SnubMonkey Level 1 of the Dungeon (3, 12, D:1) a +0 dagger (8, -27, D:1) a +0 short sword (9, -16, D:1) a +0 dagger of venom (11, -27, D:1) a +0 dagger (13, -25, D:1) a +0 robe (13, 16, D:1) a stone (18, -14, D:1) a +0 leather armour (29, -7, D:1) a +0 club (31, -31, D:1) a +0 club (33, -39, D:1) a stone (34, -40, D:1) a stone (35, -29, D:1) 19 sling bullets (35, -5, D:1) 4 needles of paralysis (36, -40, D:1) a stone (36, -31, D:1) a cursed -1 dagger (39, -29, D:1) a stone (40, -21, D:1) a +0 whip (43, 7, D:1) 2 javelins Level 2 of the Dungeon (2, -38, D:2) 18 stones (5, -33, D:2) 24 bolts (8, -34, D:2) a +0 dagger (12, -29, D:2) a +0 ring mail (18, -24, D:2) 17 stones (23, -21, D:2) 21 stones (32, -19, D:2) a +0 club (35, -46, D:2) 24 stones (35, -11, D:2) a +0 robe (36, -40, D:2) 20 sling bullets (39, -23, D:2) a +0 flail (57, -48, D:2) a stone (58, -52, D:2) a +0 dagger 2 stones (58, -49, D:2) a stone (59, -41, D:2) a +0 whip a +0 robe Level 3 of the Dungeon (3, 4, D:3) a +0 club a +0 hunting sling 24 stones (5, 3, D:3) a stone (7, 3, D:3) a stone (21, 21, D:3) a +2 antimagic hand axe (23, -6, D:3) a +0 club (23, 12, D:3) a +0 war axe (24, 12, D:3) a cursed -3 club a +0 robe (31, -3, D:3) a +0 dagger (34, 5, D:3) a +0 club (37, 23, D:3) a +0 dagger (38, 3, D:3) 18 sling bullets (55, 6, D:3) a +0 scale mail (57, 10, D:3) a cursed -2 club (57, 37, D:3) 18 stones (57, 42, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) 17 arrows (12, -22, D:4) a cursed -1 club (12, -21, D:4) a +0 dagger (12, -20, D:4) a +0 club (16, -35, D:4) a +0 trident (16, -34, D:4) a cursed -3 flail a +0 war axe a +0 dagger a +0 robe (17, -35, D:4) a +0 dagger a +0 robe (20, 22, D:4) a +0 hand axe a +0 robe a +0 dagger (21, -11, D:4) a cursed -3 club a +0 leather armour (22, 22, D:4) a +0 hand axe (23, -11, D:4) a tomahawk (25, -11, D:4) a tomahawk (26, -25, D:4) a +0 hand axe a +0 giant club (26, -24, D:4) a +0 leather armour a +0 ring mail (26, -10, D:4) a tomahawk (27, -9, D:4) a tomahawk (27, 19, D:4) a +0 robe (29, -23, D:4) an uncursed amulet of faith (31, -32, D:4) a +0 spear Level 5 of the Dungeon (0, 0, D:5) a +0 mace (1, -3, D:5) a +2 quarterstaff of chaos (4, -17, D:5) 27 sling bullets (9, -29, D:5) 21 stones (10, -7, D:5) a +0 dagger a +0 robe (11, -6, D:5) a +0 short sword a +0 leather armour (12, -37, D:5) an uncursed amulet of the gourmand an uncursed amulet of the gourmand a +0 scale mail a +6 dire flail of holy wrath (25, -36, D:5) a +0 dagger a cursed +0 robe (26, -37, D:5) a +0 dagger a +0 robe a +0 mace (31, -25, D:5) a +0 dagger (37, -24, D:5) a +0 chain mail a +0 club (44, -4, D:5) a +0 rapier a +0 leather armour (45, -1, D:5) a +0 robe (49, -42, D:5) a +0 robe Level 6 of the Dungeon (3, -2, D:6) a +0 leather armour (22, -2, D:6) a +2 dagger of venom (25, 15, D:6) a +0 spear a +0 robe (26, 13, D:6) a cursed +0 spear a +0 robe (27, 14, D:6) a cursed +0 dagger a cursed +0 robe (28, 11, D:6) a +0 trident a +0 robe (28, 13, D:6) a +0 mace a +0 plate armour (29, -7, D:6) a +0 chain mail (35, -10, D:6) a +0 giant club (47, 9, D:6) a +0 shortbow 19 arrows Level 7 of the Dungeon (0, 0, D:7) a +0 long sword (5, 26, D:7) 18 stones (27, -10, D:7) a +0 mace a +0 ring mail (27, -9, D:7) a +0 trident a cursed -1 chain mail (28, -9, D:7) a +0 short sword (33, 11, D:7) a +0 scale mail Level 8 of the Dungeon (0, 0, D:8) a +0 hand axe (1, -4, D:8) a +0 giant club a cursed -2 giant spiked club (1, 2, D:8) a +0 whip a +0 chain mail (2, -2, D:8) a +0 robe a cursed -1 dagger (3, 4, D:8) a +0 trident a +0 ring mail (4, -6, D:8) a +0 leather armour a +0 club (8, 11, D:8) a +0 flail (9, 6, D:8) 22 arrows a +0 shortbow (10, 7, D:8) an arrow (11, 8, D:8) an arrow (14, 10, D:8) a stone (15, 11, D:8) a stone (16, 12, D:8) a stone (18, 14, D:8) a poisoned needle 6 stones (19, 14, D:8) 3 stones a +0 dagger a +0 short sword (19, 15, D:8) a +2 dagger of pain 11 poisoned needles a +0 short sword a +0 blowgun 10 stones (19, 17, D:8) a +0 whip (20, 21, D:8) a +0 scale mail (21, 17, D:8) a +0 giant club a +0 giant spiked club (24, -3, D:8) a +0 club (43, -2, D:8) 13 stones (47, -2, D:8) a +0 halberd (48, 17, D:8) a +0 ring mail (53, 9, D:8) 13 bolts Level 9 of the Dungeon (0, 0, D:9) a +0 naga barding (7, 7, D:9) 17 arrows a +0 shortbow (9, -2, D:9) a +0 giant spiked club (10, 1, D:9) a +0 trident (10, 6, D:9) an arrow (16, -2, D:9) 20 stones 19 bolts (16, 9, D:9) 8 sling bullets (17, -1, D:9) a +2 helmet (27, 35, D:9) a +0 trident (31, 8, D:9) a +0 robe (35, 30, D:9) a +0 flail (36, -6, D:9) a +5 flail a +0 robe (37, -6, D:9) a +5 long sword a +0 robe (38, -6, D:9) a +0 trident a +0 robe (38, 16, D:9) a +0 ring mail (39, 33, D:9) a +0 ring mail (40, 23, D:9) the +10 hand crossbow of Melee {elec, rElec rC+} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It protects you from cold. It insulates you from electricity. (43, 27, D:9) a +0 giant club a +0 giant club (44, 28, D:9) a +0 great mace (44, 33, D:9) 23 stones (46, 43, D:9) a +0 leather armour a +0 falchion a +0 war axe a +0 leather armour a +0 club Level 10 of the Dungeon (0, 0, D:10) a cursed +0 chain mail (2, 24, D:10) a +0 robe a +4 halberd (3, 25, D:10) a cursed +4 dire flail 4 stones a +0 robe (3, 26, D:10) a cursed +0 dagger a +0 robe (5, 26, D:10) a stone (6, 26, D:10) a stone a cursed +0 dire flail a +0 robe (7, 26, D:10) a stone (7, 28, D:10) a +0 plate armour (8, 34, D:10) a cursed -3 morningstar (11, 41, D:10) a +0 robe a cursed +0 robe a +0 hand axe a +0 dagger (11, 42, D:10) a +0 robe a +0 dagger of electrocution a +0 long sword a +0 robe (12, 34, D:10) 13 stones (13, 34, D:10) 15 stones (30, -7, D:10) a +0 chain mail (34, -1, D:10) a +0 club (34, 0, D:10) a +0 whip (35, 0, D:10) a +0 whip (36, 35, D:10) a +0 great sword (38, 44, D:10) 13 stones (39, -6, D:10) a cursed amulet of inaccuracy (41, 35, D:10) 22 stones (54, 0, D:10) a +0 war axe Level 11 of the Dungeon [Shop] Rewyog's Weapon Shop a +1 morningstar of protection (200 gold) a +0 club (17 gold) a +2 short sword of speed (357 gold) a +1 spear of venom (180 gold) a +0 fustibalus of velocity (416 gold) a +1 quarterstaff of distortion (289 gold) a +1 vampiric long sword (297 gold) 23 arrows (78 gold) 19 arrows (64 gold) (0, 0, D:11) a +0 scale mail (3, 35, D:11) a +0 giant club a +0 giant club (8, 23, D:11) a +0 leather armour (11, 42, D:11) a sack of spiders (13, 43, D:11) a +0 scale mail (21, 0, D:11) 12 sling bullets (26, 5, D:11) 12 bolts (30, -2, D:11) a +0 giant club a +0 great mace (30, 28, D:11) a +0 giant spiked club (30, 46, D:11) a +0 war axe (37, 12, D:11) a +0 plate armour a +0 halberd (37, 14, D:11) a +1 robe of positive energy a +0 dagger (37, 32, D:11) a large rock (38, 12, D:11) a +0 flail (38, 13, D:11) a +0 hand axe a +0 whip a +0 blowgun 8 poisoned needles a +0 hand axe 3 tomahawks a +0 club a +0 short sword 5 stones (38, 14, D:11) 7 stones a +0 chain mail a +0 club a +0 mace (39, 14, D:11) 2 poisoned needles 3 tomahawks (40, 31, D:11) a large rock (50, 31, D:11) a +0 trident (51, -3, D:11) a +0 trident (55, 15, D:11) a +2 helmet (58, 41, D:11) a +0 giant spiked club Level 12 of the Dungeon (0, 0, D:12) 19 bolts (1, -1, D:12) a +0 club (6, 6, D:12) 22 arrows (9, -7, D:12) a +0 shortbow 13 arrows (12, 0, D:12) a +0 morningstar (15, -4, D:12) an arrow (16, -15, D:12) a +0 flail a +0 spear (16, -3, D:12) a +0 falchion (17, -16, D:12) a +0 flail a +0 whip a +0 chain mail (17, -15, D:12) a +0 club a +3 vampiric spear a cursed +0 scale mail a +0 shield (17, 5, D:12) 15 stones (19, -16, D:12) a +0 hand axe a +0 leather armour (19, -15, D:12) a +0 short sword a +0 leather armour a +0 club a +0 leather armour a +0 mace a +0 dagger a +0 ring mail (19, -14, D:12) a +0 dagger a +0 robe a +0 club a +0 leather armour (20, -14, D:12) a cursed -1 dagger a +0 ring mail (20, -13, D:12) 11 poisoned needles (20, -9, D:12) a +0 ring mail (21, -13, D:12) a +0 short sword a +0 leather armour (25, -10, D:12) a +0 short sword a +0 ring mail (30, -6, D:12) a +1 flail of draining a +0 scale mail a +0 dagger a +0 ring mail a +0 war axe (31, -9, D:12) a +0 club (31, -5, D:12) a +0 short sword a +0 ring mail (32, -11, D:12) a +0 troll leather armour a +0 flail a +0 giant spiked club a +0 giant club (32, -10, D:12) a cursed -3 club a +0 chain mail a +0 dagger a +0 robe (33, -10, D:12) a +0 club a +0 hand axe a +0 leather armour a cursed -2 whip (37, 5, D:12) 20 arrows (48, -11, D:12) a +2 robe of fire resistance a +2 dagger of distortion (51, -4, D:12) a +0 rapier (52, -12, D:12) a +0 falchion (53, -18, D:12) a +0 short sword (53, -6, D:12) 13 stones (56, -20, D:12) 12 sling bullets Level 13 of the Dungeon [Shop] Kos Ted's Assorted Antiques a potion of brilliance (108 gold) a +0 glaive (175 gold) the +7 shortbow "Fadof" {freeze, rC+} (1468 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from cold. 2 potions of flight (162 gold) a +4 scale mail of cold resistance (837 gold) a potion of curing (81 gold) a +0 hand crossbow of flaming (224 gold) [Shop] Naism's Armour Shop a +0 scale mail (72 gold) a +0 scale mail (72 gold) a +0 cloak (81 gold) the +3 leather armour "Muhyasebb" {*Drain rC+++ rN++ Regen+} (1150 gold) It renders you almost immune to cold. It greatly protects you from negative energy. It increases your rate of regeneration. It causes draining when unequipped. a +0 leather armour (36 gold) a +2 plate armour of cold resistance (720 gold) a +1 ring mail of cold resistance (288 gold) [Shop] Muxum's Jewellery Boutique an uncursed ring of protection from cold (350 gold) an uncursed amulet of the acrobat (420 gold) an uncursed amulet of the acrobat (420 gold) the ring "Ythrug" {*Slow rElec rF+ MR+} (546 gold) [ring of protection from fire] It protects you from fire. It insulates you from electricity. It affects your resistance to hostile enchantments. It may slow you when you take damage. the macabre finger necklace {rN+} (560 gold) [amulet of nothing] It protects you from negative energy. the ring of Estrut {Wiz Slay+3} (694 gold) [ring of wizardry] It improves your spell success rate. It affects your accuracy and damage with ranged weapons and melee attacks (+3). a +4 ring of evasion (504 gold) an uncursed ring of flight (245 gold) a cursed ring of stealth (203 gold) (0, 0, D:13) an uncursed staff of cold (9, 1, D:13) 22 stones 19 sling bullets (13, 5, D:13) a +0 flail (16, 12, D:13) a +0 chain mail (23, -9, D:13) a +1 dagger of electrocution a +0 robe a +0 dagger a +0 robe (24, -20, D:13) a +0 shortbow 17 arrows (24, -9, D:13) a +0 leather armour (24, 13, D:13) a +0 leather armour a +0 flail a +0 leather armour a +0 hand axe (26, -18, D:13) an arrow (26, -9, D:13) a +0 great sword a +0 chain mail (27, -17, D:13) an arrow (27, -9, D:13) a +0 war axe a +0 chain mail a +0 long sword a cursed +0 plate armour a +1 long sword of slicing a +0 chain mail a +0 dire flail a +0 plate armour a +0 bardiche a +0 chain mail (27, 12, D:13) a +0 robe a +0 dagger (27, 15, D:13) a +0 troll leather armour a cursed -3 short sword a +0 chain mail a +0 flail (28, -9, D:13) a +1 war axe a +0 chain mail a +0 shield a +0 war axe a +0 plate armour a +0 shield (28, 2, D:13) a +0 short sword a +0 cloak (28, 23, D:13) 17 sling bullets (35, 4, D:13) an uncursed ring of attention 2 potions of degeneration an uncursed amulet of guardian spirit (56, 5, D:13) an uncursed ring of ice 2 scrolls of amnesia Level 14 of the Dungeon (0, 0, D:14) a +0 dagger (3, -14, D:14) 22 stones (3, -13, D:14) a +0 hand axe a +0 robe (3, -12, D:14) a stone a +0 dagger a +0 robe a +0 trident a +0 chain mail (3, -11, D:14) a +0 shortbow 13 arrows (3, -10, D:14) a +0 hand axe a +0 scale mail (4, -9, D:14) an arrow (6, 3, D:14) a +0 robe (7, 0, D:14) 17 stones (10, -4, D:14) 16 arrows (16, 8, D:14) a large rock (19, 12, D:14) a +0 chain mail (20, 6, D:14) 2 large rocks (21, -11, D:14) 9 stones (36, -12, D:14) 12 sling bullets (37, 14, D:14) 22 sling bullets (42, -24, D:14) a +0 scale mail (43, 14, D:14) a +0 robe (44, -8, D:14) 15 bolts (47, -20, D:14) 13 stones Level 15 of the Dungeon (0, 0, D:15) a +0 whip (unseen) (1, 0, D:15) a +0 trident (unseen) (1, 1, D:15) a book of Fire (2, 0, D:15) a +2 war axe of draining (unseen) (12, 22, D:15) a manticore skeleton Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 leather armour (8, 11, Lair:1) a +0 dagger (16, -3, Lair:1) an uncursed staff of cold a +2 robe of cold resistance (19, -24, Lair:1) 9 stones (26, 25, Lair:1) 15 stones (28, -13, Lair:1) a scroll of torment (29, -12, Lair:1) a +0 ring mail (29, 8, Lair:1) 3 large rocks (30, 6, Lair:1) a cursed +0 leather armour (38, 25, Lair:1) 16 arrows (39, 14, Lair:1) 23 arrows Level 2 of the Lair of Beasts (0, 0, Lair:2) an uncursed staff of power (20, 9, Lair:2) a +0 chain mail (22, 35, Lair:2) a +0 chain mail (33, 24, Lair:2) a +0 scimitar Level 3 of the Lair of Beasts (0, 0, Lair:3) a crystal ball of energy (0, 3, Lair:3) a +0 robe a +3 dagger of venom (10, 3, Lair:3) 25 bolts (15, 56, Lair:3) 15 stones (30, 51, Lair:3) 14 poisoned needles (32, 30, Lair:3) a +0 long sword (41, 24, Lair:3) a +0 chain mail (44, 16, Lair:3) 17 arrows (44, 17, Lair:3) 26 sling bullets (46, 44, Lair:3) 24 sling bullets Level 4 of the Lair of Beasts (9, 6, Lair:4) a +0 chain mail (13, 28, Lair:4) a +0 scimitar (19, 28, Lair:4) a +0 scale mail (26, -6, Lair:4) an uncursed staff of poison (29, 35, Lair:4) 16 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) 14 stones (3, 5, Lair:5) a +0 ring mail (7, 34, Lair:5) the cursed +0 spear "Baggabul" {antimagic, *Slow +Rage rC+++ Str+4} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+4). It renders you almost immune to cold. It lets you go berserk. It may slow you when you take damage. It has a curse placed upon it. (18, 8, Lair:5) a +0 chain mail a +0 plate armour a scroll of random uselessness (22, 25, Lair:5) 21 stones (25, 34, Lair:5) a scroll of vulnerability (29, 1, Lair:5) the +3 leather armour of Taakip {Str+3} It affects your strength (+3). (34, -6, Lair:5) the cursed +1 lajatang "Ygufoval" {freeze, MR+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your resistance to hostile enchantments. It has a curse placed upon it. (38, 40, Lair:5) a lightning rod (4/4) (39, 30, Lair:5) a cursed -3 dire flail (45, 34, Lair:5) 5 curare-tipped needles (51, 34, Lair:5) 21 stones Level 6 of the Lair of Beasts (0, 0, Lair:6) 27 stones (2, 11, Lair:6) a +0 robe a cursed -2 rapier (25, 39, Lair:6) a +0 short sword a +0 robe (26, 39, Lair:6) a +0 short sword a +1 robe of resistance (28, -7, Lair:6) a +0 trident (33, 6, Lair:6) a +0 spear (35, 19, Lair:6) a +0 dagger a +0 robe (35, 20, Lair:6) a +0 rapier a +0 robe (37, 12, Lair:6) 16 sling bullets (37, 24, Lair:6) 20 bolts (44, 30, Lair:6) a +0 rapier (46, -20, Lair:6) a cursed -3 trident (46, 21, Lair:6) 25 arrows (48, 39, Lair:6) an uncursed ring of wizardry (50, 33, Lair:6) a +0 dagger a +0 robe (55, -12, Lair:6) a +0 rapier a +0 robe (58, 18, Lair:6) a +0 short sword a +0 robe (60, 40, Lair:6) 17 arrows (62, 40, Lair:6) 32 arrows (65, 32, Lair:6) 28 bolts