book of Decay (62, 1, D) a +1 falchion of draining (62, 9, D) a staff of fire (62, 11, D) a shapeshifter corpse (skeletalised by now) (62, 17, D) a +2 helmet of see invisible (62, 18, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (62, 19, D) a +0 short sword a +0 plate armour (62, 20, D) a +0 hand axe an orc corpse (skeletalised by now) (62, 26, D) a +1 great sword of freezing (62, 29, D) a +0 dagger a +0 longbow a +0 leather armour an elf corpse (skeletalised by now) (62, 31, D) a +0 rapier (still there?) a +0 ring mail of willpower (still there?) (62, 32, D) a +0 short sword a +0 robe (62, 36, D) the ring "Tyrinep" {rF- rC++ rN+ Ice} [ring of ice] rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. rN+: It protects you from negative energy. Ice: It increases the power of your Ice spells. (62, 37, D) a staff of earth (63, 0, D) a staff of death (63, 8, D) a +2 sling of flaming (unseen) (63, 16, D) the staff "Guggius" {rN+ Will- Str+4 Necro Tloc Air} [staff of death] rN+: It protects you from negative energy. Will-: It decreases your willpower. Str+4: It affects your strength (+4). Necro: It increases the power of your Necromancy spells. Tloc: It increases the power of your Translocations spells. Air: It increases the power of your Air spells. Trog disapproves of the use of such an item. (63, 17, D) the Information on Earth and the Autopsy Spells Type Level a - Soul Splinter Necromancy 1 b - Sublimation of Blood Necromancy 2 c - Awaken Armour Earth/Forgecraft 4 d - Bombard Conjuration/Earth 6 e - Rimeblight Ice/Necromancy 7 Trog disapproves of the use of such an item. (unseen) (63, 18, D) a +2 war axe (63, 19, D) a +0 falchion a +0 hand axe a +0 ring mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (63, 20, D) a +0 dagger an orc corpse (skeletalised by now) (63, 27, D) a book of Decay (63, 31, D) a +0 long sword of flaming a +0 robe a +0 battleaxe of electrocution an elf corpse (skeletalised by now) (63, 32, D) a +0 long sword a +0 ring mail a +3 vampiric scimitar an elf corpse (skeletalised by now) (63, 33, D) a +8 war axe of flaming the +6 shillelagh "Devastator" {shatter} (63, 36, D) a book of Spatial Translocations (63, 37, D) a staff of fire (unseen) (64, 16, D) the +0 leather armour of Insecurity {rN+ Will+} rN+: It protects you from negative energy. Will+: It increases your willpower. (unseen) (64, 17, D) a +4 whip of distortion (unseen) (64, 19, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (64, 26, D) a +5 giant club (64, 27, D) a staff of alchemy (unseen) (65, 26, D) a +3 leather armour of cold resistance (unseen) (67, 0, D) a +2 spear of venom (68, 0, D) a +2 spear of venom (69, 36, D) a +2 scale mail of willpower (70, 8, D) a +1 dagger of flaming (unseen) (70, 36, D) a staff of earth (70, 37, D) a +0 heavy sling (70, 39, D) a +4 spear (still there?) a +0 robe (still there?) (71, 8, D) a +2 falchion of holy wrath (71, 16, D) the staff of Summer {rPois Tloc Alch} [staff of alchemy] rPois: It protects you from poison. Tloc: It increases the power of your Translocations spells. Alch: It increases the power of your Alchemy spells. Trog disapproves of the use of such an item. (71, 17, D) a staff of fire (71, 26, D) an Everburning Encyclopedia (71, 36, D) a +2 chain mail of cold resistance (71, 37, D) the +5 ring mail of the Monkey {rF+} rF+: It protects you from fire. (71, 40, D) a +7 great sword a +0 robe (71, 43, D) a +2 antimagic executioner's axe a +2 quarterstaff of flaming (72, 8, D) a +2 spear of venom (72, 9, D) a +3 leather armour of cold resistance (72, 16, D) a +0 chain mail of fire resistance (72, 17, D) the +1 trident "Vyproul" {reap, rElec} rElec: It insulates you from electricity. (72, 26, D) a staff of earth (72, 27, D) a +0 scale mail of fire resistance (72, 31, D) a +2 war axe of flaming (72, 37, D) a +3 shortbow of flaming (unseen) (72, 39, D) a +0 flail a +0 robe (73, 1, D) a staff of earth (73, 17, D) the staff of Duty {Fly Str+2 Conj} [staff of conjuration] Fly: It grants you flight. Str+2: It affects your strength (+2). Conj: It increases the power of your Conjurations spells. Trog disapproves of the use of such an item. (73, 26, D) a +3 whip of electrocution (73, 27, D) Soigabb's Octavo of Spellforged Force Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Brom's Barrelling Boulder Conjuration/Earth 4 c - Iskenderun's Battlesphere Conjuration/Forgecraft 4 d - Fireball Conjuration/Fire 5 e - Hoarfrost Cannonade Ice/Forgecraft 5 Trog disapproves of the use of such an item. (74, 3, D) a +0 dagger an orc skeleton (75, 1, D) a +1 spectral quarterstaff (75, 3, D) a +0 flail a +0 chain mail an orc skeleton