SnubMonkey Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (3, -2, D:1) a +0 leather armour (7, -11, D:1) a +0 whip (34, 13, D:1) a +0 whip (45, -31, D:1) a +0 whip (45, -28, D:1) a cursed -2 dagger (57, -27, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (10, 8, D:2) a +0 hunting sling (43, 5, D:2) 18 arrows (45, 22, D:2) a cursed +0 dagger (47, -4, D:2) a +0 club a +0 club a +0 hunting sling Level 3 of the Dungeon (0, 0, D:3) a +0 mace (3, -27, D:3) a +0 club (21, -16, D:3) a +0 club (28, -9, D:3) a +0 ring mail (30, -31, D:3) a +0 robe (31, -27, D:3) a +0 club (31, -6, D:3) a +0 mace (49, -18, D:3) a +0 club (50, -14, D:3) a +0 leather armour a +0 mace a +0 leather armour a +0 flail (51, -12, D:3) 2 tomahawks (52, -15, D:3) a tomahawk (52, -12, D:3) a tomahawk (52, -8, D:3) a +0 club a +0 leather armour (54, 11, D:3) a +0 hunting sling a +0 dagger (60, -9, D:3) a potion of degeneration Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (1, 5, D:4) 13 poisoned needles (14, -15, D:4) a +1 flail of protection (22, -5, D:4) a +0 short sword (23, -13, D:4) a +0 club (27, -14, D:4) a +0 spear (29, -13, D:4) a +0 whip (29, 15, D:4) a +0 dagger (30, -3, D:4) a +2 mace of crushing (32, -6, D:4) a +0 mace (32, -5, D:4) a +0 mace (38, -23, D:4) a +0 hand axe a +0 leather armour (40, -4, D:4) a +2 quarterstaff of chaos (42, -6, D:4) a +0 mace (43, 4, D:4) a +0 robe (44, 20, D:4) a +0 flail (45, 26, D:4) a +0 hand axe (55, -3, D:4) a +0 hunting sling (55, 16, D:4) a +0 dagger a +1 robe (59, -19, D:4) a +0 mace Level 5 of the Dungeon (0, 0, D:5) a +0 club (1, 0, D:5) a +0 mace (2, 10, D:5) a book of Frost (5, 2, D:5) a +0 short sword a +0 dagger a +0 robe (13, 3, D:5) a book of Necromancy (14, -14, D:5) a +0 short sword a tomahawk (14, -13, D:5) a tomahawk (16, -14, D:5) a +0 dagger of freezing a +0 robe (17, -14, D:5) a +0 club (18, -22, D:5) a +2 dagger of speed a +0 flail (35, 6, D:5) a +0 scythe a +0 robe a +0 scythe a +0 robe a +3 scythe a +0 robe (38, 15, D:5) a +0 blowgun (39, 1, D:5) a +0 trident a +0 ring mail (43, 2, D:5) a +0 scythe a +0 robe (47, -29, D:5) a +0 falchion (47, -28, D:5) a +0 hand axe a +0 dagger (50, -11, D:5) a +0 hand axe (53, -22, D:5) a +0 mace a +0 ring mail Level 6 of the Dungeon [Shop] Lomusch's Food Shoppe a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) (0, 0, D:6) a +0 dire flail a +0 robe (0, 22, D:6) 21 sling bullets (1, -4, D:6) a +2 dire flail of venom a +0 ring mail (8, 20, D:6) a +0 great sword (12, -14, D:6) a +0 dagger (12, -9, D:6) a +0 flail (13, -7, D:6) 3 tomahawks a +0 hand axe (14, -8, D:6) a +0 whip a +0 robe (14, -7, D:6) a cursed +0 whip (14, 26, D:6) a +0 mace a +0 leather armour a +0 leather armour (14, 27, D:6) a +0 club (14, 29, D:6) a +0 whip (15, -5, D:6) a +0 club (16, -5, D:6) a +0 robe a +0 dagger (16, -2, D:6) a tomahawk a +0 dagger a +0 robe (30, 4, D:6) a +0 rapier (35, 9, D:6) a cursed +3 falchion a +0 robe (37, 17, D:6) a +0 falchion a +0 robe a +0 falchion a +0 robe (44, -10, D:6) a +0 flail a +0 war axe (46, -10, D:6) a +0 leather armour (57, 19, D:6) a +0 hand axe (58, 36, D:6) 2 arrows (58, 37, D:6) an arrow (59, 33, D:6) a +0 shortbow 22 arrows Level 7 of the Dungeon [Shop] Lavy's Book Emporium a book of Clouds (450 gold) a book of Battle (400 gold) a book of Callings (300 gold) a book of Frost (350 gold) a book of Misfortune (200 gold) a book of Conjurations (300 gold) the Grimoire of Summoning and the Traveller (620 gold) Spells Type Level a - Summon Butterflies Summoning 1 b - Apportation Translocation 1 c - Shroud of Golubria Charms/Translocation 2 d - Blink Translocation 2 e - Summon Forest Summoning/Translocation 5 Trog disapproves of the use of such an item. a book of Changes (250 gold) a manual of Polearms (1104 gold) the Papyrus of Freezing Lightness (450 gold) Spells Type Level a - Freeze Ice 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Ozocubu's Armour Charms/Ice 3 d - Static Discharge Conjuration/Air 3 e - Metabolic Englaciation Hexes/Ice 5 f - Deflect Missiles Charms/Air 6 Trog disapproves of the use of such an item. a book of Misfortune (200 gold) Beno's Papyrus of Aerial Creation (650 gold) Spells Type Level a - Mephitic Cloud Conjuration/Poison/Air 3 b - Summon Guardian Golem Hexes/Summoning 3 c - Call Canine Familiar Summoning 3 d - Recall Summoning/Translocation 3 e - Shadow Creatures Summoning 6 Trog disapproves of the use of such an item. a book of Flames (350 gold) a book of Necromancy (300 gold) [Shop] Pocyb's General Store a +6 blowgun (448 gold) a scroll of silence (97 gold) a scroll of remove curse (39 gold) a +3 antimagic battleaxe (474 gold) 15 sling bullets (97 gold) a scroll of remove curse (39 gold) a scroll of fog (26 gold) a stone (1 gold) [Shop] Sygiaz's Magic Scroll Emporium a scroll of magic mapping (42 gold) a scroll of amnesia (42 gold) a scroll of fog (24 gold) a scroll of remove curse (36 gold) a scroll of holy word (90 gold) [Shop] Feoblat's Antique Weapon Emporium a +0 dagger (58 gold) a +0 dire flail (116 gold) a +0 glaive (188 gold) a +1 glaive of chopping (484 gold) a +1 great sword of pain (672 gold) the +7 double sword "Grom" {slice, *Drain rPois rC- MP+9} (2175 gold) It inflicts extra damage upon your enemies. It makes you vulnerable to cold. It protects you from poison. It affects your magic capacity (+9). It causes draining when unequipped. a +0 spear (87 gold) a +0 halberd (116 gold) a +0 great sword (188 gold) a +0 hand axe (87 gold) (0, 0, D:7) A Primer on Rites and Rhymes Spells Type Level a - Slow Hexes 2 b - Corpse Rot Necromancy 2 c - Poisonous Vapours Poison/Air 2 d - Call Imp Summoning 2 e - Passwall Transmutation/Earth 2 Trog disapproves of the use of such an item. (2, -18, D:7) 6 arrows (7, 9, D:7) a cursed staff of poison a +0 shortbow 19 arrows a +0 robe (13, -3, D:7) a +0 giant club (13, 9, D:7) a book of Misfortune (15, -29, D:7) a +0 hunting sling of velocity a +0 chain mail a +0 short sword a +1 halberd of venom (15, 10, D:7) a +1 trident of venom (16, 10, D:7) a +0 battleaxe (35, -12, D:7) a +0 whip (37, -8, D:7) a +0 quarterstaff (40, -15, D:7) a +0 halberd (42, -16, D:7) a +0 halberd (44, -16, D:7) an uncursed ring of teleportation (45, -19, D:7) a +0 short sword (45, 2, D:7) a sling bullet (49, 13, D:7) a +0 leather armour a +4 quarterstaff of speed 19 sling bullets a +0 hunting sling (49, 17, D:7) a sling bullet (49, 18, D:7) 4 sling bullets (49, 20, D:7) a sling bullet (54, -12, D:7) the +2 hand crossbow of the Peculiar Tales {flame, -Tele MP+9 Int+5} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+5). It affects your magic capacity (+9). It prevents most forms of teleportation. the amulet "Irinat" {Spirit *Slow rPois MR+++ Int-4} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your intelligence (-4). It protects you from poison. It affects your resistance to hostile enchantments. It may slow you when you take damage. an uncursed amulet of rage (56, -9, D:7) a +0 whip (56, -8, D:7) a +0 hand axe a +0 plate armour (58, -2, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) 16 arrows (5, -16, D:8) a +0 dagger (8, -25, D:8) 13 stones (14, -12, D:8) a +0 ring mail (17, -24, D:8) a book of Power (23, -4, D:8) a +0 trident a +0 scale mail (24, -3, D:8) a +2 flail of protection (25, -1, D:8) a +0 shortbow 18 arrows (28, 2, D:8) a +0 ring mail (28, 4, D:8) a +0 dagger a +0 robe (46, 8, D:8) a +0 war axe (48, -3, D:8) a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) 27 stones (2, 7, D:9) 15 stones (6, 2, D:9) 8 javelins (23, 19, D:9) a +0 dagger (33, 12, D:9) a +0 hunting sling (37, 39, D:9) a +0 giant spiked club (40, 13, D:9) a +1 antimagic dire flail a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant spiked club Level 10 of the Dungeon (0, 0, D:10) a +1 dagger of holy wrath a -1 scimitar a +0 robe a +3 hand axe a +0 robe (2, -5, D:10) a +0 long sword a +0 robe (6, 22, D:10) a +0 hand axe (7, 36, D:10) 14 arrows (15, 45, D:10) a +0 scale mail (21, 29, D:10) 16 sling bullets (26, -3, D:10) 13 arrows (30, 29, D:10) a scroll of random uselessness (32, 4, D:10) 20 stones (37, -3, D:10) a cursed -1 giant club a +0 giant spiked club (39, 18, D:10) a book of the Dragon (40, 34, D:10) a +0 robe (48, 2, D:10) a +0 scale mail a +0 plate armour (52, 14, D:10) a +0 club a +0 leather armour a +0 club (53, 10, D:10) a tomahawk (53, 11, D:10) 2 tomahawks (53, 12, D:10) a tomahawk (53, 13, D:10) a +0 falchion a +0 leather armour (53, 14, D:10) a +0 short sword (53, 31, D:10) an uncursed ring of attention (54, 7, D:10) a tomahawk (55, 5, D:10) a +0 robe (55, 41, D:10) 4 tomahawks (56, 7, D:10) 21 stones the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 dagger (2, 48, Lair:1) a +0 whip of venom a +0 long sword (12, 9, Lair:1) 23 sling bullets (14, 36, Lair:1) 20 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) an uncursed staff of death (10, -19, Lair:2) a scroll of amnesia (26, 20, Lair:2) a +3 war axe (32, -24, Lair:2) a +0 leather armour (37, 16, Lair:2) the +7 flail "Zidis" {pain, +Inv rPois rN+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from poison. It protects you from negative energy. It lets you turn invisible. Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 trident (14, 1, Lair:3) 18 stones (17, -17, Lair:3) a +0 ring mail (20, -7, Lair:3) a +1 ring mail (29, 20, Lair:3) a +0 leather armour (31, 13, Lair:3) a potion of cancellation (32, 11, Lair:3) the +3 broad axe of Fee Simple {freeze, +Inv Str+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+2). It lets you turn invisible. (32, 13, Lair:3) 12 gold pieces (33, 11, Lair:3) a scroll of remove curse (33, 13, Lair:3) 18 gold pieces (47, 11, Lair:3) 22 stones (49, -32, Lair:3) 13 arrows (54, -18, Lair:3) 22 sling bullets Level 4 of the Lair of Beasts (0, 0, Lair:4) 4 large rocks (23, -20, Lair:4) a +0 morningstar (41, 0, Lair:4) a +0 flail (43, 10, Lair:4) a +0 mace (57, -8, Lair:4) a +0 ring mail (63, 21, Lair:4) 2 javelins Level 5 of the Lair of Beasts (0, 0, Lair:5) 17 stones (1, -4, Lair:5) an uncursed ring of ice (5, -47, Lair:5) 26 sling bullets (18, 0, Lair:5) 24 stones (40, -44, Lair:5) a +0 hand crossbow (50, -50, Lair:5) 11 gold pieces (50, -49, Lair:5) a +2 leather armour of fire resistance (50, -48, Lair:5) a scroll of fog (60, -32, Lair:5) a scroll of random uselessness Level 6 of the Lair of Beasts (0, 0, Lair:6) a scroll of fear (1, 5, Lair:6) an elephant corpse (2, 2, Lair:6) a +0 helmet (27, 39, Lair:6) a scroll of immolation (27, 41, Lair:6) 16 gold pieces (28, 36, Lair:6) 28 gold pieces (28, 39, Lair:6) 22 stones (28, 41, Lair:6) 16 gold pieces (29, 41, Lair:6) a +0 club (29, 42, Lair:6) a +0 robe (30, 39, Lair:6) a scroll of teleportation (31, 36, Lair:6) 12 gold pieces (31, 37, Lair:6) a scroll of teleportation (31, 38, Lair:6) a +0 battleaxe (31, 41, Lair:6) a scroll of magic mapping (31, 42, Lair:6) 17 gold pieces (33, 38, Lair:6) 20 sling bullets (36, -5, Lair:6) a bolt (37, -4, Lair:6) a bolt (39, -2, Lair:6) a bolt (40, -1, Lair:6) a bolt (43, -1, Lair:6) a bolt (47, 4, Lair:6) a +0 ring mail (57, 35, Lair:6) 25 stones