Snoek1 the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe a +5 battleaxe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 6, D) 4 scrolls of amnesia (7, 7, D) 2 potions of brilliance (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). Trog disapproves of the use of such an item. the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a fortress talisman (still there?) a wellspring talisman (still there?) a spider talisman (still there?) a serpent talisman (still there?) a blade talisman (still there?) the lupine talisman "Waumobb" {Str+3 Dex+2} (still there?) [lupine talisman] Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). an inkwell talisman (still there?) a quill talisman (still there?) (10, 8, D) a +0 animal skin a +0 hand axe a +6 ring of dexterity a +6 ring of dexterity (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (49, 36, D) 4 potions of heal wounds (49, 37, D) a +2 spectral quarterstaff (49, 39, D) a +1 rapier of speed a +2 robe of cold resistance a human corpse (49, 40, D) a +0 short sword (50, 36, D) a +0 dagger (50, 37, D) the +4 hand axe "Jugua" {spect, rPois Will++} rPois: It protects you from poison. Will++: It greatly increases your willpower. (unseen) (50, 38, D) a +2 bardiche of venom a +0 plate armour (50, 39, D) a +1 antimagic executioner's axe a +0 short sword a +0 robe (51, 36, D) a +0 robe (51, 37, D) +0 fire dragon scales (51, 39, D) a +0 flail (51, 44, D) a +3 antimagic broad axe (52, 36, D) a +8 chain mail of ponderousness (unseen) (52, 37, D) a +1 hand axe of freezing (unseen) (53, 36, D) the granite talisman "Gajo Kext" {Str+2 Int+2 SInv Stlth+} [granite talisman] Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (unseen) (53, 37, D) a parchment of Summon Mana Viper (54, 36, D) the +8 spear of Keppyggo {freeze, rPois rF+ Dex-5} rPois: It protects you from poison. rF+: It protects you from fire. Dex-5: It affects your dexterity (-5). (unseen) (59, 36, D) a staff of conjuration (unseen) (59, 37, D) a +2 plate armour of willpower (unseen) (60, 36, D) the +4 plate armour "Pibb" {MP+8 Str+2 Slay+3} MP+8: It affects your magic capacity (+8). Str+2: It affects your strength (+2). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (60, 37, D) a +3 ring mail of poison resistance (61, 0, D) the +6 plate armour of Untruth {Bane rPois rF+ Str+3} Bane: It inflicts you with a random bane when first equipped. rPois: It protects you from poison. rF+: It protects you from fire. Str+3: It affects your strength (+3). (unseen) (61, 8, D) the quill talisman of Hadjma {rF+ Str+8 Slay-3} [quill talisman] rF+: It protects you from fire. Str+8: It affects your strength (+8). Slay-3: It affects your accuracy & damage with ranged weapons and melee (-3). (unseen) (61, 16, D) a +2 chain mail of poison resistance (unseen) (61, 26, D) a +4 heavy quarterstaff (unseen) (61, 36, D) a +1 chain mail of fire resistance (62, 1, D) a +2 ring mail of cold resistance (62, 9, D) a +4 dagger of flaming (unseen) (62, 16, D) a parchment of Olgreb's Toxic Radiance (62, 17, D) a +0 shortbow (still there?) a +0 dagger (still there?) a +0 leather armour (still there?) the +9 trident "Soecodgh" {holy, *Rage Str+9 SInv Stlth-} (still there?) *Rage: It berserks you when you make melee attacks (+20% chance). Str+9: It affects your strength (+9). SInv: It lets you see invisible. Stlth-: It makes you less stealthy. (62, 19, D) a +0 shortbow a +0 short sword a +0 leather armour an elf skeleton (62, 26, D) an amulet of guardian spirit (62, 27, D) a +2 robe of cold resistance (unseen) (62, 28, D) a +2 heavy flail (unseen) (62, 30, D) a +4 scimitar (still there?) a +0 robe (still there?) (62, 36, D) a Grand Grimoire (63, 0, D) a parchment of Frozen Ramparts (63, 1, D) a +0 long sword (63, 16, D) a +3 leather armour of fire resistance (63, 17, D) the +4 demon trident "Arbiter" {freeze, rC+ Dex+2} rC+: It protects you from cold. Dex+2: It affects your dexterity (+2). (63, 19, D) a +0 long sword a +0 robe (63, 20, D) a +1 vampiric battleaxe (63, 23, D) a +2 heavy battleaxe (63, 26, D) the +4 spear "Pendulum" {heavy, *Slow rC+ rN+} *Slow: It may slow you when you take damage. rC+: It protects you from cold. rN+: It protects you from negative energy. (63, 27, D) the ring "Luavuhov" {rPois rF- rN++ Dex+3 SInv} [ring of see invisible] rPois: It protects you from poison. rF-: It makes you vulnerable to fire. rN++: It greatly protects you from negative energy. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. (unseen) (63, 33, D) a +3 antimagic battleaxe (63, 37, D) a staff of air (64, 16, D) the +4 Cigotuvi's embrace {Corpsefed rMiasma ^Drain rN+} Corpsefed: It gathers nearby corpses to temporarily increase the armour it provides. rMiasma: It protects you from foul pestilence. ^Drain: It drains your maximum health when unequipped. rN+: It protects you from negative energy. (64, 17, D) a +0 shortbow a +0 long sword a +0 robe a +1 leather armour of fire resistance (64, 18, D) a +0 rapier a +0 robe an elf skeleton (64, 26, D) a scarf of harm (64, 27, D) a +3 scale mail of willpower (64, 28, D) a +0 flail (65, 26, D) a +5 heavy battleaxe (unseen) (67, 0, D) a +2 ring mail of poison resistance (unseen) (68, 0, D) a staff of death (68, 4, D) a wolf corpse (skeletalised by now) (69, 0, D) a staff of cold (unseen) (69, 36, D) a +4 ring of protection (70, 8, D) a ring of protection from fire (70, 9, D) a sanguine talisman (70, 10, D) a shapeshifter skeleton (70, 36, D) a +3 antimagic orcbow (unseen) (70, 37, D) a +0 hand axe (still there?) a +3 chain mail of cold resistance (still there?) an orc corpse (still there?) (70, 38, D) a +0 hand axe (70, 39, D) a +2 flail of venom (still there?) a +1 leather armour of poison resistance (still there?) an orc corpse (still there?) (71, 8, D) a +4 antimagic spear (71, 9, D) an ugly thing skeleton (71, 10, D) a shapeshifter skeleton (71, 16, D) a staff of fire (71, 17, D) a +3 war axe of freezing (still there?) a black bear corpse (skeletalised by now) (still there?) (71, 18, D) a wolf corpse (skeletalised by now) (71, 26, D) a +2 scale mail of cold resistance (unseen) (71, 27, D) a +4 plate armour of ponderousness (still there?) a swamp drake corpse (skeletalised by now) (still there?) (71, 36, D) a +2 scale mail of fire resistance (71, 37, D) a +0 mace a +0 ring mail a +4 heavy trident (71, 38, D) a +0 dagger a +0 robe (71, 39, D) a +0 falchion an orc corpse (71, 43, D) a +2 battleaxe of flaming (72, 8, D) the +1 ring mail of Voegh {Will+ Str+5} Will+: It increases your willpower. Str+5: It affects your strength (+5). (unseen) (72, 9, D) a +2 leather armour of poison resistance (unseen) (72, 16, D) a +2 plate armour of willpower (72, 17, D) an amulet of the acrobat (72, 18, D) a +0 spear a spriggan corpse (skeletalised by now) (72, 23, D) the +4 executioner's axe of Coniarr {antimagic, rC+ Will- Dex+7} rC+: It protects you from cold. Will-: It decreases your willpower. Dex+7: It affects your dexterity (+7). (72, 26, D) a +2 morningstar of protection (72, 27, D) a parchment of Airstrike (72, 36, D) a staff of earth (unseen) (72, 37, D) a +0 dire flail a +0 chain mail the staff of Responsibility {rF- rC+ SInv Stlth+ Ice} [staff of cold] rF-: It makes you vulnerable to fire. rC+: It protects you from cold. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. Ice: It increases the power of your Ice spells. Trog disapproves of the use of such an item. an orc corpse (72, 38, D) a +0 halberd a +0 chain mail an orc corpse (72, 39, D) a +0 dagger a +0 robe (73, 16, D) a +6 ring of dexterity (73, 17, D) a +4 halberd of venom (unseen) (73, 18, D) a black bear corpse (skeletalised by now) (73, 19, D) a +0 spear a spriggan corpse (skeletalised by now) (73, 27, D) a +1 sling of freezing (73, 36, D) a parchment of Curse of Agony (75, 1, D) a staff of fire (unseen)