Snoek1 the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe a +5 battleaxe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 6, D) 4 scrolls of amnesia (7, 7, D) 2 potions of brilliance (9, 9, D) a +0 animal skin a +0 hand axe a +6 ring of intelligence a +6 ring of dexterity (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). Trog disapproves of the use of such an item. the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (49, 12, D) a wand of mindburst (7) (49, 24, D) the staff "Jorhod" {rN+ Will- rCorr Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rN+: It protects you from negative energy. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. Trog disapproves of the use of such an item. (unseen) (49, 36, D) a +0 war axe (49, 37, D) a book of the Senses (50, 12, D) a +0 leather armour (50, 13, D) a +1 helmet of intelligence (50, 25, D) a staff of air (50, 36, D) a staff of death (unseen) (50, 37, D) a book of Fire (50, 42, D) a +0 hand axe (50, 43, D) a +0 hand axe (50, 44, D) a +0 long sword (51, 12, D) a +0 leather armour (51, 13, D) a +4 scale mail of cold resistance (unseen) (51, 16, D) a +0 shortbow (51, 25, D) a +1 heavy great mace (51, 37, D) a manual of Air Magic (51, 42, D) a +3 rapier of venom a +0 whip a red draconian skeleton a purple draconian skeleton (51, 43, D) a +4 antimagic executioner's axe a +0 battleaxe (52, 12, D) a scroll of acquirement (52, 13, D) a staff of alchemy (unseen) (52, 16, D) a +0 shortbow (52, 17, D) 3 large rocks (52, 18, D) a +4 heavy executioner's axe (52, 24, D) the staff "Ultimatum" {rN+ Will- Str+4 Int+4 Necro Earth} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+4: It affects your strength (+4). Int+4: It affects your intelligence (+4). rN+: It protects you from negative energy. Will-: It decreases your willpower. Necro: It increases the power of your Necromancy spells. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. Trog disapproves of the use of such an item. (52, 25, D) a staff of cold (unseen) (52, 31, D) a +1 heavy battleaxe (52, 36, D) the staff of the Known World {rF+ rN++ Dex-2 SInv Fire Air} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex-2: It affects your dexterity (-2). rF+: It protects you from fire. rN++: It greatly protects you from negative energy. SInv: It lets you see invisible. Fire: It increases the power of your Fire spells. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. Trog disapproves of the use of such an item. (52, 42, D) a +0 hand axe a +0 glaive (52, 43, D) a +0 halberd a +0 battleaxe a red draconian skeleton (52, 44, D) a +0 battleaxe a black draconian skeleton (53, 13, D) a wand of flame (4) (53, 25, D) a +4 quarterstaff of speed (54, 12, D) a wand of mindburst (7) (54, 13, D) a +6 shortbow (unseen) (54, 25, D) a +2 chain mail of poison resistance (54, 36, D) a +3 triple crossbow of draining (unseen) (55, 12, D) a manual of Conjurations (55, 13, D) a staff of air (unseen) (55, 24, D) a Compendium of Siegecraft (59, 39, D) a glowing shapeshifter skeleton (60, 36, D) a +2 glaive of protection (60, 37, D) a +1 halberd of distortion (unseen) (60, 40, D) a glowing shapeshifter skeleton (61, 0, D) +1 steam dragon scales (unseen) (61, 9, D) a +0 short sword (61, 16, D) a +2 dagger of flaming (unseen) (61, 26, D) a Codex of Conductivity (61, 36, D) a +1 heavy glaive (61, 37, D) a +4 scale mail of fire resistance (61, 40, D) the +6 shillelagh "Devastator" {shatter} (61, 41, D) a +4 heavy war axe (62, 0, D) a book of Sloth (62, 1, D) a +6 whip of electrocution (62, 3, D) a rime drake corpse (skeletalised by now) a rime drake corpse (skeletalised by now) (62, 8, D) a +2 morningstar of holy wrath (62, 9, D) a ring of protection from cold (62, 11, D) a +0 rapier of venom (62, 12, D) a +0 dagger a +0 leather armour (62, 16, D) a +2 scale mail of cold resistance (unseen) (62, 26, D) a +4 arbalest of draining (unseen) (62, 27, D) the +6 scale mail of the Blessed Realm {-Cast Will+ Stlth+} Will+: It increases your willpower. -Cast: It prevents spellcasting. Stlth+: It makes you more stealthy. (unseen) (62, 36, D) a +3 sling of freezing (62, 37, D) a +4 heavy war axe (unseen) (62, 40, D) a very ugly thing skeleton (62, 41, D) a glowing shapeshifter skeleton (62, 42, D) a glowing shapeshifter skeleton (63, 0, D) a +1 short sword of holy wrath (unseen) (63, 8, D) the Parchment of Apparitions Spells Type Level a - Summon Small Mammal Summoning 1 b - Call Canine Familiar Summoning 3 c - Malign Gateway Summoning/Translocation 7 d - Summon Horrible Things Summoning 8 Trog disapproves of the use of such an item. (63, 16, D) a book of Blasting (63, 17, D) a +3 ring mail of cold resistance (63, 23, D) a +1 heavy war axe (63, 26, D) the +1 trident of Infinity {venom, Fly rPois} rPois: It protects you from poison. Fly: It grants you flight. (63, 32, D) a +3 heavy executioner's axe a black mamba corpse (skeletalised by now) (63, 37, D) the +0 kite shield of Qazlal's Whim {rC+ Stlth+} rC+: It protects you from cold. Stlth+: It makes you more stealthy. (unseen) (64, 16, D) a ring of ice (64, 17, D) a +2 flail of venom (unseen) (64, 26, D) the +10 battleaxe "Zewekk" {venom, ^Contam rF++ Dex+2 SInv} Dex+2: It affects your dexterity (+2). rF++: It greatly protects you from fire. SInv: It lets you see invisible. ^Contam: It causes magical contamination when unequipped. (unseen) (64, 27, D) the +0 leather armour of Weightlessness {rElec Int+3 Slay+3} Int+3: It affects your intelligence (+3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rElec: It insulates you from electricity. (unseen) (64, 28, D) a ball python corpse (skeletalised by now) (64, 32, D) a water moccasin corpse (skeletalised by now) (65, 26, D) a +2 scimitar of protection (unseen) (67, 0, D) a ring of ice (67, 3, D) an adder corpse (skeletalised by now) (68, 0, D) a book of the Spheres (68, 3, D) an adder corpse (skeletalised by now) (70, 8, D) the Information on Jinxing Spells Type Level a - Jinxbite Hexes 2 b - Inner Flame Hexes/Fire 3 c - Tukima's Dance Hexes 3 d - Summon Mana Viper Hexes/Summoning 5 Trog disapproves of the use of such an item. (unseen) (70, 9, D) a book of Frost (70, 36, D) a +0 battleaxe of freezing (71, 8, D) a book of the Moon (71, 13, D) a +2 heavy war axe (71, 16, D) a +3 scale mail of fire resistance (unseen) (71, 17, D) Vocwu's Atlas of Talus Spells Type Level a - Stone Arrow Conjuration/Earth 3 b - Petrify Alchemy/Earth 4 Trog disapproves of the use of such an item. (unseen) (71, 19, D) a +0 mace of protection (still there?) a +0 chain mail (still there?) (71, 26, D) a +5 heavy arbalest (unseen) (71, 27, D) a +3 heavy executioner's axe (unseen) (71, 29, D) a basilisk corpse (skeletalised by now) (71, 36, D) a +4 trident of protection (71, 37, D) a staff of cold (72, 8, D) a staff of death (unseen) (72, 9, D) a +2 shortbow of flaming (unseen) (72, 16, D) a +3 antimagic battleaxe (72, 17, D) a +6 ring of intelligence (72, 18, D) a +0 flail (72, 20, D) a +0 dire flail a +0 plate armour a +0 halberd a +0 plate armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (72, 26, D) the +1 eveningstar "Brilliance" {foul flame, Umbra} Umbra: It surrounds you with an aura of shadow, increasing your stealth and reducing the accuracy of all others within it. (72, 27, D) a staff of alchemy (72, 29, D) a basilisk corpse (skeletalised by now) (72, 31, D) a water moccasin corpse (skeletalised by now) (72, 33, D) a +3 great sword of flaming (73, 1, D) a staff of cold (unseen) (73, 3, D) an iguana skeleton (73, 16, D) a book of Transmutation (73, 18, D) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (73, 20, D) a +0 hand axe a +0 chain mail (73, 26, D) a ring of positive energy (73, 27, D) the +4 great sword of Tortfeasance {speed, Will- Str+3 Int-4 Dex+9} Str+3: It affects your strength (+3). Int-4: It affects your intelligence (-4). Dex+9: It affects your dexterity (+9). Will-: It decreases your willpower. (unseen) (73, 28, D) a jackal corpse (skeletalised by now) (73, 36, D) a book of the Moon (74, 3, D) a river rat skeleton (75, 1, D) a staff of air (unseen)