Sobaton Level 1 of the Dungeon [Shop] Deotegg's Jewellery Boutique the ring of Life {rF- Will+ Str+5 Dex+6 Slay+3} (1046 gold) [ring of dexterity] Str: It affects your strength (+5). Dex: It affects your dexterity (+6). Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rF: It makes you vulnerable to fire. Will: It increases your willpower. a +4 ring of protection (432 gold) a ring of protection from cold (300 gold) an amulet of reflection (360 gold) a ring of ice (300 gold) the amulet of Ephemeral Luck {RegenMP *Slow rElec rN++ rCorr Str+4} (754 gold) [amulet of magic regeneration] It increases your rate of magic regeneration. Str: It affects your strength (+4). rElec: It insulates you from electricity. rN: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. *Slow: It may slow you when you take damage. a +6 ring of strength (702 gold) a ring of fire (300 gold) a ring of flight (210 gold) [Shop] Ziuffutt's Weapon Shoppe 24 sling bullets (168 gold) a +3 vorpal battleaxe (373 gold) a +0 club (14 gold) a +0 spear (42 gold) a +0 hand axe (42 gold) [Shop] Hemauwau's Book Emporium a book of Pain (392 gold) a book of the Hunter (364 gold) a book of Necromancy (224 gold) a book of Power (588 gold) a There-And-Back Book (420 gold) a book of Geomancy (252 gold) a book of Winter (476 gold) (0, 0, D:1) a +1 dagger of draining (18, 9, D:1) a +0 dagger (21, -19, D:1) a +0 dagger (22, -19, D:1) a +0 spear (22, -10, D:1) a +0 short sword (25, -31, D:1) a -2 mace (25, 5, D:1) a +0 dagger a +0 dagger (37, -5, D:1) a +0 club (52, -2, D:1) a +0 club (52, 3, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Wibloe's Assorted Antiques a staff of cold (625 gold) a tin of tremorstones (2/2) (1000 gold) 2 potions of berserk rage (250 gold) a +0 robe (17 gold) a +0 leather armour (50 gold) a +0 flail (87 gold) a +0 chain mail of cold resistance (287 gold) (0, 0, D:2) a +0 quarterstaff (0, 2, D:2) 20 stones (8, -15, D:2) a +0 dagger 18 stones (9, -12, D:2) a +0 dagger a +0 whip a stone (9, 8, D:2) 24 bolts (16, -37, D:2) a +0 whip (18, -3, D:2) a +0 whip (18, 1, D:2) a +0 dagger (22, -29, D:2) a +0 dagger (26, 12, D:2) a +0 hunting sling (43, -2, D:2) a bat corpse (skeletalised by now) (45, -5, D:2) a +0 dagger a quokka corpse (skeletalised by now) a kobold skeleton an adder skeleton (47, -21, D:2) a +0 short sword a stone Level 3 of the Dungeon (0, 0, D:3) a +0 short sword of electrocution (still there?) a scroll of identify (still there?)