Sobaton Level 1 of the Dungeon [Shop] Kaicec's Antique Armour Shoppe a +0 leather armour (52 gold) the +4 ring mail of the Ward {rF+ rC- Slay+3} (1133 gold) Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. a +0 robe (18 gold) a +0 leather armour (52 gold) a +3 chain mail of cold resistance (689 gold) a +0 leather armour (52 gold) a +2 scale mail of willpower (546 gold) +0 fire dragon scales (1560 gold) a +1 pair of gloves of dexterity (429 gold) (22, 36, D:1) a staff of earth (28, 49, D:1) a +0 dagger 5 stones a kobold skeleton (33, 47, D:1) a frilled lizard skeleton (34, 16, D:1) a frilled lizard skeleton a rat skeleton (43, 38, D:1) a ring of ice (43, 41, D:1) a +0 whip (52, 12, D:1) a +0 dagger of draining (52, 14, D:1) a staff of air (59, 22, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Asoew's Vocational Training a manual of Invocations (880 gold) a manual of Evocations (880 gold) (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (2, 1, D:2) a +0 short sword a kobold corpse (skeletalised by now) (7, 3, D:2) 5 stones (10, 1, D:2) the +0 leather armour of Ediej {rN+ Dex+3} Dex+3: It affects your dexterity (+3). rN+: It protects you from negative energy. (15, -3, D:2) a +0 whip (15, 11, D:2) a quokka skeleton (15, 22, D:2) a +0 whip (16, -12, D:2) the +1 leather armour "Withryll" {Harm rC- Will+ Stlth+} rC-: It makes you vulnerable to cold. Will+: It increases your willpower. Harm: It increases damage dealt and taken. Stlth+: It makes you more stealthy. (18, -9, D:2) a +0 robe (26, 22, D:2) a +0 dagger (32, -13, D:2) a +0 whip (47, -15, D:2) a ball python corpse (skeletalised by now) (47, 5, D:2) a +0 whip (47, 6, D:2) a hobgoblin skeleton (47, 10, D:2) a +0 dagger (52, 22, D:2) a +0 leather armour (54, -4, D:2) a +0 club a +0 sling a goblin skeleton (55, 15, D:2) a ball python skeleton (57, -2, D:2) a +0 spear a goblin skeleton (57, 0, D:2) 5 stones a +0 dagger Level 3 of the Dungeon [Shop] Pijut's Antique Weapon Shoppe the +5 long sword of the Final Chapter {elec, Fly rPois Int+3} (1439 gold) Int+3: It affects your intelligence (+3). rPois: It protects you from poison. Fly: It grants you flight. a +0 spear (81 gold) a +0 club (27 gold) the +9 staff of Olgreb {rPois∞} (2700 gold) Radiate: It can be activated via the 'a'bility menu to radiate toxic energy, with effectiveness depending on Evocations skill. Alch: It enhances your alchemy magic. rPois∞: It grants immunity to poison. a +5 sling of freezing (801 gold) a +0 morningstar (108 gold) a +0 war axe (94 gold) a +0 whip (67 gold) a +0 rapier (108 gold) (0, 0, D:3) a +0 club a goblin corpse (skeletalised by now) (0, 2, D:3) a bat corpse (skeletalised by now) (6, -10, D:3) a +0 barding (7, -4, D:3) 4 large rocks (8, 20, D:3) a +0 club a goblin skeleton (13, 18, D:3) a +0 hand axe (15, 17, D:3) a +0 spear (20, -1, D:3) a quokka corpse (skeletalised by now) (22, 13, D:3) a staff of conjuration (22, 26, D:3) a +0 spear (29, 29, D:3) a +0 short sword (32, 16, D:3) a quokka corpse (skeletalised by now) (37, 28, D:3) a +0 dagger a +0 robe (38, 22, D:3) 6 stones (43, -3, D:3) a ball python skeleton (43, -2, D:3) a +0 spear (43, -1, D:3) an adder skeleton (55, 26, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a scroll of identify (3, 5, D:4) 9 gold pieces (10, -7, D:4) a +0 short sword (10, -6, D:4) a stone a +0 whip a +1 dagger of venom a kobold skeleton (17, -5, D:4) a +0 dagger of draining