Snoek1 the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe a +5 battleaxe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 6, D) 4 scrolls of amnesia (7, 7, D) 2 potions of brilliance (9, 9, D) a +0 animal skin a +0 hand axe a +6 ring of intelligence a +6 ring of dexterity (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). Trog disapproves of the use of such an item. the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (35, 0, D) the +0 golden dragon scales of Hatazotu {rPois rF+ rC++} rPois: It protects you from poison. rF+: It protects you from fire. rC++: It greatly protects you from cold. (35, 14, D) a staff of conjuration (unseen) (35, 15, D) a ring of fire (35, 29, D) 4 potions of haste (35, 32, D) a +0 flail (36, 0, D) a staff of conjuration (unseen) (36, 1, D) the +11 long sword of Palos {venom, +Blink} +Blink: It lets you blink. (36, 14, D) the ring "Kuvyanus" {rF-- rC+ rN+ Dex+2 SInv Ice} [ring of ice] rF--: It makes you very vulnerable to fire. rC+: It protects you from cold. rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. Ice: It increases the power of your Ice spells. (unseen) (36, 15, D) the +0 leather armour "Elaphu" {Slay+3} Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (unseen) (36, 29, D) a +2 rapier of distortion (unseen) (37, 1, D) a staff of earth (37, 14, D) a +4 ring of protection (37, 15, D) a parchment of Dragon's Call (37, 29, D) the granite talisman "Izauniuwn" {Rampage rN++ Dex-4 Slay-2} [granite talisman] Rampage: It bestows one free step when moving towards enemies. rN++: It greatly protects you from negative energy. Dex-4: It affects your dexterity (-4). Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). (unseen) (38, 1, D) the +6 plate armour of Disappointment {+Blink rPois rCorr Dex+3} +Blink: It lets you blink. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). (38, 6, D) a +0 dagger (still there?) a +0 robe (still there?) a +3 dire flail (still there?) a +0 robe (still there?) a +3 war axe of venom (still there?) (38, 8, D) a +0 flail (38, 14, D) the staff of the Immovable Wars {rF++ Dex-3 SInv Conj Fire} [staff of conjuration] rF++: It greatly protects you from fire. Dex-3: It affects your dexterity (-3). SInv: It lets you see invisible. Conj: It increases the power of your Conjurations spells. Fire: It increases the power of your Fire spells. Trog disapproves of the use of such an item. (unseen) (38, 21, D) a cane toad corpse (38, 29, D) the +0 partisan of Uplifting Evisceration {freeze, rPois Will+ SInv} rPois: It protects you from poison. Will+: It increases your willpower. SInv: It lets you see invisible. (unseen) (39, -1, D) an amulet of the acrobat (39, 0, D) a parchment of Swiftness (39, 4, D) the +6 shillelagh "Devastator" {shatter} (39, 6, D) a +0 dagger a +0 robe a +0 bardiche of protection a +0 chain mail (39, 7, D) a +4 war axe of flaming a +1 morningstar (39, 14, D) the +6 dire flail of Equivalence {flame, ^Fragile Str+4} ^Fragile: It will be destroyed if unequipped. Str+4: It affects your strength (+4). (39, 15, D) a +3 chain mail of cold resistance (39, 18, D) a bullfrog corpse (39, 19, D) +0 steam dragon scales a steam dragon corpse (39, 21, D) a black mamba corpse (39, 29, D) a +3 short sword of speed (unseen) (39, 35, D) 2 large rocks a stone giant corpse (39, 36, D) a +4 heavy battleaxe (40, 0, D) a ring of poison resistance (40, 1, D) the staff of Eminent Domain {*Slow rElec rF+ Str+2 Int+2 Air} [staff of air] *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. rF+: It protects you from fire. Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). Air: It increases the power of your Air spells. Trog disapproves of the use of such an item. (40, 6, D) a +0 great sword a +0 robe (40, 7, D) a +0 robe (40, 14, D) a +2 chain mail of cold resistance (unseen) (40, 15, D) a ring of wizardry (40, 20, D) a yak corpse a komodo dragon corpse (40, 29, D) a staff of cold (unseen) (40, 36, D) a +0 mace (41, 1, D) a +2 plate armour of fire resistance (41, 14, D) a ring of see invisible (41, 17, D) a boulder beetle corpse (41, 29, D) the amulet of Xom's Facetiousness {Spirit rElec Dex+4 SInv} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rElec: It insulates you from electricity. Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. (unseen) (42, 0, D) a +1 heavy quarterstaff (42, 1, D) a +2 halberd of flaming (42, 14, D) a +1 sling of flaming (unseen) (42, 15, D) a ring of fire (42, 29, D) a scroll of brand weapon (43, 14, D) an amulet of magic regeneration (43, 29, D) a phantom mirror (49, 12, D) a staff of death (49, 24, D) a ring of positive energy (49, 36, D) a +2 battleaxe of electrocution (unseen) (50, 0, D) a +6 ring of dexterity (50, 4, D) a +0 trident (50, 12, D) the staff "Plog" {+Blink rPois rF+ Str-5 Alch} [staff of alchemy] +Blink: It lets you blink. rPois: It protects you from poison. rF+: It protects you from fire. Str-5: It affects your strength (-5). Alch: It increases the power of your Alchemy spells. Trog disapproves of the use of such an item. (50, 13, D) a staff of fire (unseen) (50, 25, D) the +10 scimitar of Funegy {flame, Will+ Int+2} Will+: It increases your willpower. Int+2: It affects your intelligence (+2). (50, 29, D) 5 large rocks a cyclops skeleton a ghoul skeleton (50, 36, D) a +0 longbow of flaming (unseen) (50, 37, D) the +10 short sword "Mekhlu Entent" {freeze, Str+3} Str+3: It affects your strength (+3). (unseen) (50, 40, D) a +0 great sword a +0 plate armour (51, 0, D) a staff of death (unseen) (51, 5, D) a +2 broad axe +0 shadow dragon scales a shadow dragon skeleton (51, 6, D) a +2 heavy quarterstaff (51, 13, D) a +5 ring of evasion an adder skeleton (51, 20, D) a +0 mace a naga skeleton (51, 21, D) a +0 flail a +0 robe (51, 24, D) a +1 vampiric trident (51, 25, D) the +7 plate armour of Contumacious Salvation {Bane rC+ Will+} Bane: It inflicts you with a random bane when you equip it. rC+: It protects you from cold. Will+: It increases your willpower. (51, 28, D) a +2 heavy broad axe (51, 30, D) a +3 antimagic broad axe (51, 36, D) a +0 war axe of electrocution (51, 37, D) a parchment of Dispel Undead (51, 39, D) a +0 robe (51, 40, D) the +5 great sword of the Boiling Point {pain, rPois Str+2} rPois: It protects you from poison. Str+2: It affects your strength (+2). (51, 41, D) a +1 demon whip of flaming a +1 antimagic war axe (52, 0, D) a +0 robe (52, 12, D) a parchment of Permafrost Eruption (52, 13, D) a +2 great mace of venom (52, 16, D) a +0 halberd a +0 robe a naga skeleton (52, 18, D) a +7 antimagic executioner's axe (52, 19, D) a +0 glaive a +0 robe (52, 20, D) a +5 war axe of flaming (52, 21, D) a +0 flail a naga skeleton (52, 25, D) a parchment of Splinterfrost Shell (52, 29, D) a ghoul skeleton (52, 30, D) a ghoul skeleton (52, 36, D) a parchment of Silence (52, 37, D) a +0 halberd of venom (52, 40, D) a +2 great sword of draining (52, 42, D) a +0 dagger a +0 robe a human corpse (skeletalised by now) (53, 1, D) the ring of the Mage {Wiz Archmagi} [ring of wizardry] Wiz: It increases the success rate of your magical spells. Archmagi: It increases the power of your magical spells. Trog disapproves of the use of such an item. (53, 4, D) a +0 halberd a +0 glaive (53, 13, D) a +4 whip of venom (53, 16, D) a +0 battleaxe a +0 robe a +0 war axe of venom a naga skeleton a naga skeleton (53, 21, D) a +0 whip (still there?) the +0 steam dragon scales of Dishonesty {rC- Dex+5} (still there?) rC-: It makes you vulnerable to cold. Dex+5: It affects your dexterity (+5). (53, 24, D) a staff of fire (unseen) (53, 25, D) a +2 scale mail of fire resistance (unseen) (53, 28, D) a +0 halberd (53, 36, D) a parchment of Rending Blade (53, 37, D) a staff of cold (unseen) (54, 0, D) a +3 quarterstaff of speed (unseen) (54, 1, D) the staff "Disusmu" {*Slow rPois rF+ Dex+6 Alch} [staff of alchemy] *Slow: It may slow you when you take damage. rPois: It protects you from poison. rF+: It protects you from fire. Dex+6: It affects your dexterity (+6). Alch: It increases the power of your Alchemy spells. Trog disapproves of the use of such an item. (unseen) (54, 12, D) a +2 quarterstaff of draining (unseen) (54, 13, D) a ring of magical power (54, 16, D) a black mamba skeleton (54, 24, D) the +9 scimitar of the Desert {heavy, rF++ Str+3} rF++: It greatly protects you from fire. Str+3: It affects your strength (+3). (unseen) (54, 25, D) a +0 ring mail of fire resistance (unseen) (54, 36, D) a +1 chain mail of cold resistance (unseen) (55, 0, D) a +1 heavy spear (unseen) (55, 1, D) a +2 plate armour of poison resistance (unseen) (55, 12, D) a staff of earth (unseen) (55, 13, D) a ring of flight (55, 24, D) a +2 partisan of protection (unseen) (59, 37, D) the +4 lajatang "Bebarau" {flame, rPois rCorr SInv} rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. (60, 36, D) a +0 trident of flaming (unseen) (60, 41, D) a staff of death (still there?) a +0 robe (still there?) (60, 42, D) a +0 broad axe (still there?) the +3 sling of Plog {elec, rN+ rCorr Str+3} (still there?) rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). a +0 plate armour (still there?) (61, 0, D) a +2 helmet of intelligence (61, 8, D) a staff of fire (unseen) (61, 10, D) a +4 chain mail of cold resistance (61, 16, D) a +4 scale mail of willpower (unseen) (61, 36, D) a +0 robe (61, 42, D) a +5 antimagic executioner's axe a +0 dire flail a +2 scale mail of cold resistance (61, 43, D) a +0 dagger a +0 robe a +0 great mace a +0 chain mail the amulet of Reuma {Faith Rampage Fly Int+3 Dex+4} [amulet of faith] Faith: It allows you to gain divine favour quickly. Rampage: It bestows one free step when moving towards enemies. Fly: It grants you flight. Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4). (61, 44, D) a +4 executioner's axe of flaming (62, 0, D) a +6 ring of intelligence (62, 1, D) a staff of conjuration (62, 9, D) the +2 shield of Resistance {rF++ rC++ Will++} rF++: It greatly protects you from fire. rC++: It greatly protects you from cold. Will++: It greatly increases your willpower. (62, 16, D) a parchment of Passage of Golubria (62, 17, D) a +4 plate armour of cold resistance (unseen) (62, 26, D) a parchment of Ozocubu's Refrigeration (62, 27, D) a parchment of Arcjolt (62, 36, D) the +5 quarterstaff "Pueripin" {heavy, *Rage rN+ Int+7 Stlth+} *Rage: It berserks you when you make melee attacks (+20% chance). rN+: It protects you from negative energy. Int+7: It affects your intelligence (+7). Stlth+: It makes you more stealthy. (unseen) (62, 41, D) a +2 battleaxe a +0 chain mail (62, 43, D) a +1 dagger of speed (still there?) a +0 robe (still there?) (63, 0, D) the +0 morningstar "Footopn" {flame, +Blink rCorr Str+2} +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). (unseen) (63, 8, D) a +7 orcbow (unseen) (63, 16, D) a parchment of Ignition (63, 17, D) a parchment of Borgnjor's Revivification (63, 21, D) a +1 antimagic war axe (63, 26, D) a +4 short sword of venom (63, 27, D) a parchment of Call Canine Familiar (63, 31, D) a +2 heavy quarterstaff (63, 36, D) a parchment of Shatter (64, 16, D) a +2 shortbow of flaming (unseen) (64, 17, D) a +3 shortbow of flaming (unseen) (64, 26, D) a staff of earth (unseen) (64, 27, D) a staff of death (unseen) (65, 26, D) a +1 arbalest of electrocution (unseen) (67, 0, D) a +0 robe (67, 3, D) a +0 shortbow (68, 0, D) a +3 ring mail of cold resistance (68, 3, D) a +0 arbalest a yaktaur corpse (skeletalised by now) (69, 0, D) a parchment of Rimeblight (69, 3, D) a +0 shortbow a centaur corpse (skeletalised by now) (69, 19, D) a +0 orcbow a centaur skeleton (69, 36, D) a parchment of Eringya's Noxious Bog (70, 8, D) a +0 hand axe (70, 9, D) a parchment of Platinum Paragon (70, 11, D) a +2 long sword of holy wrath (still there?) a draconian corpse (skeletalised by now) (still there?) (70, 12, D) a +2 flail of protection (unseen) (70, 18, D) a +0 trident a merfolk skeleton (70, 36, D) a ring of poison resistance (70, 41, D) a +2 shortbow of electrocution (still there?) a +0 robe (still there?) a wolf corpse (skeletalised by now) (still there?) (71, 8, D) a +0 dagger (71, 11, D) a +0 flail a draconian corpse (skeletalised by now) (71, 16, D) a ring of flight (71, 19, D) a +0 trident a merfolk skeleton (71, 20, D) a +0 orcbow a +0 shortbow a centaur skeleton (71, 26, D) a +0 chain mail (71, 27, D) a +0 dagger (71, 29, D) a +0 hand axe (still there?) a +2 scale mail of poison resistance (still there?) (71, 30, D) a +0 partisan a +0 chain mail an orc corpse (skeletalised by now) (71, 36, D) a +0 rapier (71, 37, D) a +3 leather armour of poison resistance (71, 41, D) a +0 quarterstaff a +0 robe a +0 quarterstaff a +0 robe (71, 42, D) a +3 demon trident of flaming (72, 8, D) a staff of conjuration (unseen) (72, 9, D) the +0 robe of Lightning Storm {Str+4 Int+3 Dex+3} Str+4: It affects your strength (+4). Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). (unseen) (72, 11, D) a +2 quick blade of flaming (unseen) (72, 12, D) a +0 hand axe (72, 16, D) a +1 heavy flail (72, 17, D) the +4 ring mail of Plog {rF+ Stlth+} rF+: It protects you from fire. Stlth+: It makes you more stealthy. (unseen) (72, 26, D) a parchment of Airstrike (72, 27, D) a parchment of Irradiate (72, 28, D) a +0 robe an orc corpse (skeletalised by now) (72, 29, D) a +4 heavy war axe (72, 30, D) a +0 hand axe a +0 plate armour (72, 36, D) a staff of cold (unseen) (72, 37, D) a +0 short sword (72, 41, D) a +4 war axe of electrocution (still there?) a +0 robe (still there?) a black bear corpse (skeletalised by now) (still there?) (73, 1, D) the +0 ring mail of Proximity {rN++ Dex-4} rN++: It greatly protects you from negative energy. Dex-4: It affects your dexterity (-4). (unseen) (73, 16, D) a parchment of Dispel Undead (73, 17, D) the staff of Sintag {rElec rCorr Air} [staff of air] rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Air: It increases the power of your Air spells. Trog disapproves of the use of such an item. (unseen) (73, 27, D) a parchment of Silence (73, 28, D) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (73, 29, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (73, 36, D) the +7 bardiche "Iryqeugitu" {heavy, Fly rC- Dex+4} Fly: It grants you flight. rC-: It makes you vulnerable to cold. Dex+4: It affects your dexterity (+4). (unseen)