SnubMonkey Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, 7, D:1) Plato's Papyrus of the Rocks Spells Type Level Known a - Sandblast Earth 1 no (4, 1, D:1) a +0 ring mail (20, 18, D:1) 9 bolts (37, -25, D:1) a +0 short sword (38, -3, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a +0 leather armour (0, 10, D:2) a +3 flail a +0 ring mail (2, 0, D:2) a +0 dagger a +0 whip (4, 18, D:2) a +0 dagger (5, 11, D:2) 22 stones (15, 5, D:2) 16 arrows (16, 35, D:2) a +0 mace (17, 32, D:2) a +2 quarterstaff of chaos (20, 4, D:2) 20 stones (20, 9, D:2) a +0 dagger (29, 24, D:2) a +0 club (35, 22, D:2) a +0 short sword (40, 10, D:2) a +0 hunting sling a +0 club 20 stones (41, 15, D:2) a +0 dagger a +0 club (41, 26, D:2) a +0 whip (42, 24, D:2) a +0 short sword (42, 48, D:2) a +0 spear (46, 6, D:2) a +0 robe (55, 28, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (1, 0, D:3) a +0 leather armour a +0 club (2, 0, D:3) a +0 mace (5, -26, D:3) a +0 spear a +0 animal skin a +0 club a +0 hunting sling a +0 dagger (5, -25, D:3) a +0 hunting sling a +0 dagger 17 stones (6, -23, D:3) a +0 club a +0 dagger a +0 hunting sling a +0 club 45 stones (10, -22, D:3) a +0 whip (12, -20, D:3) a +0 dagger (19, -32, D:3) a +0 club a +0 leather armour (24, -17, D:3) a +0 dagger (26, -8, D:3) a +0 robe a +0 dagger (28, -8, D:3) 21 stones (36, -7, D:3) 22 stones (37, -15, D:3) a +0 dagger (41, -18, D:3) 16 stones (43, -22, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 whip (3, -36, D:4) 18 stones (5, 12, D:4) a +0 robe (8, -26, D:4) a +0 chain mail (12, -11, D:4) a +0 leather armour (15, -11, D:4) a +0 hand axe (15, 9, D:4) 13 stones (17, -27, D:4) a +0 club (22, -27, D:4) a +0 giant club (24, -34, D:4) a +0 whip a +0 ring mail (25, -29, D:4) a book of Lightning (25, -19, D:4) a potion of magic (26, -34, D:4) a +0 dagger a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) a ring of magical power (5, 6, D:5) 5 bolts (7, 6, D:5) 26 stones (12, -16, D:5) a +0 dagger a +0 ring mail (22, -16, D:5) a +0 ring mail (23, -28, D:5) a +0 hunting sling (29, 3, D:5) a +0 hand axe (34, -24, D:5) a +0 helmet (37, -14, D:5) a +0 ring mail (52, -28, D:5) a +0 rapier (54, -21, D:5) 24 sling bullets (54, -20, D:5) a +0 pair of gloves (56, -36, D:5) a ring of flight Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (2, 3, D:6) a +0 trident (3, 6, D:6) the +2 scythe of Brutal Revenge {spect, rC+} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. rC: It protects you from cold. (5, 26, D:6) a scroll of noise (8, 7, D:6) a potion of magic (8, 18, D:6) a +0 giant spiked club (13, 12, D:6) 9 bolts (14, 39, D:6) a +0 shortbow 16 arrows (23, 30, D:6) a scarf of shadows (24, 22, D:6) a +0 giant club a +0 giant club (24, 30, D:6) 9 stones (24, 31, D:6) 3 arrows (25, 30, D:6) a +0 leather armour (26, 24, D:6) a +0 short sword a +0 scale mail (26, 35, D:6) a scroll of identify (27, 34, D:6) a +0 scale mail (28, 29, D:6) 19 stones (29, -1, D:6) a +0 scale mail (29, 30, D:6) a scroll of identify (30, 30, D:6) 19 arrows (31, 28, D:6) a +0 flail (38, 21, D:6) a book of Pain (38, 23, D:6) 15 bolts (42, 12, D:6) a +0 scale mail Level 7 of the Dungeon (0, 0, D:7) a +0 robe a +0 dagger (0, 1, D:7) a +0 short sword a +0 ring mail (4, 6, D:7) a +0 robe a +0 ring mail (14, 14, D:7) a potion of magic (23, 9, D:7) a +0 quarterstaff (24, 12, D:7) 19 arrows (29, -12, D:7) a +0 war axe a +0 robe a +0 dagger (29, -8, D:7) 17 arrows (30, -12, D:7) a +0 hand axe a +0 leather armour a +0 flail (31, -8, D:7) 25 arrows (31, 2, D:7) a +0 shortbow 4 arrows (33, 7, D:7) 22 arrows (33, 28, D:7) a book of Blood (34, 4, D:7) a +0 whip a +0 leather armour (59, 2, D:7) a +0 plate armour Level 8 of the Dungeon (0, 0, D:8) a +0 club (2, -15, D:8) 21 arrows (14, -9, D:8) a staff of conjuration (14, -8, D:8) a +0 club a +0 leather armour a +0 dagger of freezing a +0 robe (15, -19, D:8) a +0 dire flail of protection 16 stones a +0 chain mail a +0 whip a +0 trident (15, -18, D:8) a +0 flail 15 stones a +0 leather armour (15, -10, D:8) a +0 dagger (16, -10, D:8) a +0 whip a +0 shortbow 16 arrows (29, -10, D:8) a +0 club (30, -5, D:8) a potion of degeneration (47, -22, D:8) a +0 halberd of draining (47, 6, D:8) a +0 chain mail (51, -13, D:8) a +0 leather armour a +0 club (52, -11, D:8) a +0 hand axe a +0 robe a +0 dagger (57, 16, D:8) a +0 quarterstaff a +0 hunting sling 25 sling bullets a +0 leather armour (59, -19, D:8) a +0 club Level 9 of the Dungeon [Shop] Maqyz's General Store a scroll of identify (32 gold) 15 stones (24 gold) a potion of lignification (48 gold) a potion of ambrosia (128 gold) 20 bolts (64 gold) a scroll of magic mapping (56 gold) 14 stones (22 gold) a +0 mace (48 gold) a potion of brilliance (64 gold) a phial of floods (640 gold) 26 bolts (83 gold) a +0 long sword (56 gold) 18 bolts (57 gold) (0, 0, D:9) 18 sling bullets (7, -5, D:9) a +0 falchion (15, 21, D:9) a scroll of fear (16, 21, D:9) 16 gold pieces (18, -18, D:9) a +0 pair of gloves (18, -12, D:9) a +0 ring mail a +0 hand axe (18, 21, D:9) a lightning rod (4/4) (19, -11, D:9) a +0 robe a +0 dagger (20, -12, D:9) a +0 robe a +0 dagger (20, -11, D:9) a +0 club (20, 21, D:9) a wand of acid (8) (22, 21, D:9) 16 gold pieces (23, 21, D:9) the +1 scale mail "Myod" {Harm +Blink Fly} Fly: It grants you flight. +Blink: It lets you blink. Harm: It increases damage dealt and taken. (24, -4, D:9) 20 stones (27, -9, D:9) 19 stones (28, 19, D:9) a +0 robe (33, -24, D:9) a +2 dagger of holy wrath a +0 robe (34, -24, D:9) a +0 dagger a +0 robe (35, -24, D:9) a +0 trident a +0 plate armour (35, -20, D:9) a +0 spear (36, -24, D:9) a +0 falchion (40, -8, D:9) a +0 plate armour a +0 hand axe (41, -9, D:9) 21 bolts (46, -13, D:9) a +0 whip 21 arrows a +0 shortbow (48, 11, D:9) a +0 shortbow 19 arrows (52, 10, D:9) a +2 dagger of venom (52, 15, D:9) +0 acid dragon scales (52, 17, D:9) a +0 club a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) 6 stones (2, 12, D:10) a +0 troll leather armour (3, 1, D:10) 23 stones (10, 55, D:10) 28 stones (10, 56, D:10) a +0 quarterstaff a +4 dagger (14, 27, D:10) a scroll of identify (15, 46, D:10) a scroll of noise (16, 41, D:10) 12 sling bullets (23, 14, D:10) a scroll of brand weapon 4 scrolls of enchant armour 4 scrolls of enchant weapon (25, 20, D:10) a +0 ring mail (26, 34, D:10) 3 scrolls of noise (31, 14, D:10) a +6 ring of intelligence (37, -1, D:10) 25 bolts (48, 2, D:10) a +0 robe a +1 scimitar of flaming (50, -2, D:10) a +0 club Level 11 of the Dungeon (0, 0, D:11) a +0 dagger (4, 4, D:11) a +0 whip (5, 4, D:11) a +0 halberd (10, 13, D:11) a +0 leather armour (13, -14, D:11) 23 arrows (16, -17, D:11) a +0 whip (16, -16, D:11) a +0 spear (16, -15, D:11) a +1 spear of freezing a +0 scale mail (17, -17, D:11) a +3 flail (17, 6, D:11) a +0 mace (17, 11, D:11) +0 acid dragon scales (20, 6, D:11) a scroll of identify (24, -19, D:11) a book of Changes (28, -38, D:11) 20 stones (28, -21, D:11) a +0 mace (33, -23, D:11) a +0 antimagic dagger a +0 robe (37, -7, D:11) 4 large rocks (40, -36, D:11) a +3 leather armour a +0 short sword (41, -34, D:11) a +0 robe a +0 dagger (41, -23, D:11) a +0 whip (42, -33, D:11) a +0 club (44, -39, D:11) a scroll of noise (46, 16, D:11) a +0 giant club (still there?) a +0 giant club (still there?) (48, -31, D:11) a +0 buckler (48, 2, D:11) 3 large rocks (53, 19, D:11) a +0 dagger (55, -7, D:11) 15 sling bullets (58, -36, D:11) 18 arrows Level 12 of the Dungeon (0, 0, D:12) 19 stones (3, 41, D:12) 14 sling bullets (5, 38, D:12) a +0 club (6, 33, D:12) a +0 dagger a +0 robe (6, 36, D:12) a +0 hand axe a +0 leather armour (10, 5, D:12) a +3 great sword of protection a +0 leather armour (16, -11, D:12) 17 arrows (27, 39, D:12) a +0 helmet (37, 13, D:12) a +0 hand axe a +0 leather armour (37, 29, D:12) a +0 club (38, 21, D:12) the +7 trident "Pytsuoru" {freeze, Dex+4} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Dex: It affects your dexterity (+4). (45, -3, D:12) a +0 rapier (45, 41, D:12) a +0 spear (46, 38, D:12) a +0 spear (46, 39, D:12) 12 stones (46, 40, D:12) a +0 spear (46, 41, D:12) a +0 spear (47, 40, D:12) a +0 spear (55, 22, D:12) a scroll of identify (55, 30, D:12) a +0 plate armour (61, -3, D:12) a book of Frost (62, -3, D:12) a +0 leather armour a +0 great mace (62, 26, D:12) a +0 halberd (64, 26, D:12) a +0 short sword (64, 27, D:12) a +0 war axe a +0 hand axe a +0 dire flail (65, 4, D:12) 18 arrows a +0 shortbow (66, -1, D:12) a +6 dagger of speed (67, -9, D:12) the Handbook of Earth Spells Type Level Known a - Stone Arrow Conjuration/Earth 3 no b - Petrify Transmutation/Earth 4 no c - Borgnjor's Vile Clutch Necromancy/Earth 5 no d - Statue Form Transmutation/Earth 6 no (70, 3, D:12) a +0 arbalest 29 bolts a +0 robe a +0 dagger (70, 6, D:12) a +0 chain mail a +1 glaive (71, 3, D:12) 17 arrows a +0 shortbow (71, 4, D:12) a +0 dagger (72, 3, D:12) a +0 robe a +0 dagger (73, 2, D:12) a +0 club a +0 dagger (74, 0, D:12) 5 large rocks Level 13 of the Dungeon (0, 0, D:13) a stone (0, 13, D:13) 14 stones (1, 33, D:13) a +0 pair of gloves (6, 17, D:13) a scroll of identify (11, -8, D:13) 17 arrows a +0 shortbow (11, -6, D:13) 21 arrows a +0 shortbow (12, -8, D:13) 31 arrows a +0 shortbow a +0 shortbow (21, 5, D:13) a staff of fire (22, 5, D:13) a +0 arbalest 32 bolts (25, -9, D:13) the +0 robe of the Original Sin {rN+++ Dex-4 Stlth+ Archmagi} Dex: It affects your dexterity (-4). rN: It renders you almost immune to negative energy. Archmagi: It increases the power of your magical spells. Stlth: It makes you more stealthy. (25, 30, D:13) 5 large rocks (26, 1, D:13) 23 arrows (26, 5, D:13) a potion of flight (29, 37, D:13) a +0 troll leather armour (30, 17, D:13) the +0 plate armour of Vevoi {rC+ Dex+2} Dex: It affects your dexterity (+2). rC: It protects you from cold. (39, 11, D:13) a +0 club (48, 9, D:13) a +0 pair of gloves (48, 15, D:13) a +0 shortbow 24 arrows (56, 0, D:13) a scroll of identify (57, -4, D:13) a +6 ring of strength (61, -2, D:13) a +0 morningstar (65, 0, D:13) 15 bolts Level 14 of the Dungeon (0, 0, D:14) a +0 bardiche a +0 plate armour (1, 2, D:14) a +0 war axe a +0 plate armour (3, 4, D:14) a +0 war axe a +0 chain mail a +0 kite shield (3, 6, D:14) a +0 long sword a +0 plate armour (6, 3, D:14) 26 stones (9, 15, D:14) a book of Armaments (10, -9, D:14) a +1 dire flail of protection a +0 plate armour a +0 battleaxe of draining a +0 chain mail a +0 glaive a +0 chain mail (10, -8, D:14) a +0 great sword a +0 chain mail (10, 17, D:14) a +0 flail (15, 19, D:14) a scroll of identify (17, 12, D:14) 20 sling bullets (17, 16, D:14) a scroll of identify (17, 40, D:14) a +0 mace (20, 2, D:14) a +0 giant club a +0 giant club (21, 4, D:14) a +0 ring mail (25, 9, D:14) a scroll of identify (27, -11, D:14) a +0 mace a book of Minor Magic (34, 1, D:14) a +0 flail (35, -6, D:14) a +0 long sword a +0 ring mail a +0 buckler (35, 5, D:14) 3 large rocks (37, 5, D:14) a +1 scimitar of flaming (37, 10, D:14) the +2 spear of Lidghif {vorpal, Str+4} It inflicts extra damage upon your enemies. Str: It affects your strength (+4). (37, 31, D:14) a +0 scale mail (39, 5, D:14) a +0 giant spiked club a +0 giant club (42, 9, D:14) a +1 scimitar of flaming (44, 24, D:14) a +2 shortbow of freezing 23 arrows (47, -11, D:14) a +0 mace (52, -11, D:14) a +0 long sword a +0 leather armour (57, 30, D:14) a scroll of vulnerability (61, -16, D:14) a +0 scale mail (61, -15, D:14) a +0 leather armour (62, -16, D:14) a wand of paralysis (9) (62, -15, D:14) a +0 chain mail (still there?) a scroll of fog (still there?) Level 15 of the Dungeon (0, 0, D:15) a +0 dagger (5, 3, D:15) 30 stones (6, -19, D:15) a +0 pair of boots (8, -1, D:15) 21 stones (9, 1, D:15) a +0 whip a +0 chain mail (13, -21, D:15) 24 arrows (16, -18, D:15) a potion of flight (19, -17, D:15) 26 arrows a +0 shortbow (20, 12, D:15) 15 stones (22, 15, D:15) a +0 rapier (23, -17, D:15) 3 large rocks (23, -16, D:15) a +0 chain mail (24, 3, D:15) a +0 great sword a +0 plate armour (34, -18, D:15) a scroll of teleportation (38, -10, D:15) a +0 glaive the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 dagger (4, 2, Orc:1) a +1 short sword of electrocution (4, 6, Orc:1) a +0 plate armour a +0 long sword (5, 6, Orc:1) a +0 robe a +0 dagger of speed (5, 7, Orc:1) a +0 chain mail a +0 scimitar (7, 9, Orc:1) a +0 whip (7, 25, Orc:1) a +0 club a +0 ring mail (8, 11, Orc:1) 2 large rocks (8, 25, Orc:1) a +0 dagger a +0 ring mail a +0 club a +0 leather armour (9, 0, Orc:1) a +0 plate armour a +0 mace (9, 7, Orc:1) a +0 short sword (9, 8, Orc:1) a +0 short sword (9, 23, Orc:1) a +0 club a +0 leather armour (10, 0, Orc:1) a +0 plate armour a +0 long sword (10, 7, Orc:1) a +0 dagger (11, 5, Orc:1) a +0 dagger a +0 robe (14, 33, Orc:1) a +0 club (14, 34, Orc:1) a +0 dagger a +0 robe (15, -4, Orc:1) a +0 dagger a stone (15, 1, Orc:1) a +0 trident a +0 ring mail (15, 34, Orc:1) a +0 dire flail a +0 chain mail (15, 35, Orc:1) a +0 club a +0 ring mail (16, -5, Orc:1) a +0 hand crossbow a +0 club 17 bolts (16, -3, Orc:1) a +0 short sword a +0 short sword (16, -2, Orc:1) a +0 dagger a stone (16, 37, Orc:1) a +0 flail a +0 chain mail (17, 37, Orc:1) a +0 flail (18, 38, Orc:1) a +3 great mace a +0 plate armour (19, 30, Orc:1) a +0 club a +0 ring mail Level 2 of the Orcish Mines [Shop] Hoep Nokk's Magic Scroll Shop a scroll of identify (26 gold) a scroll of fear (45 gold) a scroll of immolation (45 gold) a scroll of torment (97 gold) a scroll of identify (26 gold) a scroll of amnesia (45 gold) [Shop] Gaurrij's Weapon Emporium a +0 rapier (56 gold) a +3 rapier (294 gold) 21 stones (29 gold) a +0 flail (49 gold) a +0 war axe (49 gold) the +7 mace of Byojis {spect, rElec Will+ Int+2} (928 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Int: It affects your intelligence (+2). rElec: It insulates you from electricity. Will: It increases your willpower. the +3 hand axe "Doocuq" {holy, rC+} (481 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. rC: It protects you from cold. 23 stones (32 gold) a +0 hunting sling (21 gold) [Shop] Daiffeq's Assorted Antiques a ring of positive energy (600 gold) a +0 pair of gloves of strength (345 gold) a scroll of enchant weapon (225 gold) a piece from Xom's chessboard (15/15) (600 gold) a +1 scale mail of willpower (480 gold) a +0 arbalest (135 gold) a scroll of magic mapping (105 gold) a tin of tremorstones (2/2) (1200 gold) a scroll of identify (60 gold) a +0 hunting sling (45 gold) [Shop] Kuimmaed's Antique Armour Emporium a +0 helmet of see invisible (253 gold) a +1 pair of gloves (253 gold) the +5 robe of Misfortune {Contam Harm *Corrode Drain *Slow EV+5} (688 gold) EV: It affects your evasion (+5). Contam: It causes magical contamination when unequipped. *Corrode: It may corrode you when you take damage. Drain: It drains your maximum health when unequipped. *Slow: It may slow you when you take damage. Harm: It increases damage dealt and taken. a +0 chain mail (99 gold) a +0 pair of gloves (99 gold) a +2 plate armour of fire resistance (880 gold) a +0 ring mail (88 gold) a +0 chain mail (99 gold) a +0 robe (15 gold) a +0 plate armour (506 gold) a +0 kite shield (99 gold) [Shop] Elecux's Jewellery Shoppe a ring of willpower (425 gold) a ring of willpower (425 gold) an amulet of guardian spirit (510 gold) an amulet of the acrobat (510 gold) an amulet of the acrobat (510 gold) an amulet of the acrobat (510 gold) the ring "Coteggan" {Wiz rN++ Int+4} (950 gold) [ring of wizardry] It improves your spell success rate. Int: It affects your intelligence (+4). rN: It greatly protects you from negative energy. a ring of ice (425 gold) an amulet of faith (680 gold) a ring of flight (297 gold) a ring of fire (425 gold) a +6 ring of dexterity (994 gold) a ring of see invisible (255 gold) (0, 0, Orc:2) a +0 flail (1, 0, Orc:2) a +0 great sword a +0 plate armour (3, -40, Orc:2) a +0 short sword (4, -34, Orc:2) a +0 war axe a +0 plate armour (9, -37, Orc:2) a +0 trident a +0 chain mail (11, -46, Orc:2) a +0 mace (12, -41, Orc:2) a +0 ring mail a +2 whip of venom (12, -37, Orc:2) a +0 ring mail a +0 mace (13, -44, Orc:2) a +0 plate armour a +0 dire flail (13, -5, Orc:2) a +0 hand axe (13, 5, Orc:2) a +0 chain mail a +0 short sword (15, -33, Orc:2) a +0 flail (15, -18, Orc:2) the ring of Erairghi {Wiz Int+3} [ring of wizardry] It improves your spell success rate. Int: It affects your intelligence (+3). a +1 plate armour of willpower a scroll of brand weapon a +5 flail of venom 3 atropa-tipped darts (16, -40, Orc:2) a +0 flail (16, -34, Orc:2) a +0 chain mail a +1 war axe a +0 leather armour a +0 mace (16, -33, Orc:2) a +0 chain mail a +0 scimitar a +0 whip (16, -32, Orc:2) a +0 chain mail a +0 trident (16, -19, Orc:2) a +1 mace of venom (16, -4, Orc:2) a +0 whip (17, -34, Orc:2) a +0 falchion (17, -33, Orc:2) a +0 club a +0 short sword (17, -32, Orc:2) a +0 robe a +0 dagger (17, -23, Orc:2) a +0 flail (17, -5, Orc:2) a +0 ring mail a +0 club (18, -33, Orc:2) a +0 chain mail a +0 club a +0 leather armour a +0 whip a +0 chain mail a +0 whip (18, -32, Orc:2) a +0 leather armour a +0 hand axe a +0 club (18, -31, Orc:2) a +0 hand axe (18, -4, Orc:2) a +0 leather armour a +0 short sword (19, -33, Orc:2) a +0 leather armour a +0 hand axe (19, -30, Orc:2) a +0 leather armour a +0 short sword (19, -22, Orc:2) a +0 plate armour a +0 hand axe a +0 hand axe (19, -5, Orc:2) a +0 robe a +0 dagger of flaming (19, -3, Orc:2) a +0 giant club a +0 giant spiked club (20, -6, Orc:2) a +0 giant club a +0 robe a +0 dagger (20, -5, Orc:2) a +0 leather armour a +0 hand axe (20, -4, Orc:2) a +0 chain mail a +0 trident a +0 flail (21, -6, Orc:2) a +0 leather armour a +0 trident (22, -39, Orc:2) a +0 plate armour a +0 war axe (22, -6, Orc:2) a +0 robe a +0 vampiric dagger (25, -17, Orc:2) a +0 robe a +0 dagger (26, -16, Orc:2) a +0 robe a +0 dagger (40, -42, Orc:2) a +0 ring mail a +0 whip a +0 plate armour a +0 dire flail a +0 mace (40, -41, Orc:2) a +0 plate armour a +2 great sword of electrocution a +0 chain mail a +0 dire flail a +0 trident a +0 plate armour a +0 scimitar a +0 chain mail a +0 short sword (40, -40, Orc:2) a +0 club a +0 ring mail a +0 club (41, -41, Orc:2) a +0 plate armour a +0 halberd (41, -40, Orc:2) a +0 chain mail a +0 hand axe a +0 chain mail a +0 glaive (41, -39, Orc:2) a +0 dire flail a +0 chain mail a +4 flail (42, -44, Orc:2) a +0 club (42, -38, Orc:2) a +0 short sword (45, -43, Orc:2) a +0 scale mail a +0 dagger (46, -44, Orc:2) a +0 scale mail a +0 mace (47, -43, Orc:2) a +0 scale mail a +0 mace (47, 3, Orc:2) a +0 short sword a +0 scale mail (48, 5, Orc:2) a +0 morningstar a +0 chain mail (48, 6, Orc:2) a +0 flail (56, -38, Orc:2) the +1 scale mail of Shielding {MP+9} MP: It affects your magic capacity (+9). Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 short sword (1, -19, Lair:1) 3 scrolls of identify (2, 4, Lair:1) a potion of degeneration (5, -33, Lair:1) 3 sling bullets (18, -6, Lair:1) a +0 flail (25, 3, Lair:1) a +0 ring mail (42, 16, Lair:1) 20 stones (50, -16, Lair:1) 12 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) 23 sling bullets (0, 36, Lair:2) a scroll of amnesia (5, 25, Lair:2) a +0 club (7, 56, Lair:2) 13 stones (17, 41, Lair:2) a +0 dagger a +0 robe (22, 12, Lair:2) a ring of fire a ring of protection from fire +1 swamp dragon scales a +1 ring mail of willpower a staff of poison a staff of fire (23, 9, Lair:2) 24 stones (32, 40, Lair:2) a +0 leather armour (40, 12, Lair:2) a +0 mace (48, -6, Lair:2) 17 bolts (51, 34, Lair:2) a +0 club (60, -4, Lair:2) a +4 ring of evasion (63, 19, Lair:2) the +9 shortbow of the Lamprey {venom, rPois rF+ Int+4 Dex-2} Any ammunition fired from it poisons the flesh of those it strikes. Int: It affects your intelligence (+4). Dex: It affects your dexterity (-2). rF: It protects you from fire. rPois: It protects you from poison. Level 3 of the Lair of Beasts (10, -37, Lair:3) a book of Callings (14, -53, Lair:3) 28 stones (15, -13, Lair:3) a +0 plate armour (26, -50, Lair:3) a +1 hat of stealth (26, -3, Lair:3) 23 bolts (30, -9, Lair:3) 16 arrows (32, -43, Lair:3) 21 arrows (33, -53, Lair:3) a +0 falchion of freezing (33, -45, Lair:3) 13 stones (48, -5, Lair:3) the +7 trident "Trog's Righteous Anger" {vamp, rElec Will- rCorr SInv} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. rElec: It insulates you from electricity. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. Will: It decreases your willpower. (58, -28, Lair:3) a book of Armaments Level 4 of the Lair of Beasts (0, 0, Lair:4) 10 bolts (6, 4, Lair:4) a scroll of noise (16, 18, Lair:4) 15 stones (24, -11, Lair:4) a +3 short sword of distortion (25, 4, Lair:4) a +0 battleaxe (26, -4, Lair:4) a scroll of identify (38, -5, Lair:4) a +0 scale mail (54, 14, Lair:4) 10 arrows (55, 5, Lair:4) a book of Fire (68, 22, Lair:4) a +0 ring mail Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 hand crossbow (6, 19, Lair:5) a scroll of noise (10, 25, Lair:5) a +0 leather armour (15, -7, Lair:5) 8 sling bullets (26, 34, Lair:5) a scroll of noise (29, -6, Lair:5) a +0 dagger of draining (36, 42, Lair:5) a +0 club (38, -5, Lair:5) a +0 arbalest (50, 4, Lair:5) a +0 spear (50, 40, Lair:5) 26 stones Level 6 of the Lair of Beasts (0, 0, Lair:6) 29 arrows (1, -24, Lair:6) a +0 falchion (3, 17, Lair:6) 11 sling bullets (20, -2, Lair:6) a staff of cold (21, -2, Lair:6) 19 stones (22, -1, Lair:6) a +0 pair of boots (26, 25, Lair:6) a +0 robe (32, -18, Lair:6) a book of Vapours (38, -1, Lair:6) a +0 plate armour (42, 25, Lair:6) a scroll of identify Level 1 of the Swamp (0, 0, Swamp:1) an amulet of faith (17, -1, Swamp:1) a +0 pair of gloves (19, -7, Swamp:1) a +0 short sword a +0 robe (24, -33, Swamp:1) the +1 hat of Ethics {rElec Int-5 Dex+4} Int: It affects your intelligence (-5). Dex: It affects your dexterity (+4). rElec: It insulates you from electricity. (24, -11, Swamp:1) a +0 short sword (26, -57, Swamp:1) 23 arrows (26, -37, Swamp:1) a +0 club (31, -28, Swamp:1) a scroll of identify (32, -35, Swamp:1) 15 arrows (43, -24, Swamp:1) a +2 buckler a +0 spear (46, -22, Swamp:1) 26 arrows (53, -26, Swamp:1) a +0 robe a +0 quarterstaff (54, -23, Swamp:1) a +0 kite shield (56, -27, Swamp:1) a +0 quarterstaff a +0 robe (58, -34, Swamp:1) a +0 halberd (60, -32, Swamp:1) a +0 rapier a +0 robe (63, -46, Swamp:1) a scroll of amnesia a +0 leather armour Level 2 of the Swamp (0, 0, Swamp:2) a +0 spear (still there?) a hornet corpse (still there?) (1, -9, Swamp:2) a +0 short sword (still there?) a +0 robe (still there?) (1, -8, Swamp:2) a +0 quarterstaff (still there?) a +0 robe (still there?) (3, 1, Swamp:2) a hydra corpse (7, 1, Swamp:2) 20 gold pieces