Sobaton Level 1 of the Dungeon (0, 0, D:1) a +0 rapier (11, 28, D:1) a +0 pair of gloves (27, 29, D:1) a +0 dagger (35, 20, D:1) 2 potions of attraction (37, 23, D:1) a +0 whip (46, 17, D:1) a +0 short sword (53, -3, D:1) a +0 dagger (55, 15, D:1) a +0 whip Level 2 of the Dungeon (18, -12, D:2) a +0 short sword (26, 17, D:2) a throwing net (29, -10, D:2) a +0 whip (31, -12, D:2) a +0 club (35, -12, D:2) a +0 dagger of electrocution (37, 14, D:2) a +0 hunting sling a +0 dagger of venom (38, -12, D:2) a +0 hunting sling a +0 club (40, -13, D:2) a +0 kite shield Level 3 of the Dungeon [Shop] Dacvacwaef's Magic Scroll Boutique a scroll of torment (105 gold) a scroll of teleportation (42 gold) a scroll of teleportation (42 gold) a scroll of amnesia (49 gold) a scroll of holy word (105 gold) a scroll of acquirement (728 gold) a scroll of teleportation (42 gold) a scroll of enchant armour (105 gold) (9, 9, D:3) a +0 whip (12, -23, D:3) a +0 quarterstaff (16, -28, D:3) a +0 whip (28, 2, D:3) a +0 club (37, -35, D:3) 11 sling bullets (59, -3, D:3) 3 poisoned darts Level 4 of the Dungeon [Shop] Sieqab's General Store the +8 whip of the Sun {spect, Will+} (823 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Will: It increases your willpower. a wand of acid (12) (448 gold) a potion of haste (140 gold) a +0 chain mail (63 gold) a +2 robe of positive energy (205 gold) a scroll of fog (28 gold) a +0 quarterstaff (56 gold) a +0 spear (42 gold) a scroll of teleportation (42 gold) (0, 0, D:4) a +0 dagger an orc corpse (skeletalised by now) (15, -12, D:4) a quokka corpse (skeletalised by now) (15, -11, D:4) a quokka corpse (skeletalised by now) (19, -12, D:4) a quokka corpse (19, -11, D:4) a quokka corpse a sewer (0, 0, Sewer) a frilled lizard corpse (0, 1, Sewer) a jackal corpse (4, -1, Sewer) a frilled lizard corpse (9, -1, Sewer) a bat corpse