Snort the Dungeon (0, 0, D) a +0 plate armour (0, 2, D) a +0 helmet (0, 3, D) the +2 scimitar "Jellybane" {protect, rC+ Int+2} It protects the one who uses it against injury (+AC on strike). It affects your intelligence (+2). It protects you from cold. a +4 quarterstaff of protection a +2 halberd of protection a +2 dire flail of protection a +1 broad axe of chopping a +2 rapier of freezing (0, 4, D) an uncursed staff of energy (0, 35, D) a +0 whip 2 tomahawks (0, 43, D) a +0 club a +0 club