SnubMonkey Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, 37, D:1) a +0 pair of boots (16, 28, D:1) a stone (16, 33, D:1) a +0 short sword (17, 29, D:1) a +0 club (17, 30, D:1) a +0 dagger (18, 39, D:1) a stone 14 poisoned darts (19, 38, D:1) a stone (20, 38, D:1) a stone (22, 41, D:1) a +0 ring mail (28, 43, D:1) a +0 whip (31, 36, D:1) a +0 whip a +0 hand axe (32, 41, D:1) a +0 ring mail (35, 34, D:1) a cursed -2 short sword (37, 5, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 20 arrows (17, 37, D:2) 23 arrows (20, 31, D:2) a +0 plate armour of magic resistance (21, 8, D:2) 19 arrows (22, 8, D:2) a cursed +0 kite shield (24, 43, D:2) a stone (30, 43, D:2) 17 sling bullets (31, 33, D:2) 11 arrows (36, 5, D:2) 12 stones (39, -5, D:2) 18 stones (47, 2, D:2) 16 stones (56, 27, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) 26 stones (11, -32, D:3) a +0 club (13, -35, D:3) a +0 whip (15, -37, D:3) a +0 morningstar (20, -13, D:3) a +0 robe (20, 2, D:3) a +0 hand axe (22, -35, D:3) a +0 robe (23, 2, D:3) a +0 club (38, -9, D:3) a +0 dagger (43, -14, D:3) a +0 hand axe Level 4 of the Dungeon [Shop] Uloeseff's Jewellery Boutique an uncursed amulet of regeneration (360 gold) an uncursed ring of flight (210 gold) the ring "Micemon" {+Fly Slay+4} (1045 gold) [ring of slaying] It affects your accuracy and damage with ranged weapons and melee attacks (+4). It lets you fly. an uncursed ring of protection from fire (300 gold) an uncursed amulet of magic regeneration (360 gold) an uncursed ring of protection from fire (300 gold) a +4 ring of evasion (432 gold) the ring "Patteriv" {*Tele rN+++ Int+6 Dex-2} (526 gold) [ring of teleportation] It may teleport you next to monsters. It affects your intelligence (+6). It affects your dexterity (-2). It renders you almost immune to negative energy. a +4 ring of evasion (432 gold) the amulet of the Four Winds {rN+ MR+++ Clar} (526 gold) [amulet of nothing] It protects you from negative energy. It affects your resistance to hostile enchantments. It protects you against confusion. a cursed ring of teleportation (54 gold) an uncursed ring of fire (300 gold) (0, 0, D:4) 26 bolts (0, 8, D:4) 18 sling bullets (8, 18, D:4) 17 arrows (38, 16, D:4) a +0 chain mail (42, -4, D:4) a +0 ring mail (47, 5, D:4) 5 poisoned darts (49, 29, D:4) a +0 leather armour (54, 23, D:4) 13 stones (56, -4, D:4) the +2 quarterstaff "Teicew" {protect, rPois Int+7 Dex-4} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your intelligence (+7). It affects your dexterity (-4). It protects you from poison. (61, 2, D:4) a cursed amulet of inaccuracy Level 5 of the Dungeon (4, -44, D:5) an arrow (8, -44, D:5) an arrow (9, -44, D:5) 5 arrows (40, -8, D:5) a leopard gecko corpse (41, -9, D:5) a +0 giant club (unseen) (45, -14, D:5) an uncursed staff of fire (46, -13, D:5) a potion of haste (46, -12, D:5) an arrow (46, -11, D:5) an arrow (46, -9, D:5) an arrow