SnubMonkey Level 1 of the Dungeon (0, 0, D:1) a +0 short sword a stone (9, -4, D:1) a +0 short sword (19, -28, D:1) a +0 pair of boots (20, -25, D:1) 24 stones (26, 4, D:1) a +0 spear (33, 3, D:1) 2 stones (50, 1, D:1) a +0 short sword Level 2 of the Dungeon [Shop] Oteusch's Book Shop a book of Burglary (336 gold) a book of Debilitation (264 gold) a book of the Dragon (552 gold) the Tome of Enchanting Moulding (576 gold) Spells Type Level Known a - Passwall Transmutation/Earth 2 no b - Fulminant Prism Conjuration/Hexes 4 no c - Invisibility Hexes 6 no d - Discord Hexes 8 no a book of Sloth (432 gold) a book of Maledictions (216 gold) a Trismegistus Codex (336 gold) the Volume of Scorching Summoning (528 gold) Spells Type Level Known a - Summon Small Mammal Summoning 1 no b - Inner Flame Hexes/Fire 3 no c - Fireball Conjuration/Fire 5 no d - Fire Storm Conjuration/Fire 9 no a book of Air (264 gold) a book of Geomancy (264 gold) a book of the Dragon (552 gold) a book of Displacement (288 gold) a book of Blood (336 gold) a book of Callings (240 gold) (4, 37, D:2) a +0 mace (4, 41, D:2) a +0 club (7, 12, D:2) 21 sling bullets (11, 10, D:2) a +0 spear (13, 35, D:2) a +0 short sword (15, 25, D:2) a +0 dagger (18, 25, D:2) a +0 dagger a +0 robe (29, 18, D:2) a +0 dagger a stone (39, 20, D:2) 33 stones (40, 24, D:2) a +0 short sword 3 stones (45, -2, D:2) a ring of poison resistance (48, 18, D:2) a +0 dagger Level 3 of the Dungeon (4, 1, D:3) 17 sling bullets (8, 4, D:3) a +0 hunting sling (12, -20, D:3) a +0 dagger (12, -19, D:3) a +0 short sword (13, -21, D:3) 19 stones (16, -21, D:3) a +0 war axe (36, -7, D:3) a +0 hand axe (46, 37, D:3) a +0 short sword 5 stones (48, 19, D:3) a +0 chain mail (55, 37, D:3) a +0 club Level 4 of the Dungeon [Shop] Zelibbar's Weapon Emporium the +9 staff of Olgreb {rPois∞} (1000 gold) If the wielder is skilled in Evocations, they can envenom those struck by it, dealing poison damage which bypasses armour. It enhances your poison magic. It grants immunity to poison. It can be evoked to radiate toxic energy, with effectiveness depending on Evocations skill. a +0 hand axe (30 gold) 16 stones (16 gold) a +0 club (10 gold) a +2 great sword of holy wrath (237 gold) a +4 vorpal morningstar (280 gold) a +0 war axe (35 gold) a +0 flail (35 gold) (0, 0, D:4) a jackal skeleton (0, 1, D:4) a jackal skeleton (0, 2, D:4) a jackal skeleton (7, 17, D:4) a +0 club (9, 4, D:4) a +0 whip (9, 9, D:4) a +0 chain mail a +0 hand axe (19, -9, D:4) a potion of resistance (22, 12, D:4) a +2 flail of protection a +0 ring mail (25, 12, D:4) 11 stones (25, 13, D:4) a +0 scimitar (26, -10, D:4) 5 gold pieces (26, -9, D:4) a +0 robe (26, -8, D:4) 10 gold pieces (27, -10, D:4) a +0 robe (27, -8, D:4) 14 gold pieces (31, 4, D:4) a +0 rapier a +0 hunting sling (31, 14, D:4) a +0 ring mail (33, 10, D:4) 3 potions of haste (34, 28, D:4) a +0 scale mail (34, 29, D:4) a +0 robe (35, 11, D:4) a +0 halberd (36, -5, D:4) 17 arrows (40, 3, D:4) 17 arrows (40, 12, D:4) a +0 dagger (40, 24, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 buckler (1, -3, D:5) 13 arrows (6, -7, D:5) a +0 spear (8, -7, D:5) a +0 giant club (13, -14, D:5) a wand of flame (13) the Ecumenical Temple