SnubMonkey Level 1 of the Dungeon (0, 0, D:1) a +0 club (9, 22, D:1) a +0 club a +0 club (11, 9, D:1) a +0 club (12, 7, D:1) a +0 spear (12, 8, D:1) a cursed -1 whip (14, 11, D:1) 21 arrows (18, 3, D:1) a +0 club (21, -21, D:1) a +0 club (23, -25, D:1) 24 stones (23, -20, D:1) a +0 club (24, -14, D:1) a +0 robe (33, -3, D:1) a +0 robe (42, 20, D:1) 16 stones (50, 7, D:1) 9 stones (53, 14, D:1) a +0 club (53, 19, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (7, -10, D:2) a +0 ring mail (10, -13, D:2) 29 arrows (10, 13, D:2) 30 stones (12, -33, D:2) 11 arrows (13, 11, D:2) 5 stones (14, 6, D:2) 24 stones (14, 8, D:2) 20 stones (16, 13, D:2) 20 stones (17, -8, D:2) 27 stones (18, -8, D:2) 10 stones (21, -21, D:2) a +0 club (23, -8, D:2) 20 stones a +0 hunting sling (25, -8, D:2) a +0 club a +0 animal skin (30, -8, D:2) a +0 dagger (30, -7, D:2) a +0 club a +0 dagger a +0 dagger (48, -2, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a +0 whip (3, 0, D:3) 27 arrows (5, -35, D:3) a +0 club (6, -36, D:3) a +0 morningstar (7, -7, D:3) 14 sling bullets (10, -22, D:3) a +0 dagger (14, -15, D:3) a +0 pair of boots (15, 10, D:3) a +0 club (16, -27, D:3) a +0 dagger (20, -25, D:3) a +0 robe a +0 short sword (25, -7, D:3) a +0 blowgun (28, -24, D:3) a +0 mace (29, -2, D:3) 22 sling bullets (34, 15, D:3) a +0 spear (34, 16, D:3) a +0 club a +0 war axe a +0 leather armour (39, -36, D:3) a +0 mace (40, -11, D:3) a +0 robe (41, -22, D:3) a +0 club (41, -11, D:3) a +0 robe (46, 18, D:3) 10 arrows (49, -26, D:3) a +0 club (58, -23, D:3) a cursed -1 club Level 4 of the Dungeon (0, 0, D:4) 13 gold pieces (1, -3, D:4) the +4 war axe of Besmatzu {protect, *Drain rPois Int+2 Dex+4} It protects the one who uses it against injury (+AC on strike). It affects your intelligence (+2). It affects your dexterity (+4). It protects you from poison. It causes draining when unequipped. (1, 11, D:4) a poisoned needle (8, -19, D:4) a ration (10, -16, D:4) a scorpion corpse (11, -16, D:4) 2 potions of flight (11, 0, D:4) 2 poisoned needles (12, -16, D:4) an adder corpse (12, -3, D:4) a +0 flail (12, -1, D:4) a +0 mace a +0 mace (12, 3, D:4) a poisoned needle (still there?) a +0 morningstar (still there?) (16, -5, D:4) a +0 giant spiked club (18, -16, D:4) a +2 flail of protection a +0 chain mail (44, -22, D:4) a jackal skeleton