Snoek1 the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe a +5 battleaxe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 6, D) 4 scrolls of amnesia (7, 7, D) 2 potions of brilliance (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). Trog disapproves of the use of such an item. the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (10, 8, D) a +0 animal skin a +0 hand axe a +6 ring of intelligence a +6 ring of dexterity (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (35, 0, D) a +2 rapier of holy wrath (unseen) (35, 14, D) a staff of cold (unseen) (35, 29, D) a +0 morningstar of protection (unseen) (36, 0, D) the Directory of the Snowflakes and Mechanisms Spells Type Level a - Kinetic Grapnel Forgecraft 1 b - Rending Blade Conjuration/Forgecraft 4 c - Splinterfrost Shell Ice/Forgecraft 7 Trog disapproves of the use of such an item. (unseen) (36, 1, D) the +0 plate armour "Galo" {rCorr Str+3} rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). (unseen) (36, 14, D) the +1 robe of the Dwarven Hall {Int+2} Int+2: It affects your intelligence (+2). (unseen) (36, 15, D) a staff of cold (36, 29, D) a silver javelin (still there?) a staff of earth (still there?) (37, 0, D) Sif Muna's Lectures on the Luminous Wendigo Spells Type Level a - Magic Dart Conjuration 1 b - Kiss of Death Conjuration/Necromancy 1 c - Mephitic Cloud Conjuration/Alchemy/Air 3 d - Orb of Destruction Conjuration 7 e - Ozocubu's Refrigeration Ice 7 Trog disapproves of the use of such an item. (unseen) (37, 1, D) a +6 ring of strength (37, 14, D) the staff of Rodofec {rF+ Dex+3 Fire} [staff of fire] rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). Fire: It increases the power of your Fire spells. Trog disapproves of the use of such an item. (unseen) (37, 15, D) a staff of alchemy (37, 29, D) a +6 ring of intelligence (38, 1, D) a staff of air (38, 6, D) 3 large rocks a +0 giant club a +0 great mace a cyclops corpse (skeletalised by now) (38, 7, D) 5 large rocks a +0 giant club a +0 giant club a cyclops corpse (skeletalised by now) (38, 14, D) My Sojourn through Swampland (38, 15, D) the staff "Woufuno" {rPois rC+ Str+2 Int-3 Earth} [staff of earth] rPois: It protects you from poison. rC+: It protects you from cold. Str+2: It affects your strength (+2). Int-3: It affects your intelligence (-3). Earth: It increases the power of your Earth spells. Trog disapproves of the use of such an item. (38, 21, D) a +1 heavy glaive a +2 battleaxe of flaming (38, 29, D) a +4 sling of draining (unseen) (39, 0, D) a +1 robe of fire resistance (39, 1, D) a ring of positive energy (39, 6, D) a +0 giant spiked club a +0 giant club a +1 great sword of flaming a +0 giant spiked club a +0 giant club a two-headed ogre corpse (skeletalised by now) a fire giant corpse (skeletalised by now) (39, 7, D) a +7 double sword of flaming a +2 great sword of flaming (39, 8, D) a +3 quarterstaff of flaming (39, 14, D) an amulet of reflection (39, 15, D) a +2 glaive of protection (39, 22, D) a +1 heavy battleaxe (39, 29, D) a +5 spear of pain (unseen) (39, 36, D) a +7 executioner's axe of flaming a +6 heavy battleaxe (40, 1, D) a +0 vampiric great sword (40, 6, D) 4 large rocks (40, 7, D) 3 large rocks a +0 troll leather armour a cyclops corpse (skeletalised by now) a troll corpse (skeletalised by now) (40, 14, D) My Sojourn through Swampland (40, 29, D) the staff "Asuad" {rC+ rCorr Int+3 Ice} [staff of cold] rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). Ice: It increases the power of your Ice spells. Trog disapproves of the use of such an item. (unseen) (41, 0, D) a staff of alchemy (unseen) (41, 1, D) a +1 vampiric dagger (unseen) (41, 6, D) a +0 troll leather armour a troll corpse (skeletalised by now) (41, 15, D) an amulet of the acrobat (41, 29, D) a +2 sling of freezing (unseen) (42, 0, D) the +5 eveningstar of Wounding {drain, rN+ Will++ Str+3} rN+: It protects you from negative energy. Will++: It greatly increases your willpower. Str+3: It affects your strength (+3). (unseen) (42, 1, D) the Grimoire of Actinic Transmutation Spells Type Level a - Foxfire Conjuration/Fire 1 b - Irradiate Conjuration/Alchemy 5 c - Freezing Cloud Conjuration/Ice/Air 5 d - Detonation Catalyst Fire/Alchemy 5 Trog disapproves of the use of such an item. (unseen) (42, 14, D) a staff of conjuration (unseen) (42, 15, D) a +4 morningstar of holy wrath (unseen) (42, 29, D) a book of Wicked Creation (43, 14, D) a +3 mace of draining (unseen) (43, 15, D) the +1 eveningstar "Brilliance" {foul flame, Umbra} Umbra: It surrounds you with an aura of shadow, increasing your stealth and reducing the accuracy of all others within it. (unseen) (43, 29, D) a staff of air (unseen) (49, 0, D) a staff of death (unseen) (49, 12, D) a ring of poison resistance (49, 24, D) a +4 rapier of venom (unseen) (49, 36, D) a +0 great sword of holy wrath (unseen) (49, 37, D) a +6 ring of dexterity (50, 0, D) the +7 captain's cutlass {speed, disarm} (unseen) (50, 1, D) a book of Fire (50, 12, D) a +3 dagger of venom (unseen) (50, 13, D) Sif Muna's Cyclopedia of Outbursts and Allies Spells Type Level a - Foxfire Conjuration/Fire 1 b - Summon Small Mammal Summoning 1 c - Call Canine Familiar Summoning 3 d - Starburst Conjuration/Fire 6 e - Chain Lightning Conjuration/Air 9 Trog disapproves of the use of such an item. (unseen) (50, 17, D) a snapping turtle corpse (skeletalised by now) (50, 24, D) a staff of earth (unseen) (50, 25, D) the medusa talisman of Faweafibb {+Blink Fly rF- Str-2 SInv} [medusa talisman] +Blink: It lets you blink. Fly: It grants you flight. rF-: It makes you vulnerable to fire. Str-2: It affects your strength (-2). SInv: It lets you see invisible. (unseen) (50, 37, D) a +1 ring mail of willpower (unseen) (50, 41, D) a +0 demon trident of flaming (still there?) a +1 heavy trident (still there?) (50, 43, D) a +2 demon whip of freezing (51, 0, D) a +6 ring of dexterity (51, 1, D) the Spellbook of Percussion and the Mechanist Spells Type Level a - Mercury Arrow Conjuration/Alchemy 2 b - Awaken Armour Earth/Forgecraft 4 c - Irradiate Conjuration/Alchemy 5 d - Spellspark Servitor Conjuration/Forgecraft 7 Trog disapproves of the use of such an item. (51, 7, D) a komodo dragon corpse (skeletalised by now) (51, 13, D) +2 fire dragon scales (unseen) (51, 17, D) a +1 vampiric spear a +0 leather armour (51, 18, D) a sea snake corpse (skeletalised by now) (51, 24, D) the staff "Rumyluac" {rElec rPois Int+3 Forge Air} [staff of air] rElec: It insulates you from electricity. rPois: It protects you from poison. Int+3: It affects your intelligence (+3). Forge: It increases the power of your Forgecraft spells. Air: It increases the power of your Air spells. Trog disapproves of the use of such an item. (unseen) (51, 25, D) a +1 crystal plate armour (unseen) (51, 31, D) a +0 hand axe a +0 animal skin a hydra corpse (skeletalised by now) a spriggan corpse (skeletalised by now) (51, 36, D) a staff of death (51, 37, D) the +4 chain mail "Fucotsy" {rC+ MP-6 Int+2} rC+: It protects you from cold. MP-6: It affects your magic capacity (-6). Int+2: It affects your intelligence (+2). (51, 43, D) a +1 demon whip of draining (51, 44, D) a +0 battleaxe (52, 1, D) the +1 long sword of Revolt {drain, ^Contam rC++ rCorr} ^Contam: It causes magical contamination when unequipped. rC++: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. (52, 2, D) the +6 shillelagh "Devastator" {shatter} (52, 5, D) a water moccasin corpse (skeletalised by now) (52, 6, D) a cane toad corpse (skeletalised by now) a rime drake corpse (skeletalised by now) (52, 7, D) a yak corpse (skeletalised by now) a cane toad corpse (skeletalised by now) (52, 8, D) a +4 heavy battleaxe (52, 12, D) a +2 leather armour of fire resistance (52, 13, D) the +0 scale mail of Indecent Exposure {rCorr Dex-4 SInv Stlth+} rCorr: It protects you from acid and corrosion. Dex-4: It affects your dexterity (-4). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (52, 17, D) a +0 sling a +0 quarterstaff a +2 demon trident of draining a +2 leather armour of poison resistance a +0 spear a faun corpse (skeletalised by now) a merfolk corpse (skeletalised by now) a merfolk corpse (skeletalised by now) (52, 19, D) a +2 antimagic battleaxe (52, 25, D) a staff of fire (52, 29, D) a cane toad corpse (skeletalised by now) (52, 31, D) a +0 hand axe a +0 animal skin a spriggan corpse (skeletalised by now) (52, 32, D) a +3 heavy broad axe (52, 36, D) a +3 battleaxe of pain (unseen) (52, 37, D) the +5 rapier of the Endless March {drain, rN++ Will+ rCorr Str+3} rN++: It greatly protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). (unseen) (53, 0, D) a staff of death (unseen) (53, 1, D) a +0 falchion of holy wrath (53, 12, D) a book of Storms (53, 13, D) a staff of fire (unseen) (53, 17, D) a +5 spear of venom a +0 leather armour a ring of resist corrosion (53, 24, D) a +0 barding of fire resistance (53, 25, D) a +2 falchion of electrocution (unseen) (53, 28, D) a yak corpse (skeletalised by now) (53, 31, D) a +4 dagger of electrocution (still there?) a +0 robe (still there?) a cane toad corpse (skeletalised by now) (still there?) (53, 36, D) a staff of death (unseen) (53, 37, D) a +4 battleaxe of flaming (unseen) (54, 0, D) the +8 hand cannon "Hellblazer" {drain, rF+} rF+: It protects you from fire. (unseen) (54, 6, D) a yak corpse (skeletalised by now) (54, 12, D) a +2 longbow of flaming (unseen) (54, 13, D) a staff of death (unseen) (54, 15, D) a merfolk corpse (skeletalised by now) (54, 16, D) a +4 battleaxe (54, 17, D) a +4 rapier of protection a +0 robe a +3 heavy trident a +0 robe (54, 24, D) a book of Spatial Translocations (54, 25, D) a +4 war axe of holy wrath (unseen) (54, 30, D) an elephant corpse (skeletalised by now) (54, 36, D) a staff of air (unseen) (55, 0, D) a book of Iron (55, 12, D) a talisman of death (55, 13, D) a staff of air (unseen) (55, 24, D) Tuah's Directory of Arrival Spells Type Level a - Summon Seismosaurus Egg Summoning/Earth 4 b - Summon Cactus Giant Summoning 6 c - Haunt Necromancy/Summoning 7 Trog disapproves of the use of such an item. (unseen) (59, 36, D) a staff of air (unseen) (59, 37, D) a staff of air (unseen) (59, 42, D) a +0 antimagic battleaxe (59, 43, D) a +0 arbalest a yaktaur corpse (skeletalised by now) (60, 37, D) a staff of cold (60, 43, D) 4 large rocks a stone giant corpse (skeletalised by now) (60, 44, D) a +0 battleaxe a +0 chain mail a +0 battleaxe a +0 chain mail a human corpse (skeletalised by now) (61, 0, D) a +2 scale mail of positive energy (unseen) (61, 4, D) a river rat corpse (skeletalised by now) (61, 8, D) a +2 rapier of draining (unseen) (61, 10, D) a +0 dagger (61, 16, D) a +2 hand cannon of electrocution (unseen) (61, 17, D) a ball python corpse (skeletalised by now) (61, 26, D) the +8 glaive of Coot {drain, rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. (unseen) (61, 36, D) a ring of poison resistance (61, 37, D) a +7 triple crossbow (unseen) (61, 42, D) a +1 bardiche of venom a +0 chain mail (61, 43, D) a +1 great sword a +0 plate armour a +0 dire flail a +0 plate armour a human corpse (skeletalised by now) (61, 44, D) a +2 executioner's axe (62, 0, D) a +2 leather armour of cold resistance (62, 1, D) a +2 robe of willpower (62, 8, D) a staff of earth (62, 10, D) a +0 flail (62, 17, D) a +4 orcbow of freezing (62, 19, D) a +0 battleaxe a +0 robe a naga corpse (skeletalised by now) (62, 20, D) a +0 mace a +0 robe a naga corpse (skeletalised by now) (62, 26, D) a +0 scale mail of positive energy (unseen) (62, 27, D) a +1 heavy glaive (unseen) (62, 36, D) a +2 robe of positive energy (unseen) (62, 37, D) a book of Burglary (62, 43, D) a +0 battleaxe a +0 chain mail (62, 44, D) a +0 great sword a +0 plate armour (63, 0, D) a +1 ring mail of willpower (unseen) (63, 3, D) a river rat corpse (skeletalised by now) (63, 10, D) a +0 dagger a +0 robe (63, 11, D) a +0 flail a +0 chain mail an orc corpse (skeletalised by now) (63, 16, D) a +1 halberd of protection (63, 17, D) a staff of fire an adder corpse (skeletalised by now) (63, 19, D) a +0 scimitar a +0 robe (63, 26, D) a +1 dagger of venom (63, 27, D) quicksilver dragon scales (63, 31, D) a +1 bardiche (still there?) a +0 chain mail (still there?) (63, 32, D) a +0 arbalest a yaktaur skeleton (63, 36, D) the +7 quarterstaff "Kired" {heavy, rCorr} rCorr: It protects you from acid and corrosion. (unseen) (63, 37, D) a +2 short sword of protection (unseen) (64, 17, D) a +1 rapier of holy wrath (unseen) (64, 26, D) a +4 dagger of draining (unseen) (64, 27, D) a staff of cold (unseen) (64, 32, D) a +0 arbalest (65, 26, D) a ring of protection from fire (65, 31, D) a +0 arbalest a +0 war axe a +0 ring mail (65, 32, D) a +0 long sword a +0 ring mail a +0 war axe a +0 plate armour a human skeleton (65, 33, D) a +0 heavy executioner's axe (66, 33, D) a +0 great mace a +0 ring mail a human skeleton (67, 0, D) a staff of cold (unseen) (68, 0, D) a +2 war axe of distortion (68, 38, D) a +0 shortbow (69, 3, D) a ball python corpse (skeletalised by now) (69, 36, D) the +8 frozen axe "Frostbite" {freeze, freezing cloud, *Noise Fly rC+} *Noise: It may make a loud noise when swung. Fly: It grants you flight. rC+: It protects you from cold. (unseen) (69, 39, D) 3 large rocks (70, 8, D) the staff "Sematsi" {Dex+4 Conj} [staff of conjuration] Dex+4: It affects your dexterity (+4). Conj: It increases the power of your Conjurations spells. Trog disapproves of the use of such an item. (unseen) (70, 9, D) the +0 scale mail "Lezafac" {rPois rN+} rPois: It protects you from poison. rN+: It protects you from negative energy. (unseen) (70, 36, D) a +4 ring of slaying (70, 37, D) a staff of alchemy (unseen) (70, 38, D) 6 large rocks (71, 8, D) a ring of fire (71, 11, D) a shapeshifter corpse (skeletalised by now) (71, 16, D) a staff of conjuration (unseen) (71, 17, D) the staff of the Tundras {^Drain rF+ Str+3 Dex+5 Fire} [staff of fire] ^Drain: It drains your maximum health when unequipped. rF+: It protects you from fire. Str+3: It affects your strength (+3). Dex+5: It affects your dexterity (+5). Fire: It increases the power of your Fire spells. Trog disapproves of the use of such an item. (unseen) (71, 26, D) a book of Minor Magic (71, 36, D) a +2 short sword of speed (71, 40, D) a +0 trident (71, 41, D) a +0 trident a wind drake corpse (skeletalised by now) (71, 42, D) a +1 heavy broad axe (72, 9, D) a +2 leather armour of fire resistance (72, 11, D) a shapeshifter corpse (skeletalised by now) (72, 12, D) a shapeshifter corpse (skeletalised by now) (72, 16, D) a +2 robe of cold resistance (72, 17, D) the +10 shortbow of the Several Ears {flame, rPois Int-4 Dex+4} rPois: It protects you from poison. Int-4: It affects your intelligence (-4). Dex+4: It affects your dexterity (+4). (72, 26, D) the ring of Moodiness {rF- rN++ rCorr Dex+4} [ring of resist corrosion] rF-: It makes you vulnerable to fire. rN++: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. Dex+4: It affects your dexterity (+4). (72, 27, D) the +3 giant club "Skullcrusher" {speed, Str+7} Str+7: It affects your strength (+7). (72, 31, D) a +0 heavy war axe (72, 38, D) a +0 orcbow a centaur corpse (skeletalised by now) (73, 1, D) a ring of ice (73, 17, D) a +1 mace of protection (73, 26, D) the +8 ring mail of the Desolation of Salt {rElec Int+2} rElec: It insulates you from electricity. Int+2: It affects your intelligence (+2). (unseen) (73, 27, D) the +4 ring mail of Pride {rElec rPois Int+7 Stlth-} rElec: It insulates you from electricity. rPois: It protects you from poison. Int+7: It affects your intelligence (+7). Stlth-: It makes you less stealthy. (unseen) (73, 36, D) a book of Dreams (73, 37, D) a +2 antimagic morningstar (unseen) (73, 40, D) a +0 shortbow (73, 41, D) a +0 orcbow a centaur corpse (skeletalised by now) (75, 1, D) the staff of Upod Okk {rF+ Str+2 Fire} [staff of fire] rF+: It protects you from fire. Str+2: It affects your strength (+2). Fire: It increases the power of your Fire spells. Trog disapproves of the use of such an item. (unseen)