Dungeon Crawl Stone Soup version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 5497960849968795378 15 Sobaton the Apothecary (level 2, -3/21 HPs) Began as a Djinni Fire Elementalist on Oct 23, 2024. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:02:30 (243 turns). Sobaton the Apothecary (Djinni Fire Elementalist) Turns: 243, Time: 00:02:30 Health: -3/21 AC: 3 Str: 13 XL: 2 Next: 65% Gold: 21 EV: 16 Int: 16 God: SH: 0 Dex: 13 rFire + + . e - +0 club rCold x . . (no shield) rNeg . . . f - +0 leather armour rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ b - +6 ring of strength HPRegen 0.23/turn d - +5 ring of evasion %: infuse magic (-4 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 21 gold pieces. Inventory: Hand Weapons e - a +0 club (weapon) Armour f - a +0 leather armour (worn) Jewellery b - a +6 ring of strength (left hand) d - a +5 ring of evasion (right hand) Skills: * Level 2.8 Dodging * Level 2.1 Stealth + Level 3.1 Spellcasting + Level 3.1 Conjurations + Level 3.1 Hexes + Level 3.1 Summonings + Level 3.1 Necromancy + Level 3.1 Translocations + Level 3.1 Fire Magic + Level 3.1 Ice Magic + Level 3.1 Air Magic + Level 3.1 Earth Magic + Level 3.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 48% 2x1d6 7% 1 b - Scorch Fire 24% 2d6 10% 2 c - Volatile Blastmotes Fire/Tloc 24% 2d12 21% 3 d - Inner Flame Hex/Fire 12% N/A 21% 3 e - Flame Wave Conj/Fire 12% 2d6 54% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You are frozen. You feel a terrible chill! Your foxfire dissipates! You hit the endoplasm. You kill the endoplasm! You hit the endoplasm but do no damage. The endoplasm completely misses you. The endoplasm closely misses you. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm misses you. You barely miss the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen! You feel a terrible chill! You hit the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You barely miss the endoplasm. The endoplasm is severely wounded. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The endoplasm closely misses you. Your foxfire dissipates! The endoplasm attacks as it pursues you! The endoplasm hits you. * * * LOW HITPOINT WARNING * * * Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. It was a potion of magic. Magic washes over you without effect. The endoplasm freezes you. You are frozen. You feel a terrible chill! You die... ###.....# #.. #.......# #.. ###.##...######.. #....'......[.†.. #.#.##...######.. #....+...+ #.# ##.###...# #.# #######.# #...# #.# #...J@..# ##### +.# #.####### ### #†.....# ##.....# .....# .....# .....# [....# #[.... You could see an endoplasm. Vanquished Creatures A dart slug (D:1) 3 endoplasms (D:1) A hobgoblin (D:1) A kobold (D:1) A ball python (D:1) 2 bats (D:1) 3 frilled lizards (D:1) 2 rats (D:1) 14 creatures vanquished. Vanquished Creatures (others) 14 foxfires (D:1) 14 creatures vanquished. Grand Total: 28 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sobaton the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | Sobaton set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 120 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 242 | D:1 | HP: 1/21 [endoplasm (3)] 243 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_leaves_temple_mockup, layout_basic Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.1 Dodging | | 2.8 Spellcasting | | 3.1 Conjurations | | 3.1 Hexes | | 3.1 Summonings | | 3.1 Necromancy | | 3.1 Translocations | | 3.1 Fire Magic | | 3.1 Ice Magic | | 3.1 Air Magic | | 3.1 Earth Magic | | 3.1 Alchemy | | 3.1 Action || total ---------------------------++------- Melee: Club || 16 Cast: Foxfire || 13 Use: Potion || 1 Armour: Robe || 4 Leather armour || 3 Dodge: Dodged || 9