Soborki Level 1 of the Dungeon (2, -36, D:1) 20 bolts (8, -42, D:1) 23 sling bullets (11, -10, D:1) a +0 spear (12, -42, D:1) a +0 robe (18, -23, D:1) 30 stones (23, -8, D:1) 2 stones (23, -1, D:1) a stone (25, -27, D:1) 21 stones (29, -9, D:1) 12 arrows (47, -18, D:1) a +0 mace (48, -34, D:1) a +0 club (50, -28, D:1) 15 bolts (51, -18, D:1) a +0 whip (54, -38, D:1) a +0 club (58, 2, D:1) 22 arrows (59, -42, D:1) a +0 dagger (60, -15, D:1) a +0 club (62, -30, D:1) 10 stones Level 2 of the Dungeon (0, 0, D:2) 5 large rocks (4, -9, D:2) 17 arrows (7, -12, D:2) a +0 scale mail a +0 hand axe (7, -9, D:2) 11 bolts (7, 6, D:2) a +0 club (8, -13, D:2) a stone (9, -14, D:2) a +0 club 2 stones a +0 club a +0 dagger (15, 12, D:2) a +0 club a +0 hunting sling a +0 robe (23, -10, D:2) a +0 club (26, -16, D:2) 24 arrows (45, 3, D:2) a +0 club (45, 8, D:2) a +0 club (47, 20, D:2) a +0 animal skin (57, 7, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 9 bolts (0, 2, D:3) a +0 club (5, 9, D:3) a +0 club (6, 14, D:3) a +0 robe (16, 14, D:3) a cursed -1 hand axe (20, 17, D:3) 4 boomerangs a +0 trident (22, 19, D:3) 25 sling bullets (34, 7, D:3) a +0 hunting sling (46, 29, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 robe (1, 48, D:4) 21 stones (3, 25, D:4) a +0 dagger (5, 24, D:4) a +0 club a +0 short sword of freezing a +0 animal skin a +0 helmet (5, 37, D:4) a +0 flail of draining (6, 23, D:4) a +0 dagger a +0 dagger (6, 24, D:4) a +0 club (11, 11, D:4) a +0 scythe a cursed -2 robe (12, 15, D:4) a +3 leather armour a +0 rapier (14, 16, D:4) 26 stones (14, 24, D:4) a +0 short sword (31, 44, D:4) a +0 club a +0 leather armour (38, 8, D:4) 26 stones (39, 7, D:4) 26 sling bullets (47, 22, D:4) 2 potions of degeneration a potion of mutation (48, 39, D:4) a +0 whip of flaming a +0 robe (50, 27, D:4) 19 arrows Level 5 of the Dungeon (15, 17, D:5) the +4 ring mail "Zeynus" {rElec Str-3 Int+7} It affects your strength (-3). It affects your intelligence (+7). It insulates you from electricity. If you switch to wearing this armour, your AC will decrease by 1 (12 -> 11). (17, 17, D:5) a cursed +0 ring mail (20, 17, D:5) a +0 whip (21, 14, D:5) an uncursed ring of teleportation a +0 mace of pain a +0 chain mail a +0 club a +0 club (21, 15, D:5) a +0 spear (39, 16, D:5) a +0 halberd (39, 22, D:5) a +0 war axe (43, 3, D:5) a +0 spear (43, 4, D:5) a +0 club (43, 5, D:5) a +2 scale mail of poison resistance a +0 flail (43, 16, D:5) a +0 morningstar (43, 22, D:5) a +0 scimitar (44, 3, D:5) 2 arrows a +0 whip (45, 10, D:5) 2 arrows (46, 5, D:5) 20 arrows a +0 shortbow (46, 8, D:5) an arrow (49, 18, D:5) a +0 ring mail (56, -7, D:5) a +0 shortbow 24 arrows (69, -4, D:5) a +0 dagger of protection Level 6 of the Dungeon (0, 0, D:6) a +0 shortbow (8, 21, D:6) a +0 club (8, 33, D:6) a +0 short sword (13, 20, D:6) a gnoll skeleton (14, 24, D:6) an uncursed ring of see invisible an uncursed amulet of inaccuracy a cursed amulet of inaccuracy (14, 29, D:6) a +1 mace of venom (15, 26, D:6) a cursed +0 ring mail (15, 29, D:6) a +1 flail of venom (15, 30, D:6) a +0 mace of venom (25, 9, D:6) a +0 rapier (30, 35, D:6) 17 arrows (33, 35, D:6) a +0 whip a +0 leather armour a +3 whip a +0 chain mail a +0 long sword (34, 2, D:6) a +0 leather armour (34, 35, D:6) a +0 ring mail a +2 short sword of venom (37, 11, D:6) an arrow (37, 12, D:6) an arrow (38, 11, D:6) 8 arrows a +0 shortbow a +0 ring mail a +0 club (41, 28, D:6) a +0 helmet (44, 7, D:6) a +0 long sword (45, 12, D:6) a +0 spear (50, 8, D:6) an arrow Level 7 of the Dungeon (0, 0, D:7) a potion of might