SnubMonkey Level 1 of the Dungeon [Shop] Nimn's Antique Weapon Shoppe a +0 hunting sling (30 gold) a +2 vampiric great sword (630 gold) a +0 whip (50 gold) a +0 vorpal battleaxe (234 gold) the +3 whip "Berr" {vorpal, +Rage} (584 gold) It inflicts extra damage upon your enemies. +Rage: It lets you go berserk. a +0 mace (60 gold) a +0 whip (50 gold) a +0 trident (70 gold) a +0 spear (60 gold) (0, 0, D:1) a +0 ring mail (8, -14, D:1) a +0 hunting sling (23, -16, D:1) a +0 mace (23, -4, D:1) a +0 dagger (24, 6, D:1) a +0 club (32, -18, D:1) 22 stones (33, 25, D:1) a +0 whip (36, 29, D:1) 31 arrows (40, 16, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) 20 stones (3, 9, D:2) a +0 short sword (5, 5, D:2) a +0 club (12, 11, D:2) 17 bolts (18, -11, D:2) 19 stones (18, 7, D:2) a +0 dagger (22, 39, D:2) 19 bolts (38, -4, D:2) a +0 club (40, 2, D:2) a +0 trident (44, 25, D:2) a +0 dagger (45, -3, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club (5, 22, D:3) 19 arrows (6, 2, D:3) a staff of conjuration (17, -9, D:3) a +0 spear a +0 leather armour (23, -13, D:3) 11 bolts (27, -16, D:3) a scroll of amnesia (27, -15, D:3) a +0 robe (28, 2, D:3) a +0 short sword 3 stones (30, -7, D:3) a +0 mace 3 boomerangs a +0 leather armour (31, -7, D:3) a +0 flail a +0 club (31, -6, D:3) a +0 dagger 5 boomerangs (31, 6, D:3) a +0 trident (32, -7, D:3) a +0 hand axe a +0 scale mail of positive energy (32, 6, D:3) a +0 flail (34, -16, D:3) a +0 dagger (34, 3, D:3) 20 stones (36, -24, D:3) a +0 dagger (38, 4, D:3) a +0 dagger (40, 6, D:3) a +0 flail (50, -23, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a scroll of noise (12, 17, D:4) a +0 chain mail (18, -13, D:4) a +0 spear (19, -14, D:4) a +0 club 3 stones (21, -14, D:4) a +0 whip (22, -11, D:4) a +0 whip (24, 17, D:4) a +0 flail a +0 leather armour a +0 flail (25, 26, D:4) 6 stones (29, 22, D:4) a +0 giant club (30, -14, D:4) 21 arrows (31, 22, D:4) a +0 dire flail a +0 chain mail (32, 21, D:4) a +0 hand axe (40, 14, D:4) 17 stones (41, -8, D:4) a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) 2 potions of degeneration (4, 21, D:5) a +0 ring mail (5, 25, D:5) a +0 short sword (6, 24, D:5) a +0 hand axe a +0 whip a +0 leather armour a +0 dagger a +0 flail a +0 leather armour (8, 28, D:5) a scroll of brand weapon (10, 5, D:5) a +0 dagger (15, 15, D:5) the +1 leather armour of Girchycw {Drain rCorr Int+10} Int: It affects your intelligence (+10). rCorr: It protects you from acid and corrosion. Drain: It drains your maximum health when unequipped. (17, 2, D:5) 11 stones (20, -4, D:5) 11 stones (32, 11, D:5) 23 bolts (35, 17, D:5) a +0 ring mail (44, 22, D:5) a +0 shortbow 10 arrows Level 6 of the Dungeon (0, 0, D:6) a +0 robe (4, -43, D:6) a +0 whip (8, -36, D:6) a +0 club (8, -34, D:6) a +0 whip (11, -34, D:6) a +0 flail (11, -33, D:6) a +0 flail (12, -34, D:6) a +0 spear (12, 4, D:6) a +0 quarterstaff (14, -34, D:6) a +2 vorpal war axe (still there?) a +0 robe (still there?) (16, -9, D:6) a +0 chain mail (24, -5, D:6) 23 arrows (25, -31, D:6) a +0 dagger a +0 leather armour (25, -30, D:6) a +0 club a +0 flail a +0 leather armour (25, -29, D:6) a +0 whip a +0 flail a +0 ring mail (26, -30, D:6) a +0 club a +0 robe a +0 dagger a +0 leather armour (26, -29, D:6) a +0 whip a +0 robe (26, -28, D:6) a +0 dagger a +0 robe a scroll of noise (26, 3, D:6) a +0 ring mail (27, -29, D:6) a +0 trident (28, -12, D:6) a +0 ring mail (38, -23, D:6) a +0 leather armour (38, 2, D:6) 20 bolts (39, -4, D:6) a +0 kite shield (39, 1, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (0, 10, D:7) a +0 dagger a +0 short sword (0, 11, D:7) a +0 short sword 4 stones (2, 13, D:7) a +0 short sword 2 stones (3, 13, D:7) a +0 dagger (16, 2, D:7) a +0 dagger (17, 1, D:7) a +0 long sword (17, 16, D:7) 15 stones (19, 0, D:7) 4 boomerangs of dispersal a +0 club a +0 leather armour a +0 short sword (19, 2, D:7) a +0 club (19, 3, D:7) a +0 chain mail a +0 hand axe a +0 chain mail a +0 club a +0 war axe (20, 3, D:7) a +0 scale mail a +0 dagger a +0 club (31, 36, D:7) a +0 arbalest (33, 7, D:7) 18 arrows (40, -4, D:7) a scroll of noise (43, -4, D:7) a +0 shortbow 15 arrows (44, 13, D:7) 15 bolts (56, 22, D:7) 19 stones (57, 21, D:7) a +0 dagger (57, 22, D:7) a +0 hand axe (58, 20, D:7) a +0 club Level 8 of the Dungeon (0, 0, D:8) a +0 morningstar 3 boomerangs (16, -14, D:8) a +0 leather armour (16, 7, D:8) a book of Geomancy (26, -16, D:8) a +0 robe (28, -9, D:8) a +4 dagger of chaos a +1 robe of willpower (41, -22, D:8) 20 stones (51, 10, D:8) a +0 trident a +0 ring mail (51, 11, D:8) a +0 club (52, 11, D:8) a +0 trident (56, -2, D:8) 20 stones (56, 2, D:8) a +0 robe a +2 vorpal war axe (57, 7, D:8) a +0 war axe a +0 robe (58, 7, D:8) a +0 spear a +0 robe a +2 war axe of flaming (59, 7, D:8) a +4 dagger a +0 robe (60, 7, D:8) a +0 scimitar 25 stones a +0 robe (61, 8, D:8) a +0 dagger a +0 robe (63, 9, D:8) a +0 dire flail (69, -17, D:8) a +0 scale mail Level 9 of the Dungeon (26, -5, D:9) 5 bolts (27, -7, D:9) a +0 long sword (35, -24, D:9) +0 steam dragon scales (36, -34, D:9) 26 stones (37, 0, D:9) a +0 shortbow 14 arrows (41, -17, D:9) a +0 ring mail (42, 0, D:9) a +0 dagger a +0 robe (43, 1, D:9) a +0 dagger (44, 0, D:9) a +0 hand axe a +0 ring mail (44, 1, D:9) a +0 whip (52, -42, D:9) a scroll of vulnerability Level 10 of the Dungeon (0, 0, D:10) a potion of degeneration 18 stones (7, -30, D:10) 21 arrows (16, -33, D:10) a +1 demon blade of draining (33, 16, D:10) 11 arrows (39, 13, D:10) a scroll of vulnerability (44, -22, D:10) a +0 giant club a +0 giant spiked club (45, -22, D:10) a +0 giant spiked club a +0 giant club (45, -21, D:10) a +0 giant club a +0 dire flail (45, 8, D:10) 18 sling bullets (46, -38, D:10) the +1 leather armour of Ethrules {Harm rF+++ rC-} rF: It renders you almost immune to fire. rC: It makes you vulnerable to cold. Harm: It increases damage dealt and taken. (48, 4, D:10) a +0 glaive a +0 plate armour (60, 13, D:10) the +10 dark maul {vorpal} It inflicts extra damage upon your enemies. a +0 dire flail (61, -14, D:10) a +0 short sword (61, 16, D:10) 21 stones (62, -13, D:10) a +0 halberd of freezing a +0 plate armour (62, -12, D:10) a +0 club 4 silver boomerangs a +0 chain mail a +0 trident a +0 ring mail Level 11 of the Dungeon (0, 0, D:11) 26 stones (7, -21, D:11) 24 stones (10, -34, D:11) a +0 flail (11, -8, D:11) a +0 scale mail (16, -40, D:11) 36 stones (22, -2, D:11) 11 stones (25, -32, D:11) 21 arrows (31, -30, D:11) a +0 shortbow 25 arrows (31, -29, D:11) a +0 shortbow 24 arrows (32, -30, D:11) a +0 shortbow 19 arrows (36, -43, D:11) 24 bolts (37, -2, D:11) 6 gold pieces (37, 2, D:11) a stone (39, -2, D:11) 4 large rocks (40, 1, D:11) a stone (41, -1, D:11) a stone (42, -1, D:11) a stone (42, 2, D:11) a stone (43, -6, D:11) 20 stones (46, -38, D:11) a +0 plate armour (48, -25, D:11) a +0 long sword (48, -6, D:11) 23 stones (55, -16, D:11) a +0 ring mail the Ecumenical Temple Level 1 of the Lair of Beasts (2, -20, Lair:1) 21 arrows (4, -20, Lair:1) a komodo dragon corpse (skeletalised by now) (12, -21, Lair:1) a +0 plate armour (12, -20, Lair:1) a +0 mace (14, -26, Lair:1) 24 arrows (16, -27, Lair:1) 18 arrows (18, -33, Lair:1) a scroll of enchant weapon (18, 4, Lair:1) 19 stones (28, -32, Lair:1) a +4 quick blade (29, -15, Lair:1) a +0 dagger a +0 robe (34, 6, Lair:1) 23 bolts (45, -37, Lair:1) a +0 long sword (48, -40, Lair:1) a +2 hat (49, -41, Lair:1) a water moccasin corpse (skeletalised by now) (50, -12, Lair:1) an electric eel corpse (55, -6, Lair:1) a +0 scale mail (56, -39, Lair:1) the +0 robe of Taoriloe {rF+ Int+3 Dex+3} Int: It affects your intelligence (+3). Dex: It affects your dexterity (+3). rF: It protects you from fire. (57, -39, Lair:1) a water moccasin corpse (skeletalised by now) (58, -34, Lair:1) 17 arrows